diff -r 000000000000 -r 6474c204b198 js/src/jsnum.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/js/src/jsnum.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,333 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jsnum_h +#define jsnum_h + +#include "mozilla/FloatingPoint.h" + +#include "NamespaceImports.h" + +#include "vm/NumericConversions.h" + +namespace js { + +class StringBuffer; + +extern bool +InitRuntimeNumberState(JSRuntime *rt); + +#if !EXPOSE_INTL_API +extern void +FinishRuntimeNumberState(JSRuntime *rt); +#endif + +} /* namespace js */ + +/* Initialize the Number class, returning its prototype object. */ +extern JSObject * +js_InitNumberClass(JSContext *cx, js::HandleObject obj); + +/* + * String constants for global function names, used in jsapi.c and jsnum.c. + */ +extern const char js_isNaN_str[]; +extern const char js_isFinite_str[]; +extern const char js_parseFloat_str[]; +extern const char js_parseInt_str[]; + +class JSAtom; + +namespace js { + +/* + * When base == 10, this function implements ToString() as specified by + * ECMA-262-5 section 9.8.1; but note that it handles integers specially for + * performance. See also js::NumberToCString(). + */ +template +extern JSString * +NumberToString(js::ThreadSafeContext *cx, double d); + +extern JSAtom * +NumberToAtom(js::ExclusiveContext *cx, double d); + +template +extern JSFlatString * +Int32ToString(ThreadSafeContext *cx, int32_t i); + +extern JSAtom * +Int32ToAtom(ExclusiveContext *cx, int32_t si); + +/* + * Convert an integer or double (contained in the given value) to a string and + * append to the given buffer. + */ +extern bool JS_FASTCALL +NumberValueToStringBuffer(JSContext *cx, const Value &v, StringBuffer &sb); + +/* Same as js_NumberToString, different signature. */ +extern JSFlatString * +NumberToString(JSContext *cx, double d); + +extern JSFlatString * +IndexToString(JSContext *cx, uint32_t index); + +/* + * Usually a small amount of static storage is enough, but sometimes we need + * to dynamically allocate much more. This struct encapsulates that. + * Dynamically allocated memory will be freed when the object is destroyed. + */ +struct ToCStringBuf +{ + /* + * The longest possible result that would need to fit in sbuf is + * (-0x80000000).toString(2), which has length 33. Longer cases are + * possible, but they'll go in dbuf. + */ + static const size_t sbufSize = 34; + char sbuf[sbufSize]; + char *dbuf; + + ToCStringBuf(); + ~ToCStringBuf(); +}; + +/* + * Convert a number to a C string. When base==10, this function implements + * ToString() as specified by ECMA-262-5 section 9.8.1. It handles integral + * values cheaply. Return nullptr if we ran out of memory. See also + * js_NumberToCString(). + */ +extern char * +NumberToCString(JSContext *cx, ToCStringBuf *cbuf, double d, int base = 10); + +/* + * The largest positive integer such that all positive integers less than it + * may be precisely represented using the IEEE-754 double-precision format. + */ +const double DOUBLE_INTEGRAL_PRECISION_LIMIT = uint64_t(1) << 53; + +/* + * Parse a decimal number encoded in |chars|. The decimal number must be + * sufficiently small that it will not overflow the integrally-precise range of + * the double type -- that is, the number will be smaller than + * DOUBLE_INTEGRAL_PRECISION_LIMIT + */ +extern double +ParseDecimalNumber(const JS::TwoByteChars chars); + +/* + * Compute the positive integer of the given base described immediately at the + * start of the range [start, end) -- no whitespace-skipping, no magical + * leading-"0" octal or leading-"0x" hex behavior, no "+"/"-" parsing, just + * reading the digits of the integer. Return the index one past the end of the + * digits of the integer in *endp, and return the integer itself in *dp. If + * base is 10 or a power of two the returned integer is the closest possible + * double; otherwise extremely large integers may be slightly inaccurate. + * + * If [start, end) does not begin with a number with the specified base, + * *dp == 0 and *endp == start upon return. + */ +extern bool +GetPrefixInteger(ThreadSafeContext *cx, const jschar *start, const jschar *end, int base, + const jschar **endp, double *dp); + +/* + * This is like GetPrefixInteger, but only deals with base 10, and doesn't have + * and |endp| outparam. It should only be used when the jschars are known to + * only contain digits. + */ +extern bool +GetDecimalInteger(ExclusiveContext *cx, const jschar *start, const jschar *end, double *dp); + +extern bool +StringToNumber(ThreadSafeContext *cx, JSString *str, double *result); + +/* ES5 9.3 ToNumber, overwriting *vp with the appropriate number value. */ +MOZ_ALWAYS_INLINE bool +ToNumber(JSContext *cx, JS::MutableHandleValue vp) +{ + if (vp.isNumber()) + return true; + double d; + extern JS_PUBLIC_API(bool) ToNumberSlow(JSContext *cx, Value v, double *dp); + if (!ToNumberSlow(cx, vp, &d)) + return false; + + vp.setNumber(d); + return true; +} + +bool +num_parseInt(JSContext *cx, unsigned argc, Value *vp); + +} /* namespace js */ + +/* + * Similar to strtod except that it replaces overflows with infinities of the + * correct sign, and underflows with zeros of the correct sign. Guaranteed to + * return the closest double number to the given input in dp. + * + * Also allows inputs of the form [+|-]Infinity, which produce an infinity of + * the appropriate sign. The case of the "Infinity" string must match exactly. + * If the string does not contain a number, set *ep to s and return 0.0 in dp. + * Return false if out of memory. + */ +extern bool +js_strtod(js::ThreadSafeContext *cx, const jschar *s, const jschar *send, + const jschar **ep, double *dp); + +extern bool +js_num_toString(JSContext *cx, unsigned argc, js::Value *vp); + +extern bool +js_num_valueOf(JSContext *cx, unsigned argc, js::Value *vp); + +namespace js { + +static MOZ_ALWAYS_INLINE bool +ValueFitsInInt32(const Value &v, int32_t *pi) +{ + if (v.isInt32()) { + *pi = v.toInt32(); + return true; + } + return v.isDouble() && mozilla::NumberIsInt32(v.toDouble(), pi); +} + +/* + * Returns true if the given value is definitely an index: that is, the value + * is a number that's an unsigned 32-bit integer. + * + * This method prioritizes common-case speed over accuracy in every case. It + * can produce false negatives (but not false positives): some values which are + * indexes will be reported not to be indexes by this method. Users must + * consider this possibility when using this method. + */ +static MOZ_ALWAYS_INLINE bool +IsDefinitelyIndex(const Value &v, uint32_t *indexp) +{ + if (v.isInt32() && v.toInt32() >= 0) { + *indexp = v.toInt32(); + return true; + } + + int32_t i; + if (v.isDouble() && mozilla::NumberIsInt32(v.toDouble(), &i) && i >= 0) { + *indexp = uint32_t(i); + return true; + } + + return false; +} + +/* ES5 9.4 ToInteger. */ +static inline bool +ToInteger(JSContext *cx, HandleValue v, double *dp) +{ + if (v.isInt32()) { + *dp = v.toInt32(); + return true; + } + if (v.isDouble()) { + *dp = v.toDouble(); + } else { + extern JS_PUBLIC_API(bool) ToNumberSlow(JSContext *cx, Value v, double *dp); + if (!ToNumberSlow(cx, v, dp)) + return false; + } + *dp = ToInteger(*dp); + return true; +} + +inline bool +SafeAdd(int32_t one, int32_t two, int32_t *res) +{ + // Use unsigned for the 32-bit operation since signed overflow gets + // undefined behavior. + *res = uint32_t(one) + uint32_t(two); + int64_t ores = (int64_t)one + (int64_t)two; + return ores == (int64_t)*res; +} + +inline bool +SafeSub(int32_t one, int32_t two, int32_t *res) +{ + *res = uint32_t(one) - uint32_t(two); + int64_t ores = (int64_t)one - (int64_t)two; + return ores == (int64_t)*res; +} + +inline bool +SafeMul(int32_t one, int32_t two, int32_t *res) +{ + *res = uint32_t(one) * uint32_t(two); + int64_t ores = (int64_t)one * (int64_t)two; + return ores == (int64_t)*res; +} + +extern bool +ToNumberSlow(ExclusiveContext *cx, Value v, double *dp); + +// Variant of ToNumber which takes an ExclusiveContext instead of a JSContext. +// ToNumber is part of the API and can't use ExclusiveContext directly. +MOZ_ALWAYS_INLINE bool +ToNumber(ExclusiveContext *cx, const Value &v, double *out) +{ + if (v.isNumber()) { + *out = v.toNumber(); + return true; + } + return ToNumberSlow(cx, v, out); +} + +/* + * Thread safe variants of number conversion functions. + */ + +bool +NonObjectToNumberSlow(ThreadSafeContext *cx, Value v, double *out); + +inline bool +NonObjectToNumber(ThreadSafeContext *cx, const Value &v, double *out) +{ + if (v.isNumber()) { + *out = v.toNumber(); + return true; + } + return NonObjectToNumberSlow(cx, v, out); +} + +bool +NonObjectToInt32Slow(ThreadSafeContext *cx, const Value &v, int32_t *out); + +inline bool +NonObjectToInt32(ThreadSafeContext *cx, const Value &v, int32_t *out) +{ + if (v.isInt32()) { + *out = v.toInt32(); + return true; + } + return NonObjectToInt32Slow(cx, v, out); +} + +bool +NonObjectToUint32Slow(ThreadSafeContext *cx, const Value &v, uint32_t *out); + +MOZ_ALWAYS_INLINE bool +NonObjectToUint32(ThreadSafeContext *cx, const Value &v, uint32_t *out) +{ + if (v.isInt32()) { + *out = uint32_t(v.toInt32()); + return true; + } + return NonObjectToUint32Slow(cx, v, out); +} + +} /* namespace js */ + +#endif /* jsnum_h */