diff -r 000000000000 -r 6474c204b198 toolkit/devtools/server/tests/unit/test_threadlifetime-05.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/toolkit/devtools/server/tests/unit/test_threadlifetime-05.js Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,83 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +/** + * Make sure that releasing a pause-lifetime actorin a releaseMany returns an + * error, but releases all the thread-lifetime actors. + */ + +var gDebuggee; +var gClient; +var gThreadClient; +var gPauseGrip; + +function run_test() +{ + initTestDebuggerServer(); + gDebuggee = addTestGlobal("test-grips"); + gClient = new DebuggerClient(DebuggerServer.connectPipe()); + gClient.connect(function() { + attachTestTabAndResume(gClient, "test-grips", function(aResponse, aTabClient, aThreadClient) { + gThreadClient = aThreadClient; + test_thread_lifetime(); + }); + }); + do_test_pending(); +} + +function arg_grips(aFrameArgs, aOnResponse) { + let grips = []; + let handler = function (aResponse) { + if (aResponse.error) { + grips.push(aResponse.error); + } else { + grips.push(aResponse.from); + } + if (grips.length == aFrameArgs.length) { + aOnResponse(grips); + } + }; + for (let i = 0; i < aFrameArgs.length; i++) { + gClient.request({ to: aFrameArgs[i].actor, type: "threadGrip" }, + handler); + } +} + +function test_thread_lifetime() +{ + // Get two thread-lifetime grips. + gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { + + let frameArgs = [ aPacket.frame.arguments[0], aPacket.frame.arguments[1] ]; + gPauseGrip = aPacket.frame.arguments[2]; + arg_grips(frameArgs, function (aGrips) { + release_grips(frameArgs, aGrips); + }); + }); + + gDebuggee.eval("(" + function() { + function stopMe(arg1, arg2, arg3) { + debugger; + }; + stopMe({obj: 1}, {obj: 2}, {obj: 3}); + } + ")()"); +} + + +function release_grips(aFrameArgs, aThreadGrips) +{ + // Release all actors with releaseMany... + let release = [aThreadGrips[0], aThreadGrips[1], gPauseGrip.actor]; + gThreadClient.releaseMany(release, function (aResponse) { + do_check_eq(aResponse.error, "notReleasable"); + // Now ask for thread grips again, they should not exist. + arg_grips(aFrameArgs, function (aNewGrips) { + for (let i = 0; i < aNewGrips.length; i++) { + do_check_eq(aNewGrips[i], "noSuchActor"); + } + gThreadClient.resume(function () { + finishClient(gClient); + }); + }); + }); +}