diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/include/utils/SkLua.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/include/utils/SkLua.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,69 @@ +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SkLua_DEFINED +#define SkLua_DEFINED + +#include "SkClipStack.h" +#include "SkColor.h" +#include "SkScalar.h" +#include "SkString.h" + +struct lua_State; + +class SkCanvas; +class SkMatrix; +class SkPaint; +class SkPath; +struct SkRect; +class SkRRect; + +#define SkScalarToLua(x) SkScalarToDouble(x) +#define SkLuaToScalar(x) SkDoubleToScalar(x) + +class SkLua { +public: + static void Load(lua_State*); + + SkLua(const char termCode[] = NULL); // creates a new L, will close it + SkLua(lua_State*); // uses L, will not close it + ~SkLua(); + + lua_State* get() const { return fL; } + lua_State* operator*() const { return fL; } + lua_State* operator->() const { return fL; } + + bool runCode(const char code[]); + bool runCode(const void* code, size_t size); + + void pushBool(bool, const char tableKey[] = NULL); + void pushString(const char[], const char tableKey[] = NULL); + void pushString(const char[], size_t len, const char tableKey[] = NULL); + void pushString(const SkString&, const char tableKey[] = NULL); + void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL); + void pushColor(SkColor, const char tableKey[] = NULL); + void pushU32(uint32_t, const char tableKey[] = NULL); + void pushScalar(SkScalar, const char tableKey[] = NULL); + void pushRect(const SkRect&, const char tableKey[] = NULL); + void pushRRect(const SkRRect&, const char tableKey[] = NULL); + void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); + void pushPaint(const SkPaint&, const char tableKey[] = NULL); + void pushPath(const SkPath&, const char tableKey[] = NULL); + void pushCanvas(SkCanvas*, const char tableKey[] = NULL); + void pushClipStack(const SkClipStack&, const char tableKey[] = NULL); + void pushClipStackElement(const SkClipStack::Element& element, const char tableKey[] = NULL); + + // This SkCanvas lua methods is declared here to benefit from SkLua's friendship with SkCanvas. + static int lcanvas_getReducedClipStack(lua_State* L); + +private: + lua_State* fL; + SkString fTermCode; + bool fWeOwnL; +}; + +#endif