diff -r 000000000000 -r 6474c204b198 image/src/imgDecoderObserver.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/image/src/imgDecoderObserver.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,139 @@ +/** -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_IMAGELIB_IMGDECODEROBSERVER_H_ +#define MOZILLA_IMAGELIB_IMGDECODEROBSERVER_H_ + +#include "nsRect.h" +#include "mozilla/WeakPtr.h" + +struct nsIntRect; + +/** + * imgDecoderObserver interface + * + * This interface is used to observe Decoder objects. + * + * We make the distinction here between "load" and "decode" notifications. Load + * notifications are fired as the image is loaded from the network or + * filesystem. Decode notifications are fired as the image is decoded. If an + * image is decoded on load and not visibly discarded, decode notifications are + * nested logically inside load notifications as one might expect. However, with + * decode-on-draw, the set of decode notifications can come completely _after_ + * the load notifications, and can come multiple times if the image is + * discardable. Moreover, they can be interleaved in various ways. In general, + * any presumed ordering between load and decode notifications should not be + * relied upon. + * + * Decode notifications may or may not be synchronous, depending on the + * situation. If imgIDecoder::FLAG_SYNC_DECODE is passed to a function that + * triggers a decode, all notifications that can be generated from the currently + * loaded data fire before the call returns. If FLAG_SYNC_DECODE is not passed, + * all, some, or none of the notifications may fire before the call returns. + */ +class imgDecoderObserver +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(imgDecoderObserver); + + /** + * Load notification. + * + * called at the same time that nsIRequestObserver::onStartRequest would be + * (used only for observers of imgIRequest objects, which are nsIRequests, + * not imgIDecoder objects) + */ + virtual void OnStartRequest() = 0; + + /** + * Decode notification. + * + * Called as soon as the image begins getting decoded. This does not include + * "header-only" decodes used by decode-on-draw to parse the width/height + * out of the image. Thus, it is a decode notification only. + */ + virtual void OnStartDecode() = 0; + + /** + * Load notification. + * + * Called once enough data has been loaded from the network that we were able + * to parse the width/height from the image. By the time this callback is been + * called, the size has been set on the container and STATUS_SIZE_AVAILABLE + * has been set on the associated imgRequest. + */ + virtual void OnStartContainer() = 0; + + /** + * Decode notification. + * + * Called when we know a frame has begun decoding. + */ + virtual void OnStartFrame() = 0; + + /** + * Decode notification. + * + * called when there is more to paint. + */ + virtual void FrameChanged(const nsIntRect * aDirtyRect) = 0; + + /** + * Decode notification. + * + * called when a frame is finished decoding. + */ + virtual void OnStopFrame() = 0; + + /** + * Notification for when an image is known to be animated. This should be + * fired at the earliest possible time. + */ + virtual void OnImageIsAnimated() = 0; + + /** + * Decode notification. + * + * Called when all decoding has terminated. + */ + virtual void OnStopDecode(nsresult status) = 0; + + /** + * Load notification. + * + * called at the same time that nsIRequestObserver::onStopRequest would be + * (used only for observers of imgIRequest objects, which are nsIRequests, + * not imgIDecoder objects) + */ + virtual void OnStopRequest(bool aIsLastPart, nsresult aStatus) = 0; + + /** + * Called when the decoded image data is discarded. This means that the frames + * no longer exist in decoded form, and any attempt to access or draw the + * image will initiate a new series of progressive decode notifications. + */ + virtual void OnDiscard() = 0; + + /** + * Called when we are asked to Draw an image that is not locked. + */ + virtual void OnUnlockedDraw() = 0; + + /** + * Called when an image is realized to be in error state. + */ + virtual void OnError() = 0; + +protected: + virtual ~imgDecoderObserver() = 0; +}; + +// We must define a destructor because derived classes call our destructor from +// theirs. Pure virtual destructors only requires that child classes implement +// a virtual destructor, not that we can't have one too! +inline imgDecoderObserver::~imgDecoderObserver() +{} + +#endif // MOZILLA_IMAGELIB_IMGDECODEROBSERVER_H