diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/core/SkDeque.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/core/SkDeque.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,308 @@ + +/* + * Copyright 2006 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#include "SkDeque.h" + +struct SkDeque::Block { + Block* fNext; + Block* fPrev; + char* fBegin; // start of used section in this chunk + char* fEnd; // end of used section in this chunk + char* fStop; // end of the allocated chunk + + char* start() { return (char*)(this + 1); } + const char* start() const { return (const char*)(this + 1); } + + void init(size_t size) { + fNext = fPrev = NULL; + fBegin = fEnd = NULL; + fStop = (char*)this + size; + } +}; + +SkDeque::SkDeque(size_t elemSize, int allocCount) + : fElemSize(elemSize) + , fInitialStorage(NULL) + , fCount(0) + , fAllocCount(allocCount) { + SkASSERT(allocCount >= 1); + fFrontBlock = fBackBlock = NULL; + fFront = fBack = NULL; +} + +SkDeque::SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount) + : fElemSize(elemSize) + , fInitialStorage(storage) + , fCount(0) + , fAllocCount(allocCount) { + SkASSERT(storageSize == 0 || storage != NULL); + SkASSERT(allocCount >= 1); + + if (storageSize >= sizeof(Block) + elemSize) { + fFrontBlock = (Block*)storage; + fFrontBlock->init(storageSize); + } else { + fFrontBlock = NULL; + } + fBackBlock = fFrontBlock; + fFront = fBack = NULL; +} + +SkDeque::~SkDeque() { + Block* head = fFrontBlock; + Block* initialHead = (Block*)fInitialStorage; + + while (head) { + Block* next = head->fNext; + if (head != initialHead) { + this->freeBlock(head); + } + head = next; + } +} + +void* SkDeque::push_front() { + fCount += 1; + + if (NULL == fFrontBlock) { + fFrontBlock = this->allocateBlock(fAllocCount); + fBackBlock = fFrontBlock; // update our linklist + } + + Block* first = fFrontBlock; + char* begin; + + if (NULL == first->fBegin) { + INIT_CHUNK: + first->fEnd = first->fStop; + begin = first->fStop - fElemSize; + } else { + begin = first->fBegin - fElemSize; + if (begin < first->start()) { // no more room in this chunk + // should we alloc more as we accumulate more elements? + first = this->allocateBlock(fAllocCount); + first->fNext = fFrontBlock; + fFrontBlock->fPrev = first; + fFrontBlock = first; + goto INIT_CHUNK; + } + } + + first->fBegin = begin; + + if (NULL == fFront) { + SkASSERT(NULL == fBack); + fFront = fBack = begin; + } else { + SkASSERT(NULL != fBack); + fFront = begin; + } + + return begin; +} + +void* SkDeque::push_back() { + fCount += 1; + + if (NULL == fBackBlock) { + fBackBlock = this->allocateBlock(fAllocCount); + fFrontBlock = fBackBlock; // update our linklist + } + + Block* last = fBackBlock; + char* end; + + if (NULL == last->fBegin) { + INIT_CHUNK: + last->fBegin = last->start(); + end = last->fBegin + fElemSize; + } else { + end = last->fEnd + fElemSize; + if (end > last->fStop) { // no more room in this chunk + // should we alloc more as we accumulate more elements? + last = this->allocateBlock(fAllocCount); + last->fPrev = fBackBlock; + fBackBlock->fNext = last; + fBackBlock = last; + goto INIT_CHUNK; + } + } + + last->fEnd = end; + end -= fElemSize; + + if (NULL == fBack) { + SkASSERT(NULL == fFront); + fFront = fBack = end; + } else { + SkASSERT(NULL != fFront); + fBack = end; + } + + return end; +} + +void SkDeque::pop_front() { + SkASSERT(fCount > 0); + fCount -= 1; + + Block* first = fFrontBlock; + + SkASSERT(first != NULL); + + if (first->fBegin == NULL) { // we were marked empty from before + first = first->fNext; + first->fPrev = NULL; + this->freeBlock(fFrontBlock); + fFrontBlock = first; + SkASSERT(first != NULL); // else we popped too far + } + + char* begin = first->fBegin + fElemSize; + SkASSERT(begin <= first->fEnd); + + if (begin < fFrontBlock->fEnd) { + first->fBegin = begin; + SkASSERT(NULL != first->fBegin); + fFront = first->fBegin; + } else { + first->fBegin = first->fEnd = NULL; // mark as empty + if (NULL == first->fNext) { + fFront = fBack = NULL; + } else { + SkASSERT(NULL != first->fNext->fBegin); + fFront = first->fNext->fBegin; + } + } +} + +void SkDeque::pop_back() { + SkASSERT(fCount > 0); + fCount -= 1; + + Block* last = fBackBlock; + + SkASSERT(last != NULL); + + if (last->fEnd == NULL) { // we were marked empty from before + last = last->fPrev; + last->fNext = NULL; + this->freeBlock(fBackBlock); + fBackBlock = last; + SkASSERT(last != NULL); // else we popped too far + } + + char* end = last->fEnd - fElemSize; + SkASSERT(end >= last->fBegin); + + if (end > last->fBegin) { + last->fEnd = end; + SkASSERT(NULL != last->fEnd); + fBack = last->fEnd - fElemSize; + } else { + last->fBegin = last->fEnd = NULL; // mark as empty + if (NULL == last->fPrev) { + fFront = fBack = NULL; + } else { + SkASSERT(NULL != last->fPrev->fEnd); + fBack = last->fPrev->fEnd - fElemSize; + } + } +} + +int SkDeque::numBlocksAllocated() const { + int numBlocks = 0; + + for (const Block* temp = fFrontBlock; temp; temp = temp->fNext) { + ++numBlocks; + } + + return numBlocks; +} + +SkDeque::Block* SkDeque::allocateBlock(int allocCount) { + Block* newBlock = (Block*)sk_malloc_throw(sizeof(Block) + allocCount * fElemSize); + newBlock->init(sizeof(Block) + allocCount * fElemSize); + return newBlock; +} + +void SkDeque::freeBlock(Block* block) { + sk_free(block); +} + +/////////////////////////////////////////////////////////////////////////////// + +SkDeque::Iter::Iter() : fCurBlock(NULL), fPos(NULL), fElemSize(0) {} + +SkDeque::Iter::Iter(const SkDeque& d, IterStart startLoc) { + this->reset(d, startLoc); +} + +// Due to how reset and next work, next actually returns the current element +// pointed to by fPos and then updates fPos to point to the next one. +void* SkDeque::Iter::next() { + char* pos = fPos; + + if (pos) { // if we were valid, try to move to the next setting + char* next = pos + fElemSize; + SkASSERT(next <= fCurBlock->fEnd); + if (next == fCurBlock->fEnd) { // exhausted this chunk, move to next + do { + fCurBlock = fCurBlock->fNext; + } while (fCurBlock != NULL && fCurBlock->fBegin == NULL); + next = fCurBlock ? fCurBlock->fBegin : NULL; + } + fPos = next; + } + return pos; +} + +// Like next, prev actually returns the current element pointed to by fPos and +// then makes fPos point to the previous element. +void* SkDeque::Iter::prev() { + char* pos = fPos; + + if (pos) { // if we were valid, try to move to the prior setting + char* prev = pos - fElemSize; + SkASSERT(prev >= fCurBlock->fBegin - fElemSize); + if (prev < fCurBlock->fBegin) { // exhausted this chunk, move to prior + do { + fCurBlock = fCurBlock->fPrev; + } while (fCurBlock != NULL && fCurBlock->fEnd == NULL); + prev = fCurBlock ? fCurBlock->fEnd - fElemSize : NULL; + } + fPos = prev; + } + return pos; +} + +// reset works by skipping through the spare blocks at the start (or end) +// of the doubly linked list until a non-empty one is found. The fPos +// member is then set to the first (or last) element in the block. If +// there are no elements in the deque both fCurBlock and fPos will come +// out of this routine NULL. +void SkDeque::Iter::reset(const SkDeque& d, IterStart startLoc) { + fElemSize = d.fElemSize; + + if (kFront_IterStart == startLoc) { + // initialize the iterator to start at the front + fCurBlock = d.fFrontBlock; + while (NULL != fCurBlock && NULL == fCurBlock->fBegin) { + fCurBlock = fCurBlock->fNext; + } + fPos = fCurBlock ? fCurBlock->fBegin : NULL; + } else { + // initialize the iterator to start at the back + fCurBlock = d.fBackBlock; + while (NULL != fCurBlock && NULL == fCurBlock->fEnd) { + fCurBlock = fCurBlock->fPrev; + } + fPos = fCurBlock ? fCurBlock->fEnd - fElemSize : NULL; + } +}