diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/core/SkScan.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/core/SkScan.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,116 @@ + +/* + * Copyright 2011 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#ifndef SkScan_DEFINED +#define SkScan_DEFINED + +#include "SkRect.h" + +class SkRasterClip; +class SkRegion; +class SkBlitter; +class SkPath; + +/** Defines a fixed-point rectangle, identical to the integer SkIRect, but its + coordinates are treated as SkFixed rather than int32_t. +*/ +typedef SkIRect SkXRect; + +class SkScan { +public: + static void FillPath(const SkPath&, const SkIRect&, SkBlitter*); + + /////////////////////////////////////////////////////////////////////////// + // rasterclip + + static void FillIRect(const SkIRect&, const SkRasterClip&, SkBlitter*); + static void FillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*); + static void FillRect(const SkRect&, const SkRasterClip&, SkBlitter*); + static void AntiFillRect(const SkRect&, const SkRasterClip&, SkBlitter*); + static void AntiFillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*); + static void FillPath(const SkPath&, const SkRasterClip&, SkBlitter*); + static void AntiFillPath(const SkPath&, const SkRasterClip&, SkBlitter*); + static void FrameRect(const SkRect&, const SkPoint& strokeSize, + const SkRasterClip&, SkBlitter*); + static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, + const SkRasterClip&, SkBlitter*); + static void FillTriangle(const SkPoint pts[], const SkRasterClip&, SkBlitter*); + static void HairLine(const SkPoint&, const SkPoint&, const SkRasterClip&, + SkBlitter*); + static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRasterClip&, + SkBlitter*); + static void HairRect(const SkRect&, const SkRasterClip&, SkBlitter*); + static void AntiHairRect(const SkRect&, const SkRasterClip&, SkBlitter*); + static void HairPath(const SkPath&, const SkRasterClip&, SkBlitter*); + static void AntiHairPath(const SkPath&, const SkRasterClip&, SkBlitter*); + +private: + friend class SkAAClip; + friend class SkRegion; + + static void FillIRect(const SkIRect&, const SkRegion* clip, SkBlitter*); + static void FillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*); + static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*); + static void AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*); + static void AntiFillXRect(const SkXRect&, const SkRegion*, SkBlitter*); + static void FillPath(const SkPath&, const SkRegion& clip, SkBlitter*); + static void AntiFillPath(const SkPath&, const SkRegion& clip, SkBlitter*, + bool forceRLE = false); + static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*); + + static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, + const SkRegion*, SkBlitter*); + static void HairLineRgn(const SkPoint&, const SkPoint&, const SkRegion*, + SkBlitter*); + static void AntiHairLineRgn(const SkPoint&, const SkPoint&, const SkRegion*, + SkBlitter*); +}; + +/** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates + from int to SkFixed. Does not check for overflow if the src coordinates + exceed 32K +*/ +static inline void XRect_set(SkXRect* xr, const SkIRect& src) { + xr->fLeft = SkIntToFixed(src.fLeft); + xr->fTop = SkIntToFixed(src.fTop); + xr->fRight = SkIntToFixed(src.fRight); + xr->fBottom = SkIntToFixed(src.fBottom); +} + +/** Assign an SkXRect from a SkRect, by promoting the src rect's coordinates + from SkScalar to SkFixed. Does not check for overflow if the src coordinates + exceed 32K +*/ +static inline void XRect_set(SkXRect* xr, const SkRect& src) { + xr->fLeft = SkScalarToFixed(src.fLeft); + xr->fTop = SkScalarToFixed(src.fTop); + xr->fRight = SkScalarToFixed(src.fRight); + xr->fBottom = SkScalarToFixed(src.fBottom); +} + +/** Round the SkXRect coordinates, and store the result in the SkIRect. +*/ +static inline void XRect_round(const SkXRect& xr, SkIRect* dst) { + dst->fLeft = SkFixedRoundToInt(xr.fLeft); + dst->fTop = SkFixedRoundToInt(xr.fTop); + dst->fRight = SkFixedRoundToInt(xr.fRight); + dst->fBottom = SkFixedRoundToInt(xr.fBottom); +} + +/** Round the SkXRect coordinates out (i.e. use floor for left/top, and ceiling + for right/bottom), and store the result in the SkIRect. +*/ +static inline void XRect_roundOut(const SkXRect& xr, SkIRect* dst) { + dst->fLeft = SkFixedFloorToInt(xr.fLeft); + dst->fTop = SkFixedFloorToInt(xr.fTop); + dst->fRight = SkFixedCeilToInt(xr.fRight); + dst->fBottom = SkFixedCeilToInt(xr.fBottom); +} + +#endif