diff -r 000000000000 -r 6474c204b198 layout/svg/nsSVGSwitchFrame.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/layout/svg/nsSVGSwitchFrame.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,253 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// Keep in (case-insensitive) order: +#include "gfxRect.h" +#include "nsSVGEffects.h" +#include "nsSVGGFrame.h" +#include "mozilla/dom/SVGSwitchElement.h" +#include "nsSVGUtils.h" + +class nsRenderingContext; + +using namespace mozilla::gfx; + +typedef nsSVGGFrame nsSVGSwitchFrameBase; + +class nsSVGSwitchFrame : public nsSVGSwitchFrameBase +{ + friend nsIFrame* + NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); +protected: + nsSVGSwitchFrame(nsStyleContext* aContext) : + nsSVGSwitchFrameBase(aContext) {} + +public: + NS_DECL_FRAMEARENA_HELPERS + +#ifdef DEBUG + virtual void Init(nsIContent* aContent, + nsIFrame* aParent, + nsIFrame* aPrevInFlow) MOZ_OVERRIDE; +#endif + + /** + * Get the "type" of the frame + * + * @see nsGkAtoms::svgSwitchFrame + */ + virtual nsIAtom* GetType() const MOZ_OVERRIDE; + +#ifdef DEBUG_FRAME_DUMP + virtual nsresult GetFrameName(nsAString& aResult) const MOZ_OVERRIDE + { + return MakeFrameName(NS_LITERAL_STRING("SVGSwitch"), aResult); + } +#endif + + virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect, + const nsDisplayListSet& aLists) MOZ_OVERRIDE; + + // nsISVGChildFrame interface: + virtual nsresult PaintSVG(nsRenderingContext* aContext, + const nsIntRect *aDirtyRect, + nsIFrame* aTransformRoot) MOZ_OVERRIDE; + nsIFrame* GetFrameForPoint(const nsPoint &aPoint) MOZ_OVERRIDE; + nsRect GetCoveredRegion() MOZ_OVERRIDE; + virtual void ReflowSVG() MOZ_OVERRIDE; + virtual SVGBBox GetBBoxContribution(const Matrix &aToBBoxUserspace, + uint32_t aFlags) MOZ_OVERRIDE; + +private: + nsIFrame *GetActiveChildFrame(); +}; + +//---------------------------------------------------------------------- +// Implementation + +nsIFrame* +NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) +{ + return new (aPresShell) nsSVGSwitchFrame(aContext); +} + +NS_IMPL_FRAMEARENA_HELPERS(nsSVGSwitchFrame) + +#ifdef DEBUG +void +nsSVGSwitchFrame::Init(nsIContent* aContent, + nsIFrame* aParent, + nsIFrame* aPrevInFlow) +{ + NS_ASSERTION(aContent->IsSVG(nsGkAtoms::svgSwitch), + "Content is not an SVG switch"); + + nsSVGSwitchFrameBase::Init(aContent, aParent, aPrevInFlow); +} +#endif /* DEBUG */ + +nsIAtom * +nsSVGSwitchFrame::GetType() const +{ + return nsGkAtoms::svgSwitchFrame; +} + +void +nsSVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect, + const nsDisplayListSet& aLists) +{ + nsIFrame* kid = GetActiveChildFrame(); + if (kid) { + BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); + } +} + +nsresult +nsSVGSwitchFrame::PaintSVG(nsRenderingContext* aContext, + const nsIntRect *aDirtyRect, + nsIFrame* aTransformRoot) +{ + NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() || + (mState & NS_FRAME_IS_NONDISPLAY), + "If display lists are enabled, only painting of non-display " + "SVG should take this code path"); + + if (StyleDisplay()->mOpacity == 0.0) + return NS_OK; + + nsIFrame *kid = GetActiveChildFrame(); + if (kid) { + nsSVGUtils::PaintFrameWithEffects(aContext, aDirtyRect, kid, aTransformRoot); + } + return NS_OK; +} + + +nsIFrame* +nsSVGSwitchFrame::GetFrameForPoint(const nsPoint &aPoint) +{ + NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() || + (mState & NS_FRAME_IS_NONDISPLAY), + "If display lists are enabled, only hit-testing of non-display " + "SVG should take this code path"); + + nsIFrame *kid = GetActiveChildFrame(); + nsISVGChildFrame* svgFrame = do_QueryFrame(kid); + if (svgFrame) { + return svgFrame->GetFrameForPoint(aPoint); + } + + return nullptr; +} + +nsRect +nsSVGSwitchFrame::GetCoveredRegion() +{ + nsRect rect; + + nsIFrame *kid = GetActiveChildFrame(); + nsISVGChildFrame* child = do_QueryFrame(kid); + if (child) { + rect = child->GetCoveredRegion(); + } + return rect; +} + +void +nsSVGSwitchFrame::ReflowSVG() +{ + NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this), + "This call is probably a wasteful mistake"); + + NS_ABORT_IF_FALSE(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), + "ReflowSVG mechanism not designed for this"); + + if (!nsSVGUtils::NeedsReflowSVG(this)) { + return; + } + + // If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame, + // then our outer- has previously had its initial reflow. In that case + // we need to make sure that that bit has been removed from ourself _before_ + // recursing over our children to ensure that they know too. Otherwise, we + // need to remove it _after_ recursing over our children so that they know + // the initial reflow is currently underway. + + bool isFirstReflow = (mState & NS_FRAME_FIRST_REFLOW); + + bool outerSVGHasHadFirstReflow = + (GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW) == 0; + + if (outerSVGHasHadFirstReflow) { + mState &= ~NS_FRAME_FIRST_REFLOW; // tell our children + } + + nsOverflowAreas overflowRects; + + nsIFrame *child = GetActiveChildFrame(); + nsISVGChildFrame* svgChild = do_QueryFrame(child); + if (svgChild) { + NS_ABORT_IF_FALSE(!(child->GetStateBits() & NS_FRAME_IS_NONDISPLAY), + "Check for this explicitly in the |if|, then"); + svgChild->ReflowSVG(); + + // We build up our child frame overflows here instead of using + // nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same + // frame list, and we're iterating over that list now anyway. + ConsiderChildOverflow(overflowRects, child); + } + + if (isFirstReflow) { + // Make sure we have our filter property (if any) before calling + // FinishAndStoreOverflow (subsequent filter changes are handled off + // nsChangeHint_UpdateEffects): + nsSVGEffects::UpdateEffects(this); + } + + FinishAndStoreOverflow(overflowRects, mRect.Size()); + + // Remove state bits after FinishAndStoreOverflow so that it doesn't + // invalidate on first reflow: + mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY | + NS_FRAME_HAS_DIRTY_CHILDREN); +} + +SVGBBox +nsSVGSwitchFrame::GetBBoxContribution(const Matrix &aToBBoxUserspace, + uint32_t aFlags) +{ + nsIFrame* kid = GetActiveChildFrame(); + nsISVGChildFrame* svgKid = do_QueryFrame(kid); + if (svgKid) { + nsIContent *content = kid->GetContent(); + gfxMatrix transform = ThebesMatrix(aToBBoxUserspace); + if (content->IsSVG()) { + transform = static_cast(content)-> + PrependLocalTransformsTo(transform); + } + return svgKid->GetBBoxContribution(ToMatrix(transform), aFlags); + } + return SVGBBox(); +} + +nsIFrame * +nsSVGSwitchFrame::GetActiveChildFrame() +{ + nsIContent *activeChild = + static_cast(mContent)->GetActiveChild(); + + if (activeChild) { + for (nsIFrame* kid = mFrames.FirstChild(); kid; + kid = kid->GetNextSibling()) { + + if (activeChild == kid->GetContent()) { + return kid; + } + } + } + return nullptr; +}