qml/main.qml

changeset 3
c5c9ba04c01a
child 6
7e96a43d8f0d
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/qml/main.qml	Fri Jul 08 22:41:48 2011 +0200
     1.3 @@ -0,0 +1,142 @@
     1.4 +//
     1.5 +//  Schachuhr - Chess clock graphical user interface client
     1.6 +//  Copyright © 2011 Michael Schloh von Bennewitz <michael@schloh.com>
     1.7 +//
     1.8 +//  Schachuhr is free software: you can redistribute it and/or modify
     1.9 +//  it under the terms of the GNU General Public License as published
    1.10 +//  by the Free Software Foundation, either version 3 of the License,
    1.11 +//  or (at your option) any later version.
    1.12 +//
    1.13 +//  Schachuhr is distributed in the hope that it will be useful,
    1.14 +//  but WITHOUT ANY WARRANTY; without even the implied warranty
    1.15 +//  of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
    1.16 +//  the GNU General Public License for more details.
    1.17 +//
    1.18 +//  You should have received a copy of the GNU General Public License
    1.19 +//  along with Schachuhr. If not, see <http://www.gnu.org/licenses/>.
    1.20 +//
    1.21 +//  This file is part of project Schachuhr, a chess clock graphical
    1.22 +//  user interface client and is found at http://schachuhr.europalab.com/
    1.23 +//
    1.24 +//  main.qml: QML implementation
    1.25 +//
    1.26 +
    1.27 +import QtQuick 1.0
    1.28 +
    1.29 +Rectangle {
    1.30 +    width: 854;       // until better layout design is learned, this hard
    1.31 +    height: 480;      // codes the client surface to fit on MeeGo handheld
    1.32 +    color: "#7D5C2E"  // light cocolate brown background
    1.33 +    property bool init: true  // indicates game clocks in initial state
    1.34 +
    1.35 +    // title bar is flush left and rotated
    1.36 +    Rectangle {
    1.37 +        id: progTitle
    1.38 +        width: 480; height: 90
    1.39 +        color: "#503014"
    1.40 +        Text {
    1.41 +            id: progLabel
    1.42 +            text: "Chess Clock"
    1.43 +            anchors.centerIn: parent
    1.44 +            color: "#7D5C2E"
    1.45 +            font.bold: true; font.pixelSize: 72
    1.46 +            style: Text.Raised
    1.47 +            styleColor: "black"
    1.48 +        }
    1.49 +        transform: Rotation { origin.x: 240; origin.y: 240; angle: 270}
    1.50 +    }
    1.51 +
    1.52 +    // aesthetic top corner is rounded to match clock circumference curve
    1.53 +    Image { x: 90; width: 190; height: 190; source: "cornerl.svg" }
    1.54 +    //Image {
    1.55 +    //    x: 80
    1.56 +    //    y: 270
    1.57 +    //    width: 50
    1.58 +    //    height: 50
    1.59 +    //    source: "cornerl.svg"
    1.60 +    //    transform: Rotation { origin.x: 25; origin.y: 25; angle: 270 }
    1.61 +    //}
    1.62 +
    1.63 +    Row {  // space two game subclocks and associated text in a row
    1.64 +        anchors.top: parent.top; anchors.topMargin: -10;
    1.65 +        anchors.left: parent.left; anchors.leftMargin: 80;
    1.66 +        Wecker {
    1.67 +            id: opponOne
    1.68 +            opponent: "Oppenent 1"  // name of player at left of clock
    1.69 +            zeitfrist: 15           // opponent's time limit
    1.70 +            altercolor: false       // opponent's clock colour
    1.71 +            MouseArea {               // clicking here is only signaled
    1.72 +                enabled: true         // at start of match when the 'init'
    1.73 +                id: weckoneArea       // variable is set and thus the entire
    1.74 +                anchors.fill: parent  // surface mouse area is disabled
    1.75 +                acceptedButtons: Qt.LeftButton | Qt.RightButton
    1.76 +                onClicked: {
    1.77 +                    //if (mouse.button == Qt.RightButton)
    1.78 +                    //    aboutDlg.visible = true
    1.79 +                    //else { // left button was pressed
    1.80 +                        init = false
    1.81 +                        //aboutDlg.visible = false
    1.82 +                        entireArea.enabled = true  // will take precedence
    1.83 +                        opponOne.toggle()   // start opponent one's clock
    1.84 +                        opponTwo.toggle()   // toggle opponent two's clock
    1.85 +                        opponTwo.toggle()   // twice to force into paused
    1.86 +                    //}
    1.87 +                }
    1.88 +            }
    1.89 +        }
    1.90 +        Wecker {
    1.91 +            id: opponTwo
    1.92 +            opponent: "Opponent 2"  // name of player at right of clock
    1.93 +            zeitfrist: 15           // opponent's time limit
    1.94 +            altercolor: true        // opponent's clock colour
    1.95 +            MouseArea {               // clicking here is only signaled
    1.96 +                enabled: true         // at start of match when the 'init'
    1.97 +                id: wecktwoArea       // variable is set and thus the entire
    1.98 +                anchors.fill: parent  // surface mouse area is disabled
    1.99 +                acceptedButtons: Qt.LeftButton | Qt.RightButton
   1.100 +                onClicked: {
   1.101 +                    //if (mouse.button == Qt.RightButton)
   1.102 +                    //    aboutDlg.visible = true
   1.103 +                    //else { // left button was pressed
   1.104 +                        init = false
   1.105 +                        //aboutDlg.visible = false
   1.106 +                        entireArea.enabled = true  // will take precedence
   1.107 +                        opponTwo.toggle()   // start opponent two's clock
   1.108 +                        opponOne.toggle()   // toggle opponent one's clock
   1.109 +                        opponOne.toggle()   // twice to force into paused
   1.110 +                    //}
   1.111 +                }
   1.112 +            }
   1.113 +        }
   1.114 +    }
   1.115 +
   1.116 +    //Image { id: aboutDlg; anchors.centerIn: parent; width: 423; height: 386; source: "wikichess.jpeg"; visible: false }
   1.117 +
   1.118 +    // the main area covering the entire client surface
   1.119 +    MouseArea {
   1.120 +        enabled: false
   1.121 +        id: entireArea
   1.122 +        anchors.fill: parent
   1.123 +        acceptedButtons: Qt.LeftButton | Qt.RightButton
   1.124 +        onClicked: {
   1.125 +            //if (mouse.button == Qt.LeftButton && init == false) {
   1.126 +                //aboutDlg.visible = false
   1.127 +                opponOne.toggle()  // stop or start opponent one's clock
   1.128 +                opponTwo.toggle()  // stop or start opponent two's clock
   1.129 +            //}
   1.130 +            //else if (mouse.button == Qt.RightButton && init == false)
   1.131 +            //    aboutDlg.visible = true
   1.132 +            //else                                          // assert clicked
   1.133 +            //    console.log("Problem click in initial.")  // in init state
   1.134 +        }
   1.135 +    }
   1.136 +
   1.137 +    Timer {             // just waits a second before moving the arms of
   1.138 +        interval: 1000  // the game subclocks into their initial position
   1.139 +        running: true
   1.140 +        onTriggered: {
   1.141 +            opponOne.timeInit()
   1.142 +            opponTwo.timeInit()
   1.143 +        }
   1.144 +    }
   1.145 +}

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