diff -r 000000000000 -r 6474c204b198 widget/cocoa/nsCocoaUtils.mm --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/widget/cocoa/nsCocoaUtils.mm Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,912 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gfxImageSurface.h" +#include "gfxPlatform.h" +#include "gfxUtils.h" +#include "nsCocoaUtils.h" +#include "nsChildView.h" +#include "nsMenuBarX.h" +#include "nsCocoaWindow.h" +#include "nsCOMPtr.h" +#include "nsIInterfaceRequestorUtils.h" +#include "nsIAppShellService.h" +#include "nsIXULWindow.h" +#include "nsIBaseWindow.h" +#include "nsIServiceManager.h" +#include "nsMenuUtilsX.h" +#include "nsToolkit.h" +#include "nsCRT.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/MiscEvents.h" +#include "mozilla/Preferences.h" +#include "mozilla/TextEvents.h" + +using namespace mozilla; +using namespace mozilla::widget; + +using mozilla::gfx::BackendType; +using mozilla::gfx::DataSourceSurface; +using mozilla::gfx::DrawTarget; +using mozilla::gfx::Factory; +using mozilla::gfx::IntPoint; +using mozilla::gfx::IntRect; +using mozilla::gfx::IntSize; +using mozilla::gfx::SurfaceFormat; +using mozilla::gfx::SourceSurface; + +static float +MenuBarScreenHeight() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + NSArray* allScreens = [NSScreen screens]; + if ([allScreens count]) { + return [[allScreens objectAtIndex:0] frame].size.height; + } + + return 0.0; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0.0); +} + +float +nsCocoaUtils::FlippedScreenY(float y) +{ + return MenuBarScreenHeight() - y; +} + +NSRect nsCocoaUtils::GeckoRectToCocoaRect(const nsIntRect &geckoRect) +{ + // We only need to change the Y coordinate by starting with the primary screen + // height and subtracting the gecko Y coordinate of the bottom of the rect. + return NSMakeRect(geckoRect.x, + MenuBarScreenHeight() - geckoRect.YMost(), + geckoRect.width, + geckoRect.height); +} + +NSRect nsCocoaUtils::GeckoRectToCocoaRectDevPix(const nsIntRect &aGeckoRect, + CGFloat aBackingScale) +{ + return NSMakeRect(aGeckoRect.x / aBackingScale, + MenuBarScreenHeight() - aGeckoRect.YMost() / aBackingScale, + aGeckoRect.width / aBackingScale, + aGeckoRect.height / aBackingScale); +} + +nsIntRect nsCocoaUtils::CocoaRectToGeckoRect(const NSRect &cocoaRect) +{ + // We only need to change the Y coordinate by starting with the primary screen + // height and subtracting both the cocoa y origin and the height of the + // cocoa rect. + nsIntRect rect; + rect.x = NSToIntRound(cocoaRect.origin.x); + rect.y = NSToIntRound(FlippedScreenY(cocoaRect.origin.y + cocoaRect.size.height)); + rect.width = NSToIntRound(cocoaRect.origin.x + cocoaRect.size.width) - rect.x; + rect.height = NSToIntRound(FlippedScreenY(cocoaRect.origin.y)) - rect.y; + return rect; +} + +nsIntRect nsCocoaUtils::CocoaRectToGeckoRectDevPix(const NSRect &aCocoaRect, + CGFloat aBackingScale) +{ + nsIntRect rect; + rect.x = NSToIntRound(aCocoaRect.origin.x * aBackingScale); + rect.y = NSToIntRound(FlippedScreenY(aCocoaRect.origin.y + aCocoaRect.size.height) * aBackingScale); + rect.width = NSToIntRound((aCocoaRect.origin.x + aCocoaRect.size.width) * aBackingScale) - rect.x; + rect.height = NSToIntRound(FlippedScreenY(aCocoaRect.origin.y) * aBackingScale) - rect.y; + return rect; +} + +NSPoint nsCocoaUtils::ScreenLocationForEvent(NSEvent* anEvent) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + // Don't trust mouse locations of mouse move events, see bug 443178. + if (!anEvent || [anEvent type] == NSMouseMoved) + return [NSEvent mouseLocation]; + + // Pin momentum scroll events to the location of the last user-controlled + // scroll event. + if (IsMomentumScrollEvent(anEvent)) + return ChildViewMouseTracker::sLastScrollEventScreenLocation; + + return [[anEvent window] convertBaseToScreen:[anEvent locationInWindow]]; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakePoint(0.0, 0.0)); +} + +BOOL nsCocoaUtils::IsEventOverWindow(NSEvent* anEvent, NSWindow* aWindow) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + return NSPointInRect(ScreenLocationForEvent(anEvent), [aWindow frame]); + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); +} + +NSPoint nsCocoaUtils::EventLocationForWindow(NSEvent* anEvent, NSWindow* aWindow) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; + + return [aWindow convertScreenToBase:ScreenLocationForEvent(anEvent)]; + + NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakePoint(0.0, 0.0)); +} + +BOOL nsCocoaUtils::IsMomentumScrollEvent(NSEvent* aEvent) +{ + if ([aEvent type] != NSScrollWheel) + return NO; + + if ([aEvent respondsToSelector:@selector(momentumPhase)]) + return ([aEvent momentumPhase] & NSEventPhaseChanged) != 0; + + if ([aEvent respondsToSelector:@selector(_scrollPhase)]) + return [aEvent _scrollPhase] != 0; + + return NO; +} + +void nsCocoaUtils::HideOSChromeOnScreen(bool aShouldHide, NSScreen* aScreen) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + // Keep track of how many hiding requests have been made, so that they can + // be nested. + static int sMenuBarHiddenCount = 0, sDockHiddenCount = 0; + + // Always hide the Dock, since it's not necessarily on the primary screen. + sDockHiddenCount += aShouldHide ? 1 : -1; + NS_ASSERTION(sMenuBarHiddenCount >= 0, "Unbalanced HideMenuAndDockForWindow calls"); + + // Only hide the menu bar if the window is on the same screen. + // The menu bar is always on the first screen in the screen list. + if (aScreen == [[NSScreen screens] objectAtIndex:0]) { + sMenuBarHiddenCount += aShouldHide ? 1 : -1; + NS_ASSERTION(sDockHiddenCount >= 0, "Unbalanced HideMenuAndDockForWindow calls"); + } + + // TODO This should be upgraded to use [NSApplication setPresentationOptions:] + // when support for 10.5 is dropped. + if (sMenuBarHiddenCount > 0) { + ::SetSystemUIMode(kUIModeAllHidden, 0); + } else if (sDockHiddenCount > 0) { + ::SetSystemUIMode(kUIModeContentHidden, 0); + } else { + ::SetSystemUIMode(kUIModeNormal, 0); + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + + +#define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1" +nsIWidget* nsCocoaUtils::GetHiddenWindowWidget() +{ + nsCOMPtr appShell(do_GetService(NS_APPSHELLSERVICE_CONTRACTID)); + if (!appShell) { + NS_WARNING("Couldn't get AppShellService in order to get hidden window ref"); + return nullptr; + } + + nsCOMPtr hiddenWindow; + appShell->GetHiddenWindow(getter_AddRefs(hiddenWindow)); + if (!hiddenWindow) { + // Don't warn, this happens during shutdown, bug 358607. + return nullptr; + } + + nsCOMPtr baseHiddenWindow; + baseHiddenWindow = do_GetInterface(hiddenWindow); + if (!baseHiddenWindow) { + NS_WARNING("Couldn't get nsIBaseWindow from hidden window (nsIXULWindow)"); + return nullptr; + } + + nsCOMPtr hiddenWindowWidget; + if (NS_FAILED(baseHiddenWindow->GetMainWidget(getter_AddRefs(hiddenWindowWidget)))) { + NS_WARNING("Couldn't get nsIWidget from hidden window (nsIBaseWindow)"); + return nullptr; + } + + return hiddenWindowWidget; +} + +void nsCocoaUtils::PrepareForNativeAppModalDialog() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + // Don't do anything if this is embedding. We'll assume that if there is no hidden + // window we shouldn't do anything, and that should cover the embedding case. + nsMenuBarX* hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar(); + if (!hiddenWindowMenuBar) + return; + + // First put up the hidden window menu bar so that app menu event handling is correct. + hiddenWindowMenuBar->Paint(); + + NSMenu* mainMenu = [NSApp mainMenu]; + NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!"); + + // Create new menu bar for use with modal dialog + NSMenu* newMenuBar = [[NSMenu alloc] initWithTitle:@""]; + + // Swap in our app menu. Note that the event target is whatever window is up when + // the app modal dialog goes up. + NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain]; + [mainMenu removeItemAtIndex:0]; + [newMenuBar insertItem:firstMenuItem atIndex:0]; + [firstMenuItem release]; + + // Add standard edit menu + [newMenuBar addItem:nsMenuUtilsX::GetStandardEditMenuItem()]; + + // Show the new menu bar + [NSApp setMainMenu:newMenuBar]; + [newMenuBar release]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void nsCocoaUtils::CleanUpAfterNativeAppModalDialog() +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + // Don't do anything if this is embedding. We'll assume that if there is no hidden + // window we shouldn't do anything, and that should cover the embedding case. + nsMenuBarX* hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar(); + if (!hiddenWindowMenuBar) + return; + + NSWindow* mainWindow = [NSApp mainWindow]; + if (!mainWindow) + hiddenWindowMenuBar->Paint(); + else + [WindowDelegate paintMenubarForWindow:mainWindow]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void data_ss_release_callback(void *aDataSourceSurface, + const void *data, + size_t size) +{ + if (aDataSourceSurface) { + static_cast(aDataSourceSurface)->Unmap(); + static_cast(aDataSourceSurface)->Release(); + } +} + +nsresult nsCocoaUtils::CreateCGImageFromSurface(SourceSurface* aSurface, + CGImageRef* aResult) +{ + RefPtr dataSurface; + + if (aSurface->GetFormat() == SurfaceFormat::B8G8R8A8) { + dataSurface = aSurface->GetDataSurface(); + } else { + // CGImageCreate only supports 16- and 32-bit bit-depth + // Convert format to SurfaceFormat::B8G8R8A8 + dataSurface = gfxUtils:: + CopySurfaceToDataSourceSurfaceWithFormat(aSurface, + SurfaceFormat::B8G8R8A8); + } + + NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE); + + int32_t width = dataSurface->GetSize().width; + int32_t height = dataSurface->GetSize().height; + if (height < 1 || width < 1) { + return NS_ERROR_FAILURE; + } + + DataSourceSurface::MappedSurface map; + if (!dataSurface->Map(DataSourceSurface::MapType::READ, &map)) { + return NS_ERROR_FAILURE; + } + // The Unmap() call happens in data_ss_release_callback + + // Create a CGImageRef with the bits from the image, taking into account + // the alpha ordering and endianness of the machine so we don't have to + // touch the bits ourselves. + CGDataProviderRef dataProvider = ::CGDataProviderCreateWithData(dataSurface.forget().drop(), + map.mData, + map.mStride * height, + data_ss_release_callback); + CGColorSpaceRef colorSpace = ::CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); + *aResult = ::CGImageCreate(width, + height, + 8, + 32, + map.mStride, + colorSpace, + kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst, + dataProvider, + NULL, + 0, + kCGRenderingIntentDefault); + ::CGColorSpaceRelease(colorSpace); + ::CGDataProviderRelease(dataProvider); + return *aResult ? NS_OK : NS_ERROR_FAILURE; +} + +nsresult nsCocoaUtils::CreateNSImageFromCGImage(CGImageRef aInputImage, NSImage **aResult) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; + + // Be very careful when creating the NSImage that the backing NSImageRep is + // exactly 1:1 with the input image. On a retina display, both [NSImage + // lockFocus] and [NSImage initWithCGImage:size:] will create an image with a + // 2x backing NSImageRep. This prevents NSCursor from recognizing a retina + // cursor, which only occurs if pixelsWide and pixelsHigh are exactly 2x the + // size of the NSImage. + // + // For example, if a 32x32 SVG cursor is rendered on a retina display, then + // aInputImage will be 64x64. The resulting NSImage will be scaled back down + // to 32x32 so it stays the correct size on the screen by changing its size + // (resizing a NSImage only scales the image and doesn't resample the data). + // If aInputImage is converted using [NSImage initWithCGImage:size:] then the + // bitmap will be 128x128 and NSCursor won't recognize a retina cursor, since + // it will expect a 64x64 bitmap. + + int32_t width = ::CGImageGetWidth(aInputImage); + int32_t height = ::CGImageGetHeight(aInputImage); + NSRect imageRect = ::NSMakeRect(0.0, 0.0, width, height); + + NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:width + pixelsHigh:height + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bitmapFormat:NSAlphaFirstBitmapFormat + bytesPerRow:0 + bitsPerPixel:0]; + + NSGraphicsContext *context = [NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep]; + [NSGraphicsContext saveGraphicsState]; + [NSGraphicsContext setCurrentContext:context]; + + // Get the Quartz context and draw. + CGContextRef imageContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; + ::CGContextDrawImage(imageContext, *(CGRect*)&imageRect, aInputImage); + + [NSGraphicsContext restoreGraphicsState]; + + *aResult = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; + [*aResult addRepresentation:offscreenRep]; + [offscreenRep release]; + return NS_OK; + + NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; +} + +nsresult nsCocoaUtils::CreateNSImageFromImageContainer(imgIContainer *aImage, uint32_t aWhichFrame, NSImage **aResult, CGFloat scaleFactor) +{ + RefPtr surface; + int32_t width = 0, height = 0; + aImage->GetWidth(&width); + aImage->GetHeight(&height); + + // Render a vector image at the correct resolution on a retina display + if (aImage->GetType() == imgIContainer::TYPE_VECTOR && scaleFactor != 1.0f) { + int scaledWidth = (int)ceilf(width * scaleFactor); + int scaledHeight = (int)ceilf(height * scaleFactor); + + RefPtr drawTarget = gfxPlatform::GetPlatform()-> + CreateOffscreenContentDrawTarget(IntSize(scaledWidth, scaledHeight), + SurfaceFormat::B8G8R8A8); + if (!drawTarget) { + NS_ERROR("Failed to create DrawTarget"); + return NS_ERROR_FAILURE; + } + + nsRefPtr context = new gfxContext(drawTarget); + if (!context) { + NS_ERROR("Failed to create gfxContext"); + return NS_ERROR_FAILURE; + } + + aImage->Draw(context, GraphicsFilter::FILTER_NEAREST, gfxMatrix(), + gfxRect(0.0f, 0.0f, scaledWidth, scaledHeight), + nsIntRect(0, 0, width, height), + nsIntSize(scaledWidth, scaledHeight), + nullptr, aWhichFrame, imgIContainer::FLAG_SYNC_DECODE); + + surface = drawTarget->Snapshot(); + } else { + surface = aImage->GetFrame(aWhichFrame, imgIContainer::FLAG_SYNC_DECODE); + } + + NS_ENSURE_TRUE(surface, NS_ERROR_FAILURE); + + CGImageRef imageRef = NULL; + nsresult rv = nsCocoaUtils::CreateCGImageFromSurface(surface, &imageRef); + if (NS_FAILED(rv) || !imageRef) { + return NS_ERROR_FAILURE; + } + + rv = nsCocoaUtils::CreateNSImageFromCGImage(imageRef, aResult); + if (NS_FAILED(rv) || !aResult) { + return NS_ERROR_FAILURE; + } + ::CGImageRelease(imageRef); + + // Ensure the image will be rendered the correct size on a retina display + NSSize size = NSMakeSize(width, height); + [*aResult setSize:size]; + [[[*aResult representations] objectAtIndex:0] setSize:size]; + return NS_OK; +} + +// static +void +nsCocoaUtils::GetStringForNSString(const NSString *aSrc, nsAString& aDist) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (!aSrc) { + aDist.Truncate(); + return; + } + + aDist.SetLength([aSrc length]); + [aSrc getCharacters: reinterpret_cast(aDist.BeginWriting())]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +// static +NSString* +nsCocoaUtils::ToNSString(const nsAString& aString) +{ + if (aString.IsEmpty()) { + return [NSString string]; + } + return [NSString stringWithCharacters:reinterpret_cast(aString.BeginReading()) + length:aString.Length()]; +} + +// static +void +nsCocoaUtils::GeckoRectToNSRect(const nsIntRect& aGeckoRect, + NSRect& aOutCocoaRect) +{ + aOutCocoaRect.origin.x = aGeckoRect.x; + aOutCocoaRect.origin.y = aGeckoRect.y; + aOutCocoaRect.size.width = aGeckoRect.width; + aOutCocoaRect.size.height = aGeckoRect.height; +} + +// static +void +nsCocoaUtils::NSRectToGeckoRect(const NSRect& aCocoaRect, + nsIntRect& aOutGeckoRect) +{ + aOutGeckoRect.x = NSToIntRound(aCocoaRect.origin.x); + aOutGeckoRect.y = NSToIntRound(aCocoaRect.origin.y); + aOutGeckoRect.width = NSToIntRound(aCocoaRect.origin.x + aCocoaRect.size.width) - aOutGeckoRect.x; + aOutGeckoRect.height = NSToIntRound(aCocoaRect.origin.y + aCocoaRect.size.height) - aOutGeckoRect.y; +} + +// static +NSEvent* +nsCocoaUtils::MakeNewCocoaEventWithType(NSEventType aEventType, NSEvent *aEvent) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; + + NSEvent* newEvent = + [NSEvent keyEventWithType:aEventType + location:[aEvent locationInWindow] + modifierFlags:[aEvent modifierFlags] + timestamp:[aEvent timestamp] + windowNumber:[aEvent windowNumber] + context:[aEvent context] + characters:[aEvent characters] + charactersIgnoringModifiers:[aEvent charactersIgnoringModifiers] + isARepeat:[aEvent isARepeat] + keyCode:[aEvent keyCode]]; + return newEvent; + + NS_OBJC_END_TRY_ABORT_BLOCK_NIL; +} + +// static +void +nsCocoaUtils::InitNPCocoaEvent(NPCocoaEvent* aNPCocoaEvent) +{ + memset(aNPCocoaEvent, 0, sizeof(NPCocoaEvent)); +} + +// static +void +nsCocoaUtils::InitPluginEvent(WidgetPluginEvent &aPluginEvent, + NPCocoaEvent &aCocoaEvent) +{ + aPluginEvent.time = PR_IntervalNow(); + aPluginEvent.pluginEvent = (void*)&aCocoaEvent; + aPluginEvent.retargetToFocusedDocument = false; +} + +// static +void +nsCocoaUtils::InitInputEvent(WidgetInputEvent& aInputEvent, + NSEvent* aNativeEvent) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NSUInteger modifiers = + aNativeEvent ? [aNativeEvent modifierFlags] : [NSEvent modifierFlags]; + InitInputEvent(aInputEvent, modifiers); + + aInputEvent.time = PR_IntervalNow(); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +// static +void +nsCocoaUtils::InitInputEvent(WidgetInputEvent& aInputEvent, + NSUInteger aModifiers) +{ + aInputEvent.modifiers = 0; + if (aModifiers & NSShiftKeyMask) { + aInputEvent.modifiers |= MODIFIER_SHIFT; + } + if (aModifiers & NSControlKeyMask) { + aInputEvent.modifiers |= MODIFIER_CONTROL; + } + if (aModifiers & NSAlternateKeyMask) { + aInputEvent.modifiers |= MODIFIER_ALT; + // Mac's option key is similar to other platforms' AltGr key. + // Let's set AltGr flag when option key is pressed for consistency with + // other platforms. + aInputEvent.modifiers |= MODIFIER_ALTGRAPH; + } + if (aModifiers & NSCommandKeyMask) { + aInputEvent.modifiers |= MODIFIER_META; + } + + if (aModifiers & NSAlphaShiftKeyMask) { + aInputEvent.modifiers |= MODIFIER_CAPSLOCK; + } + // Mac doesn't have NumLock key. We can assume that NumLock is always locked + // if user is using a keyboard which has numpad. Otherwise, if user is using + // a keyboard which doesn't have numpad, e.g., MacBook's keyboard, we can + // assume that NumLock is always unlocked. + // Unfortunately, we cannot know whether current keyboard has numpad or not. + // We should notify locked state only when keys in numpad are pressed. + // By this, web applications may not be confused by unexpected numpad key's + // key event with unlocked state. + if (aModifiers & NSNumericPadKeyMask) { + aInputEvent.modifiers |= MODIFIER_NUMLOCK; + } + + // Be aware, NSFunctionKeyMask is included when arrow keys, home key or some + // other keys are pressed. We cannot check whether 'fn' key is pressed or + // not by the flag. + +} + +// static +UInt32 +nsCocoaUtils::ConvertToCarbonModifier(NSUInteger aCocoaModifier) +{ + UInt32 carbonModifier = 0; + if (aCocoaModifier & NSAlphaShiftKeyMask) { + carbonModifier |= alphaLock; + } + if (aCocoaModifier & NSControlKeyMask) { + carbonModifier |= controlKey; + } + if (aCocoaModifier & NSAlternateKeyMask) { + carbonModifier |= optionKey; + } + if (aCocoaModifier & NSShiftKeyMask) { + carbonModifier |= shiftKey; + } + if (aCocoaModifier & NSCommandKeyMask) { + carbonModifier |= cmdKey; + } + if (aCocoaModifier & NSNumericPadKeyMask) { + carbonModifier |= kEventKeyModifierNumLockMask; + } + if (aCocoaModifier & NSFunctionKeyMask) { + carbonModifier |= kEventKeyModifierFnMask; + } + return carbonModifier; +} + +// While HiDPI support is not 100% complete and tested, we'll have a pref +// to allow it to be turned off in case of problems (or for testing purposes). + +// gfx.hidpi.enabled is an integer with the meaning: +// <= 0 : HiDPI support is disabled +// 1 : HiDPI enabled provided all screens have the same backing resolution +// > 1 : HiDPI enabled even if there are a mixture of screen modes + +// All the following code is to be removed once HiDPI work is more complete. + +static bool sHiDPIEnabled = false; +static bool sHiDPIPrefInitialized = false; + +// static +bool +nsCocoaUtils::HiDPIEnabled() +{ + if (!sHiDPIPrefInitialized) { + sHiDPIPrefInitialized = true; + + int prefSetting = Preferences::GetInt("gfx.hidpi.enabled", 1); + if (prefSetting <= 0) { + return false; + } + + // prefSetting is at least 1, need to check attached screens... + + int scaleFactors = 0; // used as a bitset to track the screen types found + NSEnumerator *screenEnum = [[NSScreen screens] objectEnumerator]; + while (NSScreen *screen = [screenEnum nextObject]) { + NSDictionary *desc = [screen deviceDescription]; + if ([desc objectForKey:NSDeviceIsScreen] == nil) { + continue; + } + CGFloat scale = + [screen respondsToSelector:@selector(backingScaleFactor)] ? + [screen backingScaleFactor] : 1.0; + // Currently, we only care about differentiating "1.0" and "2.0", + // so we set one of the two low bits to record which. + if (scale > 1.0) { + scaleFactors |= 2; + } else { + scaleFactors |= 1; + } + } + + // Now scaleFactors will be: + // 0 if no screens (supporting backingScaleFactor) found + // 1 if only lo-DPI screens + // 2 if only hi-DPI screens + // 3 if both lo- and hi-DPI screens + // We'll enable HiDPI support if there's only a single screen type, + // OR if the pref setting is explicitly greater than 1. + sHiDPIEnabled = (scaleFactors <= 2) || (prefSetting > 1); + } + + return sHiDPIEnabled; +} + +void +nsCocoaUtils::GetCommandsFromKeyEvent(NSEvent* aEvent, + nsTArray& aCommands) +{ + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + MOZ_ASSERT(aEvent); + + static NativeKeyBindingsRecorder* sNativeKeyBindingsRecorder; + if (!sNativeKeyBindingsRecorder) { + sNativeKeyBindingsRecorder = [NativeKeyBindingsRecorder new]; + } + + [sNativeKeyBindingsRecorder startRecording:aCommands]; + + // This will trigger 0 - N calls to doCommandBySelector: and insertText: + [sNativeKeyBindingsRecorder + interpretKeyEvents:[NSArray arrayWithObject:aEvent]]; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +@implementation NativeKeyBindingsRecorder + +- (void)startRecording:(nsTArray&)aCommands +{ + mCommands = &aCommands; + mCommands->Clear(); +} + +- (void)doCommandBySelector:(SEL)aSelector +{ + KeyBindingsCommand command = { + aSelector, + nil + }; + + mCommands->AppendElement(command); +} + +- (void)insertText:(id)aString +{ + KeyBindingsCommand command = { + @selector(insertText:), + aString + }; + + mCommands->AppendElement(command); +} + +@end // NativeKeyBindingsRecorder + +struct KeyConversionData +{ + const char* str; + size_t strLength; + uint32_t geckoKeyCode; + uint32_t charCode; +}; + +static const KeyConversionData gKeyConversions[] = { + +#define KEYCODE_ENTRY(aStr, aCode) \ + {#aStr, sizeof(#aStr) - 1, NS_##aStr, aCode} + +// Some keycodes may have different name in nsIDOMKeyEvent from its key name. +#define KEYCODE_ENTRY2(aStr, aNSName, aCode) \ + {#aStr, sizeof(#aStr) - 1, NS_##aNSName, aCode} + + KEYCODE_ENTRY(VK_CANCEL, 0x001B), + KEYCODE_ENTRY(VK_DELETE, NSDeleteFunctionKey), + KEYCODE_ENTRY(VK_BACK, NSBackspaceCharacter), + KEYCODE_ENTRY2(VK_BACK_SPACE, VK_BACK, NSBackspaceCharacter), + KEYCODE_ENTRY(VK_TAB, NSTabCharacter), + KEYCODE_ENTRY(VK_CLEAR, NSClearLineFunctionKey), + KEYCODE_ENTRY(VK_RETURN, NSEnterCharacter), + KEYCODE_ENTRY(VK_SHIFT, 0), + KEYCODE_ENTRY(VK_CONTROL, 0), + KEYCODE_ENTRY(VK_ALT, 0), + KEYCODE_ENTRY(VK_PAUSE, NSPauseFunctionKey), + KEYCODE_ENTRY(VK_CAPS_LOCK, 0), + KEYCODE_ENTRY(VK_ESCAPE, 0), + KEYCODE_ENTRY(VK_SPACE, ' '), + KEYCODE_ENTRY(VK_PAGE_UP, NSPageUpFunctionKey), + KEYCODE_ENTRY(VK_PAGE_DOWN, NSPageDownFunctionKey), + KEYCODE_ENTRY(VK_END, NSEndFunctionKey), + KEYCODE_ENTRY(VK_HOME, NSHomeFunctionKey), + KEYCODE_ENTRY(VK_LEFT, NSLeftArrowFunctionKey), + KEYCODE_ENTRY(VK_UP, NSUpArrowFunctionKey), + KEYCODE_ENTRY(VK_RIGHT, NSRightArrowFunctionKey), + KEYCODE_ENTRY(VK_DOWN, NSDownArrowFunctionKey), + KEYCODE_ENTRY(VK_PRINTSCREEN, NSPrintScreenFunctionKey), + KEYCODE_ENTRY(VK_INSERT, NSInsertFunctionKey), + KEYCODE_ENTRY(VK_HELP, NSHelpFunctionKey), + KEYCODE_ENTRY(VK_0, '0'), + KEYCODE_ENTRY(VK_1, '1'), + KEYCODE_ENTRY(VK_2, '2'), + KEYCODE_ENTRY(VK_3, '3'), + KEYCODE_ENTRY(VK_4, '4'), + KEYCODE_ENTRY(VK_5, '5'), + KEYCODE_ENTRY(VK_6, '6'), + KEYCODE_ENTRY(VK_7, '7'), + KEYCODE_ENTRY(VK_8, '8'), + KEYCODE_ENTRY(VK_9, '9'), + KEYCODE_ENTRY(VK_SEMICOLON, ':'), + KEYCODE_ENTRY(VK_EQUALS, '='), + KEYCODE_ENTRY(VK_A, 'A'), + KEYCODE_ENTRY(VK_B, 'B'), + KEYCODE_ENTRY(VK_C, 'C'), + KEYCODE_ENTRY(VK_D, 'D'), + KEYCODE_ENTRY(VK_E, 'E'), + KEYCODE_ENTRY(VK_F, 'F'), + KEYCODE_ENTRY(VK_G, 'G'), + KEYCODE_ENTRY(VK_H, 'H'), + KEYCODE_ENTRY(VK_I, 'I'), + KEYCODE_ENTRY(VK_J, 'J'), + KEYCODE_ENTRY(VK_K, 'K'), + KEYCODE_ENTRY(VK_L, 'L'), + KEYCODE_ENTRY(VK_M, 'M'), + KEYCODE_ENTRY(VK_N, 'N'), + KEYCODE_ENTRY(VK_O, 'O'), + KEYCODE_ENTRY(VK_P, 'P'), + KEYCODE_ENTRY(VK_Q, 'Q'), + KEYCODE_ENTRY(VK_R, 'R'), + KEYCODE_ENTRY(VK_S, 'S'), + KEYCODE_ENTRY(VK_T, 'T'), + KEYCODE_ENTRY(VK_U, 'U'), + KEYCODE_ENTRY(VK_V, 'V'), + KEYCODE_ENTRY(VK_W, 'W'), + KEYCODE_ENTRY(VK_X, 'X'), + KEYCODE_ENTRY(VK_Y, 'Y'), + KEYCODE_ENTRY(VK_Z, 'Z'), + KEYCODE_ENTRY(VK_CONTEXT_MENU, NSMenuFunctionKey), + KEYCODE_ENTRY(VK_NUMPAD0, '0'), + KEYCODE_ENTRY(VK_NUMPAD1, '1'), + KEYCODE_ENTRY(VK_NUMPAD2, '2'), + KEYCODE_ENTRY(VK_NUMPAD3, '3'), + KEYCODE_ENTRY(VK_NUMPAD4, '4'), + KEYCODE_ENTRY(VK_NUMPAD5, '5'), + KEYCODE_ENTRY(VK_NUMPAD6, '6'), + KEYCODE_ENTRY(VK_NUMPAD7, '7'), + KEYCODE_ENTRY(VK_NUMPAD8, '8'), + KEYCODE_ENTRY(VK_NUMPAD9, '9'), + KEYCODE_ENTRY(VK_MULTIPLY, '*'), + KEYCODE_ENTRY(VK_ADD, '+'), + KEYCODE_ENTRY(VK_SEPARATOR, 0), + KEYCODE_ENTRY(VK_SUBTRACT, '-'), + KEYCODE_ENTRY(VK_DECIMAL, '.'), + KEYCODE_ENTRY(VK_DIVIDE, '/'), + KEYCODE_ENTRY(VK_F1, NSF1FunctionKey), + KEYCODE_ENTRY(VK_F2, NSF2FunctionKey), + KEYCODE_ENTRY(VK_F3, NSF3FunctionKey), + KEYCODE_ENTRY(VK_F4, NSF4FunctionKey), + KEYCODE_ENTRY(VK_F5, NSF5FunctionKey), + KEYCODE_ENTRY(VK_F6, NSF6FunctionKey), + KEYCODE_ENTRY(VK_F7, NSF7FunctionKey), + KEYCODE_ENTRY(VK_F8, NSF8FunctionKey), + KEYCODE_ENTRY(VK_F9, NSF9FunctionKey), + KEYCODE_ENTRY(VK_F10, NSF10FunctionKey), + KEYCODE_ENTRY(VK_F11, NSF11FunctionKey), + KEYCODE_ENTRY(VK_F12, NSF12FunctionKey), + KEYCODE_ENTRY(VK_F13, NSF13FunctionKey), + KEYCODE_ENTRY(VK_F14, NSF14FunctionKey), + KEYCODE_ENTRY(VK_F15, NSF15FunctionKey), + KEYCODE_ENTRY(VK_F16, NSF16FunctionKey), + KEYCODE_ENTRY(VK_F17, NSF17FunctionKey), + KEYCODE_ENTRY(VK_F18, NSF18FunctionKey), + KEYCODE_ENTRY(VK_F19, NSF19FunctionKey), + KEYCODE_ENTRY(VK_F20, NSF20FunctionKey), + KEYCODE_ENTRY(VK_F21, NSF21FunctionKey), + KEYCODE_ENTRY(VK_F22, NSF22FunctionKey), + KEYCODE_ENTRY(VK_F23, NSF23FunctionKey), + KEYCODE_ENTRY(VK_F24, NSF24FunctionKey), + KEYCODE_ENTRY(VK_NUM_LOCK, NSClearLineFunctionKey), + KEYCODE_ENTRY(VK_SCROLL_LOCK, NSScrollLockFunctionKey), + KEYCODE_ENTRY(VK_COMMA, ','), + KEYCODE_ENTRY(VK_PERIOD, '.'), + KEYCODE_ENTRY(VK_SLASH, '/'), + KEYCODE_ENTRY(VK_BACK_QUOTE, '`'), + KEYCODE_ENTRY(VK_OPEN_BRACKET, '['), + KEYCODE_ENTRY(VK_BACK_SLASH, '\\'), + KEYCODE_ENTRY(VK_CLOSE_BRACKET, ']'), + KEYCODE_ENTRY(VK_QUOTE, '\'') + +#undef KEYCODE_ENTRY + +}; + +uint32_t +nsCocoaUtils::ConvertGeckoNameToMacCharCode(const nsAString& aKeyCodeName) +{ + if (aKeyCodeName.IsEmpty()) { + return 0; + } + + nsAutoCString keyCodeName; + keyCodeName.AssignWithConversion(aKeyCodeName); + // We want case-insensitive comparison with data stored as uppercase. + ToUpperCase(keyCodeName); + + uint32_t keyCodeNameLength = keyCodeName.Length(); + const char* keyCodeNameStr = keyCodeName.get(); + for (uint16_t i = 0; i < ArrayLength(gKeyConversions); ++i) { + if (keyCodeNameLength == gKeyConversions[i].strLength && + nsCRT::strcmp(gKeyConversions[i].str, keyCodeNameStr) == 0) { + return gKeyConversions[i].charCode; + } + } + + return 0; +} + +uint32_t +nsCocoaUtils::ConvertGeckoKeyCodeToMacCharCode(uint32_t aKeyCode) +{ + if (!aKeyCode) { + return 0; + } + + for (uint16_t i = 0; i < ArrayLength(gKeyConversions); ++i) { + if (gKeyConversions[i].geckoKeyCode == aKeyCode) { + return gKeyConversions[i].charCode; + } + } + + return 0; +}