diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/core/SkBlitter_A8.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/core/SkBlitter_A8.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,431 @@ + +/* + * Copyright 2006 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#include "SkCoreBlitters.h" +#include "SkColorPriv.h" +#include "SkShader.h" +#include "SkXfermode.h" + +SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint) + : INHERITED(device) { + fSrcA = paint.getAlpha(); +} + +const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) { + if (255 == fSrcA) { + *value = 255; + return &fDevice; + } + return NULL; +} + +void SkA8_Blitter::blitH(int x, int y, int width) { + SkASSERT(x >= 0 && y >= 0 && + (unsigned)(x + width) <= (unsigned)fDevice.width()); + + if (fSrcA == 0) { + return; + } + + uint8_t* device = fDevice.getAddr8(x, y); + + if (fSrcA == 255) { + memset(device, 0xFF, width); + } else { + unsigned scale = 256 - SkAlpha255To256(fSrcA); + unsigned srcA = fSrcA; + + for (int i = 0; i < width; i++) { + device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); + } + } +} + +void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], + const int16_t runs[]) { + if (fSrcA == 0) { + return; + } + + uint8_t* device = fDevice.getAddr8(x, y); + unsigned srcA = fSrcA; + + for (;;) { + int count = runs[0]; + SkASSERT(count >= 0); + if (count == 0) { + return; + } + unsigned aa = antialias[0]; + + if (aa == 255 && srcA == 255) { + memset(device, 0xFF, count); + } else { + unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa)); + unsigned scale = 256 - sa; + + for (int i = 0; i < count; i++) { + device[i] = SkToU8(sa + SkAlphaMul(device[i], scale)); + } + } + runs += count; + antialias += count; + device += count; + } +} + +///////////////////////////////////////////////////////////////////////////////////// + +#define solid_8_pixels(mask, dst) \ + do { \ + if (mask & 0x80) dst[0] = 0xFF; \ + if (mask & 0x40) dst[1] = 0xFF; \ + if (mask & 0x20) dst[2] = 0xFF; \ + if (mask & 0x10) dst[3] = 0xFF; \ + if (mask & 0x08) dst[4] = 0xFF; \ + if (mask & 0x04) dst[5] = 0xFF; \ + if (mask & 0x02) dst[6] = 0xFF; \ + if (mask & 0x01) dst[7] = 0xFF; \ + } while (0) + +#define SK_BLITBWMASK_NAME SkA8_BlitBW +#define SK_BLITBWMASK_ARGS +#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst) +#define SK_BLITBWMASK_GETADDR getAddr8 +#define SK_BLITBWMASK_DEVTYPE uint8_t +#include "SkBlitBWMaskTemplate.h" + +static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa, + unsigned dst_scale) { + if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale)); + if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale)); + if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale)); + if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale)); + if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale)); + if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale)); + if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale)); + if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale)); +} + +#define SK_BLITBWMASK_NAME SkA8_BlendBW +#define SK_BLITBWMASK_ARGS , U8CPU sa, unsigned dst_scale +#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sa, dst_scale) +#define SK_BLITBWMASK_GETADDR getAddr8 +#define SK_BLITBWMASK_DEVTYPE uint8_t +#include "SkBlitBWMaskTemplate.h" + +void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { + if (fSrcA == 0) { + return; + } + + if (mask.fFormat == SkMask::kBW_Format) { + if (fSrcA == 0xFF) { + SkA8_BlitBW(fDevice, mask, clip); + } else { + SkA8_BlendBW(fDevice, mask, clip, fSrcA, + SkAlpha255To256(255 - fSrcA)); + } + return; + } + + int x = clip.fLeft; + int y = clip.fTop; + int width = clip.width(); + int height = clip.height(); + uint8_t* device = fDevice.getAddr8(x, y); + const uint8_t* alpha = mask.getAddr8(x, y); + unsigned srcA = fSrcA; + + while (--height >= 0) { + for (int i = width - 1; i >= 0; --i) { + unsigned sa; + // scale our src by the alpha value + { + int aa = alpha[i]; + if (aa == 0) { + continue; + } + if (aa == 255) { + if (srcA == 255) { + device[i] = 0xFF; + continue; + } + sa = srcA; + } else { + sa = SkAlphaMul(srcA, SkAlpha255To256(aa)); + } + } + + int scale = 256 - SkAlpha255To256(sa); + device[i] = SkToU8(sa + SkAlphaMul(device[i], scale)); + } + device += fDevice.rowBytes(); + alpha += mask.fRowBytes; + } +} + +/////////////////////////////////////////////////////////////////////////////// + +void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { + if (fSrcA == 0) { + return; + } + + unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha)); + uint8_t* device = fDevice.getAddr8(x, y); + size_t rowBytes = fDevice.rowBytes(); + + if (sa == 0xFF) { + for (int i = 0; i < height; i++) { + *device = SkToU8(sa); + device += rowBytes; + } + } else { + unsigned scale = 256 - SkAlpha255To256(sa); + + for (int i = 0; i < height; i++) { + *device = SkToU8(sa + SkAlphaMul(*device, scale)); + device += rowBytes; + } + } +} + +void SkA8_Blitter::blitRect(int x, int y, int width, int height) { + SkASSERT(x >= 0 && y >= 0 && + (unsigned)(x + width) <= (unsigned)fDevice.width() && + (unsigned)(y + height) <= (unsigned)fDevice.height()); + + if (fSrcA == 0) { + return; + } + + uint8_t* device = fDevice.getAddr8(x, y); + unsigned srcA = fSrcA; + + if (srcA == 255) { + while (--height >= 0) { + memset(device, 0xFF, width); + device += fDevice.rowBytes(); + } + } else { + unsigned scale = 256 - SkAlpha255To256(srcA); + + while (--height >= 0) { + for (int i = 0; i < width; i++) { + device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); + } + device += fDevice.rowBytes(); + } + } +} + +/////////////////////////////////////////////////////////////////////// + +SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) + : INHERITED(device, paint) { + if ((fXfermode = paint.getXfermode()) != NULL) { + fXfermode->ref(); + SkASSERT(fShader); + } + + int width = device.width(); + fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2))); + fAAExpand = (uint8_t*)(fBuffer + width); +} + +SkA8_Shader_Blitter::~SkA8_Shader_Blitter() { + if (fXfermode) SkSafeUnref(fXfermode); + sk_free(fBuffer); +} + +void SkA8_Shader_Blitter::blitH(int x, int y, int width) { + SkASSERT(x >= 0 && y >= 0 && + (unsigned)(x + width) <= (unsigned)fDevice.width()); + + uint8_t* device = fDevice.getAddr8(x, y); + + if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) { + memset(device, 0xFF, width); + } else { + SkPMColor* span = fBuffer; + + fShader->shadeSpan(x, y, span, width); + if (fXfermode) { + fXfermode->xferA8(device, span, width, NULL); + } else { + for (int i = width - 1; i >= 0; --i) { + unsigned srcA = SkGetPackedA32(span[i]); + unsigned scale = 256 - SkAlpha255To256(srcA); + + device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); + } + } + } +} + +static inline uint8_t aa_blend8(SkPMColor src, U8CPU da, int aa) { + SkASSERT((unsigned)aa <= 255); + + int src_scale = SkAlpha255To256(aa); + int sa = SkGetPackedA32(src); + int dst_scale = 256 - SkAlphaMul(sa, src_scale); + + return SkToU8((sa * src_scale + da * dst_scale) >> 8); +} + +void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], + const int16_t runs[]) { + SkShader* shader = fShader; + SkXfermode* mode = fXfermode; + uint8_t* aaExpand = fAAExpand; + SkPMColor* span = fBuffer; + uint8_t* device = fDevice.getAddr8(x, y); + int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag; + + for (;;) { + int count = *runs; + if (count == 0) { + break; + } + int aa = *antialias; + if (aa) { + if (opaque && aa == 255 && mode == NULL) { + memset(device, 0xFF, count); + } else { + shader->shadeSpan(x, y, span, count); + if (mode) { + memset(aaExpand, aa, count); + mode->xferA8(device, span, count, aaExpand); + } else { + for (int i = count - 1; i >= 0; --i) { + device[i] = aa_blend8(span[i], device[i], aa); + } + } + } + } + device += count; + runs += count; + antialias += count; + x += count; + } +} + +void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { + if (mask.fFormat == SkMask::kBW_Format) { + this->INHERITED::blitMask(mask, clip); + return; + } + + int x = clip.fLeft; + int y = clip.fTop; + int width = clip.width(); + int height = clip.height(); + uint8_t* device = fDevice.getAddr8(x, y); + const uint8_t* alpha = mask.getAddr8(x, y); + + SkPMColor* span = fBuffer; + + while (--height >= 0) { + fShader->shadeSpan(x, y, span, width); + if (fXfermode) { + fXfermode->xferA8(device, span, width, alpha); + } else { + for (int i = width - 1; i >= 0; --i) { + device[i] = aa_blend8(span[i], device[i], alpha[i]); + } + } + + y += 1; + device += fDevice.rowBytes(); + alpha += mask.fRowBytes; + } +} + +/////////////////////////////////////////////////////////////////////////////// + +SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device, + const SkPaint& paint) : SkRasterBlitter(device) { + SkASSERT(NULL == paint.getShader()); + SkASSERT(NULL == paint.getXfermode()); + SkASSERT(NULL == paint.getColorFilter()); +} + +void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], + const int16_t runs[]) { + uint8_t* device = fDevice.getAddr8(x, y); + SkDEBUGCODE(int totalCount = 0;) + + for (;;) { + int count = runs[0]; + SkASSERT(count >= 0); + if (count == 0) { + return; + } + if (antialias[0]) { + memset(device, antialias[0], count); + } + runs += count; + antialias += count; + device += count; + + SkDEBUGCODE(totalCount += count;) + } + SkASSERT(fDevice.width() == totalCount); +} + +void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { + memset(fDevice.getAddr8(x, y), 0xFF, width); +} + +void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { + if (0 == alpha) { + return; + } + + uint8_t* dst = fDevice.getAddr8(x, y); + const size_t dstRB = fDevice.rowBytes(); + while (--height >= 0) { + *dst = alpha; + dst += dstRB; + } +} + +void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) { + uint8_t* dst = fDevice.getAddr8(x, y); + const size_t dstRB = fDevice.rowBytes(); + while (--height >= 0) { + memset(dst, 0xFF, width); + dst += dstRB; + } +} + +void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { + SkASSERT(SkMask::kA8_Format == mask.fFormat); + + int x = clip.fLeft; + int y = clip.fTop; + int width = clip.width(); + int height = clip.height(); + + uint8_t* dst = fDevice.getAddr8(x, y); + const uint8_t* src = mask.getAddr8(x, y); + const size_t srcRB = mask.fRowBytes; + const size_t dstRB = fDevice.rowBytes(); + + while (--height >= 0) { + memcpy(dst, src, width); + dst += dstRB; + src += srcRB; + } +} + +const SkBitmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) { + return NULL; +}