diff -r 000000000000 -r 6474c204b198 layout/generic/nsPluginUtilsOSX.mm --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/layout/generic/nsPluginUtilsOSX.mm Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,207 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +// vim:set ts=2 sts=2 sw=2 et cin: +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsPluginUtilsOSX.h" + +#import +#import +#include "nsObjCExceptions.h" + +#ifndef __LP64__ +void NS_NPAPI_CarbonWindowFrame(WindowRef aWindow, nsRect& outRect) +{ + if (!aWindow) + return; + + Rect windowRect; + ::GetWindowBounds(aWindow, kWindowStructureRgn, &windowRect); + outRect.x = windowRect.left; + outRect.y = windowRect.top; + outRect.width = windowRect.right - windowRect.left; + outRect.height = windowRect.bottom - windowRect.top; +} +#endif + +void NS_NPAPI_CocoaWindowFrame(void* aWindow, nsRect& outRect) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!aWindow) + return; + + NSWindow* window = (NSWindow*)aWindow; + + float menubarScreenHeight; + NSArray* allScreens = [NSScreen screens]; + if ([allScreens count]) + menubarScreenHeight = [[allScreens objectAtIndex:0] frame].size.height; + else + return; // If there are no screens, there's not much we can say. + + NSRect frame = [window frame]; + outRect.x = (nscoord)frame.origin.x; + outRect.y = (nscoord)(menubarScreenHeight - (frame.origin.y + frame.size.height)); + outRect.width = (nscoord)frame.size.width; + outRect.height = (nscoord)frame.size.height; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +bool NS_NPAPI_CocoaWindowIsMain(void* aWindow) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + if (!aWindow) + return true; + + NSWindow* window = (NSWindow*)aWindow; + + return (bool)[window isMainWindow]; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(true); +} + +NPError NS_NPAPI_ShowCocoaContextMenu(void* menu, nsIWidget* widget, NPCocoaEvent* event) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + if (!menu || !widget || !event) + return NPERR_GENERIC_ERROR; + + NSMenu* cocoaMenu = (NSMenu*)menu; + NSView* cocoaView = (NSView*)widget->GetNativeData(NS_NATIVE_WIDGET); + + NSEventType cocoaEventType = NSRightMouseDown; + unsigned int cocoaModifierFlags = 0; + double x = 0.0; // Coordinates for the context menu in plugin terms, top-left origin. + double y = 0.0; + + NPCocoaEventType eventType = event->type; + if (eventType == NPCocoaEventMouseDown || + eventType == NPCocoaEventMouseUp || + eventType == NPCocoaEventMouseMoved || + eventType == NPCocoaEventMouseEntered || + eventType == NPCocoaEventMouseExited || + eventType == NPCocoaEventMouseDragged) { + x = event->data.mouse.pluginX; + y = event->data.mouse.pluginY; + if ((x < 0.0) || (y < 0.0)) + return NPERR_GENERIC_ERROR; + } + + // Flip the coords to bottom-left origin. + NSRect viewFrame = [cocoaView frame]; + double shiftedX = x; + double shiftedY = viewFrame.size.height - y; + // Shift to window coords. + shiftedX += viewFrame.origin.x; + shiftedY += [cocoaView convertPoint:NSMakePoint(0,0) toView:nil].y - viewFrame.size.height; + + // Create an NSEvent we can use to show the context menu. Only the location + // is important here so just simulate a right mouse down. The coordinates + // must be in top-level window terms. + NSEvent* cocoaEvent = [NSEvent mouseEventWithType:cocoaEventType + location:NSMakePoint(shiftedX, shiftedY) + modifierFlags:cocoaModifierFlags + timestamp:0 + windowNumber:[[cocoaView window] windowNumber] + context:nil + eventNumber:0 + clickCount:1 + pressure:0.0]; + + [NSMenu popUpContextMenu:cocoaMenu withEvent:cocoaEvent forView:cocoaView]; + + return NPERR_NO_ERROR; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NPERR_GENERIC_ERROR); +} + +NPBool NS_NPAPI_ConvertPointCocoa(void* inView, + double sourceX, double sourceY, NPCoordinateSpace sourceSpace, + double *destX, double *destY, NPCoordinateSpace destSpace) +{ + // Plugins don't always have a view/frame. It would be odd to ask for a point conversion + // without a view, so we'll warn about it, but it's technically OK. + if (!inView) { + NS_WARNING("Must have a native view to convert coordinates."); + return false; + } + + // Caller has to want a result. + if (!destX && !destY) + return false; + + if (sourceSpace == destSpace) { + if (destX) + *destX = sourceX; + if (destY) + *destY = sourceY; + return true; + } + + NSView* view = (NSView*)inView; + NSWindow* window = [view window]; + NSPoint sourcePoint = NSMakePoint(sourceX, sourceY); + + // Convert to screen space. + NSPoint screenPoint; + switch (sourceSpace) { + case NPCoordinateSpacePlugin: + screenPoint = [view convertPoint:sourcePoint toView:nil]; + screenPoint = [window convertBaseToScreen:screenPoint]; + break; + case NPCoordinateSpaceWindow: + screenPoint = [window convertBaseToScreen:sourcePoint]; + break; + case NPCoordinateSpaceFlippedWindow: + sourcePoint.y = [window frame].size.height - sourcePoint.y; + screenPoint = [window convertBaseToScreen:sourcePoint]; + break; + case NPCoordinateSpaceScreen: + screenPoint = sourcePoint; + break; + case NPCoordinateSpaceFlippedScreen: + sourcePoint.y = [[[NSScreen screens] objectAtIndex:0] frame].size.height - sourcePoint.y; + screenPoint = sourcePoint; + break; + default: + return false; + } + + // Convert from screen to dest space. + NSPoint destPoint; + switch (destSpace) { + case NPCoordinateSpacePlugin: + destPoint = [window convertScreenToBase:screenPoint]; + destPoint = [view convertPoint:destPoint fromView:nil]; + break; + case NPCoordinateSpaceWindow: + destPoint = [window convertScreenToBase:screenPoint]; + break; + case NPCoordinateSpaceFlippedWindow: + destPoint = [window convertScreenToBase:screenPoint]; + destPoint.y = [window frame].size.height - destPoint.y; + break; + case NPCoordinateSpaceScreen: + destPoint = screenPoint; + break; + case NPCoordinateSpaceFlippedScreen: + destPoint = screenPoint; + destPoint.y = [[[NSScreen screens] objectAtIndex:0] frame].size.height - destPoint.y; + break; + default: + return false; + } + + if (destX) + *destX = destPoint.x; + if (destY) + *destY = destPoint.y; + + return true; +} +