1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/resources/sceneabout.lua Thu Aug 22 19:50:12 2013 +0200 1.3 @@ -0,0 +1,112 @@ 1.4 +-- Top of scene 1.5 +--print('This is a new scene!') 1.6 + 1.7 +-- Initiate scene management 1.8 +local sceneloc = director:createScene() 1.9 +sceneloc.name = 'Scene: About' 1.10 + 1.11 +-- Constants calculated 1.12 +local dsw = director.displayWidth 1.13 +local dsh = director.displayHeight 1.14 + 1.15 +-- Fonts created 1.16 +local fontArial = director:createFont('fonts/Arial-96pt_bold.fnt') 1.17 +local fontSegoe = director:createFont('fonts/SegoeUI-64pt_bold.fnt') 1.18 + 1.19 +function sceneloc:setUp(event) 1.20 + dbg.print('sceneloc:setUp') 1.21 + 1.22 + ---- Cancel playing streams 1.23 + --audio:stopStream() 1.24 + 1.25 + -- Print background 1.26 + local rectBack = director:createRectangle({ 1.27 + x=0, y=0, 1.28 + w=dsw, h=dsh, 1.29 + strokeWidth=0, 1.30 + color={10, 74, 134}, alpha=1}) 1.31 + 1.32 + -- Initialize heading labels 1.33 + local labTitle = director:createLabel({ 1.34 + x=0, y=-fontArial.height*1.5/6, 1.35 + hAlignment='centre', vAlignment='top', 1.36 + font=fontArial, 1.37 + text='Astrokaat Information', 1.38 + color={0xe0, 0xe0, 0xff} 1.39 + }) 1.40 + 1.41 + -- Initialize heading buttons 1.42 + local butBack = director:createSprite(fontSegoe.height, dsh-fontArial.height*1.5/4, 'images/butback1.png') 1.43 + butBack.yAnchor = 1 1.44 + butBack.xScale = .8 1.45 + butBack.yScale = .8 1.46 + 1.47 + -- Initialize body text labels 1.48 + local rectAlph = director:createRectangle(fontSegoe.height, fontSegoe.height, dsw - fontSegoe.height * 2, dsh - fontArial.height * 2.25) 1.49 + rectAlph.color = color.black 1.50 + rectAlph.color.a = 64 1.51 + local labCont = director:createLabel({ 1.52 + x=fontSegoe.height*2, y=-fontSegoe.height*3.25, 1.53 + w=dsw-fontSegoe.height*3, h=0, 1.54 + hAlignment='left', vAlignment='top', 1.55 + font=fontSegoe, 1.56 + text='Astrokaat - Space feline arcade game 0.7\nAstrokaat is a game where food is eaten and obstacles are avoided in a race against time.\n\nCopyright 2013 Michael Schloh von Bennewitz,\nThis software is made with Marmalade and distributed under the terms EUPL version 1.1' 1.57 + }) 1.58 + 1.59 + -- Good transitions: slideInL/R, shrinkGrow, crossFade, fadeTR/BL, pageTurn, progressVertical 1.60 + local transoptl = {transitionType = 'slideInL', transitionTime = 0.5} 1.61 + local transoptr = {transitionType = 'slideInR', transitionTime = 0.5} 1.62 + local transoptt = {transitionType = 'slideInT', transitionTime = 0.5} 1.63 + local transoptb = {transitionType = 'slideInB', transitionTime = 0.5} 1.64 + 1.65 + -- Implement event handlers 1.66 + function labCont:touch(event) 1.67 + if event.phase == 'began' then 1.68 + if browser:isAvailable() then 1.69 + browser:launchURL('http://otpwcalc.europalab.com/') 1.70 + end 1.71 + end 1.72 + return true 1.73 + end 1.74 + labCont:addEventListener('touch', labCont) 1.75 + 1.76 + function butBack:touch(event) 1.77 + if event.phase == 'began' then 1.78 + director:moveToScene(table.remove(nodeLastscene), table.remove(nodeLasttrans)) 1.79 + end 1.80 + return true 1.81 + end 1.82 + butBack:addEventListener('touch', butBack) 1.83 +end 1.84 + 1.85 +function sceneloc:tearDown(event) 1.86 + dbg.print('sceneloc:tearDown') 1.87 + --self.releaseResources() 1.88 + --self.<obj-here> = self.<obj-here>:removeFromParent() 1.89 + --self.obj0:removeFromParent() 1.90 + --self.obj1:removeFromParent() 1.91 + --self.obj0 = nil 1.92 + --self.obj1 = nil 1.93 +end 1.94 + 1.95 +function sceneloc:enterPreTransition(event) 1.96 + dbg.print('sceneloc:enterPreTransition') 1.97 +end 1.98 + 1.99 +function sceneloc:enterPostTransition(event) 1.100 + dbg.print('sceneloc:enterPostTransition') 1.101 +end 1.102 + 1.103 +function sceneloc:exitPreTransition(event) 1.104 + dbg.print('sceneloc:exitPreTransition') 1.105 +end 1.106 + 1.107 +function sceneloc:exitPostTransition(event) 1.108 + dbg.print('sceneloc:exitPostTransition') 1.109 +end 1.110 + 1.111 +sceneloc:addEventListener({'setUp', 'tearDown', 'enterPreTransition', 1.112 + 'enterPostTransition', 'exitPreTransition', 'exitPostTransition'}, sceneloc) 1.113 + 1.114 +return sceneloc 1.115 +