diff -r 000000000000 -r 6474c204b198 gfx/src/nsPoint.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/src/nsPoint.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,82 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef NSPOINT_H +#define NSPOINT_H + +#include "nsCoord.h" +#include "mozilla/gfx/BaseSize.h" +#include "mozilla/gfx/BasePoint.h" +#include "nsSize.h" + +struct nsIntPoint; + +// nsPoint represents a point in app units. + +struct nsPoint : public mozilla::gfx::BasePoint { + typedef mozilla::gfx::BasePoint Super; + + nsPoint() : Super() {} + nsPoint(const nsPoint& aPoint) : Super(aPoint) {} + nsPoint(nscoord aX, nscoord aY) : Super(aX, aY) {} + + inline nsIntPoint ScaleToNearestPixels(float aXScale, float aYScale, + nscoord aAppUnitsPerPixel) const; + inline nsIntPoint ToNearestPixels(nscoord aAppUnitsPerPixel) const; + + // Converts this point from aFromAPP, an appunits per pixel ratio, to aToAPP. + inline nsPoint ConvertAppUnits(int32_t aFromAPP, int32_t aToAPP) const; +}; + +// nsIntPoint represents a point in one of the types of pixels. +// Uses of nsIntPoint should eventually be converted to CSSIntPoint, +// LayoutDeviceIntPoint, etc. (see layout/base/Units.h). + +struct nsIntPoint : public mozilla::gfx::BasePoint { + typedef mozilla::gfx::BasePoint Super; + + nsIntPoint() : Super() {} + nsIntPoint(const nsIntPoint& aPoint) : Super(aPoint) {} + nsIntPoint(int32_t aX, int32_t aY) : Super(aX, aY) {} + + inline nsPoint ToAppUnits(nscoord aAppUnitsPerPixel) const; +}; + +inline nsIntPoint +nsPoint::ScaleToNearestPixels(float aXScale, float aYScale, + nscoord aAppUnitsPerPixel) const +{ + return nsIntPoint( + NSToIntRoundUp(NSAppUnitsToDoublePixels(x, aAppUnitsPerPixel) * aXScale), + NSToIntRoundUp(NSAppUnitsToDoublePixels(y, aAppUnitsPerPixel) * aYScale)); +} + +inline nsIntPoint +nsPoint::ToNearestPixels(nscoord aAppUnitsPerPixel) const +{ + return ScaleToNearestPixels(1.0f, 1.0f, aAppUnitsPerPixel); +} + +inline nsPoint +nsPoint::ConvertAppUnits(int32_t aFromAPP, int32_t aToAPP) const +{ + if (aFromAPP != aToAPP) { + nsPoint point; + point.x = NSToCoordRound(NSCoordScale(x, aFromAPP, aToAPP)); + point.y = NSToCoordRound(NSCoordScale(y, aFromAPP, aToAPP)); + return point; + } + return *this; +} + +// app units are integer multiples of pixels, so no rounding needed +inline nsPoint +nsIntPoint::ToAppUnits(nscoord aAppUnitsPerPixel) const +{ + return nsPoint(NSIntPixelsToAppUnits(x, aAppUnitsPerPixel), + NSIntPixelsToAppUnits(y, aAppUnitsPerPixel)); +} + +#endif /* NSPOINT_H */