diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/gpu/gl/GrGLSL_impl.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/gpu/gl/GrGLSL_impl.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,175 @@ +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrGLSL_impl_DEFINED +#define GrGLSL_impl_DEFINED + +template +template +inline Self GrGLSLExpr::VectorCastImpl(const T& expr) { + if (expr.isZeros()) { + return Self(0); + } + if (expr.isOnes()) { + return Self(1); + } + return Self(Self::CastStr(), expr.c_str()); +} + +template +template +inline Self GrGLSLExpr::Mul(T0 in0, T1 in1) { + if (in0.isZeros() || in1.isZeros()) { + return Self(0); + } + if (in0.isOnes()) { + return Self::VectorCast(in1); + } + if (in1.isOnes()) { + return Self::VectorCast(in0); + } + return Self("(%s * %s)", in0.c_str(), in1.c_str()); +} + +template +template +inline Self GrGLSLExpr::Add(T0 in0, T1 in1) { + if (in1.isZeros()) { + return Self::VectorCast(in0); + } + if (in0.isZeros()) { + return Self::VectorCast(in1); + } + if (in0.isOnes() && in1.isOnes()) { + return Self(2); + } + return Self("(%s + %s)", in0.c_str(), in1.c_str()); +} + +template +template +inline Self GrGLSLExpr::Sub(T0 in0, T1 in1) { + if (in1.isZeros()) { + return Self::VectorCast(in0); + } + if (in1.isOnes()) { + if (in0.isOnes()) { + return Self(0); + } + } + + return Self("(%s - %s)", in0.c_str(), in1.c_str()); +} + +template +template +T GrGLSLExpr::extractComponents(const char format[]) const { + if (this->isZeros()) { + return T(0); + } + if (this->isOnes()) { + return T(1); + } + return T(format, this->c_str()); +} + +inline GrGLSLExpr1 GrGLSLExpr1::VectorCast(const GrGLSLExpr1& expr) { + return expr; +} + +inline const char* GrGLSLExpr1::ZerosStr() { + return "0"; +} + +inline const char* GrGLSLExpr1::OnesStr() { + return "1.0"; +} + +// GrGLSLExpr1::CastStr() is unimplemented because using them is likely an +// error. This is now caught compile-time. + +inline const char* GrGLSLExpr1::CastIntStr() { + return "%d"; +} + +inline GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { + return GrGLSLExpr1::Mul(in0, in1); +} + +inline GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { + return GrGLSLExpr1::Add(in0, in1); +} + +inline GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { + return GrGLSLExpr1::Sub(in0, in1); +} + +inline const char* GrGLSLExpr4::ZerosStr() { + return "vec4(0)"; +} + +inline const char* GrGLSLExpr4::OnesStr() { + return "vec4(1)"; +} + +inline const char* GrGLSLExpr4::CastStr() { + return "vec4(%s)"; +} + +inline const char* GrGLSLExpr4::CastIntStr() { + return "vec4(%d)"; +} + +inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) { + return INHERITED::VectorCastImpl(expr); +} + +inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) { + return expr; +} + +inline GrGLSLExpr4::AExpr GrGLSLExpr4::a() const { + return this->extractComponents("%s.a"); +} + +inline GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { + return GrGLSLExpr4::Mul(in0, in1); +} + +inline GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { + return GrGLSLExpr4::Add(in0, in1); +} + +inline GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { + return GrGLSLExpr4::Sub(in0, in1); +} + +inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { + return GrGLSLExpr4::Mul(in0, in1); +} + +inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { + return GrGLSLExpr4::Add(in0, in1); +} + +inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { + return GrGLSLExpr4::Sub(in0, in1); +} + +inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { + return GrGLSLExpr4::Mul(in0, in1); +} + +inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { + return GrGLSLExpr4::Add(in0, in1); +} + +inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { + return GrGLSLExpr4::Sub(in0, in1); +} + +#endif