diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/gpu/GrGeometryBuffer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/gpu/GrGeometryBuffer.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,103 @@ + +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#ifndef GrGeometryBuffer_DEFINED +#define GrGeometryBuffer_DEFINED + +#include "GrResource.h" + +class GrGpu; + +/** + * Parent class for vertex and index buffers + */ +class GrGeometryBuffer : public GrResource { +public: + SK_DECLARE_INST_COUNT(GrGeometryBuffer); + + /** + *Retrieves whether the buffer was created with the dynamic flag + * + * @return true if the buffer was created with the dynamic flag + */ + bool dynamic() const { return fDynamic; } + + /** + * Returns true if the buffer is a wrapper around a CPU array. If true it + * indicates that lock will always succeed and will be free. + */ + bool isCPUBacked() const { return fCPUBacked; } + + /** + * Locks the buffer to be written by the CPU. + * + * The previous content of the buffer is invalidated. It is an error + * to draw from the buffer while it is locked. It is an error to call lock + * on an already locked buffer. It may fail if the backend doesn't support + * locking the buffer. If the buffer is CPU backed then it will always + * succeed and is a free operation. Must be matched by an unlock() call. + * Currently only one lock at a time is supported (no nesting of + * lock/unlock). + * + * @return a pointer to the data or NULL if the lock fails. + */ + virtual void* lock() = 0; + + /** + * Returns the same ptr that lock() returned at time of lock or NULL if the + * is not locked. + * + * @return ptr to locked buffer data or undefined if buffer is not locked. + */ + virtual void* lockPtr() const = 0; + + /** + * Unlocks the buffer. + * + * The pointer returned by the previous lock call will no longer be valid. + */ + virtual void unlock() = 0; + + /** + Queries whether the buffer has been locked. + + @return true if the buffer is locked, false otherwise. + */ + virtual bool isLocked() const = 0; + + /** + * Updates the buffer data. + * + * The size of the buffer will be preserved. The src data will be + * placed at the beginning of the buffer and any remaining contents will + * be undefined. + * + * @return returns true if the update succeeds, false otherwise. + */ + virtual bool updateData(const void* src, size_t srcSizeInBytes) = 0; + + // GrResource overrides + virtual size_t sizeInBytes() const { return fSizeInBytes; } + +protected: + GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked) + : INHERITED(gpu, isWrapped) + , fSizeInBytes(sizeInBytes) + , fDynamic(dynamic) + , fCPUBacked(cpuBacked) {} + +private: + size_t fSizeInBytes; + bool fDynamic; + bool fCPUBacked; + + typedef GrResource INHERITED; +}; + +#endif