diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/gpu/effects/GrBicubicEffect.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/gpu/effects/GrBicubicEffect.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,98 @@ +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrBicubicTextureEffect_DEFINED +#define GrBicubicTextureEffect_DEFINED + +#include "GrSingleTextureEffect.h" +#include "GrTextureDomain.h" +#include "GrDrawEffect.h" +#include "gl/GrGLEffect.h" +#include "GrTBackendEffectFactory.h" + +class GrGLBicubicEffect; + +class GrBicubicEffect : public GrSingleTextureEffect { +public: + enum { + kFilterTexelPad = 2, // Given a src rect in texels to be filtered, this number of + // surrounding texels are needed by the kernel in x and y. + }; + virtual ~GrBicubicEffect(); + + static const char* Name() { return "Bicubic"; } + const float* coefficients() const { return fCoefficients; } + + typedef GrGLBicubicEffect GLEffect; + + virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; + virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; + + const GrTextureDomain& domain() const { return fDomain; } + + /** + * Create a simple filter effect with custom bicubic coefficients and optional domain. + */ + static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16], + const SkRect* domain = NULL) { + if (NULL == domain) { + static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode, + SkShader::kClamp_TileMode }; + return Create(tex, coefficients, MakeDivByTextureWHMatrix(tex), kTileModes); + } else { + AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, + MakeDivByTextureWHMatrix(tex), + *domain))); + return CreateEffectRef(effect); + } + } + + /** + * Create a Mitchell filter effect with specified texture matrix and x/y tile modes. + */ + static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, + SkShader::TileMode tileModes[2]) { + return Create(tex, gMitchellCoefficients, matrix, tileModes); + } + + /** + * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y + * tilemodes. + */ + static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16], + const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) { + AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes))); + return CreateEffectRef(effect); + } + + /** + * Create a Mitchell filter effect with a texture matrix and a domain. + */ + static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) { + AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, + domain))); + return CreateEffectRef(effect); + } + +private: + GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], + const SkMatrix &matrix, const SkShader::TileMode tileModes[2]); + GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], + const SkMatrix &matrix, const SkRect& domain); + virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; + + float fCoefficients[16]; + GrTextureDomain fDomain; + + GR_DECLARE_EFFECT_TEST; + + static const SkScalar gMitchellCoefficients[16]; + + typedef GrSingleTextureEffect INHERITED; +}; + +#endif