diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/gpu/gl/GrGLInterface.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/gpu/gl/GrGLInterface.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,488 @@ +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#include "gl/GrGLInterface.h" +#include "gl/GrGLExtensions.h" +#include "gl/GrGLUtil.h" + +#include + +#if GR_GL_PER_GL_FUNC_CALLBACK +namespace { +void GrGLDefaultInterfaceCallback(const GrGLInterface*) {} +} +#endif + +const GrGLInterface* GrGLInterfaceAddTestDebugMarker(const GrGLInterface* interface, + GrGLInsertEventMarkerProc insertEventMarkerFn, + GrGLPushGroupMarkerProc pushGroupMarkerFn, + GrGLPopGroupMarkerProc popGroupMarkerFn) { + GrGLInterface* newInterface = GrGLInterface::NewClone(interface); + + if (!newInterface->fExtensions.has("GL_EXT_debug_marker")) { + newInterface->fExtensions.add("GL_EXT_debug_marker"); + } + + newInterface->fFunctions.fInsertEventMarker = insertEventMarkerFn; + newInterface->fFunctions.fPushGroupMarker = pushGroupMarkerFn; + newInterface->fFunctions.fPopGroupMarker = popGroupMarkerFn; + + return newInterface; +} + +const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) { + GrGLInterface* newInterface = GrGLInterface::NewClone(interface); + + newInterface->fExtensions.remove("GL_NV_path_rendering"); + + newInterface->fFunctions.fPathCommands = NULL; + newInterface->fFunctions.fPathCoords = NULL; + newInterface->fFunctions.fPathSubCommands = NULL; + newInterface->fFunctions.fPathSubCoords = NULL; + newInterface->fFunctions.fPathString = NULL; + newInterface->fFunctions.fPathGlyphs = NULL; + newInterface->fFunctions.fPathGlyphRange = NULL; + newInterface->fFunctions.fWeightPaths = NULL; + newInterface->fFunctions.fCopyPath = NULL; + newInterface->fFunctions.fInterpolatePaths = NULL; + newInterface->fFunctions.fTransformPath = NULL; + newInterface->fFunctions.fPathParameteriv = NULL; + newInterface->fFunctions.fPathParameteri = NULL; + newInterface->fFunctions.fPathParameterfv = NULL; + newInterface->fFunctions.fPathParameterf = NULL; + newInterface->fFunctions.fPathDashArray = NULL; + newInterface->fFunctions.fGenPaths = NULL; + newInterface->fFunctions.fDeletePaths = NULL; + newInterface->fFunctions.fIsPath = NULL; + newInterface->fFunctions.fPathStencilFunc = NULL; + newInterface->fFunctions.fPathStencilDepthOffset = NULL; + newInterface->fFunctions.fStencilFillPath = NULL; + newInterface->fFunctions.fStencilStrokePath = NULL; + newInterface->fFunctions.fStencilFillPathInstanced = NULL; + newInterface->fFunctions.fStencilStrokePathInstanced = NULL; + newInterface->fFunctions.fPathCoverDepthFunc = NULL; + newInterface->fFunctions.fPathColorGen = NULL; + newInterface->fFunctions.fPathTexGen = NULL; + newInterface->fFunctions.fPathFogGen = NULL; + newInterface->fFunctions.fCoverFillPath = NULL; + newInterface->fFunctions.fCoverStrokePath = NULL; + newInterface->fFunctions.fCoverFillPathInstanced = NULL; + newInterface->fFunctions.fCoverStrokePathInstanced = NULL; + newInterface->fFunctions.fGetPathParameteriv = NULL; + newInterface->fFunctions.fGetPathParameterfv = NULL; + newInterface->fFunctions.fGetPathCommands = NULL; + newInterface->fFunctions.fGetPathCoords = NULL; + newInterface->fFunctions.fGetPathDashArray = NULL; + newInterface->fFunctions.fGetPathMetrics = NULL; + newInterface->fFunctions.fGetPathMetricRange = NULL; + newInterface->fFunctions.fGetPathSpacing = NULL; + newInterface->fFunctions.fGetPathColorGeniv = NULL; + newInterface->fFunctions.fGetPathColorGenfv = NULL; + newInterface->fFunctions.fGetPathTexGeniv = NULL; + newInterface->fFunctions.fGetPathTexGenfv = NULL; + newInterface->fFunctions.fIsPointInFillPath = NULL; + newInterface->fFunctions.fIsPointInStrokePath = NULL; + newInterface->fFunctions.fGetPathLength = NULL; + newInterface->fFunctions.fPointAlongPath = NULL; + + return newInterface; +} + +GrGLInterface::GrGLInterface() { + fStandard = kNone_GrGLStandard; + +#if GR_GL_PER_GL_FUNC_CALLBACK + fCallback = GrGLDefaultInterfaceCallback; + fCallbackData = 0; +#endif +} + +GrGLInterface* GrGLInterface::NewClone(const GrGLInterface* interface) { + SkASSERT(NULL != interface); + + GrGLInterface* clone = SkNEW(GrGLInterface); + clone->fStandard = interface->fStandard; + clone->fExtensions = interface->fExtensions; + clone->fFunctions = interface->fFunctions; +#if GR_GL_PER_GL_FUNC_CALLBACK + clone->fCallback = interface->fCallback; + clone->fCallbackData = interface->fCallbackData; +#endif + return clone; +} + +bool GrGLInterface::validate() const { + + if (kNone_GrGLStandard == fStandard) { + return false; + } + + if (!fExtensions.isInitialized()) { + return false; + } + + // functions that are always required + if (NULL == fFunctions.fActiveTexture || + NULL == fFunctions.fAttachShader || + NULL == fFunctions.fBindAttribLocation || + NULL == fFunctions.fBindBuffer || + NULL == fFunctions.fBindTexture || + NULL == fFunctions.fBlendFunc || + NULL == fFunctions.fBlendColor || // -> GL >= 1.4, ES >= 2.0 or extension + NULL == fFunctions.fBufferData || + NULL == fFunctions.fBufferSubData || + NULL == fFunctions.fClear || + NULL == fFunctions.fClearColor || + NULL == fFunctions.fClearStencil || + NULL == fFunctions.fColorMask || + NULL == fFunctions.fCompileShader || + NULL == fFunctions.fCopyTexSubImage2D || + NULL == fFunctions.fCreateProgram || + NULL == fFunctions.fCreateShader || + NULL == fFunctions.fCullFace || + NULL == fFunctions.fDeleteBuffers || + NULL == fFunctions.fDeleteProgram || + NULL == fFunctions.fDeleteShader || + NULL == fFunctions.fDeleteTextures || + NULL == fFunctions.fDepthMask || + NULL == fFunctions.fDisable || + NULL == fFunctions.fDisableVertexAttribArray || + NULL == fFunctions.fDrawArrays || + NULL == fFunctions.fDrawElements || + NULL == fFunctions.fEnable || + NULL == fFunctions.fEnableVertexAttribArray || + NULL == fFunctions.fFrontFace || + NULL == fFunctions.fGenBuffers || + NULL == fFunctions.fGenTextures || + NULL == fFunctions.fGetBufferParameteriv || + NULL == fFunctions.fGenerateMipmap || + NULL == fFunctions.fGetError || + NULL == fFunctions.fGetIntegerv || + NULL == fFunctions.fGetProgramInfoLog || + NULL == fFunctions.fGetProgramiv || + NULL == fFunctions.fGetShaderInfoLog || + NULL == fFunctions.fGetShaderiv || + NULL == fFunctions.fGetString || + NULL == fFunctions.fGetUniformLocation || + NULL == fFunctions.fLinkProgram || + NULL == fFunctions.fLineWidth || + NULL == fFunctions.fPixelStorei || + NULL == fFunctions.fReadPixels || + NULL == fFunctions.fScissor || + NULL == fFunctions.fShaderSource || + NULL == fFunctions.fStencilFunc || + NULL == fFunctions.fStencilMask || + NULL == fFunctions.fStencilOp || + NULL == fFunctions.fTexImage2D || + NULL == fFunctions.fTexParameteri || + NULL == fFunctions.fTexParameteriv || + NULL == fFunctions.fTexSubImage2D || + NULL == fFunctions.fUniform1f || + NULL == fFunctions.fUniform1i || + NULL == fFunctions.fUniform1fv || + NULL == fFunctions.fUniform1iv || + NULL == fFunctions.fUniform2f || + NULL == fFunctions.fUniform2i || + NULL == fFunctions.fUniform2fv || + NULL == fFunctions.fUniform2iv || + NULL == fFunctions.fUniform3f || + NULL == fFunctions.fUniform3i || + NULL == fFunctions.fUniform3fv || + NULL == fFunctions.fUniform3iv || + NULL == fFunctions.fUniform4f || + NULL == fFunctions.fUniform4i || + NULL == fFunctions.fUniform4fv || + NULL == fFunctions.fUniform4iv || + NULL == fFunctions.fUniformMatrix2fv || + NULL == fFunctions.fUniformMatrix3fv || + NULL == fFunctions.fUniformMatrix4fv || + NULL == fFunctions.fUseProgram || + NULL == fFunctions.fVertexAttrib4fv || + NULL == fFunctions.fVertexAttribPointer || + NULL == fFunctions.fViewport || + NULL == fFunctions.fBindFramebuffer || + NULL == fFunctions.fBindRenderbuffer || + NULL == fFunctions.fCheckFramebufferStatus || + NULL == fFunctions.fDeleteFramebuffers || + NULL == fFunctions.fDeleteRenderbuffers || + NULL == fFunctions.fFinish || + NULL == fFunctions.fFlush || + NULL == fFunctions.fFramebufferRenderbuffer || + NULL == fFunctions.fFramebufferTexture2D || + NULL == fFunctions.fGetFramebufferAttachmentParameteriv || + NULL == fFunctions.fGetRenderbufferParameteriv || + NULL == fFunctions.fGenFramebuffers || + NULL == fFunctions.fGenRenderbuffers || + NULL == fFunctions.fRenderbufferStorage) { + return false; + } + + GrGLVersion glVer = GrGLGetVersion(this); + + bool isCoreProfile = false; + if (kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,2)) { + GrGLint profileMask; + GR_GL_GetIntegerv(this, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); + isCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); + } + + // Now check that baseline ES/Desktop fns not covered above are present + // and that we have fn pointers for any advertised fExtensions that we will + // try to use. + + // these functions are part of ES2, we assume they are available + // On the desktop we assume they are available if the extension + // is present or GL version is high enough. + if (kGLES_GrGLStandard == fStandard) { + if (NULL == fFunctions.fStencilFuncSeparate || + NULL == fFunctions.fStencilMaskSeparate || + NULL == fFunctions.fStencilOpSeparate) { + return false; + } + } else if (kGL_GrGLStandard == fStandard) { + + if (glVer >= GR_GL_VER(2,0)) { + if (NULL == fFunctions.fStencilFuncSeparate || + NULL == fFunctions.fStencilMaskSeparate || + NULL == fFunctions.fStencilOpSeparate) { + return false; + } + } + if (glVer >= GR_GL_VER(3,0) && NULL == fFunctions.fBindFragDataLocation) { + return false; + } + if (glVer >= GR_GL_VER(2,0) || fExtensions.has("GL_ARB_draw_buffers")) { + if (NULL == fFunctions.fDrawBuffers) { + return false; + } + } + + if (glVer >= GR_GL_VER(1,5) || fExtensions.has("GL_ARB_occlusion_query")) { + if (NULL == fFunctions.fGenQueries || + NULL == fFunctions.fDeleteQueries || + NULL == fFunctions.fBeginQuery || + NULL == fFunctions.fEndQuery || + NULL == fFunctions.fGetQueryiv || + NULL == fFunctions.fGetQueryObjectiv || + NULL == fFunctions.fGetQueryObjectuiv) { + return false; + } + } + if (glVer >= GR_GL_VER(3,3) || + fExtensions.has("GL_ARB_timer_query") || + fExtensions.has("GL_EXT_timer_query")) { + if (NULL == fFunctions.fGetQueryObjecti64v || + NULL == fFunctions.fGetQueryObjectui64v) { + return false; + } + } + if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_timer_query")) { + if (NULL == fFunctions.fQueryCounter) { + return false; + } + } + if (!isCoreProfile) { + if (NULL == fFunctions.fLoadIdentity || + NULL == fFunctions.fLoadMatrixf || + NULL == fFunctions.fMatrixMode || + NULL == fFunctions.fTexGenfv || + NULL == fFunctions.fTexGeni) { + return false; + } + } + if (fExtensions.has("GL_NV_path_rendering")) { + if (NULL == fFunctions.fPathCommands || + NULL == fFunctions.fPathCoords || + NULL == fFunctions.fPathSubCommands || + NULL == fFunctions.fPathSubCoords || + NULL == fFunctions.fPathString || + NULL == fFunctions.fPathGlyphs || + NULL == fFunctions.fPathGlyphRange || + NULL == fFunctions.fWeightPaths || + NULL == fFunctions.fCopyPath || + NULL == fFunctions.fInterpolatePaths || + NULL == fFunctions.fTransformPath || + NULL == fFunctions.fPathParameteriv || + NULL == fFunctions.fPathParameteri || + NULL == fFunctions.fPathParameterfv || + NULL == fFunctions.fPathParameterf || + NULL == fFunctions.fPathDashArray || + NULL == fFunctions.fGenPaths || + NULL == fFunctions.fDeletePaths || + NULL == fFunctions.fIsPath || + NULL == fFunctions.fPathStencilFunc || + NULL == fFunctions.fPathStencilDepthOffset || + NULL == fFunctions.fStencilFillPath || + NULL == fFunctions.fStencilStrokePath || + NULL == fFunctions.fStencilFillPathInstanced || + NULL == fFunctions.fStencilStrokePathInstanced || + NULL == fFunctions.fPathCoverDepthFunc || + NULL == fFunctions.fPathColorGen || + NULL == fFunctions.fPathTexGen || + NULL == fFunctions.fPathFogGen || + NULL == fFunctions.fCoverFillPath || + NULL == fFunctions.fCoverStrokePath || + NULL == fFunctions.fCoverFillPathInstanced || + NULL == fFunctions.fCoverStrokePathInstanced || + NULL == fFunctions.fGetPathParameteriv || + NULL == fFunctions.fGetPathParameterfv || + NULL == fFunctions.fGetPathCommands || + NULL == fFunctions.fGetPathCoords || + NULL == fFunctions.fGetPathDashArray || + NULL == fFunctions.fGetPathMetrics || + NULL == fFunctions.fGetPathMetricRange || + NULL == fFunctions.fGetPathSpacing || + NULL == fFunctions.fGetPathColorGeniv || + NULL == fFunctions.fGetPathColorGenfv || + NULL == fFunctions.fGetPathTexGeniv || + NULL == fFunctions.fGetPathTexGenfv || + NULL == fFunctions.fIsPointInFillPath || + NULL == fFunctions.fIsPointInStrokePath || + NULL == fFunctions.fGetPathLength || + NULL == fFunctions.fPointAlongPath) { + return false; + } + } + } + + // optional function on desktop before 1.3 + if (kGL_GrGLStandard != fStandard || + (glVer >= GR_GL_VER(1,3)) || + fExtensions.has("GL_ARB_texture_compression")) { + if (NULL == fFunctions.fCompressedTexImage2D) { + return false; + } + } + + // part of desktop GL, but not ES + if (kGL_GrGLStandard == fStandard && + (NULL == fFunctions.fGetTexLevelParameteriv || + NULL == fFunctions.fDrawBuffer || + NULL == fFunctions.fReadBuffer)) { + return false; + } + + // GL_EXT_texture_storage is part of desktop 4.2 + // There is a desktop ARB extension and an ES+desktop EXT extension + if (kGL_GrGLStandard == fStandard) { + if (glVer >= GR_GL_VER(4,2) || + fExtensions.has("GL_ARB_texture_storage") || + fExtensions.has("GL_EXT_texture_storage")) { + if (NULL == fFunctions.fTexStorage2D) { + return false; + } + } + } else if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_EXT_texture_storage")) { + if (NULL == fFunctions.fTexStorage2D) { + return false; + } + } + + if (fExtensions.has("GL_EXT_discard_framebuffer")) { +// FIXME: Remove this once Chromium is updated to provide this function +#if 0 + if (NULL == fFunctions.fDiscardFramebuffer) { + return false; + } +#endif + } + + // FBO MSAA + if (kGL_GrGLStandard == fStandard) { + // GL 3.0 and the ARB extension have multisample + blit + if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_ARB_framebuffer_object")) { + if (NULL == fFunctions.fRenderbufferStorageMultisample || + NULL == fFunctions.fBlitFramebuffer) { + return false; + } + } else { + if (fExtensions.has("GL_EXT_framebuffer_blit") && + NULL == fFunctions.fBlitFramebuffer) { + return false; + } + if (fExtensions.has("GL_EXT_framebuffer_multisample") && + NULL == fFunctions.fRenderbufferStorageMultisample) { + return false; + } + } + } else { + if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_CHROMIUM_framebuffer_multisample")) { + if (NULL == fFunctions.fRenderbufferStorageMultisample || + NULL == fFunctions.fBlitFramebuffer) { + return false; + } + } + if (fExtensions.has("GL_APPLE_framebuffer_multisample")) { + if (NULL == fFunctions.fRenderbufferStorageMultisampleES2APPLE || + NULL == fFunctions.fResolveMultisampleFramebuffer) { + return false; + } + } + if (fExtensions.has("GL_IMG_multisampled_render_to_texture") || + fExtensions.has("GL_EXT_multisampled_render_to_texture")) { + if (NULL == fFunctions.fRenderbufferStorageMultisampleES2EXT || + NULL == fFunctions.fFramebufferTexture2DMultisample) { + return false; + } + } + } + + // On ES buffer mapping is an extension. On Desktop + // buffer mapping was part of original VBO extension + // which we require. + if (kGL_GrGLStandard == fStandard || fExtensions.has("GL_OES_mapbuffer")) { + if (NULL == fFunctions.fMapBuffer || + NULL == fFunctions.fUnmapBuffer) { + return false; + } + } + + // Dual source blending + if (kGL_GrGLStandard == fStandard && + (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_blend_func_extended"))) { + if (NULL == fFunctions.fBindFragDataLocationIndexed) { + return false; + } + } + + // glGetStringi was added in version 3.0 of both desktop and ES. + if (glVer >= GR_GL_VER(3, 0)) { + if (NULL == fFunctions.fGetStringi) { + return false; + } + } + + if (kGL_GrGLStandard == fStandard) { + if (glVer >= GR_GL_VER(3, 0) || fExtensions.has("GL_ARB_vertex_array_object")) { + if (NULL == fFunctions.fBindVertexArray || + NULL == fFunctions.fDeleteVertexArrays || + NULL == fFunctions.fGenVertexArrays) { + return false; + } + } + } else { + if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_OES_vertex_array_object")) { + if (NULL == fFunctions.fBindVertexArray || + NULL == fFunctions.fDeleteVertexArrays || + NULL == fFunctions.fGenVertexArrays) { + return false; + } + } + } + +#if 0 + if (fExtensions.has("GL_EXT_debug_marker")) { + if (NULL == fFunctions.fInsertEventMarker || + NULL == fFunctions.fPushGroupMarker || + NULL == fFunctions.fPopGroupMarker) { + return false; + } + } +#endif + return true; +}