diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/gpu/effects/GrConvexPolyEffect.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/gpu/effects/GrConvexPolyEffect.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,91 @@ +/* + * Copyright 2014 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrConvexPolyEffect_DEFINED +#define GrConvexPolyEffect_DEFINED + +#include "GrDrawTargetCaps.h" +#include "GrEffect.h" +#include "GrTypesPriv.h" + +class GrGLConvexPolyEffect; +class SkPath; + +/** + * An effect that renders a convex polygon. It is intended to be used as a coverage effect. + * Bounding geometry is rendered and the effect computes coverage based on the fragment's + * position relative to the polygon. + */ +class GrConvexPolyEffect : public GrEffect { +public: + enum { + kMaxEdges = 8, + }; + + /** + * edges is a set of n edge equations where n is limited to kMaxEdges. It contains 3*n values. + * The edges should form a convex polygon. The positive half-plane is considered to be the + * inside. The equations should be normalized such that the first two coefficients are a unit + * 2d vector. + * + * Currently the edges are specified in device space. In the future we may prefer to specify + * them in src space. There are a number of ways this could be accomplished but we'd probably + * have to modify the effect/shaderbuilder interface to make it possible (e.g. give access + * to the view matrix or untransformed positions in the fragment shader). + */ + static GrEffectRef* Create(GrEffectEdgeType edgeType, int n, const SkScalar edges[]) { + if (n <= 0 || n > kMaxEdges || kHairlineAA_GrEffectEdgeType == edgeType) { + return NULL; + } + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(GrConvexPolyEffect, + (edgeType, n, edges)))); + } + + /** + * Creates an effect that clips against the path. If the path is not a convex polygon, is + * inverse filled, or has too many edges, this will return NULL. If offset is non-NULL, then + * the path is translated by the vector. + */ + static GrEffectRef* Create(GrEffectEdgeType, const SkPath&, const SkVector* offset = NULL); + + /** + * Creates an effect that fills inside the rect with AA edges.. + */ + static GrEffectRef* Create(GrEffectEdgeType, const SkRect&); + + virtual ~GrConvexPolyEffect(); + + static const char* Name() { return "ConvexPoly"; } + + GrEffectEdgeType getEdgeType() const { return fEdgeType; } + + int getEdgeCount() const { return fEdgeCount; } + + const SkScalar* getEdges() const { return fEdges; } + + typedef GrGLConvexPolyEffect GLEffect; + + virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; + + virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; + +private: + GrConvexPolyEffect(GrEffectEdgeType edgeType, int n, const SkScalar edges[]); + + virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; + + GrEffectEdgeType fEdgeType; + int fEdgeCount; + SkScalar fEdges[3 * kMaxEdges]; + + GR_DECLARE_EFFECT_TEST; + + typedef GrEffect INHERITED; +}; + + +#endif