diff -r 000000000000 -r 6474c204b198 layout/base/DisplayItemClip.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/layout/base/DisplayItemClip.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,408 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "DisplayItemClip.h" + +#include "gfxContext.h" +#include "nsPresContext.h" +#include "nsCSSRendering.h" +#include "nsLayoutUtils.h" +#include "nsRegion.h" + +namespace mozilla { + +void +DisplayItemClip::SetTo(const nsRect& aRect) +{ + mHaveClipRect = true; + mClipRect = aRect; + mRoundedClipRects.Clear(); +} + +void +DisplayItemClip::SetTo(const nsRect& aRect, const nscoord* aRadii) +{ + mHaveClipRect = true; + mClipRect = aRect; + mRoundedClipRects.SetLength(1); + mRoundedClipRects[0].mRect = aRect; + memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord)*8); +} + +bool +DisplayItemClip::MayIntersect(const nsRect& aRect) const +{ + if (!mHaveClipRect) { + return !aRect.IsEmpty(); + } + nsRect r = aRect.Intersect(mClipRect); + if (r.IsEmpty()) { + return false; + } + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + const RoundedRect& rr = mRoundedClipRects[i]; + if (!nsLayoutUtils::RoundedRectIntersectsRect(rr.mRect, rr.mRadii, r)) { + return false; + } + } + return true; +} + +void +DisplayItemClip::IntersectWith(const DisplayItemClip& aOther) +{ + if (!aOther.mHaveClipRect) { + return; + } + if (!mHaveClipRect) { + *this = aOther; + return; + } + if (!mClipRect.IntersectRect(mClipRect, aOther.mClipRect)) { + mRoundedClipRects.Clear(); + return; + } + mRoundedClipRects.AppendElements(aOther.mRoundedClipRects); +} + +void +DisplayItemClip::ApplyTo(gfxContext* aContext, + nsPresContext* aPresContext, + uint32_t aBegin, uint32_t aEnd) +{ + int32_t A2D = aPresContext->AppUnitsPerDevPixel(); + ApplyRectTo(aContext, A2D); + ApplyRoundedRectsTo(aContext, A2D, aBegin, aEnd); +} + +void +DisplayItemClip::ApplyRectTo(gfxContext* aContext, int32_t A2D) const +{ + aContext->NewPath(); + gfxRect clip = nsLayoutUtils::RectToGfxRect(mClipRect, A2D); + aContext->Rectangle(clip, true); + aContext->Clip(); +} + +void +DisplayItemClip::ApplyRoundedRectsTo(gfxContext* aContext, + int32_t A2D, + uint32_t aBegin, uint32_t aEnd) const +{ + aEnd = std::min(aEnd, mRoundedClipRects.Length()); + + for (uint32_t i = aBegin; i < aEnd; ++i) { + AddRoundedRectPathTo(aContext, A2D, mRoundedClipRects[i]); + aContext->Clip(); + } +} + +void +DisplayItemClip::DrawRoundedRectsTo(gfxContext* aContext, + int32_t A2D, + uint32_t aBegin, uint32_t aEnd) const +{ + aEnd = std::min(aEnd, mRoundedClipRects.Length()); + + if (aEnd - aBegin == 0) + return; + + // If there is just one rounded rect we can just fill it, if there are more then we + // must clip the rest to get the intersection of clips + ApplyRoundedRectsTo(aContext, A2D, aBegin, aEnd - 1); + AddRoundedRectPathTo(aContext, A2D, mRoundedClipRects[aEnd - 1]); + aContext->Fill(); +} + +void +DisplayItemClip::AddRoundedRectPathTo(gfxContext* aContext, + int32_t A2D, + const RoundedRect &aRoundRect) const +{ + gfxCornerSizes pixelRadii; + nsCSSRendering::ComputePixelRadii(aRoundRect.mRadii, A2D, &pixelRadii); + + gfxRect clip = nsLayoutUtils::RectToGfxRect(aRoundRect.mRect, A2D); + clip.Round(); + clip.Condition(); + + aContext->NewPath(); + aContext->RoundedRectangle(clip, pixelRadii); +} + +nsRect +DisplayItemClip::ApproximateIntersectInward(const nsRect& aRect) const +{ + nsRect r = aRect; + if (mHaveClipRect) { + r.IntersectRect(r, mClipRect); + } + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); + i < iEnd; ++i) { + const RoundedRect &rr = mRoundedClipRects[i]; + nsRegion rgn = nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, r); + r = rgn.GetLargestRectangle(); + } + return r; +} + +// Test if (aXPoint, aYPoint) is in the ellipse with center (aXCenter, aYCenter) +// and radii aXRadius, aYRadius. +bool IsInsideEllipse(nscoord aXRadius, nscoord aXCenter, nscoord aXPoint, + nscoord aYRadius, nscoord aYCenter, nscoord aYPoint) +{ + float scaledX = float(aXPoint - aXCenter) / float(aXRadius); + float scaledY = float(aYPoint - aYCenter) / float(aYRadius); + return scaledX * scaledX + scaledY * scaledY < 1.0f; +} + +bool +DisplayItemClip::IsRectClippedByRoundedCorner(const nsRect& aRect) const +{ + if (mRoundedClipRects.IsEmpty()) + return false; + + nsRect rect; + rect.IntersectRect(aRect, NonRoundedIntersection()); + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); + i < iEnd; ++i) { + const RoundedRect &rr = mRoundedClipRects[i]; + // top left + if (rect.x < rr.mRect.x + rr.mRadii[NS_CORNER_TOP_LEFT_X] && + rect.y < rr.mRect.y + rr.mRadii[NS_CORNER_TOP_LEFT_Y]) { + if (!IsInsideEllipse(rr.mRadii[NS_CORNER_TOP_LEFT_X], + rr.mRect.x + rr.mRadii[NS_CORNER_TOP_LEFT_X], + rect.x, + rr.mRadii[NS_CORNER_TOP_LEFT_Y], + rr.mRect.y + rr.mRadii[NS_CORNER_TOP_LEFT_Y], + rect.y)) { + return true; + } + } + // top right + if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[NS_CORNER_TOP_RIGHT_X] && + rect.y < rr.mRect.y + rr.mRadii[NS_CORNER_TOP_RIGHT_Y]) { + if (!IsInsideEllipse(rr.mRadii[NS_CORNER_TOP_RIGHT_X], + rr.mRect.XMost() - rr.mRadii[NS_CORNER_TOP_RIGHT_X], + rect.XMost(), + rr.mRadii[NS_CORNER_TOP_RIGHT_Y], + rr.mRect.y + rr.mRadii[NS_CORNER_TOP_RIGHT_Y], + rect.y)) { + return true; + } + } + // bottom left + if (rect.x < rr.mRect.x + rr.mRadii[NS_CORNER_BOTTOM_LEFT_X] && + rect.YMost() > rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_LEFT_Y]) { + if (!IsInsideEllipse(rr.mRadii[NS_CORNER_BOTTOM_LEFT_X], + rr.mRect.x + rr.mRadii[NS_CORNER_BOTTOM_LEFT_X], + rect.x, + rr.mRadii[NS_CORNER_BOTTOM_LEFT_Y], + rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_LEFT_Y], + rect.YMost())) { + return true; + } + } + // bottom right + if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_X] && + rect.YMost() > rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_Y]) { + if (!IsInsideEllipse(rr.mRadii[NS_CORNER_BOTTOM_RIGHT_X], + rr.mRect.XMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_X], + rect.XMost(), + rr.mRadii[NS_CORNER_BOTTOM_RIGHT_Y], + rr.mRect.YMost() - rr.mRadii[NS_CORNER_BOTTOM_RIGHT_Y], + rect.YMost())) { + return true; + } + } + } + return false; +} + +nsRect +DisplayItemClip::NonRoundedIntersection() const +{ + NS_ASSERTION(mHaveClipRect, "Must have a clip rect!"); + nsRect result = mClipRect; + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); + i < iEnd; ++i) { + result.IntersectRect(result, mRoundedClipRects[i].mRect); + } + return result; +} + +bool +DisplayItemClip::IsRectAffectedByClip(const nsRect& aRect) const +{ + if (mHaveClipRect && !mClipRect.Contains(aRect)) { + return true; + } + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); + i < iEnd; ++i) { + const RoundedRect &rr = mRoundedClipRects[i]; + nsRegion rgn = nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, aRect); + if (!rgn.Contains(aRect)) { + return true; + } + } + return false; +} + +nsRect +DisplayItemClip::ApplyNonRoundedIntersection(const nsRect& aRect) const +{ + if (!mHaveClipRect) { + return aRect; + } + + nsRect result = aRect.Intersect(mClipRect); + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); + i < iEnd; ++i) { + result.Intersect(mRoundedClipRects[i].mRect); + } + return result; +} + +void +DisplayItemClip::RemoveRoundedCorners() +{ + if (mRoundedClipRects.IsEmpty()) + return; + + mClipRect = NonRoundedIntersection(); + mRoundedClipRects.Clear(); +} + +static void +AccumulateRectDifference(const nsRect& aR1, const nsRect& aR2, nsRegion* aOut) +{ + if (aR1.IsEqualInterior(aR2)) + return; + nsRegion r; + r.Xor(aR1, aR2); + aOut->Or(*aOut, r); +} + +void +DisplayItemClip::AddOffsetAndComputeDifference(const nsPoint& aOffset, + const nsRect& aBounds, + const DisplayItemClip& aOther, + const nsRect& aOtherBounds, + nsRegion* aDifference) +{ + if (mHaveClipRect != aOther.mHaveClipRect || + mRoundedClipRects.Length() != aOther.mRoundedClipRects.Length()) { + aDifference->Or(*aDifference, aBounds); + aDifference->Or(*aDifference, aOtherBounds); + return; + } + if (mHaveClipRect) { + AccumulateRectDifference((mClipRect + aOffset).Intersect(aBounds), + aOther.mClipRect.Intersect(aOtherBounds), + aDifference); + } + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + if (mRoundedClipRects[i] + aOffset != aOther.mRoundedClipRects[i]) { + // The corners make it tricky so we'll just add both rects here. + aDifference->Or(*aDifference, mRoundedClipRects[i].mRect.Intersect(aBounds)); + aDifference->Or(*aDifference, aOther.mRoundedClipRects[i].mRect.Intersect(aOtherBounds)); + } + } +} + +uint32_t +DisplayItemClip::GetCommonRoundedRectCount(const DisplayItemClip& aOther, + uint32_t aMax) const +{ + uint32_t end = std::min(std::min(mRoundedClipRects.Length(), aMax), + aOther.mRoundedClipRects.Length()); + uint32_t clipCount = 0; + for (; clipCount < end; ++clipCount) { + if (mRoundedClipRects[clipCount] != + aOther.mRoundedClipRects[clipCount]) { + return clipCount; + } + } + return clipCount; +} + +void +DisplayItemClip::AppendRoundedRects(nsTArray* aArray, uint32_t aCount) const +{ + uint32_t count = std::min(mRoundedClipRects.Length(), aCount); + for (uint32_t i = 0; i < count; ++i) { + *aArray->AppendElement() = mRoundedClipRects[i]; + } +} + +bool +DisplayItemClip::ComputeRegionInClips(DisplayItemClip* aOldClip, + const nsPoint& aShift, + nsRegion* aCombined) const +{ + if (!mHaveClipRect || (aOldClip && !aOldClip->mHaveClipRect)) { + return false; + } + + if (aOldClip) { + *aCombined = aOldClip->NonRoundedIntersection(); + aCombined->MoveBy(aShift); + aCombined->Or(*aCombined, NonRoundedIntersection()); + } else { + *aCombined = NonRoundedIntersection(); + } + return true; +} + +void +DisplayItemClip::MoveBy(nsPoint aPoint) +{ + if (!mHaveClipRect) + return; + mClipRect += aPoint; + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + mRoundedClipRects[i].mRect += aPoint; + } +} + +static DisplayItemClip* gNoClip; + +const DisplayItemClip& +DisplayItemClip::NoClip() +{ + if (!gNoClip) { + gNoClip = new DisplayItemClip(); + } + return *gNoClip; +} + +void +DisplayItemClip::Shutdown() +{ + delete gNoClip; + gNoClip = nullptr; +} + +#ifdef MOZ_DUMP_PAINTING +nsCString +DisplayItemClip::ToString() const +{ + nsAutoCString str; + if (mHaveClipRect) { + str.AppendPrintf("%d,%d,%d,%d", mClipRect.x, mClipRect.y, + mClipRect.width, mClipRect.height); + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + const RoundedRect& r = mRoundedClipRects[i]; + str.AppendPrintf(" [%d,%d,%d,%d corners %d,%d,%d,%d,%d,%d,%d,%d]", + r.mRect.x, r.mRect.y, r.mRect.width, r.mRect.height, + r.mRadii[0], r.mRadii[1], r.mRadii[2], r.mRadii[3], + r.mRadii[4], r.mRadii[5], r.mRadii[6], r.mRadii[7]); + } + } + return str; +} +#endif + +}