diff -r 000000000000 -r 6474c204b198 hal/moz.build --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/hal/moz.build Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,193 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +XPIDL_SOURCES += [ + 'gonk/nsIRecoveryService.idl', +] + +XPIDL_MODULE = 'hal' + +EXPORTS.mozilla += [ + 'Hal.h', + 'HalImpl.h', + 'HalSandbox.h', + 'HalScreenConfiguration.h', + 'HalSensor.h', + 'HalTypes.h', + 'HalWakeLock.h', +] + +TEST_DIRS += ['tests'] +UNIFIED_SOURCES += [ + 'HalWakeLock.cpp', + 'sandbox/SandboxHal.cpp', + 'WindowIdentifier.cpp', +] + +# Hal.cpp cannot be built in unified mode because it relies on HalImpl.h. +SOURCES += [ + 'Hal.cpp', +] + +if CONFIG['MOZ_GAMEPAD_BACKEND'] == 'stub': + UNIFIED_SOURCES += [ + 'fallback/FallbackGamepad.cpp' + ] +elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'cocoa': + UNIFIED_SOURCES += [ + 'cocoa/CocoaGamepad.cpp' + ] +elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'windows': + UNIFIED_SOURCES += [ + 'windows/WindowsGamepad.cpp' + ] +elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'linux': + UNIFIED_SOURCES += [ + 'linux/LinuxGamepad.cpp' + ] + +if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'android': + UNIFIED_SOURCES += [ + 'android/AndroidSensor.cpp', + 'fallback/FallbackAlarm.cpp', + 'fallback/FallbackPower.cpp', + 'linux/LinuxMemory.cpp', + ] + # AndroidHal.cpp cannot be built in unified mode because it relies on HalImpl.h. + SOURCES += [ + 'android/AndroidHal.cpp', + ] +elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk': + UNIFIED_SOURCES += [ + 'gonk/GonkDiskSpaceWatcher.cpp', + 'gonk/GonkFMRadio.cpp', + 'gonk/GonkSensor.cpp', + 'gonk/GonkSwitch.cpp', + 'gonk/UeventPoller.cpp', + 'linux/LinuxMemory.cpp', + 'linux/LinuxPower.cpp', + ] + # GonkHal.cpp cannot be built in unified mode because it relies on HalImpl.h. + SOURCES += [ + 'gonk/GonkHal.cpp', + ] +elif CONFIG['OS_TARGET'] == 'Linux': + UNIFIED_SOURCES += [ + 'fallback/FallbackAlarm.cpp', + 'fallback/FallbackScreenConfiguration.cpp', + 'fallback/FallbackSensor.cpp', + 'fallback/FallbackVibration.cpp', + 'linux/LinuxMemory.cpp', + 'linux/LinuxPower.cpp', + ] + if CONFIG['MOZ_ENABLE_DBUS']: + UNIFIED_SOURCES += [ + 'linux/UPowerClient.cpp', + ] + else: + UNIFIED_SOURCES += [ + 'fallback/FallbackBattery.cpp', + ] +elif CONFIG['OS_TARGET'] == 'WINNT': + UNIFIED_SOURCES += [ + 'fallback/FallbackAlarm.cpp', + 'fallback/FallbackMemory.cpp', + 'fallback/FallbackPower.cpp', + 'fallback/FallbackScreenConfiguration.cpp', + 'fallback/FallbackVibration.cpp', + 'windows/WindowsSensor.cpp', + ] + # WindowsBattery.cpp cannot be built in unified mode because it relies on HalImpl.h. + SOURCES += [ + 'windows/WindowsBattery.cpp', + ] +elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa': + UNIFIED_SOURCES += [ + 'cocoa/CocoaBattery.cpp', + 'fallback/FallbackAlarm.cpp', + 'fallback/FallbackMemory.cpp', + 'fallback/FallbackPower.cpp', + 'fallback/FallbackScreenConfiguration.cpp', + 'fallback/FallbackVibration.cpp', + ] +elif CONFIG['OS_TARGET'] in ('OpenBSD', 'NetBSD', 'FreeBSD', 'DragonFly'): + UNIFIED_SOURCES += [ + 'fallback/FallbackAlarm.cpp', + 'fallback/FallbackMemory.cpp', + 'fallback/FallbackPower.cpp', + 'fallback/FallbackScreenConfiguration.cpp', + 'fallback/FallbackSensor.cpp', + 'fallback/FallbackVibration.cpp', + ] + if CONFIG['MOZ_ENABLE_DBUS']: + UNIFIED_SOURCES += [ + 'linux/UPowerClient.cpp', + ] + else: + UNIFIED_SOURCES += [ + 'fallback/FallbackBattery.cpp', + ] +else: + UNIFIED_SOURCES += [ + 'fallback/FallbackAlarm.cpp', + 'fallback/FallbackBattery.cpp', + 'fallback/FallbackMemory.cpp', + 'fallback/FallbackPower.cpp', + 'fallback/FallbackScreenConfiguration.cpp', + 'fallback/FallbackSensor.cpp', + 'fallback/FallbackVibration.cpp', + ] + +# Fallbacks for backends implemented on Gonk only. +if CONFIG['MOZ_WIDGET_TOOLKIT'] != 'gonk': + UNIFIED_SOURCES += [ + 'fallback/FallbackDiskSpaceWatcher.cpp', + 'fallback/FallbackFactoryReset.cpp', + 'fallback/FallbackFMRadio.cpp', + 'fallback/FallbackLights.cpp', + 'fallback/FallbackProcessPriority.cpp', + 'fallback/FallbackScreenPower.cpp', + 'fallback/FallbackSwitch.cpp', + 'fallback/FallbackTime.cpp', + 'fallback/FallbackWakeLocks.cpp', + ] + +# Fallbacks for backends implemented on Android only. +if CONFIG['MOZ_WIDGET_TOOLKIT'] != 'android': + UNIFIED_SOURCES += [ + 'fallback/FallbackNetwork.cpp', + ] + +if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa': + UNIFIED_SOURCES += [ + 'cocoa/CocoaSensor.mm', + 'cocoa/smslib.mm', + ] + +IPDL_SOURCES = [ + 'sandbox/PHal.ipdl', +] + +FAIL_ON_WARNINGS = True + +include('/ipc/chromium/chromium-config.mozbuild') + +FINAL_LIBRARY = 'xul' + +if CONFIG['MOZ_GAMEPAD']: + LOCAL_INCLUDES += [ + '/dom/base', + ] + +if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk': + # So that we can call nsScreenManagerGonk::GetConfiguration(). + LOCAL_INCLUDES += [ + '/widget/gonk', + '/widget/xpwidgets' + ] + +if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk': + CXXFLAGS += ['-I%s/hardware/libhardware_legacy/include' % CONFIG['ANDROID_SOURCE']]