diff -r 000000000000 -r 6474c204b198 toolkit/devtools/acorn/walk.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/toolkit/devtools/acorn/walk.js Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,313 @@ +// AST walker module for Mozilla Parser API compatible trees + +(function(mod) { + if (typeof exports == "object" && typeof module == "object") return mod(exports); // CommonJS + if (typeof define == "function" && define.amd) return define(["exports"], mod); // AMD + mod((this.acorn || (this.acorn = {})).walk = {}); // Plain browser env +})(function(exports) { + "use strict"; + + // A simple walk is one where you simply specify callbacks to be + // called on specific nodes. The last two arguments are optional. A + // simple use would be + // + // walk.simple(myTree, { + // Expression: function(node) { ... } + // }); + // + // to do something with all expressions. All Parser API node types + // can be used to identify node types, as well as Expression, + // Statement, and ScopeBody, which denote categories of nodes. + // + // The base argument can be used to pass a custom (recursive) + // walker, and state can be used to give this walked an initial + // state. + exports.simple = function(node, visitors, base, state) { + if (!base) base = exports.base; + function c(node, st, override) { + var type = override || node.type, found = visitors[type]; + base[type](node, st, c); + if (found) found(node, st); + } + c(node, state); + }; + + // A recursive walk is one where your functions override the default + // walkers. They can modify and replace the state parameter that's + // threaded through the walk, and can opt how and whether to walk + // their child nodes (by calling their third argument on these + // nodes). + exports.recursive = function(node, state, funcs, base) { + var visitor = funcs ? exports.make(funcs, base) : base; + function c(node, st, override) { + visitor[override || node.type](node, st, c); + } + c(node, state); + }; + + function makeTest(test) { + if (typeof test == "string") + return function(type) { return type == test; }; + else if (!test) + return function() { return true; }; + else + return test; + } + + function Found(node, state) { this.node = node; this.state = state; } + + // Find a node with a given start, end, and type (all are optional, + // null can be used as wildcard). Returns a {node, state} object, or + // undefined when it doesn't find a matching node. + exports.findNodeAt = function(node, start, end, test, base, state) { + test = makeTest(test); + try { + if (!base) base = exports.base; + var c = function(node, st, override) { + var type = override || node.type; + if ((start == null || node.start <= start) && + (end == null || node.end >= end)) + base[type](node, st, c); + if (test(type, node) && + (start == null || node.start == start) && + (end == null || node.end == end)) + throw new Found(node, st); + }; + c(node, state); + } catch (e) { + if (e instanceof Found) return e; + throw e; + } + }; + + // Find the innermost node of a given type that contains the given + // position. Interface similar to findNodeAt. + exports.findNodeAround = function(node, pos, test, base, state) { + test = makeTest(test); + try { + if (!base) base = exports.base; + var c = function(node, st, override) { + var type = override || node.type; + if (node.start > pos || node.end < pos) return; + base[type](node, st, c); + if (test(type, node)) throw new Found(node, st); + }; + c(node, state); + } catch (e) { + if (e instanceof Found) return e; + throw e; + } + }; + + // Find the outermost matching node after a given position. + exports.findNodeAfter = function(node, pos, test, base, state) { + test = makeTest(test); + try { + if (!base) base = exports.base; + var c = function(node, st, override) { + if (node.end < pos) return; + var type = override || node.type; + if (node.start >= pos && test(type, node)) throw new Found(node, st); + base[type](node, st, c); + }; + c(node, state); + } catch (e) { + if (e instanceof Found) return e; + throw e; + } + }; + + // Find the outermost matching node before a given position. + exports.findNodeBefore = function(node, pos, test, base, state) { + test = makeTest(test); + if (!base) base = exports.base; + var max; + var c = function(node, st, override) { + if (node.start > pos) return; + var type = override || node.type; + if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node)) + max = new Found(node, st); + base[type](node, st, c); + }; + c(node, state); + return max; + }; + + // Used to create a custom walker. Will fill in all missing node + // type properties with the defaults. + exports.make = function(funcs, base) { + if (!base) base = exports.base; + var visitor = {}; + for (var type in base) visitor[type] = base[type]; + for (var type in funcs) visitor[type] = funcs[type]; + return visitor; + }; + + function skipThrough(node, st, c) { c(node, st); } + function ignore(_node, _st, _c) {} + + // Node walkers. + + var base = exports.base = {}; + base.Program = base.BlockStatement = function(node, st, c) { + for (var i = 0; i < node.body.length; ++i) + c(node.body[i], st, "Statement"); + }; + base.Statement = skipThrough; + base.EmptyStatement = ignore; + base.ExpressionStatement = function(node, st, c) { + c(node.expression, st, "Expression"); + }; + base.IfStatement = function(node, st, c) { + c(node.test, st, "Expression"); + c(node.consequent, st, "Statement"); + if (node.alternate) c(node.alternate, st, "Statement"); + }; + base.LabeledStatement = function(node, st, c) { + c(node.body, st, "Statement"); + }; + base.BreakStatement = base.ContinueStatement = ignore; + base.WithStatement = function(node, st, c) { + c(node.object, st, "Expression"); + c(node.body, st, "Statement"); + }; + base.SwitchStatement = function(node, st, c) { + c(node.discriminant, st, "Expression"); + for (var i = 0; i < node.cases.length; ++i) { + var cs = node.cases[i]; + if (cs.test) c(cs.test, st, "Expression"); + for (var j = 0; j < cs.consequent.length; ++j) + c(cs.consequent[j], st, "Statement"); + } + }; + base.ReturnStatement = function(node, st, c) { + if (node.argument) c(node.argument, st, "Expression"); + }; + base.ThrowStatement = function(node, st, c) { + c(node.argument, st, "Expression"); + }; + base.TryStatement = function(node, st, c) { + c(node.block, st, "Statement"); + if (node.handler) c(node.handler.body, st, "ScopeBody"); + if (node.finalizer) c(node.finalizer, st, "Statement"); + }; + base.WhileStatement = function(node, st, c) { + c(node.test, st, "Expression"); + c(node.body, st, "Statement"); + }; + base.DoWhileStatement = base.WhileStatement; + base.ForStatement = function(node, st, c) { + if (node.init) c(node.init, st, "ForInit"); + if (node.test) c(node.test, st, "Expression"); + if (node.update) c(node.update, st, "Expression"); + c(node.body, st, "Statement"); + }; + base.ForInStatement = function(node, st, c) { + c(node.left, st, "ForInit"); + c(node.right, st, "Expression"); + c(node.body, st, "Statement"); + }; + base.ForInit = function(node, st, c) { + if (node.type == "VariableDeclaration") c(node, st); + else c(node, st, "Expression"); + }; + base.DebuggerStatement = ignore; + + base.FunctionDeclaration = function(node, st, c) { + c(node, st, "Function"); + }; + base.VariableDeclaration = function(node, st, c) { + for (var i = 0; i < node.declarations.length; ++i) { + var decl = node.declarations[i]; + if (decl.init) c(decl.init, st, "Expression"); + } + }; + + base.Function = function(node, st, c) { + c(node.body, st, "ScopeBody"); + }; + base.ScopeBody = function(node, st, c) { + c(node, st, "Statement"); + }; + + base.Expression = skipThrough; + base.ThisExpression = ignore; + base.ArrayExpression = function(node, st, c) { + for (var i = 0; i < node.elements.length; ++i) { + var elt = node.elements[i]; + if (elt) c(elt, st, "Expression"); + } + }; + base.ObjectExpression = function(node, st, c) { + for (var i = 0; i < node.properties.length; ++i) + c(node.properties[i].value, st, "Expression"); + }; + base.FunctionExpression = base.FunctionDeclaration; + base.SequenceExpression = function(node, st, c) { + for (var i = 0; i < node.expressions.length; ++i) + c(node.expressions[i], st, "Expression"); + }; + base.UnaryExpression = base.UpdateExpression = function(node, st, c) { + c(node.argument, st, "Expression"); + }; + base.BinaryExpression = base.AssignmentExpression = base.LogicalExpression = function(node, st, c) { + c(node.left, st, "Expression"); + c(node.right, st, "Expression"); + }; + base.ConditionalExpression = function(node, st, c) { + c(node.test, st, "Expression"); + c(node.consequent, st, "Expression"); + c(node.alternate, st, "Expression"); + }; + base.NewExpression = base.CallExpression = function(node, st, c) { + c(node.callee, st, "Expression"); + if (node.arguments) for (var i = 0; i < node.arguments.length; ++i) + c(node.arguments[i], st, "Expression"); + }; + base.MemberExpression = function(node, st, c) { + c(node.object, st, "Expression"); + if (node.computed) c(node.property, st, "Expression"); + }; + base.Identifier = base.Literal = ignore; + + // A custom walker that keeps track of the scope chain and the + // variables defined in it. + function makeScope(prev, isCatch) { + return {vars: Object.create(null), prev: prev, isCatch: isCatch}; + } + function normalScope(scope) { + while (scope.isCatch) scope = scope.prev; + return scope; + } + exports.scopeVisitor = exports.make({ + Function: function(node, scope, c) { + var inner = makeScope(scope); + for (var i = 0; i < node.params.length; ++i) + inner.vars[node.params[i].name] = {type: "argument", node: node.params[i]}; + if (node.id) { + var decl = node.type == "FunctionDeclaration"; + (decl ? normalScope(scope) : inner).vars[node.id.name] = + {type: decl ? "function" : "function name", node: node.id}; + } + c(node.body, inner, "ScopeBody"); + }, + TryStatement: function(node, scope, c) { + c(node.block, scope, "Statement"); + if (node.handler) { + var inner = makeScope(scope, true); + inner.vars[node.handler.param.name] = {type: "catch clause", node: node.handler.param}; + c(node.handler.body, inner, "ScopeBody"); + } + if (node.finalizer) c(node.finalizer, scope, "Statement"); + }, + VariableDeclaration: function(node, scope, c) { + var target = normalScope(scope); + for (var i = 0; i < node.declarations.length; ++i) { + var decl = node.declarations[i]; + target.vars[decl.id.name] = {type: "var", node: decl.id}; + if (decl.init) c(decl.init, scope, "Expression"); + } + } + }); + +});