diff -r 000000000000 -r 6474c204b198 media/omx-plugin/include/froyo/hardware/gralloc.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/media/omx-plugin/include/froyo/hardware/gralloc.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,344 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +#ifndef ANDROID_GRALLOC_INTERFACE_H +#define ANDROID_GRALLOC_INTERFACE_H + +#include + +#include + +#include +#include +#include + +__BEGIN_DECLS + +/** + * The id of this module + */ +#define GRALLOC_HARDWARE_MODULE_ID "gralloc" + +/** + * Name of the graphics device to open + */ + +#define GRALLOC_HARDWARE_FB0 "fb0" +#define GRALLOC_HARDWARE_GPU0 "gpu0" + +enum { + /* buffer is never read in software */ + GRALLOC_USAGE_SW_READ_NEVER = 0x00000000, + /* buffer is rarely read in software */ + GRALLOC_USAGE_SW_READ_RARELY = 0x00000002, + /* buffer is often read in software */ + GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003, + /* mask for the software read values */ + GRALLOC_USAGE_SW_READ_MASK = 0x0000000F, + + /* buffer is never written in software */ + GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000, + /* buffer is never written in software */ + GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020, + /* buffer is never written in software */ + GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030, + /* mask for the software write values */ + GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0, + + /* buffer will be used as an OpenGL ES texture */ + GRALLOC_USAGE_HW_TEXTURE = 0x00000100, + /* buffer will be used as an OpenGL ES render target */ + GRALLOC_USAGE_HW_RENDER = 0x00000200, + /* buffer will be used by the 2D hardware blitter */ + GRALLOC_USAGE_HW_2D = 0x00000C00, + /* buffer will be used with the framebuffer device */ + GRALLOC_USAGE_HW_FB = 0x00001000, + /* mask for the software usage bit-mask */ + GRALLOC_USAGE_HW_MASK = 0x00001F00, +}; + +/*****************************************************************************/ + +typedef const native_handle* buffer_handle_t; + +enum { + /* FIXME: this only exists to work-around some issues with + * the video and camera frameworks. don't implement unless + * you know what you're doing. + */ + GRALLOC_MODULE_PERFORM_CREATE_HANDLE_FROM_BUFFER = 0x080000001, +}; + +/** + * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM + * and the fields of this data structure must begin with hw_module_t + * followed by module specific information. + */ +typedef struct gralloc_module_t { + struct hw_module_t common; + + /* + * (*registerBuffer)() must be called before a buffer_handle_t that has not + * been created with (*alloc_device_t::alloc)() can be used. + * + * This is intended to be used with buffer_handle_t's that have been + * received in this process through IPC. + * + * This function checks that the handle is indeed a valid one and prepares + * it for use with (*lock)() and (*unlock)(). + * + * It is not necessary to call (*registerBuffer)() on a handle created + * with (*alloc_device_t::alloc)(). + * + * returns an error if this buffer_handle_t is not valid. + */ + int (*registerBuffer)(struct gralloc_module_t const* module, + buffer_handle_t handle); + + /* + * (*unregisterBuffer)() is called once this handle is no longer needed in + * this process. After this call, it is an error to call (*lock)(), + * (*unlock)(), or (*registerBuffer)(). + * + * This function doesn't close or free the handle itself; this is done + * by other means, usually through libcutils's native_handle_close() and + * native_handle_free(). + * + * It is an error to call (*unregisterBuffer)() on a buffer that wasn't + * explicitly registered first. + */ + int (*unregisterBuffer)(struct gralloc_module_t const* module, + buffer_handle_t handle); + + /* + * The (*lock)() method is called before a buffer is accessed for the + * specified usage. This call may block, for instance if the h/w needs + * to finish rendering or if CPU caches need to be synchronized. + * + * The caller promises to modify only pixels in the area specified + * by (l,t,w,h). + * + * The content of the buffer outside of the specified area is NOT modified + * by this call. + * + * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address + * of the buffer in virtual memory. + * + * THREADING CONSIDERATIONS: + * + * It is legal for several different threads to lock a buffer from + * read access, none of the threads are blocked. + * + * However, locking a buffer simultaneously for write or read/write is + * undefined, but: + * - shall not result in termination of the process + * - shall not block the caller + * It is acceptable to return an error or to leave the buffer's content + * into an indeterminate state. + * + * If the buffer was created with a usage mask incompatible with the + * requested usage flags here, -EINVAL is returned. + * + */ + + int (*lock)(struct gralloc_module_t const* module, + buffer_handle_t handle, int usage, + int l, int t, int w, int h, + void** vaddr); + + + /* + * The (*unlock)() method must be called after all changes to the buffer + * are completed. + */ + + int (*unlock)(struct gralloc_module_t const* module, + buffer_handle_t handle); + + + /* reserved for future use */ + int (*perform)(struct gralloc_module_t const* module, + int operation, ... ); + + /* reserved for future use */ + void* reserved_proc[7]; +} gralloc_module_t; + +/*****************************************************************************/ + +/** + * Every device data structure must begin with hw_device_t + * followed by module specific public methods and attributes. + */ + +typedef struct alloc_device_t { + struct hw_device_t common; + + /* + * (*alloc)() Allocates a buffer in graphic memory with the requested + * parameters and returns a buffer_handle_t and the stride in pixels to + * allow the implementation to satisfy hardware constraints on the width + * of a pixmap (eg: it may have to be multiple of 8 pixels). + * The CALLER TAKES OWNERSHIP of the buffer_handle_t. + * + * Returns 0 on success or -errno on error. + */ + + int (*alloc)(struct alloc_device_t* dev, + int w, int h, int format, int usage, + buffer_handle_t* handle, int* stride); + + /* + * (*free)() Frees a previously allocated buffer. + * Behavior is undefined if the buffer is still mapped in any process, + * but shall not result in termination of the program or security breaches + * (allowing a process to get access to another process' buffers). + * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes + * invalid after the call. + * + * Returns 0 on success or -errno on error. + */ + int (*free)(struct alloc_device_t* dev, + buffer_handle_t handle); + +} alloc_device_t; + + +typedef struct framebuffer_device_t { + struct hw_device_t common; + + /* flags describing some attributes of the framebuffer */ + const uint32_t flags; + + /* dimensions of the framebuffer in pixels */ + const uint32_t width; + const uint32_t height; + + /* frambuffer stride in pixels */ + const int stride; + + /* framebuffer pixel format */ + const int format; + + /* resolution of the framebuffer's display panel in pixel per inch*/ + const float xdpi; + const float ydpi; + + /* framebuffer's display panel refresh rate in frames per second */ + const float fps; + + /* min swap interval supported by this framebuffer */ + const int minSwapInterval; + + /* max swap interval supported by this framebuffer */ + const int maxSwapInterval; + + int reserved[8]; + + /* + * requests a specific swap-interval (same definition than EGL) + * + * Returns 0 on success or -errno on error. + */ + int (*setSwapInterval)(struct framebuffer_device_t* window, + int interval); + + /* + * This hook is OPTIONAL. + * + * It is non NULL If the framebuffer driver supports "update-on-demand" + * and the given rectangle is the area of the screen that gets + * updated during (*post)(). + * + * This is useful on devices that are able to DMA only a portion of + * the screen to the display panel, upon demand -- as opposed to + * constantly refreshing the panel 60 times per second, for instance. + * + * Only the area defined by this rectangle is guaranteed to be valid, that + * is, the driver is not allowed to post anything outside of this + * rectangle. + * + * The rectangle evaluated during (*post)() and specifies which area + * of the buffer passed in (*post)() shall to be posted. + * + * return -EINVAL if width or height <=0, or if left or top < 0 + */ + int (*setUpdateRect)(struct framebuffer_device_t* window, + int left, int top, int width, int height); + + /* + * Post to the display (display it on the screen) + * The buffer must have been allocated with the + * GRALLOC_USAGE_HW_FB usage flag. + * buffer must be the same width and height as the display and must NOT + * be locked. + * + * The buffer is shown during the next VSYNC. + * + * If the same buffer is posted again (possibly after some other buffer), + * post() will block until the the first post is completed. + * + * Internally, post() is expected to lock the buffer so that a + * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or + * USAGE_*_WRITE will block until it is safe; that is typically once this + * buffer is shown and another buffer has been posted. + * + * Returns 0 on success or -errno on error. + */ + int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); + + + /* + * The (*compositionComplete)() method must be called after the + * compositor has finished issuing GL commands for client buffers. + */ + + int (*compositionComplete)(struct framebuffer_device_t* dev); + + + void* reserved_proc[8]; + +} framebuffer_device_t; + + +/** convenience API for opening and closing a supported device */ + +static inline int gralloc_open(const struct hw_module_t* module, + struct alloc_device_t** device) { + return module->methods->open(module, + GRALLOC_HARDWARE_GPU0, (struct hw_device_t**)device); +} + +static inline int gralloc_close(struct alloc_device_t* device) { + return device->common.close(&device->common); +} + + +static inline int framebuffer_open(const struct hw_module_t* module, + struct framebuffer_device_t** device) { + return module->methods->open(module, + GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device); +} + +static inline int framebuffer_close(struct framebuffer_device_t* device) { + return device->common.close(&device->common); +} + + +__END_DECLS + +#endif // ANDROID_ALLOC_INTERFACE_H