resources/sceneabout.lua

Thu, 22 Aug 2013 19:50:12 +0200

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Aug 2013 19:50:12 +0200
changeset 0
bba7a2a225f6
permissions
-rw-r--r--

Flush progress with initial commit, improve application.

     1 -- Top of scene
     2 --print('This is a new scene!')
     4 -- Initiate scene management
     5 local sceneloc = director:createScene()
     6 sceneloc.name = 'Scene: About'
     8 -- Constants calculated
     9 local dsw = director.displayWidth
    10 local dsh = director.displayHeight
    12 -- Fonts created
    13 local fontArial = director:createFont('fonts/Arial-96pt_bold.fnt')
    14 local fontSegoe = director:createFont('fonts/SegoeUI-64pt_bold.fnt')
    16 function sceneloc:setUp(event)
    17     dbg.print('sceneloc:setUp')
    19     ---- Cancel playing streams
    20     --audio:stopStream()
    22     -- Print background
    23     local rectBack = director:createRectangle({
    24         x=0, y=0,
    25         w=dsw, h=dsh,
    26         strokeWidth=0,
    27         color={10, 74, 134}, alpha=1})
    29     -- Initialize heading labels
    30     local labTitle = director:createLabel({
    31         x=0, y=-fontArial.height*1.5/6,
    32         hAlignment='centre', vAlignment='top',
    33         font=fontArial,
    34         text='Astrokaat Information',
    35         color={0xe0, 0xe0, 0xff}
    36     })
    38     -- Initialize heading buttons
    39     local butBack = director:createSprite(fontSegoe.height, dsh-fontArial.height*1.5/4, 'images/butback1.png')
    40     butBack.yAnchor = 1
    41     butBack.xScale = .8
    42     butBack.yScale = .8
    44     -- Initialize body text labels
    45     local rectAlph = director:createRectangle(fontSegoe.height, fontSegoe.height, dsw - fontSegoe.height * 2, dsh - fontArial.height * 2.25)
    46     rectAlph.color = color.black
    47     rectAlph.color.a = 64
    48     local labCont = director:createLabel({
    49         x=fontSegoe.height*2, y=-fontSegoe.height*3.25,
    50         w=dsw-fontSegoe.height*3, h=0,
    51         hAlignment='left', vAlignment='top',
    52         font=fontSegoe,
    53         text='Astrokaat - Space feline arcade game 0.7\nAstrokaat is a game where food is eaten and obstacles are avoided in a race against time.\n\nCopyright 2013 Michael Schloh von Bennewitz,\nThis software is made with Marmalade and distributed under the terms EUPL version 1.1'
    54     })
    56     -- Good transitions: slideInL/R, shrinkGrow, crossFade, fadeTR/BL, pageTurn, progressVertical
    57     local transoptl = {transitionType = 'slideInL', transitionTime = 0.5}
    58     local transoptr = {transitionType = 'slideInR', transitionTime = 0.5}
    59     local transoptt = {transitionType = 'slideInT', transitionTime = 0.5}
    60     local transoptb = {transitionType = 'slideInB', transitionTime = 0.5}
    62     -- Implement event handlers
    63     function labCont:touch(event)
    64         if event.phase == 'began' then
    65             if browser:isAvailable() then
    66                 browser:launchURL('http://otpwcalc.europalab.com/')
    67             end
    68         end
    69         return true
    70     end
    71     labCont:addEventListener('touch', labCont)
    73     function butBack:touch(event)
    74         if event.phase == 'began' then
    75             director:moveToScene(table.remove(nodeLastscene), table.remove(nodeLasttrans))
    76         end
    77         return true
    78     end
    79     butBack:addEventListener('touch', butBack)
    80 end
    82 function sceneloc:tearDown(event)
    83     dbg.print('sceneloc:tearDown')
    84     --self.releaseResources()
    85     --self.<obj-here> = self.<obj-here>:removeFromParent()
    86     --self.obj0:removeFromParent()
    87     --self.obj1:removeFromParent()
    88     --self.obj0 = nil
    89     --self.obj1 = nil
    90 end
    92 function sceneloc:enterPreTransition(event)
    93     dbg.print('sceneloc:enterPreTransition')
    94 end
    96 function sceneloc:enterPostTransition(event)
    97     dbg.print('sceneloc:enterPostTransition')
    98 end
   100 function sceneloc:exitPreTransition(event)
   101     dbg.print('sceneloc:exitPreTransition')
   102 end
   104 function sceneloc:exitPostTransition(event)
   105     dbg.print('sceneloc:exitPostTransition')
   106 end
   108 sceneloc:addEventListener({'setUp', 'tearDown', 'enterPreTransition',
   109     'enterPostTransition', 'exitPreTransition', 'exitPostTransition'}, sceneloc)
   111 return sceneloc

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