diff -r 000000000000 -r 6474c204b198 intl/icu/source/i18n/rbt.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/intl/icu/source/i18n/rbt.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,473 @@ +/* +********************************************************************** +* Copyright (C) 1999-2007, International Business Machines +* Corporation and others. All Rights Reserved. +********************************************************************** +* Date Name Description +* 11/17/99 aliu Creation. +********************************************************************** +*/ +#ifndef RBT_H +#define RBT_H + +#include "unicode/utypes.h" + +#if !UCONFIG_NO_TRANSLITERATION + +#include "unicode/translit.h" +#include "unicode/utypes.h" +#include "unicode/parseerr.h" +#include "unicode/udata.h" + +#define U_ICUDATA_TRANSLIT U_ICUDATA_NAME U_TREE_SEPARATOR_STRING "translit" + +U_NAMESPACE_BEGIN + +class TransliterationRuleData; + +/** + * RuleBasedTransliterator is a transliterator + * that reads a set of rules in order to determine how to perform + * translations. Rule sets are stored in resource bundles indexed by + * name. Rules within a rule set are separated by semicolons (';'). + * To include a literal semicolon, prefix it with a backslash ('\'). + * Whitespace, as defined by Character.isWhitespace(), + * is ignored. If the first non-blank character on a line is '#', + * the entire line is ignored as a comment.

+ * + *

Each set of rules consists of two groups, one forward, and one + * reverse. This is a convention that is not enforced; rules for one + * direction may be omitted, with the result that translations in + * that direction will not modify the source text. In addition, + * bidirectional forward-reverse rules may be specified for + * symmetrical transformations.

+ * + *

Rule syntax

+ * + *

Rule statements take one of the following forms:

+ * + *
+ *
$alefmadda=\u0622;
+ *
Variable definition. The name on the + * left is assigned the text on the right. In this example, + * after this statement, instances of the left hand name, + * "$alefmadda", will be replaced by + * the Unicode character U+0622. Variable names must begin + * with a letter and consist only of letters, digits, and + * underscores. Case is significant. Duplicate names cause + * an exception to be thrown, that is, variables cannot be + * redefined. The right hand side may contain well-formed + * text of any length, including no text at all ("$empty=;"). + * The right hand side may contain embedded UnicodeSet + * patterns, for example, "$softvowel=[eiyEIY]".
+ *
 
+ *
ai>$alefmadda;
+ *
Forward translation rule. This rule + * states that the string on the left will be changed to the + * string on the right when performing forward + * transliteration.
+ *
 
+ *
ai<$alefmadda;
+ *
Reverse translation rule. This rule + * states that the string on the right will be changed to + * the string on the left when performing reverse + * transliteration.
+ *
+ * + *
+ *
ai<>$alefmadda;
+ *
Bidirectional translation rule. This + * rule states that the string on the right will be changed + * to the string on the left when performing forward + * transliteration, and vice versa when performing reverse + * transliteration.
+ *
+ * + *

Translation rules consist of a match pattern and an output + * string. The match pattern consists of literal characters, + * optionally preceded by context, and optionally followed by + * context. Context characters, like literal pattern characters, + * must be matched in the text being transliterated. However, unlike + * literal pattern characters, they are not replaced by the output + * text. For example, the pattern "abc{def}" + * indicates the characters "def" must be + * preceded by "abc" for a successful match. + * If there is a successful match, "def" will + * be replaced, but not "abc". The final '}' + * is optional, so "abc{def" is equivalent to + * "abc{def}". Another example is "{123}456" + * (or "123}456") in which the literal + * pattern "123" must be followed by "456". + *

+ * + *

The output string of a forward or reverse rule consists of + * characters to replace the literal pattern characters. If the + * output string contains the character '|', this is + * taken to indicate the location of the cursor after + * replacement. The cursor is the point in the text at which the + * next replacement, if any, will be applied. The cursor is usually + * placed within the replacement text; however, it can actually be + * placed into the precending or following context by using the + * special character '@'. Examples:

+ * + *
+ *

a {foo} z > | @ bar; # foo -> bar, move cursor + * before a
+ * {foo} xyz > bar @@|; # foo -> bar, cursor between + * y and z

+ *
+ * + *

UnicodeSet

+ * + *

UnicodeSet patterns may appear anywhere that + * makes sense. They may appear in variable definitions. + * Contrariwise, UnicodeSet patterns may themselves + * contain variable references, such as "$a=[a-z];$not_a=[^$a]", + * or "$range=a-z;$ll=[$range]".

+ * + *

UnicodeSet patterns may also be embedded directly + * into rule strings. Thus, the following two rules are equivalent:

+ * + *
+ *

$vowel=[aeiou]; $vowel>'*'; # One way to do this
+ * [aeiou]>'*'; + *                # + * Another way

+ *
+ * + *

See {@link UnicodeSet} for more documentation and examples.

+ * + *

Segments

+ * + *

Segments of the input string can be matched and copied to the + * output string. This makes certain sets of rules simpler and more + * general, and makes reordering possible. For example:

+ * + *
+ *

([a-z]) > $1 $1; + *           # + * double lowercase letters
+ * ([:Lu:]) ([:Ll:]) > $2 $1; # reverse order of Lu-Ll pairs

+ *
+ * + *

The segment of the input string to be copied is delimited by + * "(" and ")". Up to + * nine segments may be defined. Segments may not overlap. In the + * output string, "$1" through "$9" + * represent the input string segments, in left-to-right order of + * definition.

+ * + *

Anchors

+ * + *

Patterns can be anchored to the beginning or the end of the text. This is done with the + * special characters '^' and '$'. For example:

+ * + *
+ *

^ a   > 'BEG_A';   # match 'a' at start of text
+ *   a   > 'A';       # match other instances + * of 'a'
+ *   z $ > 'END_Z';   # match 'z' at end of text
+ *   z   > 'Z';       # match other instances + * of 'z'

+ *
+ * + *

It is also possible to match the beginning or the end of the text using a UnicodeSet. + * This is done by including a virtual anchor character '$' at the end of the + * set pattern. Although this is usually the match chafacter for the end anchor, the set will + * match either the beginning or the end of the text, depending on its placement. For + * example:

+ * + *
+ *

$x = [a-z$];   # match 'a' through 'z' OR anchor
+ * $x 1    > 2;   # match '1' after a-z or at the start
+ *    3 $x > 4;   # match '3' before a-z or at the end

+ *
+ * + *

Example

+ * + *

The following example rules illustrate many of the features of + * the rule language.

+ * + * + * + * + * + * + * + * + * + * + * + * + * + * + *
Rule 1.abc{def}>x|y
Rule 2.xyz>r
Rule 3.yz>q
+ * + *

Applying these rules to the string "adefabcdefz" + * yields the following results:

+ * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + *
|adefabcdefzInitial state, no rules match. Advance + * cursor.
a|defabcdefzStill no match. Rule 1 does not match + * because the preceding context is not present.
ad|efabcdefzStill no match. Keep advancing until + * there is a match...
ade|fabcdefz...
adef|abcdefz...
adefa|bcdefz...
adefab|cdefz...
adefabc|defzRule 1 matches; replace "def" + * with "xy" and back up the cursor + * to before the 'y'.
adefabcx|yzAlthough "xyz" is + * present, rule 2 does not match because the cursor is + * before the 'y', not before the 'x'. + * Rule 3 does match. Replace "yz" + * with "q".
adefabcxq|The cursor is at the end; + * transliteration is complete.
+ * + *

The order of rules is significant. If multiple rules may match + * at some point, the first matching rule is applied.

+ * + *

Forward and reverse rules may have an empty output string. + * Otherwise, an empty left or right hand side of any statement is a + * syntax error.

+ * + *

Single quotes are used to quote any character other than a + * digit or letter. To specify a single quote itself, inside or + * outside of quotes, use two single quotes in a row. For example, + * the rule "'>'>o''clock" changes the + * string ">" to the string "o'clock". + *

+ * + *

Notes

+ * + *

While a RuleBasedTransliterator is being built, it checks that + * the rules are added in proper order. For example, if the rule + * "a>x" is followed by the rule "ab>y", + * then the second rule will throw an exception. The reason is that + * the second rule can never be triggered, since the first rule + * always matches anything it matches. In other words, the first + * rule masks the second rule.

+ * + * @author Alan Liu + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ +class RuleBasedTransliterator : public Transliterator { +private: + /** + * The data object is immutable, so we can freely share it with + * other instances of RBT, as long as we do NOT own this object. + * TODO: data is no longer immutable. See bugs #1866, 2155 + */ + TransliterationRuleData* fData; + + /** + * If true, we own the data object and must delete it. + */ + UBool isDataOwned; + +public: + + /** + * Constructs a new transliterator from the given rules. + * @param rules rules, separated by ';' + * @param direction either FORWARD or REVERSE. + * @exception IllegalArgumentException if rules are malformed. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + RuleBasedTransliterator(const UnicodeString& id, + const UnicodeString& rules, + UTransDirection direction, + UnicodeFilter* adoptedFilter, + UParseError& parseError, + UErrorCode& status); + + /** + * Constructs a new transliterator from the given rules. + * @param rules rules, separated by ';' + * @param direction either FORWARD or REVERSE. + * @exception IllegalArgumentException if rules are malformed. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + /*RuleBasedTransliterator(const UnicodeString& id, + const UnicodeString& rules, + UTransDirection direction, + UnicodeFilter* adoptedFilter, + UErrorCode& status);*/ + + /** + * Covenience constructor with no filter. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + /*RuleBasedTransliterator(const UnicodeString& id, + const UnicodeString& rules, + UTransDirection direction, + UErrorCode& status);*/ + + /** + * Covenience constructor with no filter and FORWARD direction. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + /*RuleBasedTransliterator(const UnicodeString& id, + const UnicodeString& rules, + UErrorCode& status);*/ + + /** + * Covenience constructor with FORWARD direction. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + /*RuleBasedTransliterator(const UnicodeString& id, + const UnicodeString& rules, + UnicodeFilter* adoptedFilter, + UErrorCode& status);*/ +private: + + friend class TransliteratorRegistry; // to access TransliterationRuleData convenience ctor + /** + * Covenience constructor. + * @param id the id for the transliterator. + * @param theData the rule data for the transliterator. + * @param adoptedFilter the filter for the transliterator + */ + RuleBasedTransliterator(const UnicodeString& id, + const TransliterationRuleData* theData, + UnicodeFilter* adoptedFilter = 0); + + + friend class Transliterator; // to access following ct + + /** + * Internal constructor. + * @param id the id for the transliterator. + * @param theData the rule data for the transliterator. + * @param isDataAdopted determine who will own the 'data' object. True, the caller should not delete 'data'. + */ + RuleBasedTransliterator(const UnicodeString& id, + TransliterationRuleData* data, + UBool isDataAdopted); + +public: + + /** + * Copy constructor. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + RuleBasedTransliterator(const RuleBasedTransliterator&); + + virtual ~RuleBasedTransliterator(); + + /** + * Implement Transliterator API. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + virtual Transliterator* clone(void) const; + +protected: + /** + * Implements {@link Transliterator#handleTransliterate}. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + virtual void handleTransliterate(Replaceable& text, UTransPosition& offsets, + UBool isIncremental) const; + +public: + /** + * Return a representation of this transliterator as source rules. + * These rules will produce an equivalent transliterator if used + * to construct a new transliterator. + * @param result the string to receive the rules. Previous + * contents will be deleted. + * @param escapeUnprintable if TRUE then convert unprintable + * character to their hex escape representations, \uxxxx or + * \Uxxxxxxxx. Unprintable characters are those other than + * U+000A, U+0020..U+007E. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + virtual UnicodeString& toRules(UnicodeString& result, + UBool escapeUnprintable) const; + +protected: + /** + * Implement Transliterator framework + */ + virtual void handleGetSourceSet(UnicodeSet& result) const; + +public: + /** + * Override Transliterator framework + */ + virtual UnicodeSet& getTargetSet(UnicodeSet& result) const; + + /** + * Return the class ID for this class. This is useful only for + * comparing to a return value from getDynamicClassID(). For example: + *
+     * .      Base* polymorphic_pointer = createPolymorphicObject();
+     * .      if (polymorphic_pointer->getDynamicClassID() ==
+     * .          Derived::getStaticClassID()) ...
+     * 
+ * @return The class ID for all objects of this class. + * @internal Use transliterator factory methods instead since this class will be removed in that release. + */ + U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void); + + /** + * Returns a unique class ID polymorphically. This method + * is to implement a simple version of RTTI, since not all C++ + * compilers support genuine RTTI. Polymorphic operator==() and + * clone() methods call this method. + * + * @return The class ID for this object. All objects of a given + * class have the same class ID. Objects of other classes have + * different class IDs. + */ + virtual UClassID getDynamicClassID(void) const; + +private: + + void _construct(const UnicodeString& rules, + UTransDirection direction, + UParseError& parseError, + UErrorCode& status); +}; + + +U_NAMESPACE_END + +#endif /* #if !UCONFIG_NO_TRANSLITERATION */ + +#endif