diff -r 000000000000 -r 6474c204b198 ipc/chromium/src/base/scoped_nsautorelease_pool.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ipc/chromium/src/base/scoped_nsautorelease_pool.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,52 @@ +// Copyright (c) 2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_SCOPED_NSAUTORELEASE_POOL_H_ +#define BASE_SCOPED_NSAUTORELEASE_POOL_H_ + +#include "base/basictypes.h" + +#if defined(OS_MACOSX) +#if defined(__OBJC__) +@class NSAutoreleasePool; +#else // __OBJC__ +class NSAutoreleasePool; +#endif // __OBJC__ +#endif // OS_MACOSX + +namespace base { + +// On the Mac, ScopedNSAutoreleasePool allocates an NSAutoreleasePool when +// instantiated and sends it a -drain message when destroyed. This allows an +// autorelease pool to be maintained in ordinary C++ code without bringing in +// any direct Objective-C dependency. +// +// On other platforms, ScopedNSAutoreleasePool is an empty object with no +// effects. This allows it to be used directly in cross-platform code without +// ugly #ifdefs. +class ScopedNSAutoreleasePool { + public: +#if !defined(OS_MACOSX) + ScopedNSAutoreleasePool() {} + void Recycle() { } +#else // OS_MACOSX + ScopedNSAutoreleasePool(); + ~ScopedNSAutoreleasePool(); + + // Clear out the pool in case its position on the stack causes it to be + // alive for long periods of time (such as the entire length of the app). + // Only use then when you're certain the items currently in the pool are + // no longer needed. + void Recycle(); + private: + NSAutoreleasePool* autorelease_pool_; +#endif // OS_MACOSX + + private: + DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool); +}; + +} // namespace base + +#endif // BASE_SCOPED_NSAUTORELEASE_POOL_H_