diff -r 000000000000 -r 6474c204b198 js/src/jit/BaselineDebugModeOSR.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/js/src/jit/BaselineDebugModeOSR.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,106 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_BaselineDebugModeOSR_h +#define jit_BaselineDebugModeOSR_h + +#ifdef JS_ION + +#include "jit/BaselineFrame.h" +#include "jit/BaselineIC.h" +#include "jit/BaselineJIT.h" + +namespace js { +namespace jit { + +// Note that this file and the corresponding .cpp implement debug mode +// on-stack recompilation. This is to be distinguished from ordinary +// Baseline->Ion OSR, which is used to jump into compiled loops. + +// +// A volatile location due to recompilation of an on-stack baseline script +// (e.g., for debug mode toggling). +// +// It is usually used in fallback stubs which may trigger on-stack +// recompilation by calling out into the VM. Example use: +// +// DebugModeOSRVolatileStub stub(frame, stub_) +// +// // Call out to the VM +// // Other effectful operations like TypeScript::Monitor +// +// if (stub.invalid()) +// return true; +// +// // First use of stub after VM call. +// +template +class DebugModeOSRVolatileStub +{ + T stub_; + BaselineFrame *frame_; + uint32_t pcOffset_; + + public: + DebugModeOSRVolatileStub(BaselineFrame *frame, ICFallbackStub *stub) + : stub_(static_cast(stub)), + frame_(frame), + pcOffset_(stub->icEntry()->pcOffset()) + { } + + bool invalid() const { + ICEntry &entry = frame_->script()->baselineScript()->icEntryFromPCOffset(pcOffset_); + return stub_ != entry.fallbackStub(); + } + + operator const T&() const { MOZ_ASSERT(!invalid()); return stub_; } + T operator->() const { MOZ_ASSERT(!invalid()); return stub_; } + T *address() { MOZ_ASSERT(!invalid()); return &stub_; } + const T *address() const { MOZ_ASSERT(!invalid()); return &stub_; } + T &get() { MOZ_ASSERT(!invalid()); return stub_; } + const T &get() const { MOZ_ASSERT(!invalid()); return stub_; } + + bool operator!=(const T &other) const { MOZ_ASSERT(!invalid()); return stub_ != other; } + bool operator==(const T &other) const { MOZ_ASSERT(!invalid()); return stub_ == other; } +}; + +// +// Auxiliary info to help the DebugModeOSRHandler fix up state. +// +struct BaselineDebugModeOSRInfo +{ + uint8_t *resumeAddr; + jsbytecode *pc; + PCMappingSlotInfo slotInfo; + ICEntry::Kind frameKind; + + // Filled in by SyncBaselineDebugModeOSRInfo. + uintptr_t stackAdjust; + Value valueR0; + Value valueR1; + + BaselineDebugModeOSRInfo(jsbytecode *pc, ICEntry::Kind kind) + : resumeAddr(nullptr), + pc(pc), + slotInfo(0), + frameKind(kind), + stackAdjust(0), + valueR0(UndefinedValue()), + valueR1(UndefinedValue()) + { } + + void popValueInto(PCMappingSlotInfo::SlotLocation loc, Value *vp); +}; + +bool +RecompileOnStackBaselineScriptsForDebugMode(JSContext *cx, JSCompartment *comp); + +} // namespace jit +} // namespace js + +#endif // JS_ION + +#endif // jit_BaselineDebugModeOSR_h