diff -r 000000000000 -r 6474c204b198 widget/gonk/libui/InputManager.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/widget/gonk/libui/InputManager.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,109 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _UI_INPUT_MANAGER_H +#define _UI_INPUT_MANAGER_H + +/** + * Native input manager. + */ + +#include "EventHub.h" +#include "InputReader.h" +#include "InputDispatcher.h" + +#include "Input.h" +#include "InputTransport.h" +#include +#include +#include +#include +#include + +namespace android { + +/* + * The input manager is the core of the system event processing. + * + * The input manager uses two threads. + * + * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events, + * applies policy, and posts messages to a queue managed by the DispatcherThread. + * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the + * queue and asynchronously dispatches them to applications. + * + * By design, the InputReaderThread class and InputDispatcherThread class do not share any + * internal state. Moreover, all communication is done one way from the InputReaderThread + * into the InputDispatcherThread and never the reverse. Both classes may interact with the + * InputDispatchPolicy, however. + * + * The InputManager class never makes any calls into Java itself. Instead, the + * InputDispatchPolicy is responsible for performing all external interactions with the + * system, including calling DVM services. + */ +class InputManagerInterface : public virtual RefBase { +protected: + InputManagerInterface() { } + virtual ~InputManagerInterface() { } + +public: + /* Starts the input manager threads. */ + virtual status_t start() = 0; + + /* Stops the input manager threads and waits for them to exit. */ + virtual status_t stop() = 0; + + /* Gets the input reader. */ + virtual sp getReader() = 0; + + /* Gets the input dispatcher. */ + virtual sp getDispatcher() = 0; +}; + +class InputManager : public InputManagerInterface { +protected: + virtual ~InputManager(); + +public: + InputManager( + const sp& eventHub, + const sp& readerPolicy, + const sp& dispatcherPolicy); + + // (used for testing purposes) + InputManager( + const sp& reader, + const sp& dispatcher); + + virtual status_t start(); + virtual status_t stop(); + + virtual sp getReader(); + virtual sp getDispatcher(); + +private: + sp mReader; + sp mReaderThread; + + sp mDispatcher; + sp mDispatcherThread; + + void initialize(); +}; + +} // namespace android + +#endif // _UI_INPUT_MANAGER_H