diff -r 000000000000 -r 6474c204b198 ipc/chromium/src/base/revocable_store.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ipc/chromium/src/base/revocable_store.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,74 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_REVOCABLE_STORE_H_ +#define BASE_REVOCABLE_STORE_H_ + +#include "base/ref_counted.h" + +// |RevocableStore| is a container of items that can be removed from the store. +class RevocableStore { + public: + // A |StoreRef| is used to link the |RevocableStore| to its items. There is + // one StoreRef per store, and each item holds a reference to it. If the + // store wishes to revoke its items, it sets |store_| to null. Items are + // permitted to release their reference to the |StoreRef| when they no longer + // require the store. + class StoreRef : public base::RefCounted { + public: + StoreRef(RevocableStore* store) : store_(store) { } + + void set_store(RevocableStore* store) { store_ = store; } + RevocableStore* store() const { return store_; } + + private: + RevocableStore* store_; + + DISALLOW_EVIL_CONSTRUCTORS(StoreRef); + }; + + // An item in the store. On construction, the object adds itself to the + // store. + class Revocable { + public: + Revocable(RevocableStore* store); + ~Revocable(); + + // This item has been revoked if it no longer has a pointer to the store. + bool revoked() const { return !store_reference_->store(); } + + private: + // We hold a reference to the store through this ref pointer. We release + // this reference on destruction. + scoped_refptr store_reference_; + + DISALLOW_EVIL_CONSTRUCTORS(Revocable); + }; + + RevocableStore(); + ~RevocableStore(); + + // Revokes all the items in the store. + void RevokeAll(); + + // Returns true if there are no items in the store. + bool empty() const { return count_ == 0; } + + private: + friend class Revocable; + + // Adds an item to the store. To add an item to the store, construct it + // with a pointer to the store. + void Add(Revocable* item); + + // This is the reference the unrevoked items in the store hold. + scoped_refptr owning_reference_; + + // The number of unrevoked items in the store. + int count_; + + DISALLOW_EVIL_CONSTRUCTORS(RevocableStore); +}; + +#endif // BASE_REVOCABLE_STORE_H_