diff -r 000000000000 -r 6474c204b198 image/src/SurfaceCache.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/image/src/SurfaceCache.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,545 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * SurfaceCache is a service for caching temporary surfaces in imagelib. + */ + +#include "SurfaceCache.h" + +#include +#include "mozilla/Attributes.h" // for MOZ_THIS_IN_INITIALIZER_LIST +#include "mozilla/DebugOnly.h" +#include "mozilla/Preferences.h" +#include "mozilla/RefPtr.h" +#include "mozilla/StaticPtr.h" +#include "nsIMemoryReporter.h" +#include "gfx2DGlue.h" +#include "gfxASurface.h" +#include "gfxPattern.h" // Workaround for flaw in bug 921753 part 2. +#include "gfxDrawable.h" +#include "gfxPlatform.h" +#include "nsAutoPtr.h" +#include "nsExpirationTracker.h" +#include "nsHashKeys.h" +#include "nsRefPtrHashtable.h" +#include "nsSize.h" +#include "nsTArray.h" +#include "prsystem.h" +#include "SVGImageContext.h" + +using std::max; +using std::min; +using namespace mozilla::gfx; + +namespace mozilla { +namespace image { + +class CachedSurface; +class SurfaceCacheImpl; + +/////////////////////////////////////////////////////////////////////////////// +// Static Data +/////////////////////////////////////////////////////////////////////////////// + +// The single surface cache instance. +static StaticRefPtr sInstance; + + +/////////////////////////////////////////////////////////////////////////////// +// SurfaceCache Implementation +/////////////////////////////////////////////////////////////////////////////// + +/* + * Cost models the cost of storing a surface in the cache. Right now, this is + * simply an estimate of the size of the surface in bytes, but in the future it + * may be worth taking into account the cost of rematerializing the surface as + * well. + */ +typedef size_t Cost; + +static Cost ComputeCost(const IntSize& aSize) +{ + return aSize.width * aSize.height * 4; // width * height * 4 bytes (32bpp) +} + +/* + * Since we want to be able to make eviction decisions based on cost, we need to + * be able to look up the CachedSurface which has a certain cost as well as the + * cost associated with a certain CachedSurface. To make this possible, in data + * structures we actually store a CostEntry, which contains a weak pointer to + * its associated surface. + * + * To make usage of the weak pointer safe, SurfaceCacheImpl always calls + * StartTracking after a surface is stored in the cache and StopTracking before + * it is removed. + */ +class CostEntry +{ +public: + CostEntry(CachedSurface* aSurface, Cost aCost) + : mSurface(aSurface) + , mCost(aCost) + { + MOZ_ASSERT(aSurface, "Must have a surface"); + } + + CachedSurface* GetSurface() const { return mSurface; } + Cost GetCost() const { return mCost; } + + bool operator==(const CostEntry& aOther) const + { + return mSurface == aOther.mSurface && + mCost == aOther.mCost; + } + + bool operator<(const CostEntry& aOther) const + { + return mCost < aOther.mCost || + (mCost == aOther.mCost && mSurface < aOther.mSurface); + } + +private: + CachedSurface* mSurface; + Cost mCost; +}; + +/* + * A CachedSurface associates a surface with a key that uniquely identifies that + * surface. + */ +class CachedSurface +{ +public: + NS_INLINE_DECL_REFCOUNTING(CachedSurface) + + CachedSurface(DrawTarget* aTarget, + const IntSize aTargetSize, + const Cost aCost, + const ImageKey aImageKey, + const SurfaceKey& aSurfaceKey) + : mTarget(aTarget) + , mTargetSize(aTargetSize) + , mCost(aCost) + , mImageKey(aImageKey) + , mSurfaceKey(aSurfaceKey) + { + MOZ_ASSERT(mTarget, "Must have a valid DrawTarget"); + MOZ_ASSERT(mImageKey, "Must have a valid image key"); + } + + already_AddRefed Drawable() const + { + nsRefPtr drawable = + new gfxSurfaceDrawable(mTarget, ThebesIntSize(mTargetSize)); + return drawable.forget(); + } + + ImageKey GetImageKey() const { return mImageKey; } + SurfaceKey GetSurfaceKey() const { return mSurfaceKey; } + CostEntry GetCostEntry() { return image::CostEntry(this, mCost); } + nsExpirationState* GetExpirationState() { return &mExpirationState; } + +private: + nsExpirationState mExpirationState; + nsRefPtr mTarget; + const IntSize mTargetSize; + const Cost mCost; + const ImageKey mImageKey; + const SurfaceKey mSurfaceKey; +}; + +/* + * An ImageSurfaceCache is a per-image surface cache. For correctness we must be + * able to remove all surfaces associated with an image when the image is + * destroyed or invalidated. Since this will happen frequently, it makes sense + * to make it cheap by storing the surfaces for each image separately. + */ +class ImageSurfaceCache +{ +public: + NS_INLINE_DECL_REFCOUNTING(ImageSurfaceCache) + + typedef nsRefPtrHashtable, CachedSurface> SurfaceTable; + + bool IsEmpty() const { return mSurfaces.Count() == 0; } + + void Insert(const SurfaceKey& aKey, CachedSurface* aSurface) + { + MOZ_ASSERT(aSurface, "Should have a surface"); + mSurfaces.Put(aKey, aSurface); + } + + void Remove(CachedSurface* aSurface) + { + MOZ_ASSERT(aSurface, "Should have a surface"); + MOZ_ASSERT(mSurfaces.GetWeak(aSurface->GetSurfaceKey()), + "Should not be removing a surface we don't have"); + + mSurfaces.Remove(aSurface->GetSurfaceKey()); + } + + already_AddRefed Lookup(const SurfaceKey& aSurfaceKey) + { + nsRefPtr surface; + mSurfaces.Get(aSurfaceKey, getter_AddRefs(surface)); + return surface.forget(); + } + + void ForEach(SurfaceTable::EnumReadFunction aFunction, void* aData) + { + mSurfaces.EnumerateRead(aFunction, aData); + } + +private: + SurfaceTable mSurfaces; +}; + +/* + * SurfaceCacheImpl is responsible for determining which surfaces will be cached + * and managing the surface cache data structures. Rather than interact with + * SurfaceCacheImpl directly, client code interacts with SurfaceCache, which + * maintains high-level invariants and encapsulates the details of the surface + * cache's implementation. + */ +class SurfaceCacheImpl : public nsIMemoryReporter +{ +public: + NS_DECL_ISUPPORTS + + SurfaceCacheImpl(uint32_t aSurfaceCacheExpirationTimeMS, + uint32_t aSurfaceCacheSize) + : mExpirationTracker(MOZ_THIS_IN_INITIALIZER_LIST(), + aSurfaceCacheExpirationTimeMS) + , mMemoryPressureObserver(new MemoryPressureObserver) + , mMaxCost(aSurfaceCacheSize) + , mAvailableCost(aSurfaceCacheSize) + { + nsCOMPtr os = mozilla::services::GetObserverService(); + if (os) + os->AddObserver(mMemoryPressureObserver, "memory-pressure", false); + } + + virtual ~SurfaceCacheImpl() + { + nsCOMPtr os = mozilla::services::GetObserverService(); + if (os) + os->RemoveObserver(mMemoryPressureObserver, "memory-pressure"); + + UnregisterWeakMemoryReporter(this); + } + + void InitMemoryReporter() { + RegisterWeakMemoryReporter(this); + } + + void Insert(DrawTarget* aTarget, + IntSize aTargetSize, + const Cost aCost, + const ImageKey aImageKey, + const SurfaceKey& aSurfaceKey) + { + MOZ_ASSERT(!Lookup(aImageKey, aSurfaceKey).take(), + "Inserting a duplicate drawable into the SurfaceCache"); + + // If this is bigger than the maximum cache size, refuse to cache it. + if (!CanHold(aCost)) + return; + + nsRefPtr surface = + new CachedSurface(aTarget, aTargetSize, aCost, aImageKey, aSurfaceKey); + + // Remove elements in order of cost until we can fit this in the cache. + while (aCost > mAvailableCost) { + MOZ_ASSERT(!mCosts.IsEmpty(), "Removed everything and it still won't fit"); + Remove(mCosts.LastElement().GetSurface()); + } + + // Locate the appropriate per-image cache. If there's not an existing cache + // for this image, create it. + nsRefPtr cache = GetImageCache(aImageKey); + if (!cache) { + cache = new ImageSurfaceCache; + mImageCaches.Put(aImageKey, cache); + } + + // Insert. + MOZ_ASSERT(aCost <= mAvailableCost, "Inserting despite too large a cost"); + cache->Insert(aSurfaceKey, surface); + StartTracking(surface); + } + + void Remove(CachedSurface* aSurface) + { + MOZ_ASSERT(aSurface, "Should have a surface"); + const ImageKey imageKey = aSurface->GetImageKey(); + + nsRefPtr cache = GetImageCache(imageKey); + MOZ_ASSERT(cache, "Shouldn't try to remove a surface with no image cache"); + + StopTracking(aSurface); + cache->Remove(aSurface); + + // Remove the per-image cache if it's unneeded now. + if (cache->IsEmpty()) { + mImageCaches.Remove(imageKey); + } + } + + void StartTracking(CachedSurface* aSurface) + { + CostEntry costEntry = aSurface->GetCostEntry(); + MOZ_ASSERT(costEntry.GetCost() <= mAvailableCost, + "Cost too large and the caller didn't catch it"); + + mAvailableCost -= costEntry.GetCost(); + mCosts.InsertElementSorted(costEntry); + mExpirationTracker.AddObject(aSurface); + } + + void StopTracking(CachedSurface* aSurface) + { + MOZ_ASSERT(aSurface, "Should have a surface"); + CostEntry costEntry = aSurface->GetCostEntry(); + + mExpirationTracker.RemoveObject(aSurface); + DebugOnly foundInCosts = mCosts.RemoveElementSorted(costEntry); + mAvailableCost += costEntry.GetCost(); + + MOZ_ASSERT(foundInCosts, "Lost track of costs for this surface"); + MOZ_ASSERT(mAvailableCost <= mMaxCost, "More available cost than we started with"); + } + + already_AddRefed Lookup(const ImageKey aImageKey, + const SurfaceKey& aSurfaceKey) + { + nsRefPtr cache = GetImageCache(aImageKey); + if (!cache) + return nullptr; // No cached surfaces for this image. + + nsRefPtr surface = cache->Lookup(aSurfaceKey); + if (!surface) + return nullptr; // Lookup in the per-image cache missed. + + mExpirationTracker.MarkUsed(surface); + return surface->Drawable(); + } + + bool CanHold(const Cost aCost) const + { + return aCost <= mMaxCost; + } + + void Discard(const ImageKey aImageKey) + { + nsRefPtr cache = GetImageCache(aImageKey); + if (!cache) + return; // No cached surfaces for this image, so nothing to do. + + // Discard all of the cached surfaces for this image. + // XXX(seth): This is O(n^2) since for each item in the cache we are + // removing an element from the costs array. Since n is expected to be + // small, performance should be good, but if usage patterns change we should + // change the data structure used for mCosts. + cache->ForEach(DoStopTracking, this); + + // The per-image cache isn't needed anymore, so remove it as well. + mImageCaches.Remove(aImageKey); + } + + void DiscardAll() + { + // Remove in order of cost because mCosts is an array and the other data + // structures are all hash tables. + while (!mCosts.IsEmpty()) { + Remove(mCosts.LastElement().GetSurface()); + } + } + + static PLDHashOperator DoStopTracking(const SurfaceKey&, + CachedSurface* aSurface, + void* aCache) + { + static_cast(aCache)->StopTracking(aSurface); + return PL_DHASH_NEXT; + } + + NS_IMETHOD + CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData) + { + return MOZ_COLLECT_REPORT( + "imagelib-surface-cache", KIND_OTHER, UNITS_BYTES, + SizeOfSurfacesEstimate(), + "Memory used by the imagelib temporary surface cache."); + } + + // XXX(seth): This is currently only an estimate and, since we don't know + // which surfaces are in GPU memory and which aren't, it's reported as + // KIND_OTHER and will also show up in heap-unclassified. Bug 923302 will + // make this nicer. + Cost SizeOfSurfacesEstimate() const + { + return mMaxCost - mAvailableCost; + } + +private: + already_AddRefed GetImageCache(const ImageKey aImageKey) + { + nsRefPtr imageCache; + mImageCaches.Get(aImageKey, getter_AddRefs(imageCache)); + return imageCache.forget(); + } + + struct SurfaceTracker : public nsExpirationTracker + { + SurfaceTracker(SurfaceCacheImpl* aCache, uint32_t aSurfaceCacheExpirationTimeMS) + : nsExpirationTracker(aSurfaceCacheExpirationTimeMS) + , mCache(aCache) + { } + + protected: + virtual void NotifyExpired(CachedSurface* aSurface) MOZ_OVERRIDE + { + if (mCache) { + mCache->Remove(aSurface); + } + } + + private: + SurfaceCacheImpl* const mCache; // Weak pointer to owner. + }; + + struct MemoryPressureObserver : public nsIObserver + { + NS_DECL_ISUPPORTS + + virtual ~MemoryPressureObserver() { } + + NS_IMETHOD Observe(nsISupports*, const char* aTopic, const char16_t*) + { + if (sInstance && strcmp(aTopic, "memory-pressure") == 0) { + sInstance->DiscardAll(); + } + return NS_OK; + } + }; + + + nsTArray mCosts; + nsRefPtrHashtable, ImageSurfaceCache> mImageCaches; + SurfaceTracker mExpirationTracker; + nsRefPtr mMemoryPressureObserver; + const Cost mMaxCost; + Cost mAvailableCost; +}; + +NS_IMPL_ISUPPORTS(SurfaceCacheImpl, nsIMemoryReporter) +NS_IMPL_ISUPPORTS(SurfaceCacheImpl::MemoryPressureObserver, nsIObserver) + +/////////////////////////////////////////////////////////////////////////////// +// Public API +/////////////////////////////////////////////////////////////////////////////// + +/* static */ void +SurfaceCache::Initialize() +{ + // Initialize preferences. + MOZ_ASSERT(!sInstance, "Shouldn't initialize more than once"); + + // Length of time before an unused surface is removed from the cache, in milliseconds. + // The default value gives an expiration time of 1 minute. + uint32_t surfaceCacheExpirationTimeMS = + Preferences::GetUint("image.mem.surfacecache.min_expiration_ms", 60 * 1000); + + // Maximum size of the surface cache, in kilobytes. + // The default is 100MB. (But we may override this for e.g. B2G.) + uint32_t surfaceCacheMaxSizeKB = + Preferences::GetUint("image.mem.surfacecache.max_size_kb", 100 * 1024); + + // A knob determining the actual size of the surface cache. Currently the + // cache is (size of main memory) / (surface cache size factor) KB + // or (surface cache max size) KB, whichever is smaller. The formula + // may change in the future, though. + // The default value is 64, which yields a 64MB cache on a 4GB machine. + // The smallest machines we are likely to run this code on have 256MB + // of memory, which would yield a 4MB cache on the default setting. + uint32_t surfaceCacheSizeFactor = + Preferences::GetUint("image.mem.surfacecache.size_factor", 64); + + // Clamp to avoid division by zero below. + surfaceCacheSizeFactor = max(surfaceCacheSizeFactor, 1u); + + // Compute the size of the surface cache. + uint32_t proposedSize = PR_GetPhysicalMemorySize() / surfaceCacheSizeFactor; + uint32_t surfaceCacheSizeBytes = min(proposedSize, surfaceCacheMaxSizeKB * 1024); + + // Create the surface cache singleton with the requested expiration time and + // size. Note that the size is a limit that the cache may not grow beyond, but + // we do not actually allocate any storage for surfaces at this time. + sInstance = new SurfaceCacheImpl(surfaceCacheExpirationTimeMS, + surfaceCacheSizeBytes); + sInstance->InitMemoryReporter(); +} + +/* static */ void +SurfaceCache::Shutdown() +{ + MOZ_ASSERT(sInstance, "No singleton - was Shutdown() called twice?"); + sInstance = nullptr; +} + +/* static */ already_AddRefed +SurfaceCache::Lookup(const ImageKey aImageKey, + const SurfaceKey& aSurfaceKey) +{ + MOZ_ASSERT(sInstance, "Should be initialized"); + MOZ_ASSERT(NS_IsMainThread()); + + return sInstance->Lookup(aImageKey, aSurfaceKey); +} + +/* static */ void +SurfaceCache::Insert(DrawTarget* aTarget, + const ImageKey aImageKey, + const SurfaceKey& aSurfaceKey) +{ + MOZ_ASSERT(sInstance, "Should be initialized"); + MOZ_ASSERT(NS_IsMainThread()); + + Cost cost = ComputeCost(aSurfaceKey.Size()); + return sInstance->Insert(aTarget, aSurfaceKey.Size(), cost, aImageKey, + aSurfaceKey); +} + +/* static */ bool +SurfaceCache::CanHold(const IntSize& aSize) +{ + MOZ_ASSERT(sInstance, "Should be initialized"); + MOZ_ASSERT(NS_IsMainThread()); + + Cost cost = ComputeCost(aSize); + return sInstance->CanHold(cost); +} + +/* static */ void +SurfaceCache::Discard(Image* aImageKey) +{ + MOZ_ASSERT(sInstance, "Should be initialized"); + MOZ_ASSERT(NS_IsMainThread()); + + return sInstance->Discard(aImageKey); +} + +/* static */ void +SurfaceCache::DiscardAll() +{ + MOZ_ASSERT(sInstance, "Should be initialized"); + MOZ_ASSERT(NS_IsMainThread()); + + return sInstance->DiscardAll(); +} + +} // namespace image +} // namespace mozilla