diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/src/utils/SkDeferredCanvas.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/src/utils/SkDeferredCanvas.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,1031 @@ + +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkDeferredCanvas.h" + +#include "SkBitmapDevice.h" +#include "SkChunkAlloc.h" +#include "SkColorFilter.h" +#include "SkDrawFilter.h" +#include "SkGPipe.h" +#include "SkPaint.h" +#include "SkPaintPriv.h" +#include "SkRRect.h" +#include "SkShader.h" +#include "SkSurface.h" + +enum { + // Deferred canvas will auto-flush when recording reaches this limit + kDefaultMaxRecordingStorageBytes = 64*1024*1024, + kDeferredCanvasBitmapSizeThreshold = ~0U, // Disables this feature +}; + +enum PlaybackMode { + kNormal_PlaybackMode, + kSilent_PlaybackMode, +}; + +static bool shouldDrawImmediately(const SkBitmap* bitmap, const SkPaint* paint, + size_t bitmapSizeThreshold) { + if (bitmap && ((bitmap->getTexture() && !bitmap->isImmutable()) || + (bitmap->getSize() > bitmapSizeThreshold))) { + return true; + } + if (paint) { + SkShader* shader = paint->getShader(); + // Here we detect the case where the shader is an SkBitmapProcShader + // with a gpu texture attached. Checking this without RTTI + // requires making the assumption that only gradient shaders + // and SkBitmapProcShader implement asABitmap(). The following + // code may need to be revised if that assumption is ever broken. + if (shader && !shader->asAGradient(NULL)) { + SkBitmap bm; + if (shader->asABitmap(&bm, NULL, NULL) && + NULL != bm.getTexture()) { + return true; + } + } + } + return false; +} + +//----------------------------------------------------------------------------- +// DeferredPipeController +//----------------------------------------------------------------------------- + +class DeferredPipeController : public SkGPipeController { +public: + DeferredPipeController(); + void setPlaybackCanvas(SkCanvas*); + virtual ~DeferredPipeController(); + virtual void* requestBlock(size_t minRequest, size_t* actual) SK_OVERRIDE; + virtual void notifyWritten(size_t bytes) SK_OVERRIDE; + void playback(bool silent); + bool hasPendingCommands() const { return fAllocator.blockCount() != 0; } + size_t storageAllocatedForRecording() const { return fAllocator.totalCapacity(); } +private: + enum { + kMinBlockSize = 4096 + }; + struct PipeBlock { + PipeBlock(void* block, size_t size) { fBlock = block, fSize = size; } + void* fBlock; + size_t fSize; + }; + void* fBlock; + size_t fBytesWritten; + SkChunkAlloc fAllocator; + SkTDArray fBlockList; + SkGPipeReader fReader; +}; + +DeferredPipeController::DeferredPipeController() : + fAllocator(kMinBlockSize) { + fBlock = NULL; + fBytesWritten = 0; +} + +DeferredPipeController::~DeferredPipeController() { + fAllocator.reset(); +} + +void DeferredPipeController::setPlaybackCanvas(SkCanvas* canvas) { + fReader.setCanvas(canvas); +} + +void* DeferredPipeController::requestBlock(size_t minRequest, size_t *actual) { + if (fBlock) { + // Save the previous block for later + PipeBlock previousBloc(fBlock, fBytesWritten); + fBlockList.push(previousBloc); + } + size_t blockSize = SkTMax(minRequest, kMinBlockSize); + fBlock = fAllocator.allocThrow(blockSize); + fBytesWritten = 0; + *actual = blockSize; + return fBlock; +} + +void DeferredPipeController::notifyWritten(size_t bytes) { + fBytesWritten += bytes; +} + +void DeferredPipeController::playback(bool silent) { + uint32_t flags = silent ? SkGPipeReader::kSilent_PlaybackFlag : 0; + for (int currentBlock = 0; currentBlock < fBlockList.count(); currentBlock++ ) { + fReader.playback(fBlockList[currentBlock].fBlock, fBlockList[currentBlock].fSize, + flags); + } + fBlockList.reset(); + + if (fBlock) { + fReader.playback(fBlock, fBytesWritten, flags); + fBlock = NULL; + } + + // Release all allocated blocks + fAllocator.reset(); +} + +//----------------------------------------------------------------------------- +// SkDeferredDevice +//----------------------------------------------------------------------------- +class SkDeferredDevice : public SkBaseDevice { +public: + explicit SkDeferredDevice(SkSurface* surface); + ~SkDeferredDevice(); + + void setNotificationClient(SkDeferredCanvas::NotificationClient* notificationClient); + SkCanvas* recordingCanvas(); + SkCanvas* immediateCanvas() const {return fImmediateCanvas;} + SkBaseDevice* immediateDevice() const {return fImmediateCanvas->getTopDevice();} + SkImage* newImageSnapshot(); + void setSurface(SkSurface* surface); + bool isFreshFrame(); + bool hasPendingCommands(); + size_t storageAllocatedForRecording() const; + size_t freeMemoryIfPossible(size_t bytesToFree); + size_t getBitmapSizeThreshold() const; + void setBitmapSizeThreshold(size_t sizeThreshold); + void flushPendingCommands(PlaybackMode); + void skipPendingCommands(); + void setMaxRecordingStorage(size_t); + void recordedDrawCommand(); + + virtual int width() const SK_OVERRIDE; + virtual int height() const SK_OVERRIDE; + virtual SkBitmap::Config config() const SK_OVERRIDE; + virtual bool isOpaque() const SK_OVERRIDE; + virtual SkImageInfo imageInfo() const SK_OVERRIDE; + + virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; + + virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; + +#ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG + virtual void writePixels(const SkBitmap& bitmap, int x, int y, + SkCanvas::Config8888 config8888) SK_OVERRIDE; +#endif + virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE; + +protected: + virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; + virtual bool onReadPixels(const SkBitmap& bitmap, + int x, int y, + SkCanvas::Config8888 config8888) SK_OVERRIDE; + virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int x, int y) SK_OVERRIDE; + + // The following methods are no-ops on a deferred device + virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE { + return false; + } + + // None of the following drawing methods should ever get called on the + // deferred device + virtual void clear(SkColor color) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, + size_t count, const SkPoint[], + const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawRect(const SkDraw&, const SkRect& r, + const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawOval(const SkDraw&, const SkRect&, const SkPaint&) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawRRect(const SkDraw&, const SkRRect& rr, + const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawPath(const SkDraw&, const SkPath& path, + const SkPaint& paint, + const SkMatrix* prePathMatrix = NULL, + bool pathIsMutable = false) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, + const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, const SkRect*, + const SkRect&, const SkPaint&, + SkCanvas::DrawBitmapRectFlags) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, + int x, int y, const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawText(const SkDraw&, const void* text, size_t len, + SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawPosText(const SkDraw&, const void* text, size_t len, + const SkScalar pos[], SkScalar constY, + int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawTextOnPath(const SkDraw&, const void* text, + size_t len, const SkPath& path, + const SkMatrix* matrix, + const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, + int vertexCount, const SkPoint verts[], + const SkPoint texs[], const SkColor colors[], + SkXfermode* xmode, const uint16_t indices[], + int indexCount, const SkPaint& paint) SK_OVERRIDE + {SkASSERT(0);} + virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, + const SkPaint&) SK_OVERRIDE + {SkASSERT(0);} + + virtual void lockPixels() SK_OVERRIDE {} + virtual void unlockPixels() SK_OVERRIDE {} + + virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { + return false; + } + virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { + return false; + } + virtual bool filterImage(const SkImageFilter*, const SkBitmap&, + const SkImageFilter::Context&, SkBitmap*, SkIPoint*) SK_OVERRIDE { + return false; + } + +private: + virtual void flush() SK_OVERRIDE; + virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE {} + + void beginRecording(); + void init(); + void aboutToDraw(); + void prepareForImmediatePixelWrite(); + + DeferredPipeController fPipeController; + SkGPipeWriter fPipeWriter; + SkCanvas* fImmediateCanvas; + SkCanvas* fRecordingCanvas; + SkSurface* fSurface; + SkDeferredCanvas::NotificationClient* fNotificationClient; + bool fFreshFrame; + bool fCanDiscardCanvasContents; + size_t fMaxRecordingStorageBytes; + size_t fPreviousStorageAllocated; + size_t fBitmapSizeThreshold; +}; + +SkDeferredDevice::SkDeferredDevice(SkSurface* surface) { + fMaxRecordingStorageBytes = kDefaultMaxRecordingStorageBytes; + fNotificationClient = NULL; + fImmediateCanvas = NULL; + fSurface = NULL; + this->setSurface(surface); + this->init(); +} + +void SkDeferredDevice::setSurface(SkSurface* surface) { + SkRefCnt_SafeAssign(fImmediateCanvas, surface->getCanvas()); + SkRefCnt_SafeAssign(fSurface, surface); + fPipeController.setPlaybackCanvas(fImmediateCanvas); +} + +void SkDeferredDevice::init() { + fRecordingCanvas = NULL; + fFreshFrame = true; + fCanDiscardCanvasContents = false; + fPreviousStorageAllocated = 0; + fBitmapSizeThreshold = kDeferredCanvasBitmapSizeThreshold; + fMaxRecordingStorageBytes = kDefaultMaxRecordingStorageBytes; + fNotificationClient = NULL; + this->beginRecording(); +} + +SkDeferredDevice::~SkDeferredDevice() { + this->flushPendingCommands(kSilent_PlaybackMode); + SkSafeUnref(fImmediateCanvas); + SkSafeUnref(fSurface); +} + +void SkDeferredDevice::setMaxRecordingStorage(size_t maxStorage) { + fMaxRecordingStorageBytes = maxStorage; + this->recordingCanvas(); // Accessing the recording canvas applies the new limit. +} + +void SkDeferredDevice::beginRecording() { + SkASSERT(NULL == fRecordingCanvas); + fRecordingCanvas = fPipeWriter.startRecording(&fPipeController, 0, + immediateDevice()->width(), immediateDevice()->height()); +} + +void SkDeferredDevice::setNotificationClient( + SkDeferredCanvas::NotificationClient* notificationClient) { + fNotificationClient = notificationClient; +} + +void SkDeferredDevice::skipPendingCommands() { + if (!fRecordingCanvas->isDrawingToLayer()) { + fCanDiscardCanvasContents = true; + if (fPipeController.hasPendingCommands()) { + fFreshFrame = true; + flushPendingCommands(kSilent_PlaybackMode); + if (fNotificationClient) { + fNotificationClient->skippedPendingDrawCommands(); + } + } + } +} + +bool SkDeferredDevice::isFreshFrame() { + bool ret = fFreshFrame; + fFreshFrame = false; + return ret; +} + +bool SkDeferredDevice::hasPendingCommands() { + return fPipeController.hasPendingCommands(); +} + +void SkDeferredDevice::aboutToDraw() +{ + if (NULL != fNotificationClient) { + fNotificationClient->prepareForDraw(); + } + if (fCanDiscardCanvasContents) { + if (NULL != fSurface) { + fSurface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode); + } + fCanDiscardCanvasContents = false; + } +} + +void SkDeferredDevice::flushPendingCommands(PlaybackMode playbackMode) { + if (!fPipeController.hasPendingCommands()) { + return; + } + if (playbackMode == kNormal_PlaybackMode) { + aboutToDraw(); + } + fPipeWriter.flushRecording(true); + fPipeController.playback(kSilent_PlaybackMode == playbackMode); + if (playbackMode == kNormal_PlaybackMode && fNotificationClient) { + fNotificationClient->flushedDrawCommands(); + } + fPreviousStorageAllocated = storageAllocatedForRecording(); +} + +void SkDeferredDevice::flush() { + this->flushPendingCommands(kNormal_PlaybackMode); + fImmediateCanvas->flush(); +} + +size_t SkDeferredDevice::freeMemoryIfPossible(size_t bytesToFree) { + size_t val = fPipeWriter.freeMemoryIfPossible(bytesToFree); + fPreviousStorageAllocated = storageAllocatedForRecording(); + return val; +} + +size_t SkDeferredDevice::getBitmapSizeThreshold() const { + return fBitmapSizeThreshold; +} + +void SkDeferredDevice::setBitmapSizeThreshold(size_t sizeThreshold) { + fBitmapSizeThreshold = sizeThreshold; +} + +size_t SkDeferredDevice::storageAllocatedForRecording() const { + return (fPipeController.storageAllocatedForRecording() + + fPipeWriter.storageAllocatedForRecording()); +} + +void SkDeferredDevice::recordedDrawCommand() { + size_t storageAllocated = this->storageAllocatedForRecording(); + + if (storageAllocated > fMaxRecordingStorageBytes) { + // First, attempt to reduce cache without flushing + size_t tryFree = storageAllocated - fMaxRecordingStorageBytes; + if (this->freeMemoryIfPossible(tryFree) < tryFree) { + // Flush is necessary to free more space. + this->flushPendingCommands(kNormal_PlaybackMode); + // Free as much as possible to avoid oscillating around fMaxRecordingStorageBytes + // which could cause a high flushing frequency. + this->freeMemoryIfPossible(~0U); + } + storageAllocated = this->storageAllocatedForRecording(); + } + + if (fNotificationClient && + storageAllocated != fPreviousStorageAllocated) { + fPreviousStorageAllocated = storageAllocated; + fNotificationClient->storageAllocatedForRecordingChanged(storageAllocated); + } +} + +SkCanvas* SkDeferredDevice::recordingCanvas() { + return fRecordingCanvas; +} + +SkImage* SkDeferredDevice::newImageSnapshot() { + this->flush(); + return fSurface ? fSurface->newImageSnapshot() : NULL; +} + +int SkDeferredDevice::width() const { + return immediateDevice()->width(); +} + +int SkDeferredDevice::height() const { + return immediateDevice()->height(); +} + +SkBitmap::Config SkDeferredDevice::config() const { + return immediateDevice()->config(); +} + +bool SkDeferredDevice::isOpaque() const { + return immediateDevice()->isOpaque(); +} + +SkImageInfo SkDeferredDevice::imageInfo() const { + return immediateDevice()->imageInfo(); +} + +GrRenderTarget* SkDeferredDevice::accessRenderTarget() { + this->flushPendingCommands(kNormal_PlaybackMode); + return immediateDevice()->accessRenderTarget(); +} + +void SkDeferredDevice::prepareForImmediatePixelWrite() { + // The purpose of the following code is to make sure commands are flushed, that + // aboutToDraw() is called and that notifyContentWillChange is called, without + // calling anything redundantly. + if (fPipeController.hasPendingCommands()) { + this->flushPendingCommands(kNormal_PlaybackMode); + } else { + bool mustNotifyDirectly = !fCanDiscardCanvasContents; + this->aboutToDraw(); + if (mustNotifyDirectly) { + fSurface->notifyContentWillChange(SkSurface::kRetain_ContentChangeMode); + } + } + + fImmediateCanvas->flush(); +} + +#ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG +void SkDeferredDevice::writePixels(const SkBitmap& bitmap, int x, int y, + SkCanvas::Config8888 config8888) { + + if (x <= 0 && y <= 0 && (x + bitmap.width()) >= width() && + (y + bitmap.height()) >= height()) { + this->skipPendingCommands(); + } + + if (SkBitmap::kARGB_8888_Config == bitmap.config() && + SkCanvas::kNative_Premul_Config8888 != config8888 && + kPMColorAlias != config8888) { + //Special case config: no deferral + prepareForImmediatePixelWrite(); + immediateDevice()->writePixels(bitmap, x, y, config8888); + return; + } + + SkPaint paint; + paint.setXfermodeMode(SkXfermode::kSrc_Mode); + if (shouldDrawImmediately(&bitmap, NULL, getBitmapSizeThreshold())) { + prepareForImmediatePixelWrite(); + fImmediateCanvas->drawSprite(bitmap, x, y, &paint); + } else { + this->recordingCanvas()->drawSprite(bitmap, x, y, &paint); + this->recordedDrawCommand(); + + } +} +#endif + +bool SkDeferredDevice::onWritePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, + int x, int y) { + SkASSERT(x >= 0 && y >= 0); + SkASSERT(x + info.width() <= width()); + SkASSERT(y + info.height() <= height()); + + this->flushPendingCommands(kNormal_PlaybackMode); + + const SkImageInfo deviceInfo = this->imageInfo(); + if (info.width() == deviceInfo.width() && info.height() == deviceInfo.height()) { + this->skipPendingCommands(); + } + + this->prepareForImmediatePixelWrite(); + return immediateDevice()->onWritePixels(info, pixels, rowBytes, x, y); +} + +const SkBitmap& SkDeferredDevice::onAccessBitmap() { + this->flushPendingCommands(kNormal_PlaybackMode); + return immediateDevice()->accessBitmap(false); +} + +SkBaseDevice* SkDeferredDevice::onCreateDevice(const SkImageInfo& info, Usage usage) { + // Save layer usage not supported, and not required by SkDeferredCanvas. + SkASSERT(usage != kSaveLayer_Usage); + // Create a compatible non-deferred device. + // We do not create a deferred device because we know the new device + // will not be used with a deferred canvas (there is no API for that). + // And connecting a SkDeferredDevice to non-deferred canvas can result + // in unpredictable behavior. + return immediateDevice()->createCompatibleDevice(info); +} + +SkSurface* SkDeferredDevice::newSurface(const SkImageInfo& info) { + return this->immediateDevice()->newSurface(info); +} + +bool SkDeferredDevice::onReadPixels( + const SkBitmap& bitmap, int x, int y, SkCanvas::Config8888 config8888) { + this->flushPendingCommands(kNormal_PlaybackMode); + return fImmediateCanvas->readPixels(const_cast(&bitmap), + x, y, config8888); +} + +class AutoImmediateDrawIfNeeded { +public: + AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkBitmap* bitmap, + const SkPaint* paint) { + this->init(canvas, bitmap, paint); + } + + AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkPaint* paint) { + this->init(canvas, NULL, paint); + } + + ~AutoImmediateDrawIfNeeded() { + if (fCanvas) { + fCanvas->setDeferredDrawing(true); + } + } +private: + void init(SkDeferredCanvas& canvas, const SkBitmap* bitmap, const SkPaint* paint) + { + SkDeferredDevice* device = static_cast(canvas.getDevice()); + if (canvas.isDeferredDrawing() && (NULL != device) && + shouldDrawImmediately(bitmap, paint, device->getBitmapSizeThreshold())) { + canvas.setDeferredDrawing(false); + fCanvas = &canvas; + } else { + fCanvas = NULL; + } + } + + SkDeferredCanvas* fCanvas; +}; + +SkDeferredCanvas* SkDeferredCanvas::Create(SkSurface* surface) { + SkAutoTUnref deferredDevice(SkNEW_ARGS(SkDeferredDevice, (surface))); + return SkNEW_ARGS(SkDeferredCanvas, (deferredDevice)); +} + +SkDeferredCanvas::SkDeferredCanvas(SkDeferredDevice* device) : SkCanvas (device) { + this->init(); +} + +void SkDeferredCanvas::init() { + fDeferredDrawing = true; // On by default +} + +void SkDeferredCanvas::setMaxRecordingStorage(size_t maxStorage) { + this->validate(); + this->getDeferredDevice()->setMaxRecordingStorage(maxStorage); +} + +size_t SkDeferredCanvas::storageAllocatedForRecording() const { + return this->getDeferredDevice()->storageAllocatedForRecording(); +} + +size_t SkDeferredCanvas::freeMemoryIfPossible(size_t bytesToFree) { + return this->getDeferredDevice()->freeMemoryIfPossible(bytesToFree); +} + +void SkDeferredCanvas::setBitmapSizeThreshold(size_t sizeThreshold) { + SkDeferredDevice* deferredDevice = this->getDeferredDevice(); + SkASSERT(deferredDevice); + deferredDevice->setBitmapSizeThreshold(sizeThreshold); +} + +void SkDeferredCanvas::recordedDrawCommand() { + if (fDeferredDrawing) { + this->getDeferredDevice()->recordedDrawCommand(); + } +} + +void SkDeferredCanvas::validate() const { + SkASSERT(this->getDevice()); +} + +SkCanvas* SkDeferredCanvas::drawingCanvas() const { + this->validate(); + return fDeferredDrawing ? this->getDeferredDevice()->recordingCanvas() : + this->getDeferredDevice()->immediateCanvas(); +} + +SkCanvas* SkDeferredCanvas::immediateCanvas() const { + this->validate(); + return this->getDeferredDevice()->immediateCanvas(); +} + +SkDeferredDevice* SkDeferredCanvas::getDeferredDevice() const { + return static_cast(this->getDevice()); +} + +void SkDeferredCanvas::setDeferredDrawing(bool val) { + this->validate(); // Must set device before calling this method + if (val != fDeferredDrawing) { + if (fDeferredDrawing) { + // Going live. + this->getDeferredDevice()->flushPendingCommands(kNormal_PlaybackMode); + } + fDeferredDrawing = val; + } +} + +bool SkDeferredCanvas::isDeferredDrawing() const { + return fDeferredDrawing; +} + +bool SkDeferredCanvas::isFreshFrame() const { + return this->getDeferredDevice()->isFreshFrame(); +} + +bool SkDeferredCanvas::hasPendingCommands() const { + return this->getDeferredDevice()->hasPendingCommands(); +} + +void SkDeferredCanvas::silentFlush() { + if (fDeferredDrawing) { + this->getDeferredDevice()->flushPendingCommands(kSilent_PlaybackMode); + } +} + +SkDeferredCanvas::~SkDeferredCanvas() { +} + +SkSurface* SkDeferredCanvas::setSurface(SkSurface* surface) { + SkDeferredDevice* deferredDevice = this->getDeferredDevice(); + SkASSERT(NULL != deferredDevice); + // By swapping the surface into the existing device, we preserve + // all pending commands, which can help to seamlessly recover from + // a lost accelerated graphics context. + deferredDevice->setSurface(surface); + return surface; +} + +SkDeferredCanvas::NotificationClient* SkDeferredCanvas::setNotificationClient( + NotificationClient* notificationClient) { + + SkDeferredDevice* deferredDevice = this->getDeferredDevice(); + SkASSERT(deferredDevice); + if (deferredDevice) { + deferredDevice->setNotificationClient(notificationClient); + } + return notificationClient; +} + +SkImage* SkDeferredCanvas::newImageSnapshot() { + SkDeferredDevice* deferredDevice = this->getDeferredDevice(); + SkASSERT(deferredDevice); + return deferredDevice ? deferredDevice->newImageSnapshot() : NULL; +} + +bool SkDeferredCanvas::isFullFrame(const SkRect* rect, + const SkPaint* paint) const { + SkCanvas* canvas = this->drawingCanvas(); + SkISize canvasSize = this->getDeviceSize(); + if (rect) { + if (!canvas->getTotalMatrix().rectStaysRect()) { + return false; // conservative + } + + SkRect transformedRect; + canvas->getTotalMatrix().mapRect(&transformedRect, *rect); + + if (paint) { + SkPaint::Style paintStyle = paint->getStyle(); + if (!(paintStyle == SkPaint::kFill_Style || + paintStyle == SkPaint::kStrokeAndFill_Style)) { + return false; + } + if (paint->getMaskFilter() || paint->getLooper() + || paint->getPathEffect() || paint->getImageFilter()) { + return false; // conservative + } + } + + // The following test holds with AA enabled, and is conservative + // by a 0.5 pixel margin with AA disabled + if (transformedRect.fLeft > SkIntToScalar(0) || + transformedRect.fTop > SkIntToScalar(0) || + transformedRect.fRight < SkIntToScalar(canvasSize.fWidth) || + transformedRect.fBottom < SkIntToScalar(canvasSize.fHeight)) { + return false; + } + } + + return this->getClipStack()->quickContains(SkRect::MakeXYWH(0, 0, + SkIntToScalar(canvasSize.fWidth), SkIntToScalar(canvasSize.fHeight))); +} + +void SkDeferredCanvas::willSave(SaveFlags flags) { + this->drawingCanvas()->save(flags); + this->recordedDrawCommand(); + this->INHERITED::willSave(flags); +} + +SkCanvas::SaveLayerStrategy SkDeferredCanvas::willSaveLayer(const SkRect* bounds, + const SkPaint* paint, SaveFlags flags) { + this->drawingCanvas()->saveLayer(bounds, paint, flags); + this->recordedDrawCommand(); + this->INHERITED::willSaveLayer(bounds, paint, flags); + // No need for a full layer. + return kNoLayer_SaveLayerStrategy; +} + +void SkDeferredCanvas::willRestore() { + this->drawingCanvas()->restore(); + this->recordedDrawCommand(); + this->INHERITED::willRestore(); +} + +bool SkDeferredCanvas::isDrawingToLayer() const { + return this->drawingCanvas()->isDrawingToLayer(); +} + +void SkDeferredCanvas::didTranslate(SkScalar dx, SkScalar dy) { + this->drawingCanvas()->translate(dx, dy); + this->recordedDrawCommand(); + this->INHERITED::didTranslate(dx, dy); +} + +void SkDeferredCanvas::didScale(SkScalar sx, SkScalar sy) { + this->drawingCanvas()->scale(sx, sy); + this->recordedDrawCommand(); + this->INHERITED::didScale(sx, sy); +} + +void SkDeferredCanvas::didRotate(SkScalar degrees) { + this->drawingCanvas()->rotate(degrees); + this->recordedDrawCommand(); + this->INHERITED::didRotate(degrees); +} + +void SkDeferredCanvas::didSkew(SkScalar sx, SkScalar sy) { + this->drawingCanvas()->skew(sx, sy); + this->recordedDrawCommand(); + this->INHERITED::didSkew(sx, sy); +} + +void SkDeferredCanvas::didConcat(const SkMatrix& matrix) { + this->drawingCanvas()->concat(matrix); + this->recordedDrawCommand(); + this->INHERITED::didConcat(matrix); +} + +void SkDeferredCanvas::didSetMatrix(const SkMatrix& matrix) { + this->drawingCanvas()->setMatrix(matrix); + this->recordedDrawCommand(); + this->INHERITED::didSetMatrix(matrix); +} + +void SkDeferredCanvas::onClipRect(const SkRect& rect, + SkRegion::Op op, + ClipEdgeStyle edgeStyle) { + this->drawingCanvas()->clipRect(rect, op, kSoft_ClipEdgeStyle == edgeStyle); + this->INHERITED::onClipRect(rect, op, edgeStyle); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::onClipRRect(const SkRRect& rrect, + SkRegion::Op op, + ClipEdgeStyle edgeStyle) { + this->drawingCanvas()->clipRRect(rrect, op, kSoft_ClipEdgeStyle == edgeStyle); + this->INHERITED::onClipRRect(rrect, op, edgeStyle); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::onClipPath(const SkPath& path, + SkRegion::Op op, + ClipEdgeStyle edgeStyle) { + this->drawingCanvas()->clipPath(path, op, kSoft_ClipEdgeStyle == edgeStyle); + this->INHERITED::onClipPath(path, op, edgeStyle); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) { + this->drawingCanvas()->clipRegion(deviceRgn, op); + this->INHERITED::onClipRegion(deviceRgn, op); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::clear(SkColor color) { + // purge pending commands + if (fDeferredDrawing) { + this->getDeferredDevice()->skipPendingCommands(); + } + + this->drawingCanvas()->clear(color); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawPaint(const SkPaint& paint) { + if (fDeferredDrawing && this->isFullFrame(NULL, &paint) && + isPaintOpaque(&paint)) { + this->getDeferredDevice()->skipPendingCommands(); + } + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawPaint(paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawPoints(PointMode mode, size_t count, + const SkPoint pts[], const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawPoints(mode, count, pts, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawOval(const SkRect& rect, const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawOval(rect, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawRect(const SkRect& rect, const SkPaint& paint) { + if (fDeferredDrawing && this->isFullFrame(&rect, &paint) && + isPaintOpaque(&paint)) { + this->getDeferredDevice()->skipPendingCommands(); + } + + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawRect(rect, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) { + if (rrect.isRect()) { + this->SkDeferredCanvas::drawRect(rrect.getBounds(), paint); + } else if (rrect.isOval()) { + this->SkDeferredCanvas::drawOval(rrect.getBounds(), paint); + } else { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawRRect(rrect, paint); + this->recordedDrawCommand(); + } +} + +void SkDeferredCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, + const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawDRRect(outer, inner, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawPath(const SkPath& path, const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawPath(path, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar left, + SkScalar top, const SkPaint* paint) { + SkRect bitmapRect = SkRect::MakeXYWH(left, top, + SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())); + if (fDeferredDrawing && + this->isFullFrame(&bitmapRect, paint) && + isPaintOpaque(paint, &bitmap)) { + this->getDeferredDevice()->skipPendingCommands(); + } + + AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); + this->drawingCanvas()->drawBitmap(bitmap, left, top, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, + const SkRect* src, + const SkRect& dst, + const SkPaint* paint, + DrawBitmapRectFlags flags) { + if (fDeferredDrawing && + this->isFullFrame(&dst, paint) && + isPaintOpaque(paint, &bitmap)) { + this->getDeferredDevice()->skipPendingCommands(); + } + + AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); + this->drawingCanvas()->drawBitmapRectToRect(bitmap, src, dst, paint, flags); + this->recordedDrawCommand(); +} + + +void SkDeferredCanvas::drawBitmapMatrix(const SkBitmap& bitmap, + const SkMatrix& m, + const SkPaint* paint) { + // TODO: reset recording canvas if paint+bitmap is opaque and clip rect + // covers canvas entirely and transformed bitmap covers canvas entirely + AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); + this->drawingCanvas()->drawBitmapMatrix(bitmap, m, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawBitmapNine(const SkBitmap& bitmap, + const SkIRect& center, const SkRect& dst, + const SkPaint* paint) { + // TODO: reset recording canvas if paint+bitmap is opaque and clip rect + // covers canvas entirely and dst covers canvas entirely + AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); + this->drawingCanvas()->drawBitmapNine(bitmap, center, dst, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawSprite(const SkBitmap& bitmap, int left, int top, + const SkPaint* paint) { + SkRect bitmapRect = SkRect::MakeXYWH( + SkIntToScalar(left), + SkIntToScalar(top), + SkIntToScalar(bitmap.width()), + SkIntToScalar(bitmap.height())); + if (fDeferredDrawing && + this->isFullFrame(&bitmapRect, paint) && + isPaintOpaque(paint, &bitmap)) { + this->getDeferredDevice()->skipPendingCommands(); + } + + AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); + this->drawingCanvas()->drawSprite(bitmap, left, top, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawText(const void* text, size_t byteLength, + SkScalar x, SkScalar y, const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawText(text, byteLength, x, y, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawPosText(const void* text, size_t byteLength, + const SkPoint pos[], const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawPosText(text, byteLength, pos, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawPosTextH(const void* text, size_t byteLength, + const SkScalar xpos[], SkScalar constY, + const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawPosTextH(text, byteLength, xpos, constY, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawTextOnPath(const void* text, size_t byteLength, + const SkPath& path, + const SkMatrix* matrix, + const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawTextOnPath(text, byteLength, path, matrix, paint); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawPicture(SkPicture& picture) { + this->drawingCanvas()->drawPicture(picture); + this->recordedDrawCommand(); +} + +void SkDeferredCanvas::drawVertices(VertexMode vmode, int vertexCount, + const SkPoint vertices[], + const SkPoint texs[], + const SkColor colors[], SkXfermode* xmode, + const uint16_t indices[], int indexCount, + const SkPaint& paint) { + AutoImmediateDrawIfNeeded autoDraw(*this, &paint); + this->drawingCanvas()->drawVertices(vmode, vertexCount, vertices, texs, colors, xmode, + indices, indexCount, paint); + this->recordedDrawCommand(); +} + +SkBounder* SkDeferredCanvas::setBounder(SkBounder* bounder) { + this->drawingCanvas()->setBounder(bounder); + this->INHERITED::setBounder(bounder); + this->recordedDrawCommand(); + return bounder; +} + +SkDrawFilter* SkDeferredCanvas::setDrawFilter(SkDrawFilter* filter) { + this->drawingCanvas()->setDrawFilter(filter); + this->INHERITED::setDrawFilter(filter); + this->recordedDrawCommand(); + return filter; +} + +SkCanvas* SkDeferredCanvas::canvasForDrawIter() { + return this->drawingCanvas(); +}