Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | #include "precompiled.h" |
michael@0 | 2 | // |
michael@0 | 3 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 4 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | // found in the LICENSE file. |
michael@0 | 6 | // |
michael@0 | 7 | |
michael@0 | 8 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
michael@0 | 9 | |
michael@0 | 10 | #include "common/version.h" |
michael@0 | 11 | |
michael@0 | 12 | #include <algorithm> |
michael@0 | 13 | |
michael@0 | 14 | #include "libGLESv2/main.h" |
michael@0 | 15 | #include "libGLESv2/utilities.h" |
michael@0 | 16 | #include "libGLESv2/Buffer.h" |
michael@0 | 17 | #include "libGLESv2/Fence.h" |
michael@0 | 18 | #include "libGLESv2/Framebuffer.h" |
michael@0 | 19 | #include "libGLESv2/Renderbuffer.h" |
michael@0 | 20 | #include "libGLESv2/Program.h" |
michael@0 | 21 | #include "libGLESv2/ProgramBinary.h" |
michael@0 | 22 | #include "libGLESv2/Texture.h" |
michael@0 | 23 | #include "libGLESv2/Query.h" |
michael@0 | 24 | #include "libGLESv2/Context.h" |
michael@0 | 25 | |
michael@0 | 26 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
michael@0 | 27 | { |
michael@0 | 28 | if (level < 0 || width < 0 || height < 0) |
michael@0 | 29 | { |
michael@0 | 30 | return false; |
michael@0 | 31 | } |
michael@0 | 32 | |
michael@0 | 33 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
michael@0 | 34 | { |
michael@0 | 35 | return true; |
michael@0 | 36 | } |
michael@0 | 37 | |
michael@0 | 38 | if (level == 0) |
michael@0 | 39 | { |
michael@0 | 40 | return true; |
michael@0 | 41 | } |
michael@0 | 42 | |
michael@0 | 43 | if (gl::isPow2(width) && gl::isPow2(height)) |
michael@0 | 44 | { |
michael@0 | 45 | return true; |
michael@0 | 46 | } |
michael@0 | 47 | |
michael@0 | 48 | return false; |
michael@0 | 49 | } |
michael@0 | 50 | |
michael@0 | 51 | // Verify that format/type are one of the combinations from table 3.4. |
michael@0 | 52 | bool checkTextureFormatType(GLenum format, GLenum type) |
michael@0 | 53 | { |
michael@0 | 54 | // validate <format> by itself (used as secondary key below) |
michael@0 | 55 | switch (format) |
michael@0 | 56 | { |
michael@0 | 57 | case GL_RGBA: |
michael@0 | 58 | case GL_BGRA_EXT: |
michael@0 | 59 | case GL_RGB: |
michael@0 | 60 | case GL_ALPHA: |
michael@0 | 61 | case GL_LUMINANCE: |
michael@0 | 62 | case GL_LUMINANCE_ALPHA: |
michael@0 | 63 | case GL_DEPTH_COMPONENT: |
michael@0 | 64 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 65 | break; |
michael@0 | 66 | default: |
michael@0 | 67 | return gl::error(GL_INVALID_ENUM, false); |
michael@0 | 68 | } |
michael@0 | 69 | |
michael@0 | 70 | // invalid <type> -> sets INVALID_ENUM |
michael@0 | 71 | // invalid <format>+<type> combination -> sets INVALID_OPERATION |
michael@0 | 72 | switch (type) |
michael@0 | 73 | { |
michael@0 | 74 | case GL_UNSIGNED_BYTE: |
michael@0 | 75 | switch (format) |
michael@0 | 76 | { |
michael@0 | 77 | case GL_RGBA: |
michael@0 | 78 | case GL_BGRA_EXT: |
michael@0 | 79 | case GL_RGB: |
michael@0 | 80 | case GL_ALPHA: |
michael@0 | 81 | case GL_LUMINANCE: |
michael@0 | 82 | case GL_LUMINANCE_ALPHA: |
michael@0 | 83 | return true; |
michael@0 | 84 | default: |
michael@0 | 85 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 86 | } |
michael@0 | 87 | |
michael@0 | 88 | case GL_FLOAT: |
michael@0 | 89 | case GL_HALF_FLOAT_OES: |
michael@0 | 90 | switch (format) |
michael@0 | 91 | { |
michael@0 | 92 | case GL_RGBA: |
michael@0 | 93 | case GL_RGB: |
michael@0 | 94 | case GL_ALPHA: |
michael@0 | 95 | case GL_LUMINANCE: |
michael@0 | 96 | case GL_LUMINANCE_ALPHA: |
michael@0 | 97 | return true; |
michael@0 | 98 | default: |
michael@0 | 99 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 100 | } |
michael@0 | 101 | |
michael@0 | 102 | case GL_UNSIGNED_SHORT_4_4_4_4: |
michael@0 | 103 | case GL_UNSIGNED_SHORT_5_5_5_1: |
michael@0 | 104 | switch (format) |
michael@0 | 105 | { |
michael@0 | 106 | case GL_RGBA: |
michael@0 | 107 | return true; |
michael@0 | 108 | default: |
michael@0 | 109 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 110 | } |
michael@0 | 111 | |
michael@0 | 112 | case GL_UNSIGNED_SHORT_5_6_5: |
michael@0 | 113 | switch (format) |
michael@0 | 114 | { |
michael@0 | 115 | case GL_RGB: |
michael@0 | 116 | return true; |
michael@0 | 117 | default: |
michael@0 | 118 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 119 | } |
michael@0 | 120 | |
michael@0 | 121 | case GL_UNSIGNED_SHORT: |
michael@0 | 122 | case GL_UNSIGNED_INT: |
michael@0 | 123 | switch (format) |
michael@0 | 124 | { |
michael@0 | 125 | case GL_DEPTH_COMPONENT: |
michael@0 | 126 | return true; |
michael@0 | 127 | default: |
michael@0 | 128 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 129 | } |
michael@0 | 130 | |
michael@0 | 131 | case GL_UNSIGNED_INT_24_8_OES: |
michael@0 | 132 | switch (format) |
michael@0 | 133 | { |
michael@0 | 134 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 135 | return true; |
michael@0 | 136 | default: |
michael@0 | 137 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 138 | } |
michael@0 | 139 | |
michael@0 | 140 | default: |
michael@0 | 141 | return gl::error(GL_INVALID_ENUM, false); |
michael@0 | 142 | } |
michael@0 | 143 | } |
michael@0 | 144 | |
michael@0 | 145 | bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height, |
michael@0 | 146 | GLint xoffset, GLint yoffset, GLint level, GLenum format, GLenum type, |
michael@0 | 147 | gl::Texture2D *texture) |
michael@0 | 148 | { |
michael@0 | 149 | if (!texture) |
michael@0 | 150 | { |
michael@0 | 151 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 152 | } |
michael@0 | 153 | |
michael@0 | 154 | if (compressed != texture->isCompressed(level)) |
michael@0 | 155 | { |
michael@0 | 156 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 157 | } |
michael@0 | 158 | |
michael@0 | 159 | if (format != GL_NONE) |
michael@0 | 160 | { |
michael@0 | 161 | GLenum internalformat = gl::ConvertSizedInternalFormat(format, type); |
michael@0 | 162 | if (internalformat != texture->getInternalFormat(level)) |
michael@0 | 163 | { |
michael@0 | 164 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 165 | } |
michael@0 | 166 | } |
michael@0 | 167 | |
michael@0 | 168 | if (compressed) |
michael@0 | 169 | { |
michael@0 | 170 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
michael@0 | 171 | (height % 4 != 0 && height != texture->getHeight(0))) |
michael@0 | 172 | { |
michael@0 | 173 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 174 | } |
michael@0 | 175 | } |
michael@0 | 176 | |
michael@0 | 177 | if (xoffset + width > texture->getWidth(level) || |
michael@0 | 178 | yoffset + height > texture->getHeight(level)) |
michael@0 | 179 | { |
michael@0 | 180 | return gl::error(GL_INVALID_VALUE, false); |
michael@0 | 181 | } |
michael@0 | 182 | |
michael@0 | 183 | return true; |
michael@0 | 184 | } |
michael@0 | 185 | |
michael@0 | 186 | bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height, |
michael@0 | 187 | GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, GLenum type, |
michael@0 | 188 | gl::TextureCubeMap *texture) |
michael@0 | 189 | { |
michael@0 | 190 | if (!texture) |
michael@0 | 191 | { |
michael@0 | 192 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 193 | } |
michael@0 | 194 | |
michael@0 | 195 | if (compressed != texture->isCompressed(target, level)) |
michael@0 | 196 | { |
michael@0 | 197 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 198 | } |
michael@0 | 199 | |
michael@0 | 200 | if (format != GL_NONE) |
michael@0 | 201 | { |
michael@0 | 202 | GLenum internalformat = gl::ConvertSizedInternalFormat(format, type); |
michael@0 | 203 | if (internalformat != texture->getInternalFormat(target, level)) |
michael@0 | 204 | { |
michael@0 | 205 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 206 | } |
michael@0 | 207 | } |
michael@0 | 208 | |
michael@0 | 209 | if (compressed) |
michael@0 | 210 | { |
michael@0 | 211 | if ((width % 4 != 0 && width != texture->getWidth(target, 0)) || |
michael@0 | 212 | (height % 4 != 0 && height != texture->getHeight(target, 0))) |
michael@0 | 213 | { |
michael@0 | 214 | return gl::error(GL_INVALID_OPERATION, false); |
michael@0 | 215 | } |
michael@0 | 216 | } |
michael@0 | 217 | |
michael@0 | 218 | if (xoffset + width > texture->getWidth(target, level) || |
michael@0 | 219 | yoffset + height > texture->getHeight(target, level)) |
michael@0 | 220 | { |
michael@0 | 221 | return gl::error(GL_INVALID_VALUE, false); |
michael@0 | 222 | } |
michael@0 | 223 | |
michael@0 | 224 | return true; |
michael@0 | 225 | } |
michael@0 | 226 | |
michael@0 | 227 | // check for combinations of format and type that are valid for ReadPixels |
michael@0 | 228 | bool validReadFormatType(GLenum format, GLenum type) |
michael@0 | 229 | { |
michael@0 | 230 | switch (format) |
michael@0 | 231 | { |
michael@0 | 232 | case GL_RGBA: |
michael@0 | 233 | switch (type) |
michael@0 | 234 | { |
michael@0 | 235 | case GL_UNSIGNED_BYTE: |
michael@0 | 236 | break; |
michael@0 | 237 | default: |
michael@0 | 238 | return false; |
michael@0 | 239 | } |
michael@0 | 240 | break; |
michael@0 | 241 | case GL_BGRA_EXT: |
michael@0 | 242 | switch (type) |
michael@0 | 243 | { |
michael@0 | 244 | case GL_UNSIGNED_BYTE: |
michael@0 | 245 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
michael@0 | 246 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
michael@0 | 247 | break; |
michael@0 | 248 | default: |
michael@0 | 249 | return false; |
michael@0 | 250 | } |
michael@0 | 251 | break; |
michael@0 | 252 | default: |
michael@0 | 253 | return false; |
michael@0 | 254 | } |
michael@0 | 255 | return true; |
michael@0 | 256 | } |
michael@0 | 257 | |
michael@0 | 258 | extern "C" |
michael@0 | 259 | { |
michael@0 | 260 | |
michael@0 | 261 | void __stdcall glActiveTexture(GLenum texture) |
michael@0 | 262 | { |
michael@0 | 263 | EVENT("(GLenum texture = 0x%X)", texture); |
michael@0 | 264 | |
michael@0 | 265 | try |
michael@0 | 266 | { |
michael@0 | 267 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 268 | |
michael@0 | 269 | if (context) |
michael@0 | 270 | { |
michael@0 | 271 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
michael@0 | 272 | { |
michael@0 | 273 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 274 | } |
michael@0 | 275 | |
michael@0 | 276 | context->setActiveSampler(texture - GL_TEXTURE0); |
michael@0 | 277 | } |
michael@0 | 278 | } |
michael@0 | 279 | catch(std::bad_alloc&) |
michael@0 | 280 | { |
michael@0 | 281 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 282 | } |
michael@0 | 283 | } |
michael@0 | 284 | |
michael@0 | 285 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
michael@0 | 286 | { |
michael@0 | 287 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
michael@0 | 288 | |
michael@0 | 289 | try |
michael@0 | 290 | { |
michael@0 | 291 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 292 | |
michael@0 | 293 | if (context) |
michael@0 | 294 | { |
michael@0 | 295 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 296 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 297 | |
michael@0 | 298 | if (!programObject) |
michael@0 | 299 | { |
michael@0 | 300 | if (context->getShader(program)) |
michael@0 | 301 | { |
michael@0 | 302 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 303 | } |
michael@0 | 304 | else |
michael@0 | 305 | { |
michael@0 | 306 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 307 | } |
michael@0 | 308 | } |
michael@0 | 309 | |
michael@0 | 310 | if (!shaderObject) |
michael@0 | 311 | { |
michael@0 | 312 | if (context->getProgram(shader)) |
michael@0 | 313 | { |
michael@0 | 314 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 315 | } |
michael@0 | 316 | else |
michael@0 | 317 | { |
michael@0 | 318 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 319 | } |
michael@0 | 320 | } |
michael@0 | 321 | |
michael@0 | 322 | if (!programObject->attachShader(shaderObject)) |
michael@0 | 323 | { |
michael@0 | 324 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 325 | } |
michael@0 | 326 | } |
michael@0 | 327 | } |
michael@0 | 328 | catch(std::bad_alloc&) |
michael@0 | 329 | { |
michael@0 | 330 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 331 | } |
michael@0 | 332 | } |
michael@0 | 333 | |
michael@0 | 334 | void __stdcall glBeginQueryEXT(GLenum target, GLuint id) |
michael@0 | 335 | { |
michael@0 | 336 | EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); |
michael@0 | 337 | |
michael@0 | 338 | try |
michael@0 | 339 | { |
michael@0 | 340 | switch (target) |
michael@0 | 341 | { |
michael@0 | 342 | case GL_ANY_SAMPLES_PASSED_EXT: |
michael@0 | 343 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
michael@0 | 344 | break; |
michael@0 | 345 | default: |
michael@0 | 346 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 347 | } |
michael@0 | 348 | |
michael@0 | 349 | if (id == 0) |
michael@0 | 350 | { |
michael@0 | 351 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 352 | } |
michael@0 | 353 | |
michael@0 | 354 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 355 | |
michael@0 | 356 | if (context) |
michael@0 | 357 | { |
michael@0 | 358 | context->beginQuery(target, id); |
michael@0 | 359 | } |
michael@0 | 360 | } |
michael@0 | 361 | catch(std::bad_alloc&) |
michael@0 | 362 | { |
michael@0 | 363 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 364 | } |
michael@0 | 365 | } |
michael@0 | 366 | |
michael@0 | 367 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
michael@0 | 368 | { |
michael@0 | 369 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
michael@0 | 370 | |
michael@0 | 371 | try |
michael@0 | 372 | { |
michael@0 | 373 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 374 | { |
michael@0 | 375 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 376 | } |
michael@0 | 377 | |
michael@0 | 378 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 379 | |
michael@0 | 380 | if (context) |
michael@0 | 381 | { |
michael@0 | 382 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 383 | |
michael@0 | 384 | if (!programObject) |
michael@0 | 385 | { |
michael@0 | 386 | if (context->getShader(program)) |
michael@0 | 387 | { |
michael@0 | 388 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 389 | } |
michael@0 | 390 | else |
michael@0 | 391 | { |
michael@0 | 392 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 393 | } |
michael@0 | 394 | } |
michael@0 | 395 | |
michael@0 | 396 | if (strncmp(name, "gl_", 3) == 0) |
michael@0 | 397 | { |
michael@0 | 398 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 399 | } |
michael@0 | 400 | |
michael@0 | 401 | programObject->bindAttributeLocation(index, name); |
michael@0 | 402 | } |
michael@0 | 403 | } |
michael@0 | 404 | catch(std::bad_alloc&) |
michael@0 | 405 | { |
michael@0 | 406 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 407 | } |
michael@0 | 408 | } |
michael@0 | 409 | |
michael@0 | 410 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
michael@0 | 411 | { |
michael@0 | 412 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
michael@0 | 413 | |
michael@0 | 414 | try |
michael@0 | 415 | { |
michael@0 | 416 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 417 | |
michael@0 | 418 | if (context) |
michael@0 | 419 | { |
michael@0 | 420 | switch (target) |
michael@0 | 421 | { |
michael@0 | 422 | case GL_ARRAY_BUFFER: |
michael@0 | 423 | context->bindArrayBuffer(buffer); |
michael@0 | 424 | return; |
michael@0 | 425 | case GL_ELEMENT_ARRAY_BUFFER: |
michael@0 | 426 | context->bindElementArrayBuffer(buffer); |
michael@0 | 427 | return; |
michael@0 | 428 | default: |
michael@0 | 429 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 430 | } |
michael@0 | 431 | } |
michael@0 | 432 | } |
michael@0 | 433 | catch(std::bad_alloc&) |
michael@0 | 434 | { |
michael@0 | 435 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 436 | } |
michael@0 | 437 | } |
michael@0 | 438 | |
michael@0 | 439 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
michael@0 | 440 | { |
michael@0 | 441 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
michael@0 | 442 | |
michael@0 | 443 | try |
michael@0 | 444 | { |
michael@0 | 445 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 446 | { |
michael@0 | 447 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 448 | } |
michael@0 | 449 | |
michael@0 | 450 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 451 | |
michael@0 | 452 | if (context) |
michael@0 | 453 | { |
michael@0 | 454 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
michael@0 | 455 | { |
michael@0 | 456 | context->bindReadFramebuffer(framebuffer); |
michael@0 | 457 | } |
michael@0 | 458 | |
michael@0 | 459 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
michael@0 | 460 | { |
michael@0 | 461 | context->bindDrawFramebuffer(framebuffer); |
michael@0 | 462 | } |
michael@0 | 463 | } |
michael@0 | 464 | } |
michael@0 | 465 | catch(std::bad_alloc&) |
michael@0 | 466 | { |
michael@0 | 467 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 468 | } |
michael@0 | 469 | } |
michael@0 | 470 | |
michael@0 | 471 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
michael@0 | 472 | { |
michael@0 | 473 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
michael@0 | 474 | |
michael@0 | 475 | try |
michael@0 | 476 | { |
michael@0 | 477 | if (target != GL_RENDERBUFFER) |
michael@0 | 478 | { |
michael@0 | 479 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 480 | } |
michael@0 | 481 | |
michael@0 | 482 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 483 | |
michael@0 | 484 | if (context) |
michael@0 | 485 | { |
michael@0 | 486 | context->bindRenderbuffer(renderbuffer); |
michael@0 | 487 | } |
michael@0 | 488 | } |
michael@0 | 489 | catch(std::bad_alloc&) |
michael@0 | 490 | { |
michael@0 | 491 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 492 | } |
michael@0 | 493 | } |
michael@0 | 494 | |
michael@0 | 495 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
michael@0 | 496 | { |
michael@0 | 497 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
michael@0 | 498 | |
michael@0 | 499 | try |
michael@0 | 500 | { |
michael@0 | 501 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 502 | |
michael@0 | 503 | if (context) |
michael@0 | 504 | { |
michael@0 | 505 | gl::Texture *textureObject = context->getTexture(texture); |
michael@0 | 506 | |
michael@0 | 507 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
michael@0 | 508 | { |
michael@0 | 509 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 510 | } |
michael@0 | 511 | |
michael@0 | 512 | switch (target) |
michael@0 | 513 | { |
michael@0 | 514 | case GL_TEXTURE_2D: |
michael@0 | 515 | context->bindTexture2D(texture); |
michael@0 | 516 | return; |
michael@0 | 517 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 518 | context->bindTextureCubeMap(texture); |
michael@0 | 519 | return; |
michael@0 | 520 | default: |
michael@0 | 521 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 522 | } |
michael@0 | 523 | } |
michael@0 | 524 | } |
michael@0 | 525 | catch(std::bad_alloc&) |
michael@0 | 526 | { |
michael@0 | 527 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 528 | } |
michael@0 | 529 | } |
michael@0 | 530 | |
michael@0 | 531 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
michael@0 | 532 | { |
michael@0 | 533 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
michael@0 | 534 | red, green, blue, alpha); |
michael@0 | 535 | |
michael@0 | 536 | try |
michael@0 | 537 | { |
michael@0 | 538 | gl::Context* context = gl::getNonLostContext(); |
michael@0 | 539 | |
michael@0 | 540 | if (context) |
michael@0 | 541 | { |
michael@0 | 542 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
michael@0 | 543 | } |
michael@0 | 544 | } |
michael@0 | 545 | catch(std::bad_alloc&) |
michael@0 | 546 | { |
michael@0 | 547 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 548 | } |
michael@0 | 549 | } |
michael@0 | 550 | |
michael@0 | 551 | void __stdcall glBlendEquation(GLenum mode) |
michael@0 | 552 | { |
michael@0 | 553 | glBlendEquationSeparate(mode, mode); |
michael@0 | 554 | } |
michael@0 | 555 | |
michael@0 | 556 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
michael@0 | 557 | { |
michael@0 | 558 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
michael@0 | 559 | |
michael@0 | 560 | try |
michael@0 | 561 | { |
michael@0 | 562 | switch (modeRGB) |
michael@0 | 563 | { |
michael@0 | 564 | case GL_FUNC_ADD: |
michael@0 | 565 | case GL_FUNC_SUBTRACT: |
michael@0 | 566 | case GL_FUNC_REVERSE_SUBTRACT: |
michael@0 | 567 | break; |
michael@0 | 568 | default: |
michael@0 | 569 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 570 | } |
michael@0 | 571 | |
michael@0 | 572 | switch (modeAlpha) |
michael@0 | 573 | { |
michael@0 | 574 | case GL_FUNC_ADD: |
michael@0 | 575 | case GL_FUNC_SUBTRACT: |
michael@0 | 576 | case GL_FUNC_REVERSE_SUBTRACT: |
michael@0 | 577 | break; |
michael@0 | 578 | default: |
michael@0 | 579 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 580 | } |
michael@0 | 581 | |
michael@0 | 582 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 583 | |
michael@0 | 584 | if (context) |
michael@0 | 585 | { |
michael@0 | 586 | context->setBlendEquation(modeRGB, modeAlpha); |
michael@0 | 587 | } |
michael@0 | 588 | } |
michael@0 | 589 | catch(std::bad_alloc&) |
michael@0 | 590 | { |
michael@0 | 591 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 592 | } |
michael@0 | 593 | } |
michael@0 | 594 | |
michael@0 | 595 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
michael@0 | 596 | { |
michael@0 | 597 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
michael@0 | 598 | } |
michael@0 | 599 | |
michael@0 | 600 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
michael@0 | 601 | { |
michael@0 | 602 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
michael@0 | 603 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
michael@0 | 604 | |
michael@0 | 605 | try |
michael@0 | 606 | { |
michael@0 | 607 | switch (srcRGB) |
michael@0 | 608 | { |
michael@0 | 609 | case GL_ZERO: |
michael@0 | 610 | case GL_ONE: |
michael@0 | 611 | case GL_SRC_COLOR: |
michael@0 | 612 | case GL_ONE_MINUS_SRC_COLOR: |
michael@0 | 613 | case GL_DST_COLOR: |
michael@0 | 614 | case GL_ONE_MINUS_DST_COLOR: |
michael@0 | 615 | case GL_SRC_ALPHA: |
michael@0 | 616 | case GL_ONE_MINUS_SRC_ALPHA: |
michael@0 | 617 | case GL_DST_ALPHA: |
michael@0 | 618 | case GL_ONE_MINUS_DST_ALPHA: |
michael@0 | 619 | case GL_CONSTANT_COLOR: |
michael@0 | 620 | case GL_ONE_MINUS_CONSTANT_COLOR: |
michael@0 | 621 | case GL_CONSTANT_ALPHA: |
michael@0 | 622 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
michael@0 | 623 | case GL_SRC_ALPHA_SATURATE: |
michael@0 | 624 | break; |
michael@0 | 625 | default: |
michael@0 | 626 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 627 | } |
michael@0 | 628 | |
michael@0 | 629 | switch (dstRGB) |
michael@0 | 630 | { |
michael@0 | 631 | case GL_ZERO: |
michael@0 | 632 | case GL_ONE: |
michael@0 | 633 | case GL_SRC_COLOR: |
michael@0 | 634 | case GL_ONE_MINUS_SRC_COLOR: |
michael@0 | 635 | case GL_DST_COLOR: |
michael@0 | 636 | case GL_ONE_MINUS_DST_COLOR: |
michael@0 | 637 | case GL_SRC_ALPHA: |
michael@0 | 638 | case GL_ONE_MINUS_SRC_ALPHA: |
michael@0 | 639 | case GL_DST_ALPHA: |
michael@0 | 640 | case GL_ONE_MINUS_DST_ALPHA: |
michael@0 | 641 | case GL_CONSTANT_COLOR: |
michael@0 | 642 | case GL_ONE_MINUS_CONSTANT_COLOR: |
michael@0 | 643 | case GL_CONSTANT_ALPHA: |
michael@0 | 644 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
michael@0 | 645 | break; |
michael@0 | 646 | default: |
michael@0 | 647 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 648 | } |
michael@0 | 649 | |
michael@0 | 650 | switch (srcAlpha) |
michael@0 | 651 | { |
michael@0 | 652 | case GL_ZERO: |
michael@0 | 653 | case GL_ONE: |
michael@0 | 654 | case GL_SRC_COLOR: |
michael@0 | 655 | case GL_ONE_MINUS_SRC_COLOR: |
michael@0 | 656 | case GL_DST_COLOR: |
michael@0 | 657 | case GL_ONE_MINUS_DST_COLOR: |
michael@0 | 658 | case GL_SRC_ALPHA: |
michael@0 | 659 | case GL_ONE_MINUS_SRC_ALPHA: |
michael@0 | 660 | case GL_DST_ALPHA: |
michael@0 | 661 | case GL_ONE_MINUS_DST_ALPHA: |
michael@0 | 662 | case GL_CONSTANT_COLOR: |
michael@0 | 663 | case GL_ONE_MINUS_CONSTANT_COLOR: |
michael@0 | 664 | case GL_CONSTANT_ALPHA: |
michael@0 | 665 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
michael@0 | 666 | case GL_SRC_ALPHA_SATURATE: |
michael@0 | 667 | break; |
michael@0 | 668 | default: |
michael@0 | 669 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 670 | } |
michael@0 | 671 | |
michael@0 | 672 | switch (dstAlpha) |
michael@0 | 673 | { |
michael@0 | 674 | case GL_ZERO: |
michael@0 | 675 | case GL_ONE: |
michael@0 | 676 | case GL_SRC_COLOR: |
michael@0 | 677 | case GL_ONE_MINUS_SRC_COLOR: |
michael@0 | 678 | case GL_DST_COLOR: |
michael@0 | 679 | case GL_ONE_MINUS_DST_COLOR: |
michael@0 | 680 | case GL_SRC_ALPHA: |
michael@0 | 681 | case GL_ONE_MINUS_SRC_ALPHA: |
michael@0 | 682 | case GL_DST_ALPHA: |
michael@0 | 683 | case GL_ONE_MINUS_DST_ALPHA: |
michael@0 | 684 | case GL_CONSTANT_COLOR: |
michael@0 | 685 | case GL_ONE_MINUS_CONSTANT_COLOR: |
michael@0 | 686 | case GL_CONSTANT_ALPHA: |
michael@0 | 687 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
michael@0 | 688 | break; |
michael@0 | 689 | default: |
michael@0 | 690 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 691 | } |
michael@0 | 692 | |
michael@0 | 693 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
michael@0 | 694 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
michael@0 | 695 | |
michael@0 | 696 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
michael@0 | 697 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
michael@0 | 698 | |
michael@0 | 699 | if (constantColorUsed && constantAlphaUsed) |
michael@0 | 700 | { |
michael@0 | 701 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
michael@0 | 702 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 703 | } |
michael@0 | 704 | |
michael@0 | 705 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 706 | |
michael@0 | 707 | if (context) |
michael@0 | 708 | { |
michael@0 | 709 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
michael@0 | 710 | } |
michael@0 | 711 | } |
michael@0 | 712 | catch(std::bad_alloc&) |
michael@0 | 713 | { |
michael@0 | 714 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 715 | } |
michael@0 | 716 | } |
michael@0 | 717 | |
michael@0 | 718 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
michael@0 | 719 | { |
michael@0 | 720 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
michael@0 | 721 | target, size, data, usage); |
michael@0 | 722 | |
michael@0 | 723 | try |
michael@0 | 724 | { |
michael@0 | 725 | if (size < 0) |
michael@0 | 726 | { |
michael@0 | 727 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 728 | } |
michael@0 | 729 | |
michael@0 | 730 | switch (usage) |
michael@0 | 731 | { |
michael@0 | 732 | case GL_STREAM_DRAW: |
michael@0 | 733 | case GL_STATIC_DRAW: |
michael@0 | 734 | case GL_DYNAMIC_DRAW: |
michael@0 | 735 | break; |
michael@0 | 736 | default: |
michael@0 | 737 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 738 | } |
michael@0 | 739 | |
michael@0 | 740 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 741 | |
michael@0 | 742 | if (context) |
michael@0 | 743 | { |
michael@0 | 744 | gl::Buffer *buffer; |
michael@0 | 745 | |
michael@0 | 746 | switch (target) |
michael@0 | 747 | { |
michael@0 | 748 | case GL_ARRAY_BUFFER: |
michael@0 | 749 | buffer = context->getArrayBuffer(); |
michael@0 | 750 | break; |
michael@0 | 751 | case GL_ELEMENT_ARRAY_BUFFER: |
michael@0 | 752 | buffer = context->getElementArrayBuffer(); |
michael@0 | 753 | break; |
michael@0 | 754 | default: |
michael@0 | 755 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 756 | } |
michael@0 | 757 | |
michael@0 | 758 | if (!buffer) |
michael@0 | 759 | { |
michael@0 | 760 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 761 | } |
michael@0 | 762 | |
michael@0 | 763 | buffer->bufferData(data, size, usage); |
michael@0 | 764 | } |
michael@0 | 765 | } |
michael@0 | 766 | catch(std::bad_alloc&) |
michael@0 | 767 | { |
michael@0 | 768 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 769 | } |
michael@0 | 770 | } |
michael@0 | 771 | |
michael@0 | 772 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
michael@0 | 773 | { |
michael@0 | 774 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
michael@0 | 775 | target, offset, size, data); |
michael@0 | 776 | |
michael@0 | 777 | try |
michael@0 | 778 | { |
michael@0 | 779 | if (size < 0 || offset < 0) |
michael@0 | 780 | { |
michael@0 | 781 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 782 | } |
michael@0 | 783 | |
michael@0 | 784 | if (data == NULL) |
michael@0 | 785 | { |
michael@0 | 786 | return; |
michael@0 | 787 | } |
michael@0 | 788 | |
michael@0 | 789 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 790 | |
michael@0 | 791 | if (context) |
michael@0 | 792 | { |
michael@0 | 793 | gl::Buffer *buffer; |
michael@0 | 794 | |
michael@0 | 795 | switch (target) |
michael@0 | 796 | { |
michael@0 | 797 | case GL_ARRAY_BUFFER: |
michael@0 | 798 | buffer = context->getArrayBuffer(); |
michael@0 | 799 | break; |
michael@0 | 800 | case GL_ELEMENT_ARRAY_BUFFER: |
michael@0 | 801 | buffer = context->getElementArrayBuffer(); |
michael@0 | 802 | break; |
michael@0 | 803 | default: |
michael@0 | 804 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 805 | } |
michael@0 | 806 | |
michael@0 | 807 | if (!buffer) |
michael@0 | 808 | { |
michael@0 | 809 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 810 | } |
michael@0 | 811 | |
michael@0 | 812 | if ((size_t)size + offset > buffer->size()) |
michael@0 | 813 | { |
michael@0 | 814 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 815 | } |
michael@0 | 816 | |
michael@0 | 817 | buffer->bufferSubData(data, size, offset); |
michael@0 | 818 | } |
michael@0 | 819 | } |
michael@0 | 820 | catch(std::bad_alloc&) |
michael@0 | 821 | { |
michael@0 | 822 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 823 | } |
michael@0 | 824 | } |
michael@0 | 825 | |
michael@0 | 826 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
michael@0 | 827 | { |
michael@0 | 828 | EVENT("(GLenum target = 0x%X)", target); |
michael@0 | 829 | |
michael@0 | 830 | try |
michael@0 | 831 | { |
michael@0 | 832 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 833 | { |
michael@0 | 834 | return gl::error(GL_INVALID_ENUM, 0); |
michael@0 | 835 | } |
michael@0 | 836 | |
michael@0 | 837 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 838 | |
michael@0 | 839 | if (context) |
michael@0 | 840 | { |
michael@0 | 841 | gl::Framebuffer *framebuffer = NULL; |
michael@0 | 842 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 843 | { |
michael@0 | 844 | framebuffer = context->getReadFramebuffer(); |
michael@0 | 845 | } |
michael@0 | 846 | else |
michael@0 | 847 | { |
michael@0 | 848 | framebuffer = context->getDrawFramebuffer(); |
michael@0 | 849 | } |
michael@0 | 850 | |
michael@0 | 851 | return framebuffer->completeness(); |
michael@0 | 852 | } |
michael@0 | 853 | } |
michael@0 | 854 | catch(std::bad_alloc&) |
michael@0 | 855 | { |
michael@0 | 856 | return gl::error(GL_OUT_OF_MEMORY, 0); |
michael@0 | 857 | } |
michael@0 | 858 | |
michael@0 | 859 | return 0; |
michael@0 | 860 | } |
michael@0 | 861 | |
michael@0 | 862 | void __stdcall glClear(GLbitfield mask) |
michael@0 | 863 | { |
michael@0 | 864 | EVENT("(GLbitfield mask = %X)", mask); |
michael@0 | 865 | |
michael@0 | 866 | try |
michael@0 | 867 | { |
michael@0 | 868 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 869 | |
michael@0 | 870 | if (context) |
michael@0 | 871 | { |
michael@0 | 872 | context->clear(mask); |
michael@0 | 873 | } |
michael@0 | 874 | } |
michael@0 | 875 | catch(std::bad_alloc&) |
michael@0 | 876 | { |
michael@0 | 877 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 878 | } |
michael@0 | 879 | } |
michael@0 | 880 | |
michael@0 | 881 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
michael@0 | 882 | { |
michael@0 | 883 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
michael@0 | 884 | red, green, blue, alpha); |
michael@0 | 885 | |
michael@0 | 886 | try |
michael@0 | 887 | { |
michael@0 | 888 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 889 | |
michael@0 | 890 | if (context) |
michael@0 | 891 | { |
michael@0 | 892 | context->setClearColor(red, green, blue, alpha); |
michael@0 | 893 | } |
michael@0 | 894 | } |
michael@0 | 895 | catch(std::bad_alloc&) |
michael@0 | 896 | { |
michael@0 | 897 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 898 | } |
michael@0 | 899 | } |
michael@0 | 900 | |
michael@0 | 901 | void __stdcall glClearDepthf(GLclampf depth) |
michael@0 | 902 | { |
michael@0 | 903 | EVENT("(GLclampf depth = %f)", depth); |
michael@0 | 904 | |
michael@0 | 905 | try |
michael@0 | 906 | { |
michael@0 | 907 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 908 | |
michael@0 | 909 | if (context) |
michael@0 | 910 | { |
michael@0 | 911 | context->setClearDepth(depth); |
michael@0 | 912 | } |
michael@0 | 913 | } |
michael@0 | 914 | catch(std::bad_alloc&) |
michael@0 | 915 | { |
michael@0 | 916 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 917 | } |
michael@0 | 918 | } |
michael@0 | 919 | |
michael@0 | 920 | void __stdcall glClearStencil(GLint s) |
michael@0 | 921 | { |
michael@0 | 922 | EVENT("(GLint s = %d)", s); |
michael@0 | 923 | |
michael@0 | 924 | try |
michael@0 | 925 | { |
michael@0 | 926 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 927 | |
michael@0 | 928 | if (context) |
michael@0 | 929 | { |
michael@0 | 930 | context->setClearStencil(s); |
michael@0 | 931 | } |
michael@0 | 932 | } |
michael@0 | 933 | catch(std::bad_alloc&) |
michael@0 | 934 | { |
michael@0 | 935 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 936 | } |
michael@0 | 937 | } |
michael@0 | 938 | |
michael@0 | 939 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
michael@0 | 940 | { |
michael@0 | 941 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
michael@0 | 942 | red, green, blue, alpha); |
michael@0 | 943 | |
michael@0 | 944 | try |
michael@0 | 945 | { |
michael@0 | 946 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 947 | |
michael@0 | 948 | if (context) |
michael@0 | 949 | { |
michael@0 | 950 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
michael@0 | 951 | } |
michael@0 | 952 | } |
michael@0 | 953 | catch(std::bad_alloc&) |
michael@0 | 954 | { |
michael@0 | 955 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 956 | } |
michael@0 | 957 | } |
michael@0 | 958 | |
michael@0 | 959 | void __stdcall glCompileShader(GLuint shader) |
michael@0 | 960 | { |
michael@0 | 961 | EVENT("(GLuint shader = %d)", shader); |
michael@0 | 962 | |
michael@0 | 963 | try |
michael@0 | 964 | { |
michael@0 | 965 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 966 | |
michael@0 | 967 | if (context) |
michael@0 | 968 | { |
michael@0 | 969 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 970 | |
michael@0 | 971 | if (!shaderObject) |
michael@0 | 972 | { |
michael@0 | 973 | if (context->getProgram(shader)) |
michael@0 | 974 | { |
michael@0 | 975 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 976 | } |
michael@0 | 977 | else |
michael@0 | 978 | { |
michael@0 | 979 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 980 | } |
michael@0 | 981 | } |
michael@0 | 982 | |
michael@0 | 983 | shaderObject->compile(); |
michael@0 | 984 | } |
michael@0 | 985 | } |
michael@0 | 986 | catch(std::bad_alloc&) |
michael@0 | 987 | { |
michael@0 | 988 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 989 | } |
michael@0 | 990 | } |
michael@0 | 991 | |
michael@0 | 992 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
michael@0 | 993 | GLint border, GLsizei imageSize, const GLvoid* data) |
michael@0 | 994 | { |
michael@0 | 995 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
michael@0 | 996 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
michael@0 | 997 | target, level, internalformat, width, height, border, imageSize, data); |
michael@0 | 998 | |
michael@0 | 999 | try |
michael@0 | 1000 | { |
michael@0 | 1001 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
michael@0 | 1002 | { |
michael@0 | 1003 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1004 | } |
michael@0 | 1005 | |
michael@0 | 1006 | switch (internalformat) |
michael@0 | 1007 | { |
michael@0 | 1008 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 1009 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 1010 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 1011 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 1012 | break; |
michael@0 | 1013 | default: |
michael@0 | 1014 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1015 | } |
michael@0 | 1016 | |
michael@0 | 1017 | if (border != 0) |
michael@0 | 1018 | { |
michael@0 | 1019 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1020 | } |
michael@0 | 1021 | |
michael@0 | 1022 | if (width != 1 && width != 2 && width % 4 != 0) |
michael@0 | 1023 | { |
michael@0 | 1024 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1025 | } |
michael@0 | 1026 | |
michael@0 | 1027 | if (height != 1 && height != 2 && height % 4 != 0) |
michael@0 | 1028 | { |
michael@0 | 1029 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1030 | } |
michael@0 | 1031 | |
michael@0 | 1032 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1033 | |
michael@0 | 1034 | if (context) |
michael@0 | 1035 | { |
michael@0 | 1036 | if (level > context->getMaximumTextureLevel()) |
michael@0 | 1037 | { |
michael@0 | 1038 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1039 | } |
michael@0 | 1040 | |
michael@0 | 1041 | switch (target) |
michael@0 | 1042 | { |
michael@0 | 1043 | case GL_TEXTURE_2D: |
michael@0 | 1044 | if (width > (context->getMaximumTextureDimension() >> level) || |
michael@0 | 1045 | height > (context->getMaximumTextureDimension() >> level)) |
michael@0 | 1046 | { |
michael@0 | 1047 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1048 | } |
michael@0 | 1049 | break; |
michael@0 | 1050 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
michael@0 | 1051 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
michael@0 | 1052 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
michael@0 | 1053 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
michael@0 | 1054 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
michael@0 | 1055 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
michael@0 | 1056 | if (width != height) |
michael@0 | 1057 | { |
michael@0 | 1058 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1059 | } |
michael@0 | 1060 | |
michael@0 | 1061 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
michael@0 | 1062 | height > (context->getMaximumCubeTextureDimension() >> level)) |
michael@0 | 1063 | { |
michael@0 | 1064 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1065 | } |
michael@0 | 1066 | break; |
michael@0 | 1067 | default: |
michael@0 | 1068 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1069 | } |
michael@0 | 1070 | |
michael@0 | 1071 | switch (internalformat) { |
michael@0 | 1072 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 1073 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 1074 | if (!context->supportsDXT1Textures()) |
michael@0 | 1075 | { |
michael@0 | 1076 | return gl::error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
michael@0 | 1077 | } |
michael@0 | 1078 | break; |
michael@0 | 1079 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 1080 | if (!context->supportsDXT3Textures()) |
michael@0 | 1081 | { |
michael@0 | 1082 | return gl::error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
michael@0 | 1083 | } |
michael@0 | 1084 | break; |
michael@0 | 1085 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 1086 | if (!context->supportsDXT5Textures()) |
michael@0 | 1087 | { |
michael@0 | 1088 | return gl::error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
michael@0 | 1089 | } |
michael@0 | 1090 | break; |
michael@0 | 1091 | default: UNREACHABLE(); |
michael@0 | 1092 | } |
michael@0 | 1093 | |
michael@0 | 1094 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
michael@0 | 1095 | { |
michael@0 | 1096 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1097 | } |
michael@0 | 1098 | |
michael@0 | 1099 | if (target == GL_TEXTURE_2D) |
michael@0 | 1100 | { |
michael@0 | 1101 | gl::Texture2D *texture = context->getTexture2D(); |
michael@0 | 1102 | |
michael@0 | 1103 | if (!texture) |
michael@0 | 1104 | { |
michael@0 | 1105 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1106 | } |
michael@0 | 1107 | |
michael@0 | 1108 | if (texture->isImmutable()) |
michael@0 | 1109 | { |
michael@0 | 1110 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1111 | } |
michael@0 | 1112 | |
michael@0 | 1113 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
michael@0 | 1114 | } |
michael@0 | 1115 | else |
michael@0 | 1116 | { |
michael@0 | 1117 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
michael@0 | 1118 | |
michael@0 | 1119 | if (!texture) |
michael@0 | 1120 | { |
michael@0 | 1121 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1122 | } |
michael@0 | 1123 | |
michael@0 | 1124 | if (texture->isImmutable()) |
michael@0 | 1125 | { |
michael@0 | 1126 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1127 | } |
michael@0 | 1128 | |
michael@0 | 1129 | switch (target) |
michael@0 | 1130 | { |
michael@0 | 1131 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
michael@0 | 1132 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
michael@0 | 1133 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
michael@0 | 1134 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
michael@0 | 1135 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
michael@0 | 1136 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
michael@0 | 1137 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
michael@0 | 1138 | break; |
michael@0 | 1139 | default: UNREACHABLE(); |
michael@0 | 1140 | } |
michael@0 | 1141 | } |
michael@0 | 1142 | } |
michael@0 | 1143 | |
michael@0 | 1144 | } |
michael@0 | 1145 | catch(std::bad_alloc&) |
michael@0 | 1146 | { |
michael@0 | 1147 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1148 | } |
michael@0 | 1149 | } |
michael@0 | 1150 | |
michael@0 | 1151 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
michael@0 | 1152 | GLenum format, GLsizei imageSize, const GLvoid* data) |
michael@0 | 1153 | { |
michael@0 | 1154 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
michael@0 | 1155 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
michael@0 | 1156 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
michael@0 | 1157 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
michael@0 | 1158 | |
michael@0 | 1159 | try |
michael@0 | 1160 | { |
michael@0 | 1161 | if (!gl::IsInternalTextureTarget(target)) |
michael@0 | 1162 | { |
michael@0 | 1163 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1164 | } |
michael@0 | 1165 | |
michael@0 | 1166 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
michael@0 | 1167 | { |
michael@0 | 1168 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1169 | } |
michael@0 | 1170 | |
michael@0 | 1171 | switch (format) |
michael@0 | 1172 | { |
michael@0 | 1173 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 1174 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 1175 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 1176 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 1177 | break; |
michael@0 | 1178 | default: |
michael@0 | 1179 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1180 | } |
michael@0 | 1181 | |
michael@0 | 1182 | if (width == 0 || height == 0 || data == NULL) |
michael@0 | 1183 | { |
michael@0 | 1184 | return; |
michael@0 | 1185 | } |
michael@0 | 1186 | |
michael@0 | 1187 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1188 | |
michael@0 | 1189 | if (context) |
michael@0 | 1190 | { |
michael@0 | 1191 | if (level > context->getMaximumTextureLevel()) |
michael@0 | 1192 | { |
michael@0 | 1193 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1194 | } |
michael@0 | 1195 | |
michael@0 | 1196 | switch (format) { |
michael@0 | 1197 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 1198 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 1199 | if (!context->supportsDXT1Textures()) |
michael@0 | 1200 | { |
michael@0 | 1201 | return gl::error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
michael@0 | 1202 | } |
michael@0 | 1203 | break; |
michael@0 | 1204 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 1205 | if (!context->supportsDXT3Textures()) |
michael@0 | 1206 | { |
michael@0 | 1207 | return gl::error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
michael@0 | 1208 | } |
michael@0 | 1209 | break; |
michael@0 | 1210 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 1211 | if (!context->supportsDXT5Textures()) |
michael@0 | 1212 | { |
michael@0 | 1213 | return gl::error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
michael@0 | 1214 | } |
michael@0 | 1215 | break; |
michael@0 | 1216 | default: UNREACHABLE(); |
michael@0 | 1217 | } |
michael@0 | 1218 | |
michael@0 | 1219 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
michael@0 | 1220 | { |
michael@0 | 1221 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1222 | } |
michael@0 | 1223 | |
michael@0 | 1224 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
michael@0 | 1225 | { |
michael@0 | 1226 | return gl::error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
michael@0 | 1227 | // does not exist unless DXT textures are supported. |
michael@0 | 1228 | } |
michael@0 | 1229 | |
michael@0 | 1230 | if (target == GL_TEXTURE_2D) |
michael@0 | 1231 | { |
michael@0 | 1232 | gl::Texture2D *texture = context->getTexture2D(); |
michael@0 | 1233 | if (validateSubImageParams2D(true, width, height, xoffset, yoffset, level, format, GL_NONE, texture)) |
michael@0 | 1234 | { |
michael@0 | 1235 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
michael@0 | 1236 | } |
michael@0 | 1237 | } |
michael@0 | 1238 | else if (gl::IsCubemapTextureTarget(target)) |
michael@0 | 1239 | { |
michael@0 | 1240 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
michael@0 | 1241 | if (validateSubImageParamsCube(true, width, height, xoffset, yoffset, target, level, format, GL_NONE, texture)) |
michael@0 | 1242 | { |
michael@0 | 1243 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
michael@0 | 1244 | } |
michael@0 | 1245 | } |
michael@0 | 1246 | else |
michael@0 | 1247 | { |
michael@0 | 1248 | UNREACHABLE(); |
michael@0 | 1249 | } |
michael@0 | 1250 | } |
michael@0 | 1251 | } |
michael@0 | 1252 | catch(std::bad_alloc&) |
michael@0 | 1253 | { |
michael@0 | 1254 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1255 | } |
michael@0 | 1256 | } |
michael@0 | 1257 | |
michael@0 | 1258 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
michael@0 | 1259 | { |
michael@0 | 1260 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
michael@0 | 1261 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
michael@0 | 1262 | target, level, internalformat, x, y, width, height, border); |
michael@0 | 1263 | |
michael@0 | 1264 | try |
michael@0 | 1265 | { |
michael@0 | 1266 | if (!validImageSize(level, width, height)) |
michael@0 | 1267 | { |
michael@0 | 1268 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1269 | } |
michael@0 | 1270 | |
michael@0 | 1271 | if (border != 0) |
michael@0 | 1272 | { |
michael@0 | 1273 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1274 | } |
michael@0 | 1275 | |
michael@0 | 1276 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1277 | |
michael@0 | 1278 | if (context) |
michael@0 | 1279 | { |
michael@0 | 1280 | if (level > context->getMaximumTextureLevel()) |
michael@0 | 1281 | { |
michael@0 | 1282 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1283 | } |
michael@0 | 1284 | |
michael@0 | 1285 | switch (target) |
michael@0 | 1286 | { |
michael@0 | 1287 | case GL_TEXTURE_2D: |
michael@0 | 1288 | if (width > (context->getMaximumTextureDimension() >> level) || |
michael@0 | 1289 | height > (context->getMaximumTextureDimension() >> level)) |
michael@0 | 1290 | { |
michael@0 | 1291 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1292 | } |
michael@0 | 1293 | break; |
michael@0 | 1294 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
michael@0 | 1295 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
michael@0 | 1296 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
michael@0 | 1297 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
michael@0 | 1298 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
michael@0 | 1299 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
michael@0 | 1300 | if (width != height) |
michael@0 | 1301 | { |
michael@0 | 1302 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1303 | } |
michael@0 | 1304 | |
michael@0 | 1305 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
michael@0 | 1306 | height > (context->getMaximumCubeTextureDimension() >> level)) |
michael@0 | 1307 | { |
michael@0 | 1308 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1309 | } |
michael@0 | 1310 | break; |
michael@0 | 1311 | default: |
michael@0 | 1312 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1313 | } |
michael@0 | 1314 | |
michael@0 | 1315 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
michael@0 | 1316 | |
michael@0 | 1317 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
michael@0 | 1318 | { |
michael@0 | 1319 | return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION); |
michael@0 | 1320 | } |
michael@0 | 1321 | |
michael@0 | 1322 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0) |
michael@0 | 1323 | { |
michael@0 | 1324 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1325 | } |
michael@0 | 1326 | |
michael@0 | 1327 | gl::Renderbuffer *source = framebuffer->getReadColorbuffer(); |
michael@0 | 1328 | GLenum colorbufferFormat = source->getInternalFormat(); |
michael@0 | 1329 | |
michael@0 | 1330 | // [OpenGL ES 2.0.24] table 3.9 |
michael@0 | 1331 | switch (internalformat) |
michael@0 | 1332 | { |
michael@0 | 1333 | case GL_ALPHA: |
michael@0 | 1334 | if (colorbufferFormat != GL_ALPHA8_EXT && |
michael@0 | 1335 | colorbufferFormat != GL_RGBA4 && |
michael@0 | 1336 | colorbufferFormat != GL_RGB5_A1 && |
michael@0 | 1337 | colorbufferFormat != GL_BGRA8_EXT && |
michael@0 | 1338 | colorbufferFormat != GL_RGBA8_OES) |
michael@0 | 1339 | { |
michael@0 | 1340 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1341 | } |
michael@0 | 1342 | break; |
michael@0 | 1343 | case GL_LUMINANCE: |
michael@0 | 1344 | case GL_RGB: |
michael@0 | 1345 | if (colorbufferFormat != GL_RGB565 && |
michael@0 | 1346 | colorbufferFormat != GL_RGB8_OES && |
michael@0 | 1347 | colorbufferFormat != GL_RGBA4 && |
michael@0 | 1348 | colorbufferFormat != GL_RGB5_A1 && |
michael@0 | 1349 | colorbufferFormat != GL_BGRA8_EXT && |
michael@0 | 1350 | colorbufferFormat != GL_RGBA8_OES) |
michael@0 | 1351 | { |
michael@0 | 1352 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1353 | } |
michael@0 | 1354 | break; |
michael@0 | 1355 | case GL_LUMINANCE_ALPHA: |
michael@0 | 1356 | case GL_RGBA: |
michael@0 | 1357 | if (colorbufferFormat != GL_RGBA4 && |
michael@0 | 1358 | colorbufferFormat != GL_RGB5_A1 && |
michael@0 | 1359 | colorbufferFormat != GL_BGRA8_EXT && |
michael@0 | 1360 | colorbufferFormat != GL_RGBA8_OES) |
michael@0 | 1361 | { |
michael@0 | 1362 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1363 | } |
michael@0 | 1364 | break; |
michael@0 | 1365 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 1366 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 1367 | if (context->supportsDXT1Textures()) |
michael@0 | 1368 | { |
michael@0 | 1369 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1370 | } |
michael@0 | 1371 | else |
michael@0 | 1372 | { |
michael@0 | 1373 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1374 | } |
michael@0 | 1375 | break; |
michael@0 | 1376 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 1377 | if (context->supportsDXT3Textures()) |
michael@0 | 1378 | { |
michael@0 | 1379 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1380 | } |
michael@0 | 1381 | else |
michael@0 | 1382 | { |
michael@0 | 1383 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1384 | } |
michael@0 | 1385 | break; |
michael@0 | 1386 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 1387 | if (context->supportsDXT5Textures()) |
michael@0 | 1388 | { |
michael@0 | 1389 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1390 | } |
michael@0 | 1391 | else |
michael@0 | 1392 | { |
michael@0 | 1393 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1394 | } |
michael@0 | 1395 | break; |
michael@0 | 1396 | case GL_DEPTH_COMPONENT: |
michael@0 | 1397 | case GL_DEPTH_COMPONENT16: |
michael@0 | 1398 | case GL_DEPTH_COMPONENT32_OES: |
michael@0 | 1399 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 1400 | case GL_DEPTH24_STENCIL8_OES: |
michael@0 | 1401 | if (context->supportsDepthTextures()) |
michael@0 | 1402 | { |
michael@0 | 1403 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1404 | } |
michael@0 | 1405 | else |
michael@0 | 1406 | { |
michael@0 | 1407 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1408 | } |
michael@0 | 1409 | default: |
michael@0 | 1410 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1411 | } |
michael@0 | 1412 | |
michael@0 | 1413 | if (target == GL_TEXTURE_2D) |
michael@0 | 1414 | { |
michael@0 | 1415 | gl::Texture2D *texture = context->getTexture2D(); |
michael@0 | 1416 | |
michael@0 | 1417 | if (!texture) |
michael@0 | 1418 | { |
michael@0 | 1419 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1420 | } |
michael@0 | 1421 | |
michael@0 | 1422 | if (texture->isImmutable()) |
michael@0 | 1423 | { |
michael@0 | 1424 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1425 | } |
michael@0 | 1426 | |
michael@0 | 1427 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
michael@0 | 1428 | } |
michael@0 | 1429 | else if (gl::IsCubemapTextureTarget(target)) |
michael@0 | 1430 | { |
michael@0 | 1431 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
michael@0 | 1432 | |
michael@0 | 1433 | if (!texture) |
michael@0 | 1434 | { |
michael@0 | 1435 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1436 | } |
michael@0 | 1437 | |
michael@0 | 1438 | if (texture->isImmutable()) |
michael@0 | 1439 | { |
michael@0 | 1440 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1441 | } |
michael@0 | 1442 | |
michael@0 | 1443 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
michael@0 | 1444 | } |
michael@0 | 1445 | else UNREACHABLE(); |
michael@0 | 1446 | } |
michael@0 | 1447 | } |
michael@0 | 1448 | catch(std::bad_alloc&) |
michael@0 | 1449 | { |
michael@0 | 1450 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1451 | } |
michael@0 | 1452 | } |
michael@0 | 1453 | |
michael@0 | 1454 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
michael@0 | 1455 | { |
michael@0 | 1456 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
michael@0 | 1457 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
michael@0 | 1458 | target, level, xoffset, yoffset, x, y, width, height); |
michael@0 | 1459 | |
michael@0 | 1460 | try |
michael@0 | 1461 | { |
michael@0 | 1462 | if (!gl::IsInternalTextureTarget(target)) |
michael@0 | 1463 | { |
michael@0 | 1464 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1465 | } |
michael@0 | 1466 | |
michael@0 | 1467 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
michael@0 | 1468 | { |
michael@0 | 1469 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1470 | } |
michael@0 | 1471 | |
michael@0 | 1472 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
michael@0 | 1473 | { |
michael@0 | 1474 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1475 | } |
michael@0 | 1476 | |
michael@0 | 1477 | if (width == 0 || height == 0) |
michael@0 | 1478 | { |
michael@0 | 1479 | return; |
michael@0 | 1480 | } |
michael@0 | 1481 | |
michael@0 | 1482 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1483 | |
michael@0 | 1484 | if (context) |
michael@0 | 1485 | { |
michael@0 | 1486 | if (level > context->getMaximumTextureLevel()) |
michael@0 | 1487 | { |
michael@0 | 1488 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1489 | } |
michael@0 | 1490 | |
michael@0 | 1491 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
michael@0 | 1492 | |
michael@0 | 1493 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
michael@0 | 1494 | { |
michael@0 | 1495 | return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION); |
michael@0 | 1496 | } |
michael@0 | 1497 | |
michael@0 | 1498 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0) |
michael@0 | 1499 | { |
michael@0 | 1500 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1501 | } |
michael@0 | 1502 | |
michael@0 | 1503 | gl::Renderbuffer *source = framebuffer->getReadColorbuffer(); |
michael@0 | 1504 | GLenum colorbufferFormat = source->getInternalFormat(); |
michael@0 | 1505 | gl::Texture *texture = NULL; |
michael@0 | 1506 | GLenum textureFormat = GL_RGBA; |
michael@0 | 1507 | |
michael@0 | 1508 | if (target == GL_TEXTURE_2D) |
michael@0 | 1509 | { |
michael@0 | 1510 | gl::Texture2D *tex2d = context->getTexture2D(); |
michael@0 | 1511 | |
michael@0 | 1512 | if (!validateSubImageParams2D(false, width, height, xoffset, yoffset, level, GL_NONE, GL_NONE, tex2d)) |
michael@0 | 1513 | { |
michael@0 | 1514 | return; // error already registered by validateSubImageParams |
michael@0 | 1515 | } |
michael@0 | 1516 | textureFormat = gl::ExtractFormat(tex2d->getInternalFormat(level)); |
michael@0 | 1517 | texture = tex2d; |
michael@0 | 1518 | } |
michael@0 | 1519 | else if (gl::IsCubemapTextureTarget(target)) |
michael@0 | 1520 | { |
michael@0 | 1521 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
michael@0 | 1522 | |
michael@0 | 1523 | if (!validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, GL_NONE, GL_NONE, texcube)) |
michael@0 | 1524 | { |
michael@0 | 1525 | return; // error already registered by validateSubImageParams |
michael@0 | 1526 | } |
michael@0 | 1527 | textureFormat = gl::ExtractFormat(texcube->getInternalFormat(target, level)); |
michael@0 | 1528 | texture = texcube; |
michael@0 | 1529 | } |
michael@0 | 1530 | else UNREACHABLE(); |
michael@0 | 1531 | |
michael@0 | 1532 | // [OpenGL ES 2.0.24] table 3.9 |
michael@0 | 1533 | switch (textureFormat) |
michael@0 | 1534 | { |
michael@0 | 1535 | case GL_ALPHA: |
michael@0 | 1536 | if (colorbufferFormat != GL_ALPHA8_EXT && |
michael@0 | 1537 | colorbufferFormat != GL_RGBA4 && |
michael@0 | 1538 | colorbufferFormat != GL_RGB5_A1 && |
michael@0 | 1539 | colorbufferFormat != GL_RGBA8_OES) |
michael@0 | 1540 | { |
michael@0 | 1541 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1542 | } |
michael@0 | 1543 | break; |
michael@0 | 1544 | case GL_LUMINANCE: |
michael@0 | 1545 | case GL_RGB: |
michael@0 | 1546 | if (colorbufferFormat != GL_RGB565 && |
michael@0 | 1547 | colorbufferFormat != GL_RGB8_OES && |
michael@0 | 1548 | colorbufferFormat != GL_RGBA4 && |
michael@0 | 1549 | colorbufferFormat != GL_RGB5_A1 && |
michael@0 | 1550 | colorbufferFormat != GL_RGBA8_OES) |
michael@0 | 1551 | { |
michael@0 | 1552 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1553 | } |
michael@0 | 1554 | break; |
michael@0 | 1555 | case GL_LUMINANCE_ALPHA: |
michael@0 | 1556 | case GL_RGBA: |
michael@0 | 1557 | if (colorbufferFormat != GL_RGBA4 && |
michael@0 | 1558 | colorbufferFormat != GL_RGB5_A1 && |
michael@0 | 1559 | colorbufferFormat != GL_RGBA8_OES) |
michael@0 | 1560 | { |
michael@0 | 1561 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1562 | } |
michael@0 | 1563 | break; |
michael@0 | 1564 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 1565 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 1566 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 1567 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 1568 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1569 | case GL_DEPTH_COMPONENT: |
michael@0 | 1570 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 1571 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1572 | default: |
michael@0 | 1573 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1574 | } |
michael@0 | 1575 | |
michael@0 | 1576 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
michael@0 | 1577 | } |
michael@0 | 1578 | } |
michael@0 | 1579 | |
michael@0 | 1580 | catch(std::bad_alloc&) |
michael@0 | 1581 | { |
michael@0 | 1582 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1583 | } |
michael@0 | 1584 | } |
michael@0 | 1585 | |
michael@0 | 1586 | GLuint __stdcall glCreateProgram(void) |
michael@0 | 1587 | { |
michael@0 | 1588 | EVENT("()"); |
michael@0 | 1589 | |
michael@0 | 1590 | try |
michael@0 | 1591 | { |
michael@0 | 1592 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1593 | |
michael@0 | 1594 | if (context) |
michael@0 | 1595 | { |
michael@0 | 1596 | return context->createProgram(); |
michael@0 | 1597 | } |
michael@0 | 1598 | } |
michael@0 | 1599 | catch(std::bad_alloc&) |
michael@0 | 1600 | { |
michael@0 | 1601 | return gl::error(GL_OUT_OF_MEMORY, 0); |
michael@0 | 1602 | } |
michael@0 | 1603 | |
michael@0 | 1604 | return 0; |
michael@0 | 1605 | } |
michael@0 | 1606 | |
michael@0 | 1607 | GLuint __stdcall glCreateShader(GLenum type) |
michael@0 | 1608 | { |
michael@0 | 1609 | EVENT("(GLenum type = 0x%X)", type); |
michael@0 | 1610 | |
michael@0 | 1611 | try |
michael@0 | 1612 | { |
michael@0 | 1613 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1614 | |
michael@0 | 1615 | if (context) |
michael@0 | 1616 | { |
michael@0 | 1617 | switch (type) |
michael@0 | 1618 | { |
michael@0 | 1619 | case GL_FRAGMENT_SHADER: |
michael@0 | 1620 | case GL_VERTEX_SHADER: |
michael@0 | 1621 | return context->createShader(type); |
michael@0 | 1622 | default: |
michael@0 | 1623 | return gl::error(GL_INVALID_ENUM, 0); |
michael@0 | 1624 | } |
michael@0 | 1625 | } |
michael@0 | 1626 | } |
michael@0 | 1627 | catch(std::bad_alloc&) |
michael@0 | 1628 | { |
michael@0 | 1629 | return gl::error(GL_OUT_OF_MEMORY, 0); |
michael@0 | 1630 | } |
michael@0 | 1631 | |
michael@0 | 1632 | return 0; |
michael@0 | 1633 | } |
michael@0 | 1634 | |
michael@0 | 1635 | void __stdcall glCullFace(GLenum mode) |
michael@0 | 1636 | { |
michael@0 | 1637 | EVENT("(GLenum mode = 0x%X)", mode); |
michael@0 | 1638 | |
michael@0 | 1639 | try |
michael@0 | 1640 | { |
michael@0 | 1641 | switch (mode) |
michael@0 | 1642 | { |
michael@0 | 1643 | case GL_FRONT: |
michael@0 | 1644 | case GL_BACK: |
michael@0 | 1645 | case GL_FRONT_AND_BACK: |
michael@0 | 1646 | { |
michael@0 | 1647 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1648 | |
michael@0 | 1649 | if (context) |
michael@0 | 1650 | { |
michael@0 | 1651 | context->setCullMode(mode); |
michael@0 | 1652 | } |
michael@0 | 1653 | } |
michael@0 | 1654 | break; |
michael@0 | 1655 | default: |
michael@0 | 1656 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1657 | } |
michael@0 | 1658 | } |
michael@0 | 1659 | catch(std::bad_alloc&) |
michael@0 | 1660 | { |
michael@0 | 1661 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1662 | } |
michael@0 | 1663 | } |
michael@0 | 1664 | |
michael@0 | 1665 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
michael@0 | 1666 | { |
michael@0 | 1667 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
michael@0 | 1668 | |
michael@0 | 1669 | try |
michael@0 | 1670 | { |
michael@0 | 1671 | if (n < 0) |
michael@0 | 1672 | { |
michael@0 | 1673 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1674 | } |
michael@0 | 1675 | |
michael@0 | 1676 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1677 | |
michael@0 | 1678 | if (context) |
michael@0 | 1679 | { |
michael@0 | 1680 | for (int i = 0; i < n; i++) |
michael@0 | 1681 | { |
michael@0 | 1682 | context->deleteBuffer(buffers[i]); |
michael@0 | 1683 | } |
michael@0 | 1684 | } |
michael@0 | 1685 | } |
michael@0 | 1686 | catch(std::bad_alloc&) |
michael@0 | 1687 | { |
michael@0 | 1688 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1689 | } |
michael@0 | 1690 | } |
michael@0 | 1691 | |
michael@0 | 1692 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
michael@0 | 1693 | { |
michael@0 | 1694 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
michael@0 | 1695 | |
michael@0 | 1696 | try |
michael@0 | 1697 | { |
michael@0 | 1698 | if (n < 0) |
michael@0 | 1699 | { |
michael@0 | 1700 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1701 | } |
michael@0 | 1702 | |
michael@0 | 1703 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1704 | |
michael@0 | 1705 | if (context) |
michael@0 | 1706 | { |
michael@0 | 1707 | for (int i = 0; i < n; i++) |
michael@0 | 1708 | { |
michael@0 | 1709 | context->deleteFence(fences[i]); |
michael@0 | 1710 | } |
michael@0 | 1711 | } |
michael@0 | 1712 | } |
michael@0 | 1713 | catch(std::bad_alloc&) |
michael@0 | 1714 | { |
michael@0 | 1715 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1716 | } |
michael@0 | 1717 | } |
michael@0 | 1718 | |
michael@0 | 1719 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
michael@0 | 1720 | { |
michael@0 | 1721 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
michael@0 | 1722 | |
michael@0 | 1723 | try |
michael@0 | 1724 | { |
michael@0 | 1725 | if (n < 0) |
michael@0 | 1726 | { |
michael@0 | 1727 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1728 | } |
michael@0 | 1729 | |
michael@0 | 1730 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1731 | |
michael@0 | 1732 | if (context) |
michael@0 | 1733 | { |
michael@0 | 1734 | for (int i = 0; i < n; i++) |
michael@0 | 1735 | { |
michael@0 | 1736 | if (framebuffers[i] != 0) |
michael@0 | 1737 | { |
michael@0 | 1738 | context->deleteFramebuffer(framebuffers[i]); |
michael@0 | 1739 | } |
michael@0 | 1740 | } |
michael@0 | 1741 | } |
michael@0 | 1742 | } |
michael@0 | 1743 | catch(std::bad_alloc&) |
michael@0 | 1744 | { |
michael@0 | 1745 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1746 | } |
michael@0 | 1747 | } |
michael@0 | 1748 | |
michael@0 | 1749 | void __stdcall glDeleteProgram(GLuint program) |
michael@0 | 1750 | { |
michael@0 | 1751 | EVENT("(GLuint program = %d)", program); |
michael@0 | 1752 | |
michael@0 | 1753 | try |
michael@0 | 1754 | { |
michael@0 | 1755 | if (program == 0) |
michael@0 | 1756 | { |
michael@0 | 1757 | return; |
michael@0 | 1758 | } |
michael@0 | 1759 | |
michael@0 | 1760 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1761 | |
michael@0 | 1762 | if (context) |
michael@0 | 1763 | { |
michael@0 | 1764 | if (!context->getProgram(program)) |
michael@0 | 1765 | { |
michael@0 | 1766 | if(context->getShader(program)) |
michael@0 | 1767 | { |
michael@0 | 1768 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1769 | } |
michael@0 | 1770 | else |
michael@0 | 1771 | { |
michael@0 | 1772 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1773 | } |
michael@0 | 1774 | } |
michael@0 | 1775 | |
michael@0 | 1776 | context->deleteProgram(program); |
michael@0 | 1777 | } |
michael@0 | 1778 | } |
michael@0 | 1779 | catch(std::bad_alloc&) |
michael@0 | 1780 | { |
michael@0 | 1781 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1782 | } |
michael@0 | 1783 | } |
michael@0 | 1784 | |
michael@0 | 1785 | void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids) |
michael@0 | 1786 | { |
michael@0 | 1787 | EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); |
michael@0 | 1788 | |
michael@0 | 1789 | try |
michael@0 | 1790 | { |
michael@0 | 1791 | if (n < 0) |
michael@0 | 1792 | { |
michael@0 | 1793 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1794 | } |
michael@0 | 1795 | |
michael@0 | 1796 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1797 | |
michael@0 | 1798 | if (context) |
michael@0 | 1799 | { |
michael@0 | 1800 | for (int i = 0; i < n; i++) |
michael@0 | 1801 | { |
michael@0 | 1802 | context->deleteQuery(ids[i]); |
michael@0 | 1803 | } |
michael@0 | 1804 | } |
michael@0 | 1805 | } |
michael@0 | 1806 | catch(std::bad_alloc&) |
michael@0 | 1807 | { |
michael@0 | 1808 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1809 | } |
michael@0 | 1810 | } |
michael@0 | 1811 | |
michael@0 | 1812 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
michael@0 | 1813 | { |
michael@0 | 1814 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
michael@0 | 1815 | |
michael@0 | 1816 | try |
michael@0 | 1817 | { |
michael@0 | 1818 | if (n < 0) |
michael@0 | 1819 | { |
michael@0 | 1820 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1821 | } |
michael@0 | 1822 | |
michael@0 | 1823 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1824 | |
michael@0 | 1825 | if (context) |
michael@0 | 1826 | { |
michael@0 | 1827 | for (int i = 0; i < n; i++) |
michael@0 | 1828 | { |
michael@0 | 1829 | context->deleteRenderbuffer(renderbuffers[i]); |
michael@0 | 1830 | } |
michael@0 | 1831 | } |
michael@0 | 1832 | } |
michael@0 | 1833 | catch(std::bad_alloc&) |
michael@0 | 1834 | { |
michael@0 | 1835 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1836 | } |
michael@0 | 1837 | } |
michael@0 | 1838 | |
michael@0 | 1839 | void __stdcall glDeleteShader(GLuint shader) |
michael@0 | 1840 | { |
michael@0 | 1841 | EVENT("(GLuint shader = %d)", shader); |
michael@0 | 1842 | |
michael@0 | 1843 | try |
michael@0 | 1844 | { |
michael@0 | 1845 | if (shader == 0) |
michael@0 | 1846 | { |
michael@0 | 1847 | return; |
michael@0 | 1848 | } |
michael@0 | 1849 | |
michael@0 | 1850 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1851 | |
michael@0 | 1852 | if (context) |
michael@0 | 1853 | { |
michael@0 | 1854 | if (!context->getShader(shader)) |
michael@0 | 1855 | { |
michael@0 | 1856 | if(context->getProgram(shader)) |
michael@0 | 1857 | { |
michael@0 | 1858 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 1859 | } |
michael@0 | 1860 | else |
michael@0 | 1861 | { |
michael@0 | 1862 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1863 | } |
michael@0 | 1864 | } |
michael@0 | 1865 | |
michael@0 | 1866 | context->deleteShader(shader); |
michael@0 | 1867 | } |
michael@0 | 1868 | } |
michael@0 | 1869 | catch(std::bad_alloc&) |
michael@0 | 1870 | { |
michael@0 | 1871 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1872 | } |
michael@0 | 1873 | } |
michael@0 | 1874 | |
michael@0 | 1875 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
michael@0 | 1876 | { |
michael@0 | 1877 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
michael@0 | 1878 | |
michael@0 | 1879 | try |
michael@0 | 1880 | { |
michael@0 | 1881 | if (n < 0) |
michael@0 | 1882 | { |
michael@0 | 1883 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1884 | } |
michael@0 | 1885 | |
michael@0 | 1886 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1887 | |
michael@0 | 1888 | if (context) |
michael@0 | 1889 | { |
michael@0 | 1890 | for (int i = 0; i < n; i++) |
michael@0 | 1891 | { |
michael@0 | 1892 | if (textures[i] != 0) |
michael@0 | 1893 | { |
michael@0 | 1894 | context->deleteTexture(textures[i]); |
michael@0 | 1895 | } |
michael@0 | 1896 | } |
michael@0 | 1897 | } |
michael@0 | 1898 | } |
michael@0 | 1899 | catch(std::bad_alloc&) |
michael@0 | 1900 | { |
michael@0 | 1901 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1902 | } |
michael@0 | 1903 | } |
michael@0 | 1904 | |
michael@0 | 1905 | void __stdcall glDepthFunc(GLenum func) |
michael@0 | 1906 | { |
michael@0 | 1907 | EVENT("(GLenum func = 0x%X)", func); |
michael@0 | 1908 | |
michael@0 | 1909 | try |
michael@0 | 1910 | { |
michael@0 | 1911 | switch (func) |
michael@0 | 1912 | { |
michael@0 | 1913 | case GL_NEVER: |
michael@0 | 1914 | case GL_ALWAYS: |
michael@0 | 1915 | case GL_LESS: |
michael@0 | 1916 | case GL_LEQUAL: |
michael@0 | 1917 | case GL_EQUAL: |
michael@0 | 1918 | case GL_GREATER: |
michael@0 | 1919 | case GL_GEQUAL: |
michael@0 | 1920 | case GL_NOTEQUAL: |
michael@0 | 1921 | break; |
michael@0 | 1922 | default: |
michael@0 | 1923 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 1924 | } |
michael@0 | 1925 | |
michael@0 | 1926 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1927 | |
michael@0 | 1928 | if (context) |
michael@0 | 1929 | { |
michael@0 | 1930 | context->setDepthFunc(func); |
michael@0 | 1931 | } |
michael@0 | 1932 | } |
michael@0 | 1933 | catch(std::bad_alloc&) |
michael@0 | 1934 | { |
michael@0 | 1935 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1936 | } |
michael@0 | 1937 | } |
michael@0 | 1938 | |
michael@0 | 1939 | void __stdcall glDepthMask(GLboolean flag) |
michael@0 | 1940 | { |
michael@0 | 1941 | EVENT("(GLboolean flag = %d)", flag); |
michael@0 | 1942 | |
michael@0 | 1943 | try |
michael@0 | 1944 | { |
michael@0 | 1945 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1946 | |
michael@0 | 1947 | if (context) |
michael@0 | 1948 | { |
michael@0 | 1949 | context->setDepthMask(flag != GL_FALSE); |
michael@0 | 1950 | } |
michael@0 | 1951 | } |
michael@0 | 1952 | catch(std::bad_alloc&) |
michael@0 | 1953 | { |
michael@0 | 1954 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1955 | } |
michael@0 | 1956 | } |
michael@0 | 1957 | |
michael@0 | 1958 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
michael@0 | 1959 | { |
michael@0 | 1960 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
michael@0 | 1961 | |
michael@0 | 1962 | try |
michael@0 | 1963 | { |
michael@0 | 1964 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1965 | |
michael@0 | 1966 | if (context) |
michael@0 | 1967 | { |
michael@0 | 1968 | context->setDepthRange(zNear, zFar); |
michael@0 | 1969 | } |
michael@0 | 1970 | } |
michael@0 | 1971 | catch(std::bad_alloc&) |
michael@0 | 1972 | { |
michael@0 | 1973 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 1974 | } |
michael@0 | 1975 | } |
michael@0 | 1976 | |
michael@0 | 1977 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
michael@0 | 1978 | { |
michael@0 | 1979 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
michael@0 | 1980 | |
michael@0 | 1981 | try |
michael@0 | 1982 | { |
michael@0 | 1983 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 1984 | |
michael@0 | 1985 | if (context) |
michael@0 | 1986 | { |
michael@0 | 1987 | |
michael@0 | 1988 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 1989 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 1990 | |
michael@0 | 1991 | if (!programObject) |
michael@0 | 1992 | { |
michael@0 | 1993 | gl::Shader *shaderByProgramHandle; |
michael@0 | 1994 | shaderByProgramHandle = context->getShader(program); |
michael@0 | 1995 | if (!shaderByProgramHandle) |
michael@0 | 1996 | { |
michael@0 | 1997 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 1998 | } |
michael@0 | 1999 | else |
michael@0 | 2000 | { |
michael@0 | 2001 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2002 | } |
michael@0 | 2003 | } |
michael@0 | 2004 | |
michael@0 | 2005 | if (!shaderObject) |
michael@0 | 2006 | { |
michael@0 | 2007 | gl::Program *programByShaderHandle = context->getProgram(shader); |
michael@0 | 2008 | if (!programByShaderHandle) |
michael@0 | 2009 | { |
michael@0 | 2010 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2011 | } |
michael@0 | 2012 | else |
michael@0 | 2013 | { |
michael@0 | 2014 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2015 | } |
michael@0 | 2016 | } |
michael@0 | 2017 | |
michael@0 | 2018 | if (!programObject->detachShader(shaderObject)) |
michael@0 | 2019 | { |
michael@0 | 2020 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2021 | } |
michael@0 | 2022 | } |
michael@0 | 2023 | } |
michael@0 | 2024 | catch(std::bad_alloc&) |
michael@0 | 2025 | { |
michael@0 | 2026 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2027 | } |
michael@0 | 2028 | } |
michael@0 | 2029 | |
michael@0 | 2030 | void __stdcall glDisable(GLenum cap) |
michael@0 | 2031 | { |
michael@0 | 2032 | EVENT("(GLenum cap = 0x%X)", cap); |
michael@0 | 2033 | |
michael@0 | 2034 | try |
michael@0 | 2035 | { |
michael@0 | 2036 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2037 | |
michael@0 | 2038 | if (context) |
michael@0 | 2039 | { |
michael@0 | 2040 | switch (cap) |
michael@0 | 2041 | { |
michael@0 | 2042 | case GL_CULL_FACE: context->setCullFace(false); break; |
michael@0 | 2043 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
michael@0 | 2044 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
michael@0 | 2045 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
michael@0 | 2046 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
michael@0 | 2047 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
michael@0 | 2048 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
michael@0 | 2049 | case GL_BLEND: context->setBlend(false); break; |
michael@0 | 2050 | case GL_DITHER: context->setDither(false); break; |
michael@0 | 2051 | default: |
michael@0 | 2052 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2053 | } |
michael@0 | 2054 | } |
michael@0 | 2055 | } |
michael@0 | 2056 | catch(std::bad_alloc&) |
michael@0 | 2057 | { |
michael@0 | 2058 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2059 | } |
michael@0 | 2060 | } |
michael@0 | 2061 | |
michael@0 | 2062 | void __stdcall glDisableVertexAttribArray(GLuint index) |
michael@0 | 2063 | { |
michael@0 | 2064 | EVENT("(GLuint index = %d)", index); |
michael@0 | 2065 | |
michael@0 | 2066 | try |
michael@0 | 2067 | { |
michael@0 | 2068 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 2069 | { |
michael@0 | 2070 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2071 | } |
michael@0 | 2072 | |
michael@0 | 2073 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2074 | |
michael@0 | 2075 | if (context) |
michael@0 | 2076 | { |
michael@0 | 2077 | context->setEnableVertexAttribArray(index, false); |
michael@0 | 2078 | } |
michael@0 | 2079 | } |
michael@0 | 2080 | catch(std::bad_alloc&) |
michael@0 | 2081 | { |
michael@0 | 2082 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2083 | } |
michael@0 | 2084 | } |
michael@0 | 2085 | |
michael@0 | 2086 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
michael@0 | 2087 | { |
michael@0 | 2088 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
michael@0 | 2089 | |
michael@0 | 2090 | try |
michael@0 | 2091 | { |
michael@0 | 2092 | if (count < 0 || first < 0) |
michael@0 | 2093 | { |
michael@0 | 2094 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2095 | } |
michael@0 | 2096 | |
michael@0 | 2097 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2098 | |
michael@0 | 2099 | if (context) |
michael@0 | 2100 | { |
michael@0 | 2101 | context->drawArrays(mode, first, count, 0); |
michael@0 | 2102 | } |
michael@0 | 2103 | } |
michael@0 | 2104 | catch(std::bad_alloc&) |
michael@0 | 2105 | { |
michael@0 | 2106 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2107 | } |
michael@0 | 2108 | } |
michael@0 | 2109 | |
michael@0 | 2110 | void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
michael@0 | 2111 | { |
michael@0 | 2112 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); |
michael@0 | 2113 | |
michael@0 | 2114 | try |
michael@0 | 2115 | { |
michael@0 | 2116 | if (count < 0 || first < 0 || primcount < 0) |
michael@0 | 2117 | { |
michael@0 | 2118 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2119 | } |
michael@0 | 2120 | |
michael@0 | 2121 | if (primcount > 0) |
michael@0 | 2122 | { |
michael@0 | 2123 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2124 | |
michael@0 | 2125 | if (context) |
michael@0 | 2126 | { |
michael@0 | 2127 | context->drawArrays(mode, first, count, primcount); |
michael@0 | 2128 | } |
michael@0 | 2129 | } |
michael@0 | 2130 | } |
michael@0 | 2131 | catch(std::bad_alloc&) |
michael@0 | 2132 | { |
michael@0 | 2133 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2134 | } |
michael@0 | 2135 | } |
michael@0 | 2136 | |
michael@0 | 2137 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
michael@0 | 2138 | { |
michael@0 | 2139 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
michael@0 | 2140 | mode, count, type, indices); |
michael@0 | 2141 | |
michael@0 | 2142 | try |
michael@0 | 2143 | { |
michael@0 | 2144 | if (count < 0) |
michael@0 | 2145 | { |
michael@0 | 2146 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2147 | } |
michael@0 | 2148 | |
michael@0 | 2149 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2150 | |
michael@0 | 2151 | if (context) |
michael@0 | 2152 | { |
michael@0 | 2153 | switch (type) |
michael@0 | 2154 | { |
michael@0 | 2155 | case GL_UNSIGNED_BYTE: |
michael@0 | 2156 | case GL_UNSIGNED_SHORT: |
michael@0 | 2157 | break; |
michael@0 | 2158 | case GL_UNSIGNED_INT: |
michael@0 | 2159 | if (!context->supports32bitIndices()) |
michael@0 | 2160 | { |
michael@0 | 2161 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2162 | } |
michael@0 | 2163 | break; |
michael@0 | 2164 | default: |
michael@0 | 2165 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2166 | } |
michael@0 | 2167 | |
michael@0 | 2168 | context->drawElements(mode, count, type, indices, 0); |
michael@0 | 2169 | } |
michael@0 | 2170 | } |
michael@0 | 2171 | catch(std::bad_alloc&) |
michael@0 | 2172 | { |
michael@0 | 2173 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2174 | } |
michael@0 | 2175 | } |
michael@0 | 2176 | |
michael@0 | 2177 | void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
michael@0 | 2178 | { |
michael@0 | 2179 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)", |
michael@0 | 2180 | mode, count, type, indices, primcount); |
michael@0 | 2181 | |
michael@0 | 2182 | try |
michael@0 | 2183 | { |
michael@0 | 2184 | if (count < 0 || primcount < 0) |
michael@0 | 2185 | { |
michael@0 | 2186 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2187 | } |
michael@0 | 2188 | |
michael@0 | 2189 | if (primcount > 0) |
michael@0 | 2190 | { |
michael@0 | 2191 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2192 | |
michael@0 | 2193 | if (context) |
michael@0 | 2194 | { |
michael@0 | 2195 | switch (type) |
michael@0 | 2196 | { |
michael@0 | 2197 | case GL_UNSIGNED_BYTE: |
michael@0 | 2198 | case GL_UNSIGNED_SHORT: |
michael@0 | 2199 | break; |
michael@0 | 2200 | case GL_UNSIGNED_INT: |
michael@0 | 2201 | if (!context->supports32bitIndices()) |
michael@0 | 2202 | { |
michael@0 | 2203 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2204 | } |
michael@0 | 2205 | break; |
michael@0 | 2206 | default: |
michael@0 | 2207 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2208 | } |
michael@0 | 2209 | |
michael@0 | 2210 | context->drawElements(mode, count, type, indices, primcount); |
michael@0 | 2211 | } |
michael@0 | 2212 | } |
michael@0 | 2213 | } |
michael@0 | 2214 | catch(std::bad_alloc&) |
michael@0 | 2215 | { |
michael@0 | 2216 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2217 | } |
michael@0 | 2218 | } |
michael@0 | 2219 | |
michael@0 | 2220 | void __stdcall glEnable(GLenum cap) |
michael@0 | 2221 | { |
michael@0 | 2222 | EVENT("(GLenum cap = 0x%X)", cap); |
michael@0 | 2223 | |
michael@0 | 2224 | try |
michael@0 | 2225 | { |
michael@0 | 2226 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2227 | |
michael@0 | 2228 | if (context) |
michael@0 | 2229 | { |
michael@0 | 2230 | switch (cap) |
michael@0 | 2231 | { |
michael@0 | 2232 | case GL_CULL_FACE: context->setCullFace(true); break; |
michael@0 | 2233 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
michael@0 | 2234 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
michael@0 | 2235 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
michael@0 | 2236 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
michael@0 | 2237 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
michael@0 | 2238 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
michael@0 | 2239 | case GL_BLEND: context->setBlend(true); break; |
michael@0 | 2240 | case GL_DITHER: context->setDither(true); break; |
michael@0 | 2241 | default: |
michael@0 | 2242 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2243 | } |
michael@0 | 2244 | } |
michael@0 | 2245 | } |
michael@0 | 2246 | catch(std::bad_alloc&) |
michael@0 | 2247 | { |
michael@0 | 2248 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2249 | } |
michael@0 | 2250 | } |
michael@0 | 2251 | |
michael@0 | 2252 | void __stdcall glEnableVertexAttribArray(GLuint index) |
michael@0 | 2253 | { |
michael@0 | 2254 | EVENT("(GLuint index = %d)", index); |
michael@0 | 2255 | |
michael@0 | 2256 | try |
michael@0 | 2257 | { |
michael@0 | 2258 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 2259 | { |
michael@0 | 2260 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2261 | } |
michael@0 | 2262 | |
michael@0 | 2263 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2264 | |
michael@0 | 2265 | if (context) |
michael@0 | 2266 | { |
michael@0 | 2267 | context->setEnableVertexAttribArray(index, true); |
michael@0 | 2268 | } |
michael@0 | 2269 | } |
michael@0 | 2270 | catch(std::bad_alloc&) |
michael@0 | 2271 | { |
michael@0 | 2272 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2273 | } |
michael@0 | 2274 | } |
michael@0 | 2275 | |
michael@0 | 2276 | void __stdcall glEndQueryEXT(GLenum target) |
michael@0 | 2277 | { |
michael@0 | 2278 | EVENT("GLenum target = 0x%X)", target); |
michael@0 | 2279 | |
michael@0 | 2280 | try |
michael@0 | 2281 | { |
michael@0 | 2282 | switch (target) |
michael@0 | 2283 | { |
michael@0 | 2284 | case GL_ANY_SAMPLES_PASSED_EXT: |
michael@0 | 2285 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
michael@0 | 2286 | break; |
michael@0 | 2287 | default: |
michael@0 | 2288 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2289 | } |
michael@0 | 2290 | |
michael@0 | 2291 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2292 | |
michael@0 | 2293 | if (context) |
michael@0 | 2294 | { |
michael@0 | 2295 | context->endQuery(target); |
michael@0 | 2296 | } |
michael@0 | 2297 | } |
michael@0 | 2298 | catch(std::bad_alloc&) |
michael@0 | 2299 | { |
michael@0 | 2300 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2301 | } |
michael@0 | 2302 | } |
michael@0 | 2303 | |
michael@0 | 2304 | void __stdcall glFinishFenceNV(GLuint fence) |
michael@0 | 2305 | { |
michael@0 | 2306 | EVENT("(GLuint fence = %d)", fence); |
michael@0 | 2307 | |
michael@0 | 2308 | try |
michael@0 | 2309 | { |
michael@0 | 2310 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2311 | |
michael@0 | 2312 | if (context) |
michael@0 | 2313 | { |
michael@0 | 2314 | gl::Fence* fenceObject = context->getFence(fence); |
michael@0 | 2315 | |
michael@0 | 2316 | if (fenceObject == NULL) |
michael@0 | 2317 | { |
michael@0 | 2318 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2319 | } |
michael@0 | 2320 | |
michael@0 | 2321 | fenceObject->finishFence(); |
michael@0 | 2322 | } |
michael@0 | 2323 | } |
michael@0 | 2324 | catch(std::bad_alloc&) |
michael@0 | 2325 | { |
michael@0 | 2326 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2327 | } |
michael@0 | 2328 | } |
michael@0 | 2329 | |
michael@0 | 2330 | void __stdcall glFinish(void) |
michael@0 | 2331 | { |
michael@0 | 2332 | EVENT("()"); |
michael@0 | 2333 | |
michael@0 | 2334 | try |
michael@0 | 2335 | { |
michael@0 | 2336 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2337 | |
michael@0 | 2338 | if (context) |
michael@0 | 2339 | { |
michael@0 | 2340 | context->sync(true); |
michael@0 | 2341 | } |
michael@0 | 2342 | } |
michael@0 | 2343 | catch(std::bad_alloc&) |
michael@0 | 2344 | { |
michael@0 | 2345 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2346 | } |
michael@0 | 2347 | } |
michael@0 | 2348 | |
michael@0 | 2349 | void __stdcall glFlush(void) |
michael@0 | 2350 | { |
michael@0 | 2351 | EVENT("()"); |
michael@0 | 2352 | |
michael@0 | 2353 | try |
michael@0 | 2354 | { |
michael@0 | 2355 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2356 | |
michael@0 | 2357 | if (context) |
michael@0 | 2358 | { |
michael@0 | 2359 | context->sync(false); |
michael@0 | 2360 | } |
michael@0 | 2361 | } |
michael@0 | 2362 | catch(std::bad_alloc&) |
michael@0 | 2363 | { |
michael@0 | 2364 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2365 | } |
michael@0 | 2366 | } |
michael@0 | 2367 | |
michael@0 | 2368 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
michael@0 | 2369 | { |
michael@0 | 2370 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
michael@0 | 2371 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
michael@0 | 2372 | |
michael@0 | 2373 | try |
michael@0 | 2374 | { |
michael@0 | 2375 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 2376 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
michael@0 | 2377 | { |
michael@0 | 2378 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2379 | } |
michael@0 | 2380 | |
michael@0 | 2381 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2382 | |
michael@0 | 2383 | if (context) |
michael@0 | 2384 | { |
michael@0 | 2385 | gl::Framebuffer *framebuffer = NULL; |
michael@0 | 2386 | GLuint framebufferHandle = 0; |
michael@0 | 2387 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 2388 | { |
michael@0 | 2389 | framebuffer = context->getReadFramebuffer(); |
michael@0 | 2390 | framebufferHandle = context->getReadFramebufferHandle(); |
michael@0 | 2391 | } |
michael@0 | 2392 | else |
michael@0 | 2393 | { |
michael@0 | 2394 | framebuffer = context->getDrawFramebuffer(); |
michael@0 | 2395 | framebufferHandle = context->getDrawFramebufferHandle(); |
michael@0 | 2396 | } |
michael@0 | 2397 | |
michael@0 | 2398 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
michael@0 | 2399 | { |
michael@0 | 2400 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2401 | } |
michael@0 | 2402 | |
michael@0 | 2403 | if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) |
michael@0 | 2404 | { |
michael@0 | 2405 | const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); |
michael@0 | 2406 | |
michael@0 | 2407 | if (colorAttachment >= context->getMaximumRenderTargets()) |
michael@0 | 2408 | { |
michael@0 | 2409 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2410 | } |
michael@0 | 2411 | |
michael@0 | 2412 | framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer); |
michael@0 | 2413 | } |
michael@0 | 2414 | else |
michael@0 | 2415 | { |
michael@0 | 2416 | switch (attachment) |
michael@0 | 2417 | { |
michael@0 | 2418 | case GL_DEPTH_ATTACHMENT: |
michael@0 | 2419 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
michael@0 | 2420 | break; |
michael@0 | 2421 | case GL_STENCIL_ATTACHMENT: |
michael@0 | 2422 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
michael@0 | 2423 | break; |
michael@0 | 2424 | default: |
michael@0 | 2425 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2426 | } |
michael@0 | 2427 | } |
michael@0 | 2428 | } |
michael@0 | 2429 | } |
michael@0 | 2430 | catch(std::bad_alloc&) |
michael@0 | 2431 | { |
michael@0 | 2432 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2433 | } |
michael@0 | 2434 | } |
michael@0 | 2435 | |
michael@0 | 2436 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
michael@0 | 2437 | { |
michael@0 | 2438 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
michael@0 | 2439 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
michael@0 | 2440 | |
michael@0 | 2441 | try |
michael@0 | 2442 | { |
michael@0 | 2443 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 2444 | { |
michael@0 | 2445 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2446 | } |
michael@0 | 2447 | |
michael@0 | 2448 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2449 | |
michael@0 | 2450 | if (context) |
michael@0 | 2451 | { |
michael@0 | 2452 | if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) |
michael@0 | 2453 | { |
michael@0 | 2454 | const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); |
michael@0 | 2455 | |
michael@0 | 2456 | if (colorAttachment >= context->getMaximumRenderTargets()) |
michael@0 | 2457 | { |
michael@0 | 2458 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2459 | } |
michael@0 | 2460 | } |
michael@0 | 2461 | else |
michael@0 | 2462 | { |
michael@0 | 2463 | switch (attachment) |
michael@0 | 2464 | { |
michael@0 | 2465 | case GL_DEPTH_ATTACHMENT: |
michael@0 | 2466 | case GL_STENCIL_ATTACHMENT: |
michael@0 | 2467 | break; |
michael@0 | 2468 | default: |
michael@0 | 2469 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2470 | } |
michael@0 | 2471 | } |
michael@0 | 2472 | |
michael@0 | 2473 | if (texture == 0) |
michael@0 | 2474 | { |
michael@0 | 2475 | textarget = GL_NONE; |
michael@0 | 2476 | } |
michael@0 | 2477 | else |
michael@0 | 2478 | { |
michael@0 | 2479 | gl::Texture *tex = context->getTexture(texture); |
michael@0 | 2480 | |
michael@0 | 2481 | if (tex == NULL) |
michael@0 | 2482 | { |
michael@0 | 2483 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2484 | } |
michael@0 | 2485 | |
michael@0 | 2486 | switch (textarget) |
michael@0 | 2487 | { |
michael@0 | 2488 | case GL_TEXTURE_2D: |
michael@0 | 2489 | { |
michael@0 | 2490 | if (tex->getTarget() != GL_TEXTURE_2D) |
michael@0 | 2491 | { |
michael@0 | 2492 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2493 | } |
michael@0 | 2494 | gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex); |
michael@0 | 2495 | if (tex2d->isCompressed(0)) |
michael@0 | 2496 | { |
michael@0 | 2497 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2498 | } |
michael@0 | 2499 | break; |
michael@0 | 2500 | } |
michael@0 | 2501 | |
michael@0 | 2502 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
michael@0 | 2503 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
michael@0 | 2504 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
michael@0 | 2505 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
michael@0 | 2506 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
michael@0 | 2507 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
michael@0 | 2508 | { |
michael@0 | 2509 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
michael@0 | 2510 | { |
michael@0 | 2511 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2512 | } |
michael@0 | 2513 | gl::TextureCubeMap *texcube = static_cast<gl::TextureCubeMap *>(tex); |
michael@0 | 2514 | if (texcube->isCompressed(textarget, level)) |
michael@0 | 2515 | { |
michael@0 | 2516 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2517 | } |
michael@0 | 2518 | break; |
michael@0 | 2519 | } |
michael@0 | 2520 | |
michael@0 | 2521 | default: |
michael@0 | 2522 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2523 | } |
michael@0 | 2524 | |
michael@0 | 2525 | if (level != 0) |
michael@0 | 2526 | { |
michael@0 | 2527 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2528 | } |
michael@0 | 2529 | } |
michael@0 | 2530 | |
michael@0 | 2531 | gl::Framebuffer *framebuffer = NULL; |
michael@0 | 2532 | GLuint framebufferHandle = 0; |
michael@0 | 2533 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 2534 | { |
michael@0 | 2535 | framebuffer = context->getReadFramebuffer(); |
michael@0 | 2536 | framebufferHandle = context->getReadFramebufferHandle(); |
michael@0 | 2537 | } |
michael@0 | 2538 | else |
michael@0 | 2539 | { |
michael@0 | 2540 | framebuffer = context->getDrawFramebuffer(); |
michael@0 | 2541 | framebufferHandle = context->getDrawFramebufferHandle(); |
michael@0 | 2542 | } |
michael@0 | 2543 | |
michael@0 | 2544 | if (framebufferHandle == 0 || !framebuffer) |
michael@0 | 2545 | { |
michael@0 | 2546 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2547 | } |
michael@0 | 2548 | |
michael@0 | 2549 | if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) |
michael@0 | 2550 | { |
michael@0 | 2551 | const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); |
michael@0 | 2552 | |
michael@0 | 2553 | if (colorAttachment >= context->getMaximumRenderTargets()) |
michael@0 | 2554 | { |
michael@0 | 2555 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2556 | } |
michael@0 | 2557 | |
michael@0 | 2558 | framebuffer->setColorbuffer(colorAttachment, textarget, texture); |
michael@0 | 2559 | } |
michael@0 | 2560 | else |
michael@0 | 2561 | { |
michael@0 | 2562 | switch (attachment) |
michael@0 | 2563 | { |
michael@0 | 2564 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
michael@0 | 2565 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
michael@0 | 2566 | } |
michael@0 | 2567 | } |
michael@0 | 2568 | } |
michael@0 | 2569 | } |
michael@0 | 2570 | catch(std::bad_alloc&) |
michael@0 | 2571 | { |
michael@0 | 2572 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2573 | } |
michael@0 | 2574 | } |
michael@0 | 2575 | |
michael@0 | 2576 | void __stdcall glFrontFace(GLenum mode) |
michael@0 | 2577 | { |
michael@0 | 2578 | EVENT("(GLenum mode = 0x%X)", mode); |
michael@0 | 2579 | |
michael@0 | 2580 | try |
michael@0 | 2581 | { |
michael@0 | 2582 | switch (mode) |
michael@0 | 2583 | { |
michael@0 | 2584 | case GL_CW: |
michael@0 | 2585 | case GL_CCW: |
michael@0 | 2586 | { |
michael@0 | 2587 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2588 | |
michael@0 | 2589 | if (context) |
michael@0 | 2590 | { |
michael@0 | 2591 | context->setFrontFace(mode); |
michael@0 | 2592 | } |
michael@0 | 2593 | } |
michael@0 | 2594 | break; |
michael@0 | 2595 | default: |
michael@0 | 2596 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2597 | } |
michael@0 | 2598 | } |
michael@0 | 2599 | catch(std::bad_alloc&) |
michael@0 | 2600 | { |
michael@0 | 2601 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2602 | } |
michael@0 | 2603 | } |
michael@0 | 2604 | |
michael@0 | 2605 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
michael@0 | 2606 | { |
michael@0 | 2607 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
michael@0 | 2608 | |
michael@0 | 2609 | try |
michael@0 | 2610 | { |
michael@0 | 2611 | if (n < 0) |
michael@0 | 2612 | { |
michael@0 | 2613 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2614 | } |
michael@0 | 2615 | |
michael@0 | 2616 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2617 | |
michael@0 | 2618 | if (context) |
michael@0 | 2619 | { |
michael@0 | 2620 | for (int i = 0; i < n; i++) |
michael@0 | 2621 | { |
michael@0 | 2622 | buffers[i] = context->createBuffer(); |
michael@0 | 2623 | } |
michael@0 | 2624 | } |
michael@0 | 2625 | } |
michael@0 | 2626 | catch(std::bad_alloc&) |
michael@0 | 2627 | { |
michael@0 | 2628 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2629 | } |
michael@0 | 2630 | } |
michael@0 | 2631 | |
michael@0 | 2632 | void __stdcall glGenerateMipmap(GLenum target) |
michael@0 | 2633 | { |
michael@0 | 2634 | EVENT("(GLenum target = 0x%X)", target); |
michael@0 | 2635 | |
michael@0 | 2636 | try |
michael@0 | 2637 | { |
michael@0 | 2638 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2639 | |
michael@0 | 2640 | if (context) |
michael@0 | 2641 | { |
michael@0 | 2642 | switch (target) |
michael@0 | 2643 | { |
michael@0 | 2644 | case GL_TEXTURE_2D: |
michael@0 | 2645 | { |
michael@0 | 2646 | gl::Texture2D *tex2d = context->getTexture2D(); |
michael@0 | 2647 | |
michael@0 | 2648 | if (tex2d->isCompressed(0)) |
michael@0 | 2649 | { |
michael@0 | 2650 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2651 | } |
michael@0 | 2652 | if (tex2d->isDepth(0)) |
michael@0 | 2653 | { |
michael@0 | 2654 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2655 | } |
michael@0 | 2656 | |
michael@0 | 2657 | tex2d->generateMipmaps(); |
michael@0 | 2658 | break; |
michael@0 | 2659 | } |
michael@0 | 2660 | |
michael@0 | 2661 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 2662 | { |
michael@0 | 2663 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
michael@0 | 2664 | |
michael@0 | 2665 | if (texcube->isCompressed(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) |
michael@0 | 2666 | { |
michael@0 | 2667 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2668 | } |
michael@0 | 2669 | |
michael@0 | 2670 | texcube->generateMipmaps(); |
michael@0 | 2671 | break; |
michael@0 | 2672 | } |
michael@0 | 2673 | |
michael@0 | 2674 | default: |
michael@0 | 2675 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 2676 | } |
michael@0 | 2677 | } |
michael@0 | 2678 | } |
michael@0 | 2679 | catch(std::bad_alloc&) |
michael@0 | 2680 | { |
michael@0 | 2681 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2682 | } |
michael@0 | 2683 | } |
michael@0 | 2684 | |
michael@0 | 2685 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
michael@0 | 2686 | { |
michael@0 | 2687 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
michael@0 | 2688 | |
michael@0 | 2689 | try |
michael@0 | 2690 | { |
michael@0 | 2691 | if (n < 0) |
michael@0 | 2692 | { |
michael@0 | 2693 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2694 | } |
michael@0 | 2695 | |
michael@0 | 2696 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2697 | |
michael@0 | 2698 | if (context) |
michael@0 | 2699 | { |
michael@0 | 2700 | for (int i = 0; i < n; i++) |
michael@0 | 2701 | { |
michael@0 | 2702 | fences[i] = context->createFence(); |
michael@0 | 2703 | } |
michael@0 | 2704 | } |
michael@0 | 2705 | } |
michael@0 | 2706 | catch(std::bad_alloc&) |
michael@0 | 2707 | { |
michael@0 | 2708 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2709 | } |
michael@0 | 2710 | } |
michael@0 | 2711 | |
michael@0 | 2712 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
michael@0 | 2713 | { |
michael@0 | 2714 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
michael@0 | 2715 | |
michael@0 | 2716 | try |
michael@0 | 2717 | { |
michael@0 | 2718 | if (n < 0) |
michael@0 | 2719 | { |
michael@0 | 2720 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2721 | } |
michael@0 | 2722 | |
michael@0 | 2723 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2724 | |
michael@0 | 2725 | if (context) |
michael@0 | 2726 | { |
michael@0 | 2727 | for (int i = 0; i < n; i++) |
michael@0 | 2728 | { |
michael@0 | 2729 | framebuffers[i] = context->createFramebuffer(); |
michael@0 | 2730 | } |
michael@0 | 2731 | } |
michael@0 | 2732 | } |
michael@0 | 2733 | catch(std::bad_alloc&) |
michael@0 | 2734 | { |
michael@0 | 2735 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2736 | } |
michael@0 | 2737 | } |
michael@0 | 2738 | |
michael@0 | 2739 | void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids) |
michael@0 | 2740 | { |
michael@0 | 2741 | EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
michael@0 | 2742 | |
michael@0 | 2743 | try |
michael@0 | 2744 | { |
michael@0 | 2745 | if (n < 0) |
michael@0 | 2746 | { |
michael@0 | 2747 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2748 | } |
michael@0 | 2749 | |
michael@0 | 2750 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2751 | |
michael@0 | 2752 | if (context) |
michael@0 | 2753 | { |
michael@0 | 2754 | for (int i = 0; i < n; i++) |
michael@0 | 2755 | { |
michael@0 | 2756 | ids[i] = context->createQuery(); |
michael@0 | 2757 | } |
michael@0 | 2758 | } |
michael@0 | 2759 | } |
michael@0 | 2760 | catch(std::bad_alloc&) |
michael@0 | 2761 | { |
michael@0 | 2762 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2763 | } |
michael@0 | 2764 | } |
michael@0 | 2765 | |
michael@0 | 2766 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
michael@0 | 2767 | { |
michael@0 | 2768 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
michael@0 | 2769 | |
michael@0 | 2770 | try |
michael@0 | 2771 | { |
michael@0 | 2772 | if (n < 0) |
michael@0 | 2773 | { |
michael@0 | 2774 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2775 | } |
michael@0 | 2776 | |
michael@0 | 2777 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2778 | |
michael@0 | 2779 | if (context) |
michael@0 | 2780 | { |
michael@0 | 2781 | for (int i = 0; i < n; i++) |
michael@0 | 2782 | { |
michael@0 | 2783 | renderbuffers[i] = context->createRenderbuffer(); |
michael@0 | 2784 | } |
michael@0 | 2785 | } |
michael@0 | 2786 | } |
michael@0 | 2787 | catch(std::bad_alloc&) |
michael@0 | 2788 | { |
michael@0 | 2789 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2790 | } |
michael@0 | 2791 | } |
michael@0 | 2792 | |
michael@0 | 2793 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
michael@0 | 2794 | { |
michael@0 | 2795 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
michael@0 | 2796 | |
michael@0 | 2797 | try |
michael@0 | 2798 | { |
michael@0 | 2799 | if (n < 0) |
michael@0 | 2800 | { |
michael@0 | 2801 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2802 | } |
michael@0 | 2803 | |
michael@0 | 2804 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2805 | |
michael@0 | 2806 | if (context) |
michael@0 | 2807 | { |
michael@0 | 2808 | for (int i = 0; i < n; i++) |
michael@0 | 2809 | { |
michael@0 | 2810 | textures[i] = context->createTexture(); |
michael@0 | 2811 | } |
michael@0 | 2812 | } |
michael@0 | 2813 | } |
michael@0 | 2814 | catch(std::bad_alloc&) |
michael@0 | 2815 | { |
michael@0 | 2816 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2817 | } |
michael@0 | 2818 | } |
michael@0 | 2819 | |
michael@0 | 2820 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
michael@0 | 2821 | { |
michael@0 | 2822 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
michael@0 | 2823 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
michael@0 | 2824 | program, index, bufsize, length, size, type, name); |
michael@0 | 2825 | |
michael@0 | 2826 | try |
michael@0 | 2827 | { |
michael@0 | 2828 | if (bufsize < 0) |
michael@0 | 2829 | { |
michael@0 | 2830 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2831 | } |
michael@0 | 2832 | |
michael@0 | 2833 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2834 | |
michael@0 | 2835 | if (context) |
michael@0 | 2836 | { |
michael@0 | 2837 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 2838 | |
michael@0 | 2839 | if (!programObject) |
michael@0 | 2840 | { |
michael@0 | 2841 | if (context->getShader(program)) |
michael@0 | 2842 | { |
michael@0 | 2843 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2844 | } |
michael@0 | 2845 | else |
michael@0 | 2846 | { |
michael@0 | 2847 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2848 | } |
michael@0 | 2849 | } |
michael@0 | 2850 | |
michael@0 | 2851 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
michael@0 | 2852 | { |
michael@0 | 2853 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2854 | } |
michael@0 | 2855 | |
michael@0 | 2856 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
michael@0 | 2857 | } |
michael@0 | 2858 | } |
michael@0 | 2859 | catch(std::bad_alloc&) |
michael@0 | 2860 | { |
michael@0 | 2861 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2862 | } |
michael@0 | 2863 | } |
michael@0 | 2864 | |
michael@0 | 2865 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
michael@0 | 2866 | { |
michael@0 | 2867 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
michael@0 | 2868 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
michael@0 | 2869 | program, index, bufsize, length, size, type, name); |
michael@0 | 2870 | |
michael@0 | 2871 | try |
michael@0 | 2872 | { |
michael@0 | 2873 | if (bufsize < 0) |
michael@0 | 2874 | { |
michael@0 | 2875 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2876 | } |
michael@0 | 2877 | |
michael@0 | 2878 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2879 | |
michael@0 | 2880 | if (context) |
michael@0 | 2881 | { |
michael@0 | 2882 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 2883 | |
michael@0 | 2884 | if (!programObject) |
michael@0 | 2885 | { |
michael@0 | 2886 | if (context->getShader(program)) |
michael@0 | 2887 | { |
michael@0 | 2888 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2889 | } |
michael@0 | 2890 | else |
michael@0 | 2891 | { |
michael@0 | 2892 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2893 | } |
michael@0 | 2894 | } |
michael@0 | 2895 | |
michael@0 | 2896 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
michael@0 | 2897 | { |
michael@0 | 2898 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2899 | } |
michael@0 | 2900 | |
michael@0 | 2901 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
michael@0 | 2902 | } |
michael@0 | 2903 | } |
michael@0 | 2904 | catch(std::bad_alloc&) |
michael@0 | 2905 | { |
michael@0 | 2906 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2907 | } |
michael@0 | 2908 | } |
michael@0 | 2909 | |
michael@0 | 2910 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
michael@0 | 2911 | { |
michael@0 | 2912 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
michael@0 | 2913 | program, maxcount, count, shaders); |
michael@0 | 2914 | |
michael@0 | 2915 | try |
michael@0 | 2916 | { |
michael@0 | 2917 | if (maxcount < 0) |
michael@0 | 2918 | { |
michael@0 | 2919 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2920 | } |
michael@0 | 2921 | |
michael@0 | 2922 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2923 | |
michael@0 | 2924 | if (context) |
michael@0 | 2925 | { |
michael@0 | 2926 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 2927 | |
michael@0 | 2928 | if (!programObject) |
michael@0 | 2929 | { |
michael@0 | 2930 | if (context->getShader(program)) |
michael@0 | 2931 | { |
michael@0 | 2932 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 2933 | } |
michael@0 | 2934 | else |
michael@0 | 2935 | { |
michael@0 | 2936 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 2937 | } |
michael@0 | 2938 | } |
michael@0 | 2939 | |
michael@0 | 2940 | return programObject->getAttachedShaders(maxcount, count, shaders); |
michael@0 | 2941 | } |
michael@0 | 2942 | } |
michael@0 | 2943 | catch(std::bad_alloc&) |
michael@0 | 2944 | { |
michael@0 | 2945 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 2946 | } |
michael@0 | 2947 | } |
michael@0 | 2948 | |
michael@0 | 2949 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
michael@0 | 2950 | { |
michael@0 | 2951 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
michael@0 | 2952 | |
michael@0 | 2953 | try |
michael@0 | 2954 | { |
michael@0 | 2955 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2956 | |
michael@0 | 2957 | if (context) |
michael@0 | 2958 | { |
michael@0 | 2959 | |
michael@0 | 2960 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 2961 | |
michael@0 | 2962 | if (!programObject) |
michael@0 | 2963 | { |
michael@0 | 2964 | if (context->getShader(program)) |
michael@0 | 2965 | { |
michael@0 | 2966 | return gl::error(GL_INVALID_OPERATION, -1); |
michael@0 | 2967 | } |
michael@0 | 2968 | else |
michael@0 | 2969 | { |
michael@0 | 2970 | return gl::error(GL_INVALID_VALUE, -1); |
michael@0 | 2971 | } |
michael@0 | 2972 | } |
michael@0 | 2973 | |
michael@0 | 2974 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 2975 | if (!programObject->isLinked() || !programBinary) |
michael@0 | 2976 | { |
michael@0 | 2977 | return gl::error(GL_INVALID_OPERATION, -1); |
michael@0 | 2978 | } |
michael@0 | 2979 | |
michael@0 | 2980 | return programBinary->getAttributeLocation(name); |
michael@0 | 2981 | } |
michael@0 | 2982 | } |
michael@0 | 2983 | catch(std::bad_alloc&) |
michael@0 | 2984 | { |
michael@0 | 2985 | return gl::error(GL_OUT_OF_MEMORY, -1); |
michael@0 | 2986 | } |
michael@0 | 2987 | |
michael@0 | 2988 | return -1; |
michael@0 | 2989 | } |
michael@0 | 2990 | |
michael@0 | 2991 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
michael@0 | 2992 | { |
michael@0 | 2993 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
michael@0 | 2994 | |
michael@0 | 2995 | try |
michael@0 | 2996 | { |
michael@0 | 2997 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 2998 | |
michael@0 | 2999 | if (context) |
michael@0 | 3000 | { |
michael@0 | 3001 | if (!(context->getBooleanv(pname, params))) |
michael@0 | 3002 | { |
michael@0 | 3003 | GLenum nativeType; |
michael@0 | 3004 | unsigned int numParams = 0; |
michael@0 | 3005 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
michael@0 | 3006 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3007 | |
michael@0 | 3008 | if (numParams == 0) |
michael@0 | 3009 | return; // it is known that the pname is valid, but there are no parameters to return |
michael@0 | 3010 | |
michael@0 | 3011 | if (nativeType == GL_FLOAT) |
michael@0 | 3012 | { |
michael@0 | 3013 | GLfloat *floatParams = NULL; |
michael@0 | 3014 | floatParams = new GLfloat[numParams]; |
michael@0 | 3015 | |
michael@0 | 3016 | context->getFloatv(pname, floatParams); |
michael@0 | 3017 | |
michael@0 | 3018 | for (unsigned int i = 0; i < numParams; ++i) |
michael@0 | 3019 | { |
michael@0 | 3020 | if (floatParams[i] == 0.0f) |
michael@0 | 3021 | params[i] = GL_FALSE; |
michael@0 | 3022 | else |
michael@0 | 3023 | params[i] = GL_TRUE; |
michael@0 | 3024 | } |
michael@0 | 3025 | |
michael@0 | 3026 | delete [] floatParams; |
michael@0 | 3027 | } |
michael@0 | 3028 | else if (nativeType == GL_INT) |
michael@0 | 3029 | { |
michael@0 | 3030 | GLint *intParams = NULL; |
michael@0 | 3031 | intParams = new GLint[numParams]; |
michael@0 | 3032 | |
michael@0 | 3033 | context->getIntegerv(pname, intParams); |
michael@0 | 3034 | |
michael@0 | 3035 | for (unsigned int i = 0; i < numParams; ++i) |
michael@0 | 3036 | { |
michael@0 | 3037 | if (intParams[i] == 0) |
michael@0 | 3038 | params[i] = GL_FALSE; |
michael@0 | 3039 | else |
michael@0 | 3040 | params[i] = GL_TRUE; |
michael@0 | 3041 | } |
michael@0 | 3042 | |
michael@0 | 3043 | delete [] intParams; |
michael@0 | 3044 | } |
michael@0 | 3045 | } |
michael@0 | 3046 | } |
michael@0 | 3047 | } |
michael@0 | 3048 | catch(std::bad_alloc&) |
michael@0 | 3049 | { |
michael@0 | 3050 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3051 | } |
michael@0 | 3052 | } |
michael@0 | 3053 | |
michael@0 | 3054 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
michael@0 | 3055 | { |
michael@0 | 3056 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
michael@0 | 3057 | |
michael@0 | 3058 | try |
michael@0 | 3059 | { |
michael@0 | 3060 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3061 | |
michael@0 | 3062 | if (context) |
michael@0 | 3063 | { |
michael@0 | 3064 | gl::Buffer *buffer; |
michael@0 | 3065 | |
michael@0 | 3066 | switch (target) |
michael@0 | 3067 | { |
michael@0 | 3068 | case GL_ARRAY_BUFFER: |
michael@0 | 3069 | buffer = context->getArrayBuffer(); |
michael@0 | 3070 | break; |
michael@0 | 3071 | case GL_ELEMENT_ARRAY_BUFFER: |
michael@0 | 3072 | buffer = context->getElementArrayBuffer(); |
michael@0 | 3073 | break; |
michael@0 | 3074 | default: return gl::error(GL_INVALID_ENUM); |
michael@0 | 3075 | } |
michael@0 | 3076 | |
michael@0 | 3077 | if (!buffer) |
michael@0 | 3078 | { |
michael@0 | 3079 | // A null buffer means that "0" is bound to the requested buffer target |
michael@0 | 3080 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3081 | } |
michael@0 | 3082 | |
michael@0 | 3083 | switch (pname) |
michael@0 | 3084 | { |
michael@0 | 3085 | case GL_BUFFER_USAGE: |
michael@0 | 3086 | *params = buffer->usage(); |
michael@0 | 3087 | break; |
michael@0 | 3088 | case GL_BUFFER_SIZE: |
michael@0 | 3089 | *params = buffer->size(); |
michael@0 | 3090 | break; |
michael@0 | 3091 | default: return gl::error(GL_INVALID_ENUM); |
michael@0 | 3092 | } |
michael@0 | 3093 | } |
michael@0 | 3094 | } |
michael@0 | 3095 | catch(std::bad_alloc&) |
michael@0 | 3096 | { |
michael@0 | 3097 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3098 | } |
michael@0 | 3099 | } |
michael@0 | 3100 | |
michael@0 | 3101 | GLenum __stdcall glGetError(void) |
michael@0 | 3102 | { |
michael@0 | 3103 | EVENT("()"); |
michael@0 | 3104 | |
michael@0 | 3105 | gl::Context *context = gl::getContext(); |
michael@0 | 3106 | |
michael@0 | 3107 | if (context) |
michael@0 | 3108 | { |
michael@0 | 3109 | return context->getError(); |
michael@0 | 3110 | } |
michael@0 | 3111 | |
michael@0 | 3112 | return GL_NO_ERROR; |
michael@0 | 3113 | } |
michael@0 | 3114 | |
michael@0 | 3115 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
michael@0 | 3116 | { |
michael@0 | 3117 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
michael@0 | 3118 | |
michael@0 | 3119 | try |
michael@0 | 3120 | { |
michael@0 | 3121 | |
michael@0 | 3122 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3123 | |
michael@0 | 3124 | if (context) |
michael@0 | 3125 | { |
michael@0 | 3126 | gl::Fence *fenceObject = context->getFence(fence); |
michael@0 | 3127 | |
michael@0 | 3128 | if (fenceObject == NULL) |
michael@0 | 3129 | { |
michael@0 | 3130 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3131 | } |
michael@0 | 3132 | |
michael@0 | 3133 | fenceObject->getFenceiv(pname, params); |
michael@0 | 3134 | } |
michael@0 | 3135 | } |
michael@0 | 3136 | catch(std::bad_alloc&) |
michael@0 | 3137 | { |
michael@0 | 3138 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3139 | } |
michael@0 | 3140 | } |
michael@0 | 3141 | |
michael@0 | 3142 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
michael@0 | 3143 | { |
michael@0 | 3144 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
michael@0 | 3145 | |
michael@0 | 3146 | try |
michael@0 | 3147 | { |
michael@0 | 3148 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3149 | |
michael@0 | 3150 | if (context) |
michael@0 | 3151 | { |
michael@0 | 3152 | if (!(context->getFloatv(pname, params))) |
michael@0 | 3153 | { |
michael@0 | 3154 | GLenum nativeType; |
michael@0 | 3155 | unsigned int numParams = 0; |
michael@0 | 3156 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
michael@0 | 3157 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3158 | |
michael@0 | 3159 | if (numParams == 0) |
michael@0 | 3160 | return; // it is known that the pname is valid, but that there are no parameters to return. |
michael@0 | 3161 | |
michael@0 | 3162 | if (nativeType == GL_BOOL) |
michael@0 | 3163 | { |
michael@0 | 3164 | GLboolean *boolParams = NULL; |
michael@0 | 3165 | boolParams = new GLboolean[numParams]; |
michael@0 | 3166 | |
michael@0 | 3167 | context->getBooleanv(pname, boolParams); |
michael@0 | 3168 | |
michael@0 | 3169 | for (unsigned int i = 0; i < numParams; ++i) |
michael@0 | 3170 | { |
michael@0 | 3171 | if (boolParams[i] == GL_FALSE) |
michael@0 | 3172 | params[i] = 0.0f; |
michael@0 | 3173 | else |
michael@0 | 3174 | params[i] = 1.0f; |
michael@0 | 3175 | } |
michael@0 | 3176 | |
michael@0 | 3177 | delete [] boolParams; |
michael@0 | 3178 | } |
michael@0 | 3179 | else if (nativeType == GL_INT) |
michael@0 | 3180 | { |
michael@0 | 3181 | GLint *intParams = NULL; |
michael@0 | 3182 | intParams = new GLint[numParams]; |
michael@0 | 3183 | |
michael@0 | 3184 | context->getIntegerv(pname, intParams); |
michael@0 | 3185 | |
michael@0 | 3186 | for (unsigned int i = 0; i < numParams; ++i) |
michael@0 | 3187 | { |
michael@0 | 3188 | params[i] = (GLfloat)intParams[i]; |
michael@0 | 3189 | } |
michael@0 | 3190 | |
michael@0 | 3191 | delete [] intParams; |
michael@0 | 3192 | } |
michael@0 | 3193 | } |
michael@0 | 3194 | } |
michael@0 | 3195 | } |
michael@0 | 3196 | catch(std::bad_alloc&) |
michael@0 | 3197 | { |
michael@0 | 3198 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3199 | } |
michael@0 | 3200 | } |
michael@0 | 3201 | |
michael@0 | 3202 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
michael@0 | 3203 | { |
michael@0 | 3204 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
michael@0 | 3205 | target, attachment, pname, params); |
michael@0 | 3206 | |
michael@0 | 3207 | try |
michael@0 | 3208 | { |
michael@0 | 3209 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3210 | |
michael@0 | 3211 | if (context) |
michael@0 | 3212 | { |
michael@0 | 3213 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 3214 | { |
michael@0 | 3215 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3216 | } |
michael@0 | 3217 | |
michael@0 | 3218 | gl::Framebuffer *framebuffer = NULL; |
michael@0 | 3219 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
michael@0 | 3220 | { |
michael@0 | 3221 | if(context->getReadFramebufferHandle() == 0) |
michael@0 | 3222 | { |
michael@0 | 3223 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3224 | } |
michael@0 | 3225 | |
michael@0 | 3226 | framebuffer = context->getReadFramebuffer(); |
michael@0 | 3227 | } |
michael@0 | 3228 | else |
michael@0 | 3229 | { |
michael@0 | 3230 | if (context->getDrawFramebufferHandle() == 0) |
michael@0 | 3231 | { |
michael@0 | 3232 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3233 | } |
michael@0 | 3234 | |
michael@0 | 3235 | framebuffer = context->getDrawFramebuffer(); |
michael@0 | 3236 | } |
michael@0 | 3237 | |
michael@0 | 3238 | GLenum attachmentType; |
michael@0 | 3239 | GLuint attachmentHandle; |
michael@0 | 3240 | |
michael@0 | 3241 | if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) |
michael@0 | 3242 | { |
michael@0 | 3243 | const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); |
michael@0 | 3244 | |
michael@0 | 3245 | if (colorAttachment >= context->getMaximumRenderTargets()) |
michael@0 | 3246 | { |
michael@0 | 3247 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3248 | } |
michael@0 | 3249 | |
michael@0 | 3250 | attachmentType = framebuffer->getColorbufferType(colorAttachment); |
michael@0 | 3251 | attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment); |
michael@0 | 3252 | } |
michael@0 | 3253 | else |
michael@0 | 3254 | { |
michael@0 | 3255 | switch (attachment) |
michael@0 | 3256 | { |
michael@0 | 3257 | case GL_DEPTH_ATTACHMENT: |
michael@0 | 3258 | attachmentType = framebuffer->getDepthbufferType(); |
michael@0 | 3259 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
michael@0 | 3260 | break; |
michael@0 | 3261 | case GL_STENCIL_ATTACHMENT: |
michael@0 | 3262 | attachmentType = framebuffer->getStencilbufferType(); |
michael@0 | 3263 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
michael@0 | 3264 | break; |
michael@0 | 3265 | default: return gl::error(GL_INVALID_ENUM); |
michael@0 | 3266 | } |
michael@0 | 3267 | } |
michael@0 | 3268 | |
michael@0 | 3269 | GLenum attachmentObjectType; // Type category |
michael@0 | 3270 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
michael@0 | 3271 | { |
michael@0 | 3272 | attachmentObjectType = attachmentType; |
michael@0 | 3273 | } |
michael@0 | 3274 | else if (gl::IsInternalTextureTarget(attachmentType)) |
michael@0 | 3275 | { |
michael@0 | 3276 | attachmentObjectType = GL_TEXTURE; |
michael@0 | 3277 | } |
michael@0 | 3278 | else |
michael@0 | 3279 | { |
michael@0 | 3280 | UNREACHABLE(); |
michael@0 | 3281 | return; |
michael@0 | 3282 | } |
michael@0 | 3283 | |
michael@0 | 3284 | switch (pname) |
michael@0 | 3285 | { |
michael@0 | 3286 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
michael@0 | 3287 | *params = attachmentObjectType; |
michael@0 | 3288 | break; |
michael@0 | 3289 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
michael@0 | 3290 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
michael@0 | 3291 | { |
michael@0 | 3292 | *params = attachmentHandle; |
michael@0 | 3293 | } |
michael@0 | 3294 | else |
michael@0 | 3295 | { |
michael@0 | 3296 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3297 | } |
michael@0 | 3298 | break; |
michael@0 | 3299 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
michael@0 | 3300 | if (attachmentObjectType == GL_TEXTURE) |
michael@0 | 3301 | { |
michael@0 | 3302 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
michael@0 | 3303 | } |
michael@0 | 3304 | else |
michael@0 | 3305 | { |
michael@0 | 3306 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3307 | } |
michael@0 | 3308 | break; |
michael@0 | 3309 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
michael@0 | 3310 | if (attachmentObjectType == GL_TEXTURE) |
michael@0 | 3311 | { |
michael@0 | 3312 | if (gl::IsCubemapTextureTarget(attachmentType)) |
michael@0 | 3313 | { |
michael@0 | 3314 | *params = attachmentType; |
michael@0 | 3315 | } |
michael@0 | 3316 | else |
michael@0 | 3317 | { |
michael@0 | 3318 | *params = 0; |
michael@0 | 3319 | } |
michael@0 | 3320 | } |
michael@0 | 3321 | else |
michael@0 | 3322 | { |
michael@0 | 3323 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3324 | } |
michael@0 | 3325 | break; |
michael@0 | 3326 | default: |
michael@0 | 3327 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3328 | } |
michael@0 | 3329 | } |
michael@0 | 3330 | } |
michael@0 | 3331 | catch(std::bad_alloc&) |
michael@0 | 3332 | { |
michael@0 | 3333 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3334 | } |
michael@0 | 3335 | } |
michael@0 | 3336 | |
michael@0 | 3337 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
michael@0 | 3338 | { |
michael@0 | 3339 | EVENT("()"); |
michael@0 | 3340 | |
michael@0 | 3341 | try |
michael@0 | 3342 | { |
michael@0 | 3343 | gl::Context *context = gl::getContext(); |
michael@0 | 3344 | |
michael@0 | 3345 | if (context) |
michael@0 | 3346 | { |
michael@0 | 3347 | return context->getResetStatus(); |
michael@0 | 3348 | } |
michael@0 | 3349 | |
michael@0 | 3350 | return GL_NO_ERROR; |
michael@0 | 3351 | } |
michael@0 | 3352 | catch(std::bad_alloc&) |
michael@0 | 3353 | { |
michael@0 | 3354 | return GL_OUT_OF_MEMORY; |
michael@0 | 3355 | } |
michael@0 | 3356 | } |
michael@0 | 3357 | |
michael@0 | 3358 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
michael@0 | 3359 | { |
michael@0 | 3360 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
michael@0 | 3361 | |
michael@0 | 3362 | try |
michael@0 | 3363 | { |
michael@0 | 3364 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3365 | |
michael@0 | 3366 | if (context) |
michael@0 | 3367 | { |
michael@0 | 3368 | if (!(context->getIntegerv(pname, params))) |
michael@0 | 3369 | { |
michael@0 | 3370 | GLenum nativeType; |
michael@0 | 3371 | unsigned int numParams = 0; |
michael@0 | 3372 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
michael@0 | 3373 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3374 | |
michael@0 | 3375 | if (numParams == 0) |
michael@0 | 3376 | return; // it is known that pname is valid, but there are no parameters to return |
michael@0 | 3377 | |
michael@0 | 3378 | if (nativeType == GL_BOOL) |
michael@0 | 3379 | { |
michael@0 | 3380 | GLboolean *boolParams = NULL; |
michael@0 | 3381 | boolParams = new GLboolean[numParams]; |
michael@0 | 3382 | |
michael@0 | 3383 | context->getBooleanv(pname, boolParams); |
michael@0 | 3384 | |
michael@0 | 3385 | for (unsigned int i = 0; i < numParams; ++i) |
michael@0 | 3386 | { |
michael@0 | 3387 | if (boolParams[i] == GL_FALSE) |
michael@0 | 3388 | params[i] = 0; |
michael@0 | 3389 | else |
michael@0 | 3390 | params[i] = 1; |
michael@0 | 3391 | } |
michael@0 | 3392 | |
michael@0 | 3393 | delete [] boolParams; |
michael@0 | 3394 | } |
michael@0 | 3395 | else if (nativeType == GL_FLOAT) |
michael@0 | 3396 | { |
michael@0 | 3397 | GLfloat *floatParams = NULL; |
michael@0 | 3398 | floatParams = new GLfloat[numParams]; |
michael@0 | 3399 | |
michael@0 | 3400 | context->getFloatv(pname, floatParams); |
michael@0 | 3401 | |
michael@0 | 3402 | for (unsigned int i = 0; i < numParams; ++i) |
michael@0 | 3403 | { |
michael@0 | 3404 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
michael@0 | 3405 | { |
michael@0 | 3406 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
michael@0 | 3407 | } |
michael@0 | 3408 | else |
michael@0 | 3409 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
michael@0 | 3410 | } |
michael@0 | 3411 | |
michael@0 | 3412 | delete [] floatParams; |
michael@0 | 3413 | } |
michael@0 | 3414 | } |
michael@0 | 3415 | } |
michael@0 | 3416 | } |
michael@0 | 3417 | catch(std::bad_alloc&) |
michael@0 | 3418 | { |
michael@0 | 3419 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3420 | } |
michael@0 | 3421 | } |
michael@0 | 3422 | |
michael@0 | 3423 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
michael@0 | 3424 | { |
michael@0 | 3425 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
michael@0 | 3426 | |
michael@0 | 3427 | try |
michael@0 | 3428 | { |
michael@0 | 3429 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3430 | |
michael@0 | 3431 | if (context) |
michael@0 | 3432 | { |
michael@0 | 3433 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 3434 | |
michael@0 | 3435 | if (!programObject) |
michael@0 | 3436 | { |
michael@0 | 3437 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3438 | } |
michael@0 | 3439 | |
michael@0 | 3440 | switch (pname) |
michael@0 | 3441 | { |
michael@0 | 3442 | case GL_DELETE_STATUS: |
michael@0 | 3443 | *params = programObject->isFlaggedForDeletion(); |
michael@0 | 3444 | return; |
michael@0 | 3445 | case GL_LINK_STATUS: |
michael@0 | 3446 | *params = programObject->isLinked(); |
michael@0 | 3447 | return; |
michael@0 | 3448 | case GL_VALIDATE_STATUS: |
michael@0 | 3449 | *params = programObject->isValidated(); |
michael@0 | 3450 | return; |
michael@0 | 3451 | case GL_INFO_LOG_LENGTH: |
michael@0 | 3452 | *params = programObject->getInfoLogLength(); |
michael@0 | 3453 | return; |
michael@0 | 3454 | case GL_ATTACHED_SHADERS: |
michael@0 | 3455 | *params = programObject->getAttachedShadersCount(); |
michael@0 | 3456 | return; |
michael@0 | 3457 | case GL_ACTIVE_ATTRIBUTES: |
michael@0 | 3458 | *params = programObject->getActiveAttributeCount(); |
michael@0 | 3459 | return; |
michael@0 | 3460 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
michael@0 | 3461 | *params = programObject->getActiveAttributeMaxLength(); |
michael@0 | 3462 | return; |
michael@0 | 3463 | case GL_ACTIVE_UNIFORMS: |
michael@0 | 3464 | *params = programObject->getActiveUniformCount(); |
michael@0 | 3465 | return; |
michael@0 | 3466 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
michael@0 | 3467 | *params = programObject->getActiveUniformMaxLength(); |
michael@0 | 3468 | return; |
michael@0 | 3469 | case GL_PROGRAM_BINARY_LENGTH_OES: |
michael@0 | 3470 | *params = programObject->getProgramBinaryLength(); |
michael@0 | 3471 | return; |
michael@0 | 3472 | default: |
michael@0 | 3473 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3474 | } |
michael@0 | 3475 | } |
michael@0 | 3476 | } |
michael@0 | 3477 | catch(std::bad_alloc&) |
michael@0 | 3478 | { |
michael@0 | 3479 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3480 | } |
michael@0 | 3481 | } |
michael@0 | 3482 | |
michael@0 | 3483 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
michael@0 | 3484 | { |
michael@0 | 3485 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
michael@0 | 3486 | program, bufsize, length, infolog); |
michael@0 | 3487 | |
michael@0 | 3488 | try |
michael@0 | 3489 | { |
michael@0 | 3490 | if (bufsize < 0) |
michael@0 | 3491 | { |
michael@0 | 3492 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3493 | } |
michael@0 | 3494 | |
michael@0 | 3495 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3496 | |
michael@0 | 3497 | if (context) |
michael@0 | 3498 | { |
michael@0 | 3499 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 3500 | |
michael@0 | 3501 | if (!programObject) |
michael@0 | 3502 | { |
michael@0 | 3503 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3504 | } |
michael@0 | 3505 | |
michael@0 | 3506 | programObject->getInfoLog(bufsize, length, infolog); |
michael@0 | 3507 | } |
michael@0 | 3508 | } |
michael@0 | 3509 | catch(std::bad_alloc&) |
michael@0 | 3510 | { |
michael@0 | 3511 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3512 | } |
michael@0 | 3513 | } |
michael@0 | 3514 | |
michael@0 | 3515 | void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) |
michael@0 | 3516 | { |
michael@0 | 3517 | EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); |
michael@0 | 3518 | |
michael@0 | 3519 | try |
michael@0 | 3520 | { |
michael@0 | 3521 | switch (pname) |
michael@0 | 3522 | { |
michael@0 | 3523 | case GL_CURRENT_QUERY_EXT: |
michael@0 | 3524 | break; |
michael@0 | 3525 | default: |
michael@0 | 3526 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3527 | } |
michael@0 | 3528 | |
michael@0 | 3529 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3530 | |
michael@0 | 3531 | if (context) |
michael@0 | 3532 | { |
michael@0 | 3533 | params[0] = context->getActiveQuery(target); |
michael@0 | 3534 | } |
michael@0 | 3535 | } |
michael@0 | 3536 | catch(std::bad_alloc&) |
michael@0 | 3537 | { |
michael@0 | 3538 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3539 | } |
michael@0 | 3540 | } |
michael@0 | 3541 | |
michael@0 | 3542 | void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) |
michael@0 | 3543 | { |
michael@0 | 3544 | EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); |
michael@0 | 3545 | |
michael@0 | 3546 | try |
michael@0 | 3547 | { |
michael@0 | 3548 | switch (pname) |
michael@0 | 3549 | { |
michael@0 | 3550 | case GL_QUERY_RESULT_EXT: |
michael@0 | 3551 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
michael@0 | 3552 | break; |
michael@0 | 3553 | default: |
michael@0 | 3554 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3555 | } |
michael@0 | 3556 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3557 | |
michael@0 | 3558 | if (context) |
michael@0 | 3559 | { |
michael@0 | 3560 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
michael@0 | 3561 | |
michael@0 | 3562 | if (!queryObject) |
michael@0 | 3563 | { |
michael@0 | 3564 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3565 | } |
michael@0 | 3566 | |
michael@0 | 3567 | if (context->getActiveQuery(queryObject->getType()) == id) |
michael@0 | 3568 | { |
michael@0 | 3569 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3570 | } |
michael@0 | 3571 | |
michael@0 | 3572 | switch(pname) |
michael@0 | 3573 | { |
michael@0 | 3574 | case GL_QUERY_RESULT_EXT: |
michael@0 | 3575 | params[0] = queryObject->getResult(); |
michael@0 | 3576 | break; |
michael@0 | 3577 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
michael@0 | 3578 | params[0] = queryObject->isResultAvailable(); |
michael@0 | 3579 | break; |
michael@0 | 3580 | default: |
michael@0 | 3581 | ASSERT(false); |
michael@0 | 3582 | } |
michael@0 | 3583 | } |
michael@0 | 3584 | } |
michael@0 | 3585 | catch(std::bad_alloc&) |
michael@0 | 3586 | { |
michael@0 | 3587 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3588 | } |
michael@0 | 3589 | } |
michael@0 | 3590 | |
michael@0 | 3591 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
michael@0 | 3592 | { |
michael@0 | 3593 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
michael@0 | 3594 | |
michael@0 | 3595 | try |
michael@0 | 3596 | { |
michael@0 | 3597 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3598 | |
michael@0 | 3599 | if (context) |
michael@0 | 3600 | { |
michael@0 | 3601 | if (target != GL_RENDERBUFFER) |
michael@0 | 3602 | { |
michael@0 | 3603 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3604 | } |
michael@0 | 3605 | |
michael@0 | 3606 | if (context->getRenderbufferHandle() == 0) |
michael@0 | 3607 | { |
michael@0 | 3608 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3609 | } |
michael@0 | 3610 | |
michael@0 | 3611 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
michael@0 | 3612 | |
michael@0 | 3613 | switch (pname) |
michael@0 | 3614 | { |
michael@0 | 3615 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
michael@0 | 3616 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
michael@0 | 3617 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
michael@0 | 3618 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
michael@0 | 3619 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
michael@0 | 3620 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
michael@0 | 3621 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
michael@0 | 3622 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
michael@0 | 3623 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
michael@0 | 3624 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
michael@0 | 3625 | if (context->getMaxSupportedSamples() != 0) |
michael@0 | 3626 | { |
michael@0 | 3627 | *params = renderbuffer->getSamples(); |
michael@0 | 3628 | } |
michael@0 | 3629 | else |
michael@0 | 3630 | { |
michael@0 | 3631 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3632 | } |
michael@0 | 3633 | break; |
michael@0 | 3634 | default: |
michael@0 | 3635 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3636 | } |
michael@0 | 3637 | } |
michael@0 | 3638 | } |
michael@0 | 3639 | catch(std::bad_alloc&) |
michael@0 | 3640 | { |
michael@0 | 3641 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3642 | } |
michael@0 | 3643 | } |
michael@0 | 3644 | |
michael@0 | 3645 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
michael@0 | 3646 | { |
michael@0 | 3647 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
michael@0 | 3648 | |
michael@0 | 3649 | try |
michael@0 | 3650 | { |
michael@0 | 3651 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3652 | |
michael@0 | 3653 | if (context) |
michael@0 | 3654 | { |
michael@0 | 3655 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 3656 | |
michael@0 | 3657 | if (!shaderObject) |
michael@0 | 3658 | { |
michael@0 | 3659 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3660 | } |
michael@0 | 3661 | |
michael@0 | 3662 | switch (pname) |
michael@0 | 3663 | { |
michael@0 | 3664 | case GL_SHADER_TYPE: |
michael@0 | 3665 | *params = shaderObject->getType(); |
michael@0 | 3666 | return; |
michael@0 | 3667 | case GL_DELETE_STATUS: |
michael@0 | 3668 | *params = shaderObject->isFlaggedForDeletion(); |
michael@0 | 3669 | return; |
michael@0 | 3670 | case GL_COMPILE_STATUS: |
michael@0 | 3671 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
michael@0 | 3672 | return; |
michael@0 | 3673 | case GL_INFO_LOG_LENGTH: |
michael@0 | 3674 | *params = shaderObject->getInfoLogLength(); |
michael@0 | 3675 | return; |
michael@0 | 3676 | case GL_SHADER_SOURCE_LENGTH: |
michael@0 | 3677 | *params = shaderObject->getSourceLength(); |
michael@0 | 3678 | return; |
michael@0 | 3679 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
michael@0 | 3680 | *params = shaderObject->getTranslatedSourceLength(); |
michael@0 | 3681 | return; |
michael@0 | 3682 | default: |
michael@0 | 3683 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3684 | } |
michael@0 | 3685 | } |
michael@0 | 3686 | } |
michael@0 | 3687 | catch(std::bad_alloc&) |
michael@0 | 3688 | { |
michael@0 | 3689 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3690 | } |
michael@0 | 3691 | } |
michael@0 | 3692 | |
michael@0 | 3693 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
michael@0 | 3694 | { |
michael@0 | 3695 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
michael@0 | 3696 | shader, bufsize, length, infolog); |
michael@0 | 3697 | |
michael@0 | 3698 | try |
michael@0 | 3699 | { |
michael@0 | 3700 | if (bufsize < 0) |
michael@0 | 3701 | { |
michael@0 | 3702 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3703 | } |
michael@0 | 3704 | |
michael@0 | 3705 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3706 | |
michael@0 | 3707 | if (context) |
michael@0 | 3708 | { |
michael@0 | 3709 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 3710 | |
michael@0 | 3711 | if (!shaderObject) |
michael@0 | 3712 | { |
michael@0 | 3713 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3714 | } |
michael@0 | 3715 | |
michael@0 | 3716 | shaderObject->getInfoLog(bufsize, length, infolog); |
michael@0 | 3717 | } |
michael@0 | 3718 | } |
michael@0 | 3719 | catch(std::bad_alloc&) |
michael@0 | 3720 | { |
michael@0 | 3721 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3722 | } |
michael@0 | 3723 | } |
michael@0 | 3724 | |
michael@0 | 3725 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
michael@0 | 3726 | { |
michael@0 | 3727 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
michael@0 | 3728 | shadertype, precisiontype, range, precision); |
michael@0 | 3729 | |
michael@0 | 3730 | try |
michael@0 | 3731 | { |
michael@0 | 3732 | switch (shadertype) |
michael@0 | 3733 | { |
michael@0 | 3734 | case GL_VERTEX_SHADER: |
michael@0 | 3735 | case GL_FRAGMENT_SHADER: |
michael@0 | 3736 | break; |
michael@0 | 3737 | default: |
michael@0 | 3738 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3739 | } |
michael@0 | 3740 | |
michael@0 | 3741 | switch (precisiontype) |
michael@0 | 3742 | { |
michael@0 | 3743 | case GL_LOW_FLOAT: |
michael@0 | 3744 | case GL_MEDIUM_FLOAT: |
michael@0 | 3745 | case GL_HIGH_FLOAT: |
michael@0 | 3746 | // Assume IEEE 754 precision |
michael@0 | 3747 | range[0] = 127; |
michael@0 | 3748 | range[1] = 127; |
michael@0 | 3749 | *precision = 23; |
michael@0 | 3750 | break; |
michael@0 | 3751 | case GL_LOW_INT: |
michael@0 | 3752 | case GL_MEDIUM_INT: |
michael@0 | 3753 | case GL_HIGH_INT: |
michael@0 | 3754 | // Some (most) hardware only supports single-precision floating-point numbers, |
michael@0 | 3755 | // which can accurately represent integers up to +/-16777216 |
michael@0 | 3756 | range[0] = 24; |
michael@0 | 3757 | range[1] = 24; |
michael@0 | 3758 | *precision = 0; |
michael@0 | 3759 | break; |
michael@0 | 3760 | default: |
michael@0 | 3761 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3762 | } |
michael@0 | 3763 | } |
michael@0 | 3764 | catch(std::bad_alloc&) |
michael@0 | 3765 | { |
michael@0 | 3766 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3767 | } |
michael@0 | 3768 | } |
michael@0 | 3769 | |
michael@0 | 3770 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
michael@0 | 3771 | { |
michael@0 | 3772 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
michael@0 | 3773 | shader, bufsize, length, source); |
michael@0 | 3774 | |
michael@0 | 3775 | try |
michael@0 | 3776 | { |
michael@0 | 3777 | if (bufsize < 0) |
michael@0 | 3778 | { |
michael@0 | 3779 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3780 | } |
michael@0 | 3781 | |
michael@0 | 3782 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3783 | |
michael@0 | 3784 | if (context) |
michael@0 | 3785 | { |
michael@0 | 3786 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 3787 | |
michael@0 | 3788 | if (!shaderObject) |
michael@0 | 3789 | { |
michael@0 | 3790 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3791 | } |
michael@0 | 3792 | |
michael@0 | 3793 | shaderObject->getSource(bufsize, length, source); |
michael@0 | 3794 | } |
michael@0 | 3795 | } |
michael@0 | 3796 | catch(std::bad_alloc&) |
michael@0 | 3797 | { |
michael@0 | 3798 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3799 | } |
michael@0 | 3800 | } |
michael@0 | 3801 | |
michael@0 | 3802 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
michael@0 | 3803 | { |
michael@0 | 3804 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
michael@0 | 3805 | shader, bufsize, length, source); |
michael@0 | 3806 | |
michael@0 | 3807 | try |
michael@0 | 3808 | { |
michael@0 | 3809 | if (bufsize < 0) |
michael@0 | 3810 | { |
michael@0 | 3811 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3812 | } |
michael@0 | 3813 | |
michael@0 | 3814 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3815 | |
michael@0 | 3816 | if (context) |
michael@0 | 3817 | { |
michael@0 | 3818 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 3819 | |
michael@0 | 3820 | if (!shaderObject) |
michael@0 | 3821 | { |
michael@0 | 3822 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 3823 | } |
michael@0 | 3824 | |
michael@0 | 3825 | shaderObject->getTranslatedSource(bufsize, length, source); |
michael@0 | 3826 | } |
michael@0 | 3827 | } |
michael@0 | 3828 | catch(std::bad_alloc&) |
michael@0 | 3829 | { |
michael@0 | 3830 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3831 | } |
michael@0 | 3832 | } |
michael@0 | 3833 | |
michael@0 | 3834 | const GLubyte* __stdcall glGetString(GLenum name) |
michael@0 | 3835 | { |
michael@0 | 3836 | EVENT("(GLenum name = 0x%X)", name); |
michael@0 | 3837 | |
michael@0 | 3838 | try |
michael@0 | 3839 | { |
michael@0 | 3840 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3841 | |
michael@0 | 3842 | switch (name) |
michael@0 | 3843 | { |
michael@0 | 3844 | case GL_VENDOR: |
michael@0 | 3845 | return (GLubyte*)"Google Inc."; |
michael@0 | 3846 | case GL_RENDERER: |
michael@0 | 3847 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
michael@0 | 3848 | case GL_VERSION: |
michael@0 | 3849 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE " VERSION_STRING ")"; |
michael@0 | 3850 | case GL_SHADING_LANGUAGE_VERSION: |
michael@0 | 3851 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " VERSION_STRING ")"; |
michael@0 | 3852 | case GL_EXTENSIONS: |
michael@0 | 3853 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
michael@0 | 3854 | default: |
michael@0 | 3855 | return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL); |
michael@0 | 3856 | } |
michael@0 | 3857 | } |
michael@0 | 3858 | catch(std::bad_alloc&) |
michael@0 | 3859 | { |
michael@0 | 3860 | return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
michael@0 | 3861 | } |
michael@0 | 3862 | } |
michael@0 | 3863 | |
michael@0 | 3864 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
michael@0 | 3865 | { |
michael@0 | 3866 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
michael@0 | 3867 | |
michael@0 | 3868 | try |
michael@0 | 3869 | { |
michael@0 | 3870 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3871 | |
michael@0 | 3872 | if (context) |
michael@0 | 3873 | { |
michael@0 | 3874 | gl::Texture *texture; |
michael@0 | 3875 | |
michael@0 | 3876 | switch (target) |
michael@0 | 3877 | { |
michael@0 | 3878 | case GL_TEXTURE_2D: |
michael@0 | 3879 | texture = context->getTexture2D(); |
michael@0 | 3880 | break; |
michael@0 | 3881 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 3882 | texture = context->getTextureCubeMap(); |
michael@0 | 3883 | break; |
michael@0 | 3884 | default: |
michael@0 | 3885 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3886 | } |
michael@0 | 3887 | |
michael@0 | 3888 | switch (pname) |
michael@0 | 3889 | { |
michael@0 | 3890 | case GL_TEXTURE_MAG_FILTER: |
michael@0 | 3891 | *params = (GLfloat)texture->getMagFilter(); |
michael@0 | 3892 | break; |
michael@0 | 3893 | case GL_TEXTURE_MIN_FILTER: |
michael@0 | 3894 | *params = (GLfloat)texture->getMinFilter(); |
michael@0 | 3895 | break; |
michael@0 | 3896 | case GL_TEXTURE_WRAP_S: |
michael@0 | 3897 | *params = (GLfloat)texture->getWrapS(); |
michael@0 | 3898 | break; |
michael@0 | 3899 | case GL_TEXTURE_WRAP_T: |
michael@0 | 3900 | *params = (GLfloat)texture->getWrapT(); |
michael@0 | 3901 | break; |
michael@0 | 3902 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
michael@0 | 3903 | *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); |
michael@0 | 3904 | break; |
michael@0 | 3905 | case GL_TEXTURE_USAGE_ANGLE: |
michael@0 | 3906 | *params = (GLfloat)texture->getUsage(); |
michael@0 | 3907 | break; |
michael@0 | 3908 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
michael@0 | 3909 | if (!context->supportsTextureFilterAnisotropy()) |
michael@0 | 3910 | { |
michael@0 | 3911 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3912 | } |
michael@0 | 3913 | *params = (GLfloat)texture->getMaxAnisotropy(); |
michael@0 | 3914 | break; |
michael@0 | 3915 | default: |
michael@0 | 3916 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3917 | } |
michael@0 | 3918 | } |
michael@0 | 3919 | } |
michael@0 | 3920 | catch(std::bad_alloc&) |
michael@0 | 3921 | { |
michael@0 | 3922 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3923 | } |
michael@0 | 3924 | } |
michael@0 | 3925 | |
michael@0 | 3926 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
michael@0 | 3927 | { |
michael@0 | 3928 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
michael@0 | 3929 | |
michael@0 | 3930 | try |
michael@0 | 3931 | { |
michael@0 | 3932 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 3933 | |
michael@0 | 3934 | if (context) |
michael@0 | 3935 | { |
michael@0 | 3936 | gl::Texture *texture; |
michael@0 | 3937 | |
michael@0 | 3938 | switch (target) |
michael@0 | 3939 | { |
michael@0 | 3940 | case GL_TEXTURE_2D: |
michael@0 | 3941 | texture = context->getTexture2D(); |
michael@0 | 3942 | break; |
michael@0 | 3943 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 3944 | texture = context->getTextureCubeMap(); |
michael@0 | 3945 | break; |
michael@0 | 3946 | default: |
michael@0 | 3947 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3948 | } |
michael@0 | 3949 | |
michael@0 | 3950 | switch (pname) |
michael@0 | 3951 | { |
michael@0 | 3952 | case GL_TEXTURE_MAG_FILTER: |
michael@0 | 3953 | *params = texture->getMagFilter(); |
michael@0 | 3954 | break; |
michael@0 | 3955 | case GL_TEXTURE_MIN_FILTER: |
michael@0 | 3956 | *params = texture->getMinFilter(); |
michael@0 | 3957 | break; |
michael@0 | 3958 | case GL_TEXTURE_WRAP_S: |
michael@0 | 3959 | *params = texture->getWrapS(); |
michael@0 | 3960 | break; |
michael@0 | 3961 | case GL_TEXTURE_WRAP_T: |
michael@0 | 3962 | *params = texture->getWrapT(); |
michael@0 | 3963 | break; |
michael@0 | 3964 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
michael@0 | 3965 | *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; |
michael@0 | 3966 | break; |
michael@0 | 3967 | case GL_TEXTURE_USAGE_ANGLE: |
michael@0 | 3968 | *params = texture->getUsage(); |
michael@0 | 3969 | break; |
michael@0 | 3970 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
michael@0 | 3971 | if (!context->supportsTextureFilterAnisotropy()) |
michael@0 | 3972 | { |
michael@0 | 3973 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3974 | } |
michael@0 | 3975 | *params = (GLint)texture->getMaxAnisotropy(); |
michael@0 | 3976 | break; |
michael@0 | 3977 | default: |
michael@0 | 3978 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 3979 | } |
michael@0 | 3980 | } |
michael@0 | 3981 | } |
michael@0 | 3982 | catch(std::bad_alloc&) |
michael@0 | 3983 | { |
michael@0 | 3984 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 3985 | } |
michael@0 | 3986 | } |
michael@0 | 3987 | |
michael@0 | 3988 | void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
michael@0 | 3989 | { |
michael@0 | 3990 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", |
michael@0 | 3991 | program, location, bufSize, params); |
michael@0 | 3992 | |
michael@0 | 3993 | try |
michael@0 | 3994 | { |
michael@0 | 3995 | if (bufSize < 0) |
michael@0 | 3996 | { |
michael@0 | 3997 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 3998 | } |
michael@0 | 3999 | |
michael@0 | 4000 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4001 | |
michael@0 | 4002 | if (context) |
michael@0 | 4003 | { |
michael@0 | 4004 | if (program == 0) |
michael@0 | 4005 | { |
michael@0 | 4006 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4007 | } |
michael@0 | 4008 | |
michael@0 | 4009 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4010 | |
michael@0 | 4011 | if (!programObject || !programObject->isLinked()) |
michael@0 | 4012 | { |
michael@0 | 4013 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4014 | } |
michael@0 | 4015 | |
michael@0 | 4016 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 4017 | if (!programBinary) |
michael@0 | 4018 | { |
michael@0 | 4019 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4020 | } |
michael@0 | 4021 | |
michael@0 | 4022 | if (!programBinary->getUniformfv(location, &bufSize, params)) |
michael@0 | 4023 | { |
michael@0 | 4024 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4025 | } |
michael@0 | 4026 | } |
michael@0 | 4027 | } |
michael@0 | 4028 | catch(std::bad_alloc&) |
michael@0 | 4029 | { |
michael@0 | 4030 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4031 | } |
michael@0 | 4032 | } |
michael@0 | 4033 | |
michael@0 | 4034 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
michael@0 | 4035 | { |
michael@0 | 4036 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
michael@0 | 4037 | |
michael@0 | 4038 | try |
michael@0 | 4039 | { |
michael@0 | 4040 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4041 | |
michael@0 | 4042 | if (context) |
michael@0 | 4043 | { |
michael@0 | 4044 | if (program == 0) |
michael@0 | 4045 | { |
michael@0 | 4046 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4047 | } |
michael@0 | 4048 | |
michael@0 | 4049 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4050 | |
michael@0 | 4051 | if (!programObject || !programObject->isLinked()) |
michael@0 | 4052 | { |
michael@0 | 4053 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4054 | } |
michael@0 | 4055 | |
michael@0 | 4056 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 4057 | if (!programBinary) |
michael@0 | 4058 | { |
michael@0 | 4059 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4060 | } |
michael@0 | 4061 | |
michael@0 | 4062 | if (!programBinary->getUniformfv(location, NULL, params)) |
michael@0 | 4063 | { |
michael@0 | 4064 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4065 | } |
michael@0 | 4066 | } |
michael@0 | 4067 | } |
michael@0 | 4068 | catch(std::bad_alloc&) |
michael@0 | 4069 | { |
michael@0 | 4070 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4071 | } |
michael@0 | 4072 | } |
michael@0 | 4073 | |
michael@0 | 4074 | void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
michael@0 | 4075 | { |
michael@0 | 4076 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", |
michael@0 | 4077 | program, location, bufSize, params); |
michael@0 | 4078 | |
michael@0 | 4079 | try |
michael@0 | 4080 | { |
michael@0 | 4081 | if (bufSize < 0) |
michael@0 | 4082 | { |
michael@0 | 4083 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4084 | } |
michael@0 | 4085 | |
michael@0 | 4086 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4087 | |
michael@0 | 4088 | if (context) |
michael@0 | 4089 | { |
michael@0 | 4090 | if (program == 0) |
michael@0 | 4091 | { |
michael@0 | 4092 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4093 | } |
michael@0 | 4094 | |
michael@0 | 4095 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4096 | |
michael@0 | 4097 | if (!programObject || !programObject->isLinked()) |
michael@0 | 4098 | { |
michael@0 | 4099 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4100 | } |
michael@0 | 4101 | |
michael@0 | 4102 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 4103 | if (!programBinary) |
michael@0 | 4104 | { |
michael@0 | 4105 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4106 | } |
michael@0 | 4107 | |
michael@0 | 4108 | if (!programBinary->getUniformiv(location, &bufSize, params)) |
michael@0 | 4109 | { |
michael@0 | 4110 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4111 | } |
michael@0 | 4112 | } |
michael@0 | 4113 | } |
michael@0 | 4114 | catch(std::bad_alloc&) |
michael@0 | 4115 | { |
michael@0 | 4116 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4117 | } |
michael@0 | 4118 | } |
michael@0 | 4119 | |
michael@0 | 4120 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
michael@0 | 4121 | { |
michael@0 | 4122 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
michael@0 | 4123 | |
michael@0 | 4124 | try |
michael@0 | 4125 | { |
michael@0 | 4126 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4127 | |
michael@0 | 4128 | if (context) |
michael@0 | 4129 | { |
michael@0 | 4130 | if (program == 0) |
michael@0 | 4131 | { |
michael@0 | 4132 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4133 | } |
michael@0 | 4134 | |
michael@0 | 4135 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4136 | |
michael@0 | 4137 | if (!programObject || !programObject->isLinked()) |
michael@0 | 4138 | { |
michael@0 | 4139 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4140 | } |
michael@0 | 4141 | |
michael@0 | 4142 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 4143 | if (!programBinary) |
michael@0 | 4144 | { |
michael@0 | 4145 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4146 | } |
michael@0 | 4147 | |
michael@0 | 4148 | if (!programBinary->getUniformiv(location, NULL, params)) |
michael@0 | 4149 | { |
michael@0 | 4150 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4151 | } |
michael@0 | 4152 | } |
michael@0 | 4153 | } |
michael@0 | 4154 | catch(std::bad_alloc&) |
michael@0 | 4155 | { |
michael@0 | 4156 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4157 | } |
michael@0 | 4158 | } |
michael@0 | 4159 | |
michael@0 | 4160 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
michael@0 | 4161 | { |
michael@0 | 4162 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
michael@0 | 4163 | |
michael@0 | 4164 | try |
michael@0 | 4165 | { |
michael@0 | 4166 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4167 | |
michael@0 | 4168 | if (strstr(name, "gl_") == name) |
michael@0 | 4169 | { |
michael@0 | 4170 | return -1; |
michael@0 | 4171 | } |
michael@0 | 4172 | |
michael@0 | 4173 | if (context) |
michael@0 | 4174 | { |
michael@0 | 4175 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4176 | |
michael@0 | 4177 | if (!programObject) |
michael@0 | 4178 | { |
michael@0 | 4179 | if (context->getShader(program)) |
michael@0 | 4180 | { |
michael@0 | 4181 | return gl::error(GL_INVALID_OPERATION, -1); |
michael@0 | 4182 | } |
michael@0 | 4183 | else |
michael@0 | 4184 | { |
michael@0 | 4185 | return gl::error(GL_INVALID_VALUE, -1); |
michael@0 | 4186 | } |
michael@0 | 4187 | } |
michael@0 | 4188 | |
michael@0 | 4189 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 4190 | if (!programObject->isLinked() || !programBinary) |
michael@0 | 4191 | { |
michael@0 | 4192 | return gl::error(GL_INVALID_OPERATION, -1); |
michael@0 | 4193 | } |
michael@0 | 4194 | |
michael@0 | 4195 | return programBinary->getUniformLocation(name); |
michael@0 | 4196 | } |
michael@0 | 4197 | } |
michael@0 | 4198 | catch(std::bad_alloc&) |
michael@0 | 4199 | { |
michael@0 | 4200 | return gl::error(GL_OUT_OF_MEMORY, -1); |
michael@0 | 4201 | } |
michael@0 | 4202 | |
michael@0 | 4203 | return -1; |
michael@0 | 4204 | } |
michael@0 | 4205 | |
michael@0 | 4206 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
michael@0 | 4207 | { |
michael@0 | 4208 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
michael@0 | 4209 | |
michael@0 | 4210 | try |
michael@0 | 4211 | { |
michael@0 | 4212 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4213 | |
michael@0 | 4214 | if (context) |
michael@0 | 4215 | { |
michael@0 | 4216 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 4217 | { |
michael@0 | 4218 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4219 | } |
michael@0 | 4220 | |
michael@0 | 4221 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
michael@0 | 4222 | |
michael@0 | 4223 | switch (pname) |
michael@0 | 4224 | { |
michael@0 | 4225 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
michael@0 | 4226 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
michael@0 | 4227 | break; |
michael@0 | 4228 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
michael@0 | 4229 | *params = (GLfloat)attribState.mSize; |
michael@0 | 4230 | break; |
michael@0 | 4231 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
michael@0 | 4232 | *params = (GLfloat)attribState.mStride; |
michael@0 | 4233 | break; |
michael@0 | 4234 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
michael@0 | 4235 | *params = (GLfloat)attribState.mType; |
michael@0 | 4236 | break; |
michael@0 | 4237 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
michael@0 | 4238 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
michael@0 | 4239 | break; |
michael@0 | 4240 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
michael@0 | 4241 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
michael@0 | 4242 | break; |
michael@0 | 4243 | case GL_CURRENT_VERTEX_ATTRIB: |
michael@0 | 4244 | for (int i = 0; i < 4; ++i) |
michael@0 | 4245 | { |
michael@0 | 4246 | params[i] = attribState.mCurrentValue[i]; |
michael@0 | 4247 | } |
michael@0 | 4248 | break; |
michael@0 | 4249 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
michael@0 | 4250 | *params = (GLfloat)attribState.mDivisor; |
michael@0 | 4251 | break; |
michael@0 | 4252 | default: return gl::error(GL_INVALID_ENUM); |
michael@0 | 4253 | } |
michael@0 | 4254 | } |
michael@0 | 4255 | } |
michael@0 | 4256 | catch(std::bad_alloc&) |
michael@0 | 4257 | { |
michael@0 | 4258 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4259 | } |
michael@0 | 4260 | } |
michael@0 | 4261 | |
michael@0 | 4262 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
michael@0 | 4263 | { |
michael@0 | 4264 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
michael@0 | 4265 | |
michael@0 | 4266 | try |
michael@0 | 4267 | { |
michael@0 | 4268 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4269 | |
michael@0 | 4270 | if (context) |
michael@0 | 4271 | { |
michael@0 | 4272 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 4273 | { |
michael@0 | 4274 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4275 | } |
michael@0 | 4276 | |
michael@0 | 4277 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
michael@0 | 4278 | |
michael@0 | 4279 | switch (pname) |
michael@0 | 4280 | { |
michael@0 | 4281 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
michael@0 | 4282 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
michael@0 | 4283 | break; |
michael@0 | 4284 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
michael@0 | 4285 | *params = attribState.mSize; |
michael@0 | 4286 | break; |
michael@0 | 4287 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
michael@0 | 4288 | *params = attribState.mStride; |
michael@0 | 4289 | break; |
michael@0 | 4290 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
michael@0 | 4291 | *params = attribState.mType; |
michael@0 | 4292 | break; |
michael@0 | 4293 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
michael@0 | 4294 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
michael@0 | 4295 | break; |
michael@0 | 4296 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
michael@0 | 4297 | *params = attribState.mBoundBuffer.id(); |
michael@0 | 4298 | break; |
michael@0 | 4299 | case GL_CURRENT_VERTEX_ATTRIB: |
michael@0 | 4300 | for (int i = 0; i < 4; ++i) |
michael@0 | 4301 | { |
michael@0 | 4302 | float currentValue = attribState.mCurrentValue[i]; |
michael@0 | 4303 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
michael@0 | 4304 | } |
michael@0 | 4305 | break; |
michael@0 | 4306 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
michael@0 | 4307 | *params = (GLint)attribState.mDivisor; |
michael@0 | 4308 | break; |
michael@0 | 4309 | default: return gl::error(GL_INVALID_ENUM); |
michael@0 | 4310 | } |
michael@0 | 4311 | } |
michael@0 | 4312 | } |
michael@0 | 4313 | catch(std::bad_alloc&) |
michael@0 | 4314 | { |
michael@0 | 4315 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4316 | } |
michael@0 | 4317 | } |
michael@0 | 4318 | |
michael@0 | 4319 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
michael@0 | 4320 | { |
michael@0 | 4321 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
michael@0 | 4322 | |
michael@0 | 4323 | try |
michael@0 | 4324 | { |
michael@0 | 4325 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4326 | |
michael@0 | 4327 | if (context) |
michael@0 | 4328 | { |
michael@0 | 4329 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 4330 | { |
michael@0 | 4331 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4332 | } |
michael@0 | 4333 | |
michael@0 | 4334 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
michael@0 | 4335 | { |
michael@0 | 4336 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4337 | } |
michael@0 | 4338 | |
michael@0 | 4339 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
michael@0 | 4340 | } |
michael@0 | 4341 | } |
michael@0 | 4342 | catch(std::bad_alloc&) |
michael@0 | 4343 | { |
michael@0 | 4344 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4345 | } |
michael@0 | 4346 | } |
michael@0 | 4347 | |
michael@0 | 4348 | void __stdcall glHint(GLenum target, GLenum mode) |
michael@0 | 4349 | { |
michael@0 | 4350 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
michael@0 | 4351 | |
michael@0 | 4352 | try |
michael@0 | 4353 | { |
michael@0 | 4354 | switch (mode) |
michael@0 | 4355 | { |
michael@0 | 4356 | case GL_FASTEST: |
michael@0 | 4357 | case GL_NICEST: |
michael@0 | 4358 | case GL_DONT_CARE: |
michael@0 | 4359 | break; |
michael@0 | 4360 | default: |
michael@0 | 4361 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4362 | } |
michael@0 | 4363 | |
michael@0 | 4364 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4365 | switch (target) |
michael@0 | 4366 | { |
michael@0 | 4367 | case GL_GENERATE_MIPMAP_HINT: |
michael@0 | 4368 | if (context) context->setGenerateMipmapHint(mode); |
michael@0 | 4369 | break; |
michael@0 | 4370 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
michael@0 | 4371 | if (context) context->setFragmentShaderDerivativeHint(mode); |
michael@0 | 4372 | break; |
michael@0 | 4373 | default: |
michael@0 | 4374 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4375 | } |
michael@0 | 4376 | } |
michael@0 | 4377 | catch(std::bad_alloc&) |
michael@0 | 4378 | { |
michael@0 | 4379 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4380 | } |
michael@0 | 4381 | } |
michael@0 | 4382 | |
michael@0 | 4383 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
michael@0 | 4384 | { |
michael@0 | 4385 | EVENT("(GLuint buffer = %d)", buffer); |
michael@0 | 4386 | |
michael@0 | 4387 | try |
michael@0 | 4388 | { |
michael@0 | 4389 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4390 | |
michael@0 | 4391 | if (context && buffer) |
michael@0 | 4392 | { |
michael@0 | 4393 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
michael@0 | 4394 | |
michael@0 | 4395 | if (bufferObject) |
michael@0 | 4396 | { |
michael@0 | 4397 | return GL_TRUE; |
michael@0 | 4398 | } |
michael@0 | 4399 | } |
michael@0 | 4400 | } |
michael@0 | 4401 | catch(std::bad_alloc&) |
michael@0 | 4402 | { |
michael@0 | 4403 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4404 | } |
michael@0 | 4405 | |
michael@0 | 4406 | return GL_FALSE; |
michael@0 | 4407 | } |
michael@0 | 4408 | |
michael@0 | 4409 | GLboolean __stdcall glIsEnabled(GLenum cap) |
michael@0 | 4410 | { |
michael@0 | 4411 | EVENT("(GLenum cap = 0x%X)", cap); |
michael@0 | 4412 | |
michael@0 | 4413 | try |
michael@0 | 4414 | { |
michael@0 | 4415 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4416 | |
michael@0 | 4417 | if (context) |
michael@0 | 4418 | { |
michael@0 | 4419 | switch (cap) |
michael@0 | 4420 | { |
michael@0 | 4421 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
michael@0 | 4422 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
michael@0 | 4423 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
michael@0 | 4424 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
michael@0 | 4425 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
michael@0 | 4426 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
michael@0 | 4427 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
michael@0 | 4428 | case GL_BLEND: return context->isBlendEnabled(); |
michael@0 | 4429 | case GL_DITHER: return context->isDitherEnabled(); |
michael@0 | 4430 | default: |
michael@0 | 4431 | return gl::error(GL_INVALID_ENUM, false); |
michael@0 | 4432 | } |
michael@0 | 4433 | } |
michael@0 | 4434 | } |
michael@0 | 4435 | catch(std::bad_alloc&) |
michael@0 | 4436 | { |
michael@0 | 4437 | return gl::error(GL_OUT_OF_MEMORY, false); |
michael@0 | 4438 | } |
michael@0 | 4439 | |
michael@0 | 4440 | return false; |
michael@0 | 4441 | } |
michael@0 | 4442 | |
michael@0 | 4443 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
michael@0 | 4444 | { |
michael@0 | 4445 | EVENT("(GLuint fence = %d)", fence); |
michael@0 | 4446 | |
michael@0 | 4447 | try |
michael@0 | 4448 | { |
michael@0 | 4449 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4450 | |
michael@0 | 4451 | if (context) |
michael@0 | 4452 | { |
michael@0 | 4453 | gl::Fence *fenceObject = context->getFence(fence); |
michael@0 | 4454 | |
michael@0 | 4455 | if (fenceObject == NULL) |
michael@0 | 4456 | { |
michael@0 | 4457 | return GL_FALSE; |
michael@0 | 4458 | } |
michael@0 | 4459 | |
michael@0 | 4460 | return fenceObject->isFence(); |
michael@0 | 4461 | } |
michael@0 | 4462 | } |
michael@0 | 4463 | catch(std::bad_alloc&) |
michael@0 | 4464 | { |
michael@0 | 4465 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4466 | } |
michael@0 | 4467 | |
michael@0 | 4468 | return GL_FALSE; |
michael@0 | 4469 | } |
michael@0 | 4470 | |
michael@0 | 4471 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
michael@0 | 4472 | { |
michael@0 | 4473 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
michael@0 | 4474 | |
michael@0 | 4475 | try |
michael@0 | 4476 | { |
michael@0 | 4477 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4478 | |
michael@0 | 4479 | if (context && framebuffer) |
michael@0 | 4480 | { |
michael@0 | 4481 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
michael@0 | 4482 | |
michael@0 | 4483 | if (framebufferObject) |
michael@0 | 4484 | { |
michael@0 | 4485 | return GL_TRUE; |
michael@0 | 4486 | } |
michael@0 | 4487 | } |
michael@0 | 4488 | } |
michael@0 | 4489 | catch(std::bad_alloc&) |
michael@0 | 4490 | { |
michael@0 | 4491 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4492 | } |
michael@0 | 4493 | |
michael@0 | 4494 | return GL_FALSE; |
michael@0 | 4495 | } |
michael@0 | 4496 | |
michael@0 | 4497 | GLboolean __stdcall glIsProgram(GLuint program) |
michael@0 | 4498 | { |
michael@0 | 4499 | EVENT("(GLuint program = %d)", program); |
michael@0 | 4500 | |
michael@0 | 4501 | try |
michael@0 | 4502 | { |
michael@0 | 4503 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4504 | |
michael@0 | 4505 | if (context && program) |
michael@0 | 4506 | { |
michael@0 | 4507 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4508 | |
michael@0 | 4509 | if (programObject) |
michael@0 | 4510 | { |
michael@0 | 4511 | return GL_TRUE; |
michael@0 | 4512 | } |
michael@0 | 4513 | } |
michael@0 | 4514 | } |
michael@0 | 4515 | catch(std::bad_alloc&) |
michael@0 | 4516 | { |
michael@0 | 4517 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4518 | } |
michael@0 | 4519 | |
michael@0 | 4520 | return GL_FALSE; |
michael@0 | 4521 | } |
michael@0 | 4522 | |
michael@0 | 4523 | GLboolean __stdcall glIsQueryEXT(GLuint id) |
michael@0 | 4524 | { |
michael@0 | 4525 | EVENT("(GLuint id = %d)", id); |
michael@0 | 4526 | |
michael@0 | 4527 | try |
michael@0 | 4528 | { |
michael@0 | 4529 | if (id == 0) |
michael@0 | 4530 | { |
michael@0 | 4531 | return GL_FALSE; |
michael@0 | 4532 | } |
michael@0 | 4533 | |
michael@0 | 4534 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4535 | |
michael@0 | 4536 | if (context) |
michael@0 | 4537 | { |
michael@0 | 4538 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
michael@0 | 4539 | |
michael@0 | 4540 | if (queryObject) |
michael@0 | 4541 | { |
michael@0 | 4542 | return GL_TRUE; |
michael@0 | 4543 | } |
michael@0 | 4544 | } |
michael@0 | 4545 | } |
michael@0 | 4546 | catch(std::bad_alloc&) |
michael@0 | 4547 | { |
michael@0 | 4548 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4549 | } |
michael@0 | 4550 | |
michael@0 | 4551 | return GL_FALSE; |
michael@0 | 4552 | } |
michael@0 | 4553 | |
michael@0 | 4554 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
michael@0 | 4555 | { |
michael@0 | 4556 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
michael@0 | 4557 | |
michael@0 | 4558 | try |
michael@0 | 4559 | { |
michael@0 | 4560 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4561 | |
michael@0 | 4562 | if (context && renderbuffer) |
michael@0 | 4563 | { |
michael@0 | 4564 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
michael@0 | 4565 | |
michael@0 | 4566 | if (renderbufferObject) |
michael@0 | 4567 | { |
michael@0 | 4568 | return GL_TRUE; |
michael@0 | 4569 | } |
michael@0 | 4570 | } |
michael@0 | 4571 | } |
michael@0 | 4572 | catch(std::bad_alloc&) |
michael@0 | 4573 | { |
michael@0 | 4574 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4575 | } |
michael@0 | 4576 | |
michael@0 | 4577 | return GL_FALSE; |
michael@0 | 4578 | } |
michael@0 | 4579 | |
michael@0 | 4580 | GLboolean __stdcall glIsShader(GLuint shader) |
michael@0 | 4581 | { |
michael@0 | 4582 | EVENT("(GLuint shader = %d)", shader); |
michael@0 | 4583 | |
michael@0 | 4584 | try |
michael@0 | 4585 | { |
michael@0 | 4586 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4587 | |
michael@0 | 4588 | if (context && shader) |
michael@0 | 4589 | { |
michael@0 | 4590 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 4591 | |
michael@0 | 4592 | if (shaderObject) |
michael@0 | 4593 | { |
michael@0 | 4594 | return GL_TRUE; |
michael@0 | 4595 | } |
michael@0 | 4596 | } |
michael@0 | 4597 | } |
michael@0 | 4598 | catch(std::bad_alloc&) |
michael@0 | 4599 | { |
michael@0 | 4600 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4601 | } |
michael@0 | 4602 | |
michael@0 | 4603 | return GL_FALSE; |
michael@0 | 4604 | } |
michael@0 | 4605 | |
michael@0 | 4606 | GLboolean __stdcall glIsTexture(GLuint texture) |
michael@0 | 4607 | { |
michael@0 | 4608 | EVENT("(GLuint texture = %d)", texture); |
michael@0 | 4609 | |
michael@0 | 4610 | try |
michael@0 | 4611 | { |
michael@0 | 4612 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4613 | |
michael@0 | 4614 | if (context && texture) |
michael@0 | 4615 | { |
michael@0 | 4616 | gl::Texture *textureObject = context->getTexture(texture); |
michael@0 | 4617 | |
michael@0 | 4618 | if (textureObject) |
michael@0 | 4619 | { |
michael@0 | 4620 | return GL_TRUE; |
michael@0 | 4621 | } |
michael@0 | 4622 | } |
michael@0 | 4623 | } |
michael@0 | 4624 | catch(std::bad_alloc&) |
michael@0 | 4625 | { |
michael@0 | 4626 | return gl::error(GL_OUT_OF_MEMORY, GL_FALSE); |
michael@0 | 4627 | } |
michael@0 | 4628 | |
michael@0 | 4629 | return GL_FALSE; |
michael@0 | 4630 | } |
michael@0 | 4631 | |
michael@0 | 4632 | void __stdcall glLineWidth(GLfloat width) |
michael@0 | 4633 | { |
michael@0 | 4634 | EVENT("(GLfloat width = %f)", width); |
michael@0 | 4635 | |
michael@0 | 4636 | try |
michael@0 | 4637 | { |
michael@0 | 4638 | if (width <= 0.0f) |
michael@0 | 4639 | { |
michael@0 | 4640 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4641 | } |
michael@0 | 4642 | |
michael@0 | 4643 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4644 | |
michael@0 | 4645 | if (context) |
michael@0 | 4646 | { |
michael@0 | 4647 | context->setLineWidth(width); |
michael@0 | 4648 | } |
michael@0 | 4649 | } |
michael@0 | 4650 | catch(std::bad_alloc&) |
michael@0 | 4651 | { |
michael@0 | 4652 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4653 | } |
michael@0 | 4654 | } |
michael@0 | 4655 | |
michael@0 | 4656 | void __stdcall glLinkProgram(GLuint program) |
michael@0 | 4657 | { |
michael@0 | 4658 | EVENT("(GLuint program = %d)", program); |
michael@0 | 4659 | |
michael@0 | 4660 | try |
michael@0 | 4661 | { |
michael@0 | 4662 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4663 | |
michael@0 | 4664 | if (context) |
michael@0 | 4665 | { |
michael@0 | 4666 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 4667 | |
michael@0 | 4668 | if (!programObject) |
michael@0 | 4669 | { |
michael@0 | 4670 | if (context->getShader(program)) |
michael@0 | 4671 | { |
michael@0 | 4672 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4673 | } |
michael@0 | 4674 | else |
michael@0 | 4675 | { |
michael@0 | 4676 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4677 | } |
michael@0 | 4678 | } |
michael@0 | 4679 | |
michael@0 | 4680 | context->linkProgram(program); |
michael@0 | 4681 | } |
michael@0 | 4682 | } |
michael@0 | 4683 | catch(std::bad_alloc&) |
michael@0 | 4684 | { |
michael@0 | 4685 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4686 | } |
michael@0 | 4687 | } |
michael@0 | 4688 | |
michael@0 | 4689 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
michael@0 | 4690 | { |
michael@0 | 4691 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
michael@0 | 4692 | |
michael@0 | 4693 | try |
michael@0 | 4694 | { |
michael@0 | 4695 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4696 | |
michael@0 | 4697 | if (context) |
michael@0 | 4698 | { |
michael@0 | 4699 | switch (pname) |
michael@0 | 4700 | { |
michael@0 | 4701 | case GL_UNPACK_ALIGNMENT: |
michael@0 | 4702 | if (param != 1 && param != 2 && param != 4 && param != 8) |
michael@0 | 4703 | { |
michael@0 | 4704 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4705 | } |
michael@0 | 4706 | |
michael@0 | 4707 | context->setUnpackAlignment(param); |
michael@0 | 4708 | break; |
michael@0 | 4709 | |
michael@0 | 4710 | case GL_PACK_ALIGNMENT: |
michael@0 | 4711 | if (param != 1 && param != 2 && param != 4 && param != 8) |
michael@0 | 4712 | { |
michael@0 | 4713 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4714 | } |
michael@0 | 4715 | |
michael@0 | 4716 | context->setPackAlignment(param); |
michael@0 | 4717 | break; |
michael@0 | 4718 | |
michael@0 | 4719 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
michael@0 | 4720 | context->setPackReverseRowOrder(param != 0); |
michael@0 | 4721 | break; |
michael@0 | 4722 | |
michael@0 | 4723 | default: |
michael@0 | 4724 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4725 | } |
michael@0 | 4726 | } |
michael@0 | 4727 | } |
michael@0 | 4728 | catch(std::bad_alloc&) |
michael@0 | 4729 | { |
michael@0 | 4730 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4731 | } |
michael@0 | 4732 | } |
michael@0 | 4733 | |
michael@0 | 4734 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
michael@0 | 4735 | { |
michael@0 | 4736 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
michael@0 | 4737 | |
michael@0 | 4738 | try |
michael@0 | 4739 | { |
michael@0 | 4740 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4741 | |
michael@0 | 4742 | if (context) |
michael@0 | 4743 | { |
michael@0 | 4744 | context->setPolygonOffsetParams(factor, units); |
michael@0 | 4745 | } |
michael@0 | 4746 | } |
michael@0 | 4747 | catch(std::bad_alloc&) |
michael@0 | 4748 | { |
michael@0 | 4749 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4750 | } |
michael@0 | 4751 | } |
michael@0 | 4752 | |
michael@0 | 4753 | void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
michael@0 | 4754 | GLenum format, GLenum type, GLsizei bufSize, |
michael@0 | 4755 | GLvoid *data) |
michael@0 | 4756 | { |
michael@0 | 4757 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
michael@0 | 4758 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", |
michael@0 | 4759 | x, y, width, height, format, type, bufSize, data); |
michael@0 | 4760 | |
michael@0 | 4761 | try |
michael@0 | 4762 | { |
michael@0 | 4763 | if (width < 0 || height < 0 || bufSize < 0) |
michael@0 | 4764 | { |
michael@0 | 4765 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4766 | } |
michael@0 | 4767 | |
michael@0 | 4768 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4769 | |
michael@0 | 4770 | if (context) |
michael@0 | 4771 | { |
michael@0 | 4772 | GLenum currentFormat, currentType; |
michael@0 | 4773 | |
michael@0 | 4774 | // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound, |
michael@0 | 4775 | // and attempting to read back if that's the case is an error. The error will be registered |
michael@0 | 4776 | // by getCurrentReadFormat. |
michael@0 | 4777 | if (!context->getCurrentReadFormatType(¤tFormat, ¤tType)) |
michael@0 | 4778 | return; |
michael@0 | 4779 | |
michael@0 | 4780 | if (!(currentFormat == format && currentType == type) && !validReadFormatType(format, type)) |
michael@0 | 4781 | { |
michael@0 | 4782 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4783 | } |
michael@0 | 4784 | |
michael@0 | 4785 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
michael@0 | 4786 | } |
michael@0 | 4787 | } |
michael@0 | 4788 | catch(std::bad_alloc&) |
michael@0 | 4789 | { |
michael@0 | 4790 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4791 | } |
michael@0 | 4792 | } |
michael@0 | 4793 | |
michael@0 | 4794 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
michael@0 | 4795 | GLenum format, GLenum type, GLvoid* pixels) |
michael@0 | 4796 | { |
michael@0 | 4797 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
michael@0 | 4798 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
michael@0 | 4799 | x, y, width, height, format, type, pixels); |
michael@0 | 4800 | |
michael@0 | 4801 | try |
michael@0 | 4802 | { |
michael@0 | 4803 | if (width < 0 || height < 0) |
michael@0 | 4804 | { |
michael@0 | 4805 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4806 | } |
michael@0 | 4807 | |
michael@0 | 4808 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4809 | |
michael@0 | 4810 | if (context) |
michael@0 | 4811 | { |
michael@0 | 4812 | GLenum currentFormat, currentType; |
michael@0 | 4813 | |
michael@0 | 4814 | // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound, |
michael@0 | 4815 | // and attempting to read back if that's the case is an error. The error will be registered |
michael@0 | 4816 | // by getCurrentReadFormat. |
michael@0 | 4817 | if (!context->getCurrentReadFormatType(¤tFormat, ¤tType)) |
michael@0 | 4818 | return; |
michael@0 | 4819 | |
michael@0 | 4820 | if (!(currentFormat == format && currentType == type) && !validReadFormatType(format, type)) |
michael@0 | 4821 | { |
michael@0 | 4822 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4823 | } |
michael@0 | 4824 | |
michael@0 | 4825 | context->readPixels(x, y, width, height, format, type, NULL, pixels); |
michael@0 | 4826 | } |
michael@0 | 4827 | } |
michael@0 | 4828 | catch(std::bad_alloc&) |
michael@0 | 4829 | { |
michael@0 | 4830 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4831 | } |
michael@0 | 4832 | } |
michael@0 | 4833 | |
michael@0 | 4834 | void __stdcall glReleaseShaderCompiler(void) |
michael@0 | 4835 | { |
michael@0 | 4836 | EVENT("()"); |
michael@0 | 4837 | |
michael@0 | 4838 | try |
michael@0 | 4839 | { |
michael@0 | 4840 | gl::Shader::releaseCompiler(); |
michael@0 | 4841 | } |
michael@0 | 4842 | catch(std::bad_alloc&) |
michael@0 | 4843 | { |
michael@0 | 4844 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4845 | } |
michael@0 | 4846 | } |
michael@0 | 4847 | |
michael@0 | 4848 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
michael@0 | 4849 | { |
michael@0 | 4850 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
michael@0 | 4851 | target, samples, internalformat, width, height); |
michael@0 | 4852 | |
michael@0 | 4853 | try |
michael@0 | 4854 | { |
michael@0 | 4855 | switch (target) |
michael@0 | 4856 | { |
michael@0 | 4857 | case GL_RENDERBUFFER: |
michael@0 | 4858 | break; |
michael@0 | 4859 | default: |
michael@0 | 4860 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4861 | } |
michael@0 | 4862 | |
michael@0 | 4863 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
michael@0 | 4864 | { |
michael@0 | 4865 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4866 | } |
michael@0 | 4867 | |
michael@0 | 4868 | if (width < 0 || height < 0 || samples < 0) |
michael@0 | 4869 | { |
michael@0 | 4870 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4871 | } |
michael@0 | 4872 | |
michael@0 | 4873 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4874 | |
michael@0 | 4875 | if (context) |
michael@0 | 4876 | { |
michael@0 | 4877 | if (width > context->getMaximumRenderbufferDimension() || |
michael@0 | 4878 | height > context->getMaximumRenderbufferDimension() || |
michael@0 | 4879 | samples > context->getMaxSupportedSamples()) |
michael@0 | 4880 | { |
michael@0 | 4881 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4882 | } |
michael@0 | 4883 | |
michael@0 | 4884 | GLuint handle = context->getRenderbufferHandle(); |
michael@0 | 4885 | if (handle == 0) |
michael@0 | 4886 | { |
michael@0 | 4887 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4888 | } |
michael@0 | 4889 | |
michael@0 | 4890 | switch (internalformat) |
michael@0 | 4891 | { |
michael@0 | 4892 | case GL_DEPTH_COMPONENT16: |
michael@0 | 4893 | case GL_RGBA4: |
michael@0 | 4894 | case GL_RGB5_A1: |
michael@0 | 4895 | case GL_RGB565: |
michael@0 | 4896 | case GL_RGB8_OES: |
michael@0 | 4897 | case GL_RGBA8_OES: |
michael@0 | 4898 | case GL_STENCIL_INDEX8: |
michael@0 | 4899 | case GL_DEPTH24_STENCIL8_OES: |
michael@0 | 4900 | context->setRenderbufferStorage(width, height, internalformat, samples); |
michael@0 | 4901 | break; |
michael@0 | 4902 | default: |
michael@0 | 4903 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4904 | } |
michael@0 | 4905 | } |
michael@0 | 4906 | } |
michael@0 | 4907 | catch(std::bad_alloc&) |
michael@0 | 4908 | { |
michael@0 | 4909 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4910 | } |
michael@0 | 4911 | } |
michael@0 | 4912 | |
michael@0 | 4913 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
michael@0 | 4914 | { |
michael@0 | 4915 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
michael@0 | 4916 | } |
michael@0 | 4917 | |
michael@0 | 4918 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
michael@0 | 4919 | { |
michael@0 | 4920 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
michael@0 | 4921 | |
michael@0 | 4922 | try |
michael@0 | 4923 | { |
michael@0 | 4924 | gl::Context* context = gl::getNonLostContext(); |
michael@0 | 4925 | |
michael@0 | 4926 | if (context) |
michael@0 | 4927 | { |
michael@0 | 4928 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
michael@0 | 4929 | } |
michael@0 | 4930 | } |
michael@0 | 4931 | catch(std::bad_alloc&) |
michael@0 | 4932 | { |
michael@0 | 4933 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4934 | } |
michael@0 | 4935 | } |
michael@0 | 4936 | |
michael@0 | 4937 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
michael@0 | 4938 | { |
michael@0 | 4939 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
michael@0 | 4940 | |
michael@0 | 4941 | try |
michael@0 | 4942 | { |
michael@0 | 4943 | if (condition != GL_ALL_COMPLETED_NV) |
michael@0 | 4944 | { |
michael@0 | 4945 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 4946 | } |
michael@0 | 4947 | |
michael@0 | 4948 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 4949 | |
michael@0 | 4950 | if (context) |
michael@0 | 4951 | { |
michael@0 | 4952 | gl::Fence *fenceObject = context->getFence(fence); |
michael@0 | 4953 | |
michael@0 | 4954 | if (fenceObject == NULL) |
michael@0 | 4955 | { |
michael@0 | 4956 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 4957 | } |
michael@0 | 4958 | |
michael@0 | 4959 | fenceObject->setFence(condition); |
michael@0 | 4960 | } |
michael@0 | 4961 | } |
michael@0 | 4962 | catch(std::bad_alloc&) |
michael@0 | 4963 | { |
michael@0 | 4964 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4965 | } |
michael@0 | 4966 | } |
michael@0 | 4967 | |
michael@0 | 4968 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
michael@0 | 4969 | { |
michael@0 | 4970 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
michael@0 | 4971 | |
michael@0 | 4972 | try |
michael@0 | 4973 | { |
michael@0 | 4974 | if (width < 0 || height < 0) |
michael@0 | 4975 | { |
michael@0 | 4976 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 4977 | } |
michael@0 | 4978 | |
michael@0 | 4979 | gl::Context* context = gl::getNonLostContext(); |
michael@0 | 4980 | |
michael@0 | 4981 | if (context) |
michael@0 | 4982 | { |
michael@0 | 4983 | context->setScissorParams(x, y, width, height); |
michael@0 | 4984 | } |
michael@0 | 4985 | } |
michael@0 | 4986 | catch(std::bad_alloc&) |
michael@0 | 4987 | { |
michael@0 | 4988 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 4989 | } |
michael@0 | 4990 | } |
michael@0 | 4991 | |
michael@0 | 4992 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
michael@0 | 4993 | { |
michael@0 | 4994 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
michael@0 | 4995 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
michael@0 | 4996 | n, shaders, binaryformat, binary, length); |
michael@0 | 4997 | |
michael@0 | 4998 | try |
michael@0 | 4999 | { |
michael@0 | 5000 | // No binary shader formats are supported. |
michael@0 | 5001 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5002 | } |
michael@0 | 5003 | catch(std::bad_alloc&) |
michael@0 | 5004 | { |
michael@0 | 5005 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5006 | } |
michael@0 | 5007 | } |
michael@0 | 5008 | |
michael@0 | 5009 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
michael@0 | 5010 | { |
michael@0 | 5011 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
michael@0 | 5012 | shader, count, string, length); |
michael@0 | 5013 | |
michael@0 | 5014 | try |
michael@0 | 5015 | { |
michael@0 | 5016 | if (count < 0) |
michael@0 | 5017 | { |
michael@0 | 5018 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5019 | } |
michael@0 | 5020 | |
michael@0 | 5021 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5022 | |
michael@0 | 5023 | if (context) |
michael@0 | 5024 | { |
michael@0 | 5025 | gl::Shader *shaderObject = context->getShader(shader); |
michael@0 | 5026 | |
michael@0 | 5027 | if (!shaderObject) |
michael@0 | 5028 | { |
michael@0 | 5029 | if (context->getProgram(shader)) |
michael@0 | 5030 | { |
michael@0 | 5031 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5032 | } |
michael@0 | 5033 | else |
michael@0 | 5034 | { |
michael@0 | 5035 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5036 | } |
michael@0 | 5037 | } |
michael@0 | 5038 | |
michael@0 | 5039 | shaderObject->setSource(count, string, length); |
michael@0 | 5040 | } |
michael@0 | 5041 | } |
michael@0 | 5042 | catch(std::bad_alloc&) |
michael@0 | 5043 | { |
michael@0 | 5044 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5045 | } |
michael@0 | 5046 | } |
michael@0 | 5047 | |
michael@0 | 5048 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
michael@0 | 5049 | { |
michael@0 | 5050 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
michael@0 | 5051 | } |
michael@0 | 5052 | |
michael@0 | 5053 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
michael@0 | 5054 | { |
michael@0 | 5055 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
michael@0 | 5056 | |
michael@0 | 5057 | try |
michael@0 | 5058 | { |
michael@0 | 5059 | switch (face) |
michael@0 | 5060 | { |
michael@0 | 5061 | case GL_FRONT: |
michael@0 | 5062 | case GL_BACK: |
michael@0 | 5063 | case GL_FRONT_AND_BACK: |
michael@0 | 5064 | break; |
michael@0 | 5065 | default: |
michael@0 | 5066 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5067 | } |
michael@0 | 5068 | |
michael@0 | 5069 | switch (func) |
michael@0 | 5070 | { |
michael@0 | 5071 | case GL_NEVER: |
michael@0 | 5072 | case GL_ALWAYS: |
michael@0 | 5073 | case GL_LESS: |
michael@0 | 5074 | case GL_LEQUAL: |
michael@0 | 5075 | case GL_EQUAL: |
michael@0 | 5076 | case GL_GEQUAL: |
michael@0 | 5077 | case GL_GREATER: |
michael@0 | 5078 | case GL_NOTEQUAL: |
michael@0 | 5079 | break; |
michael@0 | 5080 | default: |
michael@0 | 5081 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5082 | } |
michael@0 | 5083 | |
michael@0 | 5084 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5085 | |
michael@0 | 5086 | if (context) |
michael@0 | 5087 | { |
michael@0 | 5088 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
michael@0 | 5089 | { |
michael@0 | 5090 | context->setStencilParams(func, ref, mask); |
michael@0 | 5091 | } |
michael@0 | 5092 | |
michael@0 | 5093 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
michael@0 | 5094 | { |
michael@0 | 5095 | context->setStencilBackParams(func, ref, mask); |
michael@0 | 5096 | } |
michael@0 | 5097 | } |
michael@0 | 5098 | } |
michael@0 | 5099 | catch(std::bad_alloc&) |
michael@0 | 5100 | { |
michael@0 | 5101 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5102 | } |
michael@0 | 5103 | } |
michael@0 | 5104 | |
michael@0 | 5105 | void __stdcall glStencilMask(GLuint mask) |
michael@0 | 5106 | { |
michael@0 | 5107 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
michael@0 | 5108 | } |
michael@0 | 5109 | |
michael@0 | 5110 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
michael@0 | 5111 | { |
michael@0 | 5112 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
michael@0 | 5113 | |
michael@0 | 5114 | try |
michael@0 | 5115 | { |
michael@0 | 5116 | switch (face) |
michael@0 | 5117 | { |
michael@0 | 5118 | case GL_FRONT: |
michael@0 | 5119 | case GL_BACK: |
michael@0 | 5120 | case GL_FRONT_AND_BACK: |
michael@0 | 5121 | break; |
michael@0 | 5122 | default: |
michael@0 | 5123 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5124 | } |
michael@0 | 5125 | |
michael@0 | 5126 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5127 | |
michael@0 | 5128 | if (context) |
michael@0 | 5129 | { |
michael@0 | 5130 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
michael@0 | 5131 | { |
michael@0 | 5132 | context->setStencilWritemask(mask); |
michael@0 | 5133 | } |
michael@0 | 5134 | |
michael@0 | 5135 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
michael@0 | 5136 | { |
michael@0 | 5137 | context->setStencilBackWritemask(mask); |
michael@0 | 5138 | } |
michael@0 | 5139 | } |
michael@0 | 5140 | } |
michael@0 | 5141 | catch(std::bad_alloc&) |
michael@0 | 5142 | { |
michael@0 | 5143 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5144 | } |
michael@0 | 5145 | } |
michael@0 | 5146 | |
michael@0 | 5147 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
michael@0 | 5148 | { |
michael@0 | 5149 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
michael@0 | 5150 | } |
michael@0 | 5151 | |
michael@0 | 5152 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
michael@0 | 5153 | { |
michael@0 | 5154 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
michael@0 | 5155 | face, fail, zfail, zpass); |
michael@0 | 5156 | |
michael@0 | 5157 | try |
michael@0 | 5158 | { |
michael@0 | 5159 | switch (face) |
michael@0 | 5160 | { |
michael@0 | 5161 | case GL_FRONT: |
michael@0 | 5162 | case GL_BACK: |
michael@0 | 5163 | case GL_FRONT_AND_BACK: |
michael@0 | 5164 | break; |
michael@0 | 5165 | default: |
michael@0 | 5166 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5167 | } |
michael@0 | 5168 | |
michael@0 | 5169 | switch (fail) |
michael@0 | 5170 | { |
michael@0 | 5171 | case GL_ZERO: |
michael@0 | 5172 | case GL_KEEP: |
michael@0 | 5173 | case GL_REPLACE: |
michael@0 | 5174 | case GL_INCR: |
michael@0 | 5175 | case GL_DECR: |
michael@0 | 5176 | case GL_INVERT: |
michael@0 | 5177 | case GL_INCR_WRAP: |
michael@0 | 5178 | case GL_DECR_WRAP: |
michael@0 | 5179 | break; |
michael@0 | 5180 | default: |
michael@0 | 5181 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5182 | } |
michael@0 | 5183 | |
michael@0 | 5184 | switch (zfail) |
michael@0 | 5185 | { |
michael@0 | 5186 | case GL_ZERO: |
michael@0 | 5187 | case GL_KEEP: |
michael@0 | 5188 | case GL_REPLACE: |
michael@0 | 5189 | case GL_INCR: |
michael@0 | 5190 | case GL_DECR: |
michael@0 | 5191 | case GL_INVERT: |
michael@0 | 5192 | case GL_INCR_WRAP: |
michael@0 | 5193 | case GL_DECR_WRAP: |
michael@0 | 5194 | break; |
michael@0 | 5195 | default: |
michael@0 | 5196 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5197 | } |
michael@0 | 5198 | |
michael@0 | 5199 | switch (zpass) |
michael@0 | 5200 | { |
michael@0 | 5201 | case GL_ZERO: |
michael@0 | 5202 | case GL_KEEP: |
michael@0 | 5203 | case GL_REPLACE: |
michael@0 | 5204 | case GL_INCR: |
michael@0 | 5205 | case GL_DECR: |
michael@0 | 5206 | case GL_INVERT: |
michael@0 | 5207 | case GL_INCR_WRAP: |
michael@0 | 5208 | case GL_DECR_WRAP: |
michael@0 | 5209 | break; |
michael@0 | 5210 | default: |
michael@0 | 5211 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5212 | } |
michael@0 | 5213 | |
michael@0 | 5214 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5215 | |
michael@0 | 5216 | if (context) |
michael@0 | 5217 | { |
michael@0 | 5218 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
michael@0 | 5219 | { |
michael@0 | 5220 | context->setStencilOperations(fail, zfail, zpass); |
michael@0 | 5221 | } |
michael@0 | 5222 | |
michael@0 | 5223 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
michael@0 | 5224 | { |
michael@0 | 5225 | context->setStencilBackOperations(fail, zfail, zpass); |
michael@0 | 5226 | } |
michael@0 | 5227 | } |
michael@0 | 5228 | } |
michael@0 | 5229 | catch(std::bad_alloc&) |
michael@0 | 5230 | { |
michael@0 | 5231 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5232 | } |
michael@0 | 5233 | } |
michael@0 | 5234 | |
michael@0 | 5235 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
michael@0 | 5236 | { |
michael@0 | 5237 | EVENT("(GLuint fence = %d)", fence); |
michael@0 | 5238 | |
michael@0 | 5239 | try |
michael@0 | 5240 | { |
michael@0 | 5241 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5242 | |
michael@0 | 5243 | if (context) |
michael@0 | 5244 | { |
michael@0 | 5245 | gl::Fence *fenceObject = context->getFence(fence); |
michael@0 | 5246 | |
michael@0 | 5247 | if (fenceObject == NULL) |
michael@0 | 5248 | { |
michael@0 | 5249 | return gl::error(GL_INVALID_OPERATION, GL_TRUE); |
michael@0 | 5250 | } |
michael@0 | 5251 | |
michael@0 | 5252 | return fenceObject->testFence(); |
michael@0 | 5253 | } |
michael@0 | 5254 | } |
michael@0 | 5255 | catch(std::bad_alloc&) |
michael@0 | 5256 | { |
michael@0 | 5257 | gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5258 | } |
michael@0 | 5259 | |
michael@0 | 5260 | return GL_TRUE; |
michael@0 | 5261 | } |
michael@0 | 5262 | |
michael@0 | 5263 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
michael@0 | 5264 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
michael@0 | 5265 | { |
michael@0 | 5266 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
michael@0 | 5267 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
michael@0 | 5268 | target, level, internalformat, width, height, border, format, type, pixels); |
michael@0 | 5269 | |
michael@0 | 5270 | try |
michael@0 | 5271 | { |
michael@0 | 5272 | if (!validImageSize(level, width, height)) |
michael@0 | 5273 | { |
michael@0 | 5274 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5275 | } |
michael@0 | 5276 | |
michael@0 | 5277 | if (internalformat != GLint(format)) |
michael@0 | 5278 | { |
michael@0 | 5279 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5280 | } |
michael@0 | 5281 | |
michael@0 | 5282 | // validate <type> by itself (used as secondary key below) |
michael@0 | 5283 | switch (type) |
michael@0 | 5284 | { |
michael@0 | 5285 | case GL_UNSIGNED_BYTE: |
michael@0 | 5286 | case GL_UNSIGNED_SHORT_5_6_5: |
michael@0 | 5287 | case GL_UNSIGNED_SHORT_4_4_4_4: |
michael@0 | 5288 | case GL_UNSIGNED_SHORT_5_5_5_1: |
michael@0 | 5289 | case GL_UNSIGNED_SHORT: |
michael@0 | 5290 | case GL_UNSIGNED_INT: |
michael@0 | 5291 | case GL_UNSIGNED_INT_24_8_OES: |
michael@0 | 5292 | case GL_HALF_FLOAT_OES: |
michael@0 | 5293 | case GL_FLOAT: |
michael@0 | 5294 | break; |
michael@0 | 5295 | default: |
michael@0 | 5296 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5297 | } |
michael@0 | 5298 | |
michael@0 | 5299 | // validate <format> + <type> combinations |
michael@0 | 5300 | // - invalid <format> -> sets INVALID_ENUM |
michael@0 | 5301 | // - invalid <format>+<type> combination -> sets INVALID_OPERATION |
michael@0 | 5302 | switch (format) |
michael@0 | 5303 | { |
michael@0 | 5304 | case GL_ALPHA: |
michael@0 | 5305 | case GL_LUMINANCE: |
michael@0 | 5306 | case GL_LUMINANCE_ALPHA: |
michael@0 | 5307 | switch (type) |
michael@0 | 5308 | { |
michael@0 | 5309 | case GL_UNSIGNED_BYTE: |
michael@0 | 5310 | case GL_FLOAT: |
michael@0 | 5311 | case GL_HALF_FLOAT_OES: |
michael@0 | 5312 | break; |
michael@0 | 5313 | default: |
michael@0 | 5314 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5315 | } |
michael@0 | 5316 | break; |
michael@0 | 5317 | case GL_RGB: |
michael@0 | 5318 | switch (type) |
michael@0 | 5319 | { |
michael@0 | 5320 | case GL_UNSIGNED_BYTE: |
michael@0 | 5321 | case GL_UNSIGNED_SHORT_5_6_5: |
michael@0 | 5322 | case GL_FLOAT: |
michael@0 | 5323 | case GL_HALF_FLOAT_OES: |
michael@0 | 5324 | break; |
michael@0 | 5325 | default: |
michael@0 | 5326 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5327 | } |
michael@0 | 5328 | break; |
michael@0 | 5329 | case GL_RGBA: |
michael@0 | 5330 | switch (type) |
michael@0 | 5331 | { |
michael@0 | 5332 | case GL_UNSIGNED_BYTE: |
michael@0 | 5333 | case GL_UNSIGNED_SHORT_4_4_4_4: |
michael@0 | 5334 | case GL_UNSIGNED_SHORT_5_5_5_1: |
michael@0 | 5335 | case GL_FLOAT: |
michael@0 | 5336 | case GL_HALF_FLOAT_OES: |
michael@0 | 5337 | break; |
michael@0 | 5338 | default: |
michael@0 | 5339 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5340 | } |
michael@0 | 5341 | break; |
michael@0 | 5342 | case GL_BGRA_EXT: |
michael@0 | 5343 | switch (type) |
michael@0 | 5344 | { |
michael@0 | 5345 | case GL_UNSIGNED_BYTE: |
michael@0 | 5346 | break; |
michael@0 | 5347 | default: |
michael@0 | 5348 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5349 | } |
michael@0 | 5350 | break; |
michael@0 | 5351 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
michael@0 | 5352 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 5353 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 5354 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 5355 | break; |
michael@0 | 5356 | case GL_DEPTH_COMPONENT: |
michael@0 | 5357 | switch (type) |
michael@0 | 5358 | { |
michael@0 | 5359 | case GL_UNSIGNED_SHORT: |
michael@0 | 5360 | case GL_UNSIGNED_INT: |
michael@0 | 5361 | break; |
michael@0 | 5362 | default: |
michael@0 | 5363 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5364 | } |
michael@0 | 5365 | break; |
michael@0 | 5366 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 5367 | switch (type) |
michael@0 | 5368 | { |
michael@0 | 5369 | case GL_UNSIGNED_INT_24_8_OES: |
michael@0 | 5370 | break; |
michael@0 | 5371 | default: |
michael@0 | 5372 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5373 | } |
michael@0 | 5374 | break; |
michael@0 | 5375 | default: |
michael@0 | 5376 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5377 | } |
michael@0 | 5378 | |
michael@0 | 5379 | if (border != 0) |
michael@0 | 5380 | { |
michael@0 | 5381 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5382 | } |
michael@0 | 5383 | |
michael@0 | 5384 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5385 | |
michael@0 | 5386 | if (context) |
michael@0 | 5387 | { |
michael@0 | 5388 | if (level > context->getMaximumTextureLevel()) |
michael@0 | 5389 | { |
michael@0 | 5390 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5391 | } |
michael@0 | 5392 | |
michael@0 | 5393 | switch (target) |
michael@0 | 5394 | { |
michael@0 | 5395 | case GL_TEXTURE_2D: |
michael@0 | 5396 | if (width > (context->getMaximumTextureDimension() >> level) || |
michael@0 | 5397 | height > (context->getMaximumTextureDimension() >> level)) |
michael@0 | 5398 | { |
michael@0 | 5399 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5400 | } |
michael@0 | 5401 | break; |
michael@0 | 5402 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
michael@0 | 5403 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
michael@0 | 5404 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
michael@0 | 5405 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
michael@0 | 5406 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
michael@0 | 5407 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
michael@0 | 5408 | if (width != height) |
michael@0 | 5409 | { |
michael@0 | 5410 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5411 | } |
michael@0 | 5412 | |
michael@0 | 5413 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
michael@0 | 5414 | height > (context->getMaximumCubeTextureDimension() >> level)) |
michael@0 | 5415 | { |
michael@0 | 5416 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5417 | } |
michael@0 | 5418 | break; |
michael@0 | 5419 | default: |
michael@0 | 5420 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5421 | } |
michael@0 | 5422 | |
michael@0 | 5423 | switch (format) { |
michael@0 | 5424 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 5425 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 5426 | if (context->supportsDXT1Textures()) |
michael@0 | 5427 | { |
michael@0 | 5428 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5429 | } |
michael@0 | 5430 | else |
michael@0 | 5431 | { |
michael@0 | 5432 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5433 | } |
michael@0 | 5434 | break; |
michael@0 | 5435 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 5436 | if (context->supportsDXT3Textures()) |
michael@0 | 5437 | { |
michael@0 | 5438 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5439 | } |
michael@0 | 5440 | else |
michael@0 | 5441 | { |
michael@0 | 5442 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5443 | } |
michael@0 | 5444 | break; |
michael@0 | 5445 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 5446 | if (context->supportsDXT5Textures()) |
michael@0 | 5447 | { |
michael@0 | 5448 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5449 | } |
michael@0 | 5450 | else |
michael@0 | 5451 | { |
michael@0 | 5452 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5453 | } |
michael@0 | 5454 | break; |
michael@0 | 5455 | case GL_DEPTH_COMPONENT: |
michael@0 | 5456 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 5457 | if (!context->supportsDepthTextures()) |
michael@0 | 5458 | { |
michael@0 | 5459 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5460 | } |
michael@0 | 5461 | if (target != GL_TEXTURE_2D) |
michael@0 | 5462 | { |
michael@0 | 5463 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5464 | } |
michael@0 | 5465 | // OES_depth_texture supports loading depth data and multiple levels, |
michael@0 | 5466 | // but ANGLE_depth_texture does not |
michael@0 | 5467 | if (pixels != NULL || level != 0) |
michael@0 | 5468 | { |
michael@0 | 5469 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5470 | } |
michael@0 | 5471 | break; |
michael@0 | 5472 | default: |
michael@0 | 5473 | break; |
michael@0 | 5474 | } |
michael@0 | 5475 | |
michael@0 | 5476 | if (type == GL_FLOAT) |
michael@0 | 5477 | { |
michael@0 | 5478 | if (!context->supportsFloat32Textures()) |
michael@0 | 5479 | { |
michael@0 | 5480 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5481 | } |
michael@0 | 5482 | } |
michael@0 | 5483 | else if (type == GL_HALF_FLOAT_OES) |
michael@0 | 5484 | { |
michael@0 | 5485 | if (!context->supportsFloat16Textures()) |
michael@0 | 5486 | { |
michael@0 | 5487 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5488 | } |
michael@0 | 5489 | } |
michael@0 | 5490 | |
michael@0 | 5491 | if (target == GL_TEXTURE_2D) |
michael@0 | 5492 | { |
michael@0 | 5493 | gl::Texture2D *texture = context->getTexture2D(); |
michael@0 | 5494 | |
michael@0 | 5495 | if (!texture) |
michael@0 | 5496 | { |
michael@0 | 5497 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5498 | } |
michael@0 | 5499 | |
michael@0 | 5500 | if (texture->isImmutable()) |
michael@0 | 5501 | { |
michael@0 | 5502 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5503 | } |
michael@0 | 5504 | |
michael@0 | 5505 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5506 | } |
michael@0 | 5507 | else |
michael@0 | 5508 | { |
michael@0 | 5509 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
michael@0 | 5510 | |
michael@0 | 5511 | if (!texture) |
michael@0 | 5512 | { |
michael@0 | 5513 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5514 | } |
michael@0 | 5515 | |
michael@0 | 5516 | if (texture->isImmutable()) |
michael@0 | 5517 | { |
michael@0 | 5518 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5519 | } |
michael@0 | 5520 | |
michael@0 | 5521 | switch (target) |
michael@0 | 5522 | { |
michael@0 | 5523 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
michael@0 | 5524 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5525 | break; |
michael@0 | 5526 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
michael@0 | 5527 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5528 | break; |
michael@0 | 5529 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
michael@0 | 5530 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5531 | break; |
michael@0 | 5532 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
michael@0 | 5533 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5534 | break; |
michael@0 | 5535 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
michael@0 | 5536 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5537 | break; |
michael@0 | 5538 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
michael@0 | 5539 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5540 | break; |
michael@0 | 5541 | default: UNREACHABLE(); |
michael@0 | 5542 | } |
michael@0 | 5543 | } |
michael@0 | 5544 | } |
michael@0 | 5545 | } |
michael@0 | 5546 | catch(std::bad_alloc&) |
michael@0 | 5547 | { |
michael@0 | 5548 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5549 | } |
michael@0 | 5550 | } |
michael@0 | 5551 | |
michael@0 | 5552 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
michael@0 | 5553 | { |
michael@0 | 5554 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param); |
michael@0 | 5555 | |
michael@0 | 5556 | try |
michael@0 | 5557 | { |
michael@0 | 5558 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5559 | |
michael@0 | 5560 | if (context) |
michael@0 | 5561 | { |
michael@0 | 5562 | gl::Texture *texture; |
michael@0 | 5563 | |
michael@0 | 5564 | switch (target) |
michael@0 | 5565 | { |
michael@0 | 5566 | case GL_TEXTURE_2D: |
michael@0 | 5567 | texture = context->getTexture2D(); |
michael@0 | 5568 | break; |
michael@0 | 5569 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 5570 | texture = context->getTextureCubeMap(); |
michael@0 | 5571 | break; |
michael@0 | 5572 | default: |
michael@0 | 5573 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5574 | } |
michael@0 | 5575 | |
michael@0 | 5576 | switch (pname) |
michael@0 | 5577 | { |
michael@0 | 5578 | case GL_TEXTURE_WRAP_S: |
michael@0 | 5579 | if (!texture->setWrapS((GLenum)param)) |
michael@0 | 5580 | { |
michael@0 | 5581 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5582 | } |
michael@0 | 5583 | break; |
michael@0 | 5584 | case GL_TEXTURE_WRAP_T: |
michael@0 | 5585 | if (!texture->setWrapT((GLenum)param)) |
michael@0 | 5586 | { |
michael@0 | 5587 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5588 | } |
michael@0 | 5589 | break; |
michael@0 | 5590 | case GL_TEXTURE_MIN_FILTER: |
michael@0 | 5591 | if (!texture->setMinFilter((GLenum)param)) |
michael@0 | 5592 | { |
michael@0 | 5593 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5594 | } |
michael@0 | 5595 | break; |
michael@0 | 5596 | case GL_TEXTURE_MAG_FILTER: |
michael@0 | 5597 | if (!texture->setMagFilter((GLenum)param)) |
michael@0 | 5598 | { |
michael@0 | 5599 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5600 | } |
michael@0 | 5601 | break; |
michael@0 | 5602 | case GL_TEXTURE_USAGE_ANGLE: |
michael@0 | 5603 | if (!texture->setUsage((GLenum)param)) |
michael@0 | 5604 | { |
michael@0 | 5605 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5606 | } |
michael@0 | 5607 | break; |
michael@0 | 5608 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
michael@0 | 5609 | if (!context->supportsTextureFilterAnisotropy()) |
michael@0 | 5610 | { |
michael@0 | 5611 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5612 | } |
michael@0 | 5613 | if (!texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy())) |
michael@0 | 5614 | { |
michael@0 | 5615 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5616 | } |
michael@0 | 5617 | break; |
michael@0 | 5618 | default: |
michael@0 | 5619 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5620 | } |
michael@0 | 5621 | } |
michael@0 | 5622 | } |
michael@0 | 5623 | catch(std::bad_alloc&) |
michael@0 | 5624 | { |
michael@0 | 5625 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5626 | } |
michael@0 | 5627 | } |
michael@0 | 5628 | |
michael@0 | 5629 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
michael@0 | 5630 | { |
michael@0 | 5631 | glTexParameterf(target, pname, (GLfloat)*params); |
michael@0 | 5632 | } |
michael@0 | 5633 | |
michael@0 | 5634 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
michael@0 | 5635 | { |
michael@0 | 5636 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
michael@0 | 5637 | |
michael@0 | 5638 | try |
michael@0 | 5639 | { |
michael@0 | 5640 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5641 | |
michael@0 | 5642 | if (context) |
michael@0 | 5643 | { |
michael@0 | 5644 | gl::Texture *texture; |
michael@0 | 5645 | |
michael@0 | 5646 | switch (target) |
michael@0 | 5647 | { |
michael@0 | 5648 | case GL_TEXTURE_2D: |
michael@0 | 5649 | texture = context->getTexture2D(); |
michael@0 | 5650 | break; |
michael@0 | 5651 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 5652 | texture = context->getTextureCubeMap(); |
michael@0 | 5653 | break; |
michael@0 | 5654 | default: |
michael@0 | 5655 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5656 | } |
michael@0 | 5657 | |
michael@0 | 5658 | switch (pname) |
michael@0 | 5659 | { |
michael@0 | 5660 | case GL_TEXTURE_WRAP_S: |
michael@0 | 5661 | if (!texture->setWrapS((GLenum)param)) |
michael@0 | 5662 | { |
michael@0 | 5663 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5664 | } |
michael@0 | 5665 | break; |
michael@0 | 5666 | case GL_TEXTURE_WRAP_T: |
michael@0 | 5667 | if (!texture->setWrapT((GLenum)param)) |
michael@0 | 5668 | { |
michael@0 | 5669 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5670 | } |
michael@0 | 5671 | break; |
michael@0 | 5672 | case GL_TEXTURE_MIN_FILTER: |
michael@0 | 5673 | if (!texture->setMinFilter((GLenum)param)) |
michael@0 | 5674 | { |
michael@0 | 5675 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5676 | } |
michael@0 | 5677 | break; |
michael@0 | 5678 | case GL_TEXTURE_MAG_FILTER: |
michael@0 | 5679 | if (!texture->setMagFilter((GLenum)param)) |
michael@0 | 5680 | { |
michael@0 | 5681 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5682 | } |
michael@0 | 5683 | break; |
michael@0 | 5684 | case GL_TEXTURE_USAGE_ANGLE: |
michael@0 | 5685 | if (!texture->setUsage((GLenum)param)) |
michael@0 | 5686 | { |
michael@0 | 5687 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5688 | } |
michael@0 | 5689 | break; |
michael@0 | 5690 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
michael@0 | 5691 | if (!context->supportsTextureFilterAnisotropy()) |
michael@0 | 5692 | { |
michael@0 | 5693 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5694 | } |
michael@0 | 5695 | if (!texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy())) |
michael@0 | 5696 | { |
michael@0 | 5697 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5698 | } |
michael@0 | 5699 | break; |
michael@0 | 5700 | default: |
michael@0 | 5701 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5702 | } |
michael@0 | 5703 | } |
michael@0 | 5704 | } |
michael@0 | 5705 | catch(std::bad_alloc&) |
michael@0 | 5706 | { |
michael@0 | 5707 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5708 | } |
michael@0 | 5709 | } |
michael@0 | 5710 | |
michael@0 | 5711 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
michael@0 | 5712 | { |
michael@0 | 5713 | glTexParameteri(target, pname, *params); |
michael@0 | 5714 | } |
michael@0 | 5715 | |
michael@0 | 5716 | void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
michael@0 | 5717 | { |
michael@0 | 5718 | EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
michael@0 | 5719 | target, levels, internalformat, width, height); |
michael@0 | 5720 | |
michael@0 | 5721 | try |
michael@0 | 5722 | { |
michael@0 | 5723 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
michael@0 | 5724 | { |
michael@0 | 5725 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5726 | } |
michael@0 | 5727 | |
michael@0 | 5728 | if (width < 1 || height < 1 || levels < 1) |
michael@0 | 5729 | { |
michael@0 | 5730 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5731 | } |
michael@0 | 5732 | |
michael@0 | 5733 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
michael@0 | 5734 | { |
michael@0 | 5735 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5736 | } |
michael@0 | 5737 | |
michael@0 | 5738 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
michael@0 | 5739 | { |
michael@0 | 5740 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5741 | } |
michael@0 | 5742 | |
michael@0 | 5743 | GLenum format = gl::ExtractFormat(internalformat); |
michael@0 | 5744 | GLenum type = gl::ExtractType(internalformat); |
michael@0 | 5745 | |
michael@0 | 5746 | if (format == GL_NONE || type == GL_NONE) |
michael@0 | 5747 | { |
michael@0 | 5748 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5749 | } |
michael@0 | 5750 | |
michael@0 | 5751 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5752 | |
michael@0 | 5753 | if (context) |
michael@0 | 5754 | { |
michael@0 | 5755 | switch (target) |
michael@0 | 5756 | { |
michael@0 | 5757 | case GL_TEXTURE_2D: |
michael@0 | 5758 | if (width > context->getMaximumTextureDimension() || |
michael@0 | 5759 | height > context->getMaximumTextureDimension()) |
michael@0 | 5760 | { |
michael@0 | 5761 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5762 | } |
michael@0 | 5763 | break; |
michael@0 | 5764 | case GL_TEXTURE_CUBE_MAP: |
michael@0 | 5765 | if (width > context->getMaximumCubeTextureDimension() || |
michael@0 | 5766 | height > context->getMaximumCubeTextureDimension()) |
michael@0 | 5767 | { |
michael@0 | 5768 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5769 | } |
michael@0 | 5770 | break; |
michael@0 | 5771 | default: |
michael@0 | 5772 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5773 | } |
michael@0 | 5774 | |
michael@0 | 5775 | if (levels != 1 && !context->supportsNonPower2Texture()) |
michael@0 | 5776 | { |
michael@0 | 5777 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
michael@0 | 5778 | { |
michael@0 | 5779 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5780 | } |
michael@0 | 5781 | } |
michael@0 | 5782 | |
michael@0 | 5783 | switch (internalformat) |
michael@0 | 5784 | { |
michael@0 | 5785 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 5786 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 5787 | if (!context->supportsDXT1Textures()) |
michael@0 | 5788 | { |
michael@0 | 5789 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5790 | } |
michael@0 | 5791 | break; |
michael@0 | 5792 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 5793 | if (!context->supportsDXT3Textures()) |
michael@0 | 5794 | { |
michael@0 | 5795 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5796 | } |
michael@0 | 5797 | break; |
michael@0 | 5798 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 5799 | if (!context->supportsDXT5Textures()) |
michael@0 | 5800 | { |
michael@0 | 5801 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5802 | } |
michael@0 | 5803 | break; |
michael@0 | 5804 | case GL_RGBA32F_EXT: |
michael@0 | 5805 | case GL_RGB32F_EXT: |
michael@0 | 5806 | case GL_ALPHA32F_EXT: |
michael@0 | 5807 | case GL_LUMINANCE32F_EXT: |
michael@0 | 5808 | case GL_LUMINANCE_ALPHA32F_EXT: |
michael@0 | 5809 | if (!context->supportsFloat32Textures()) |
michael@0 | 5810 | { |
michael@0 | 5811 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5812 | } |
michael@0 | 5813 | break; |
michael@0 | 5814 | case GL_RGBA16F_EXT: |
michael@0 | 5815 | case GL_RGB16F_EXT: |
michael@0 | 5816 | case GL_ALPHA16F_EXT: |
michael@0 | 5817 | case GL_LUMINANCE16F_EXT: |
michael@0 | 5818 | case GL_LUMINANCE_ALPHA16F_EXT: |
michael@0 | 5819 | if (!context->supportsFloat16Textures()) |
michael@0 | 5820 | { |
michael@0 | 5821 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5822 | } |
michael@0 | 5823 | break; |
michael@0 | 5824 | case GL_DEPTH_COMPONENT16: |
michael@0 | 5825 | case GL_DEPTH_COMPONENT32_OES: |
michael@0 | 5826 | case GL_DEPTH24_STENCIL8_OES: |
michael@0 | 5827 | if (!context->supportsDepthTextures()) |
michael@0 | 5828 | { |
michael@0 | 5829 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5830 | } |
michael@0 | 5831 | if (target != GL_TEXTURE_2D) |
michael@0 | 5832 | { |
michael@0 | 5833 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5834 | } |
michael@0 | 5835 | // ANGLE_depth_texture only supports 1-level textures |
michael@0 | 5836 | if (levels != 1) |
michael@0 | 5837 | { |
michael@0 | 5838 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5839 | } |
michael@0 | 5840 | break; |
michael@0 | 5841 | default: |
michael@0 | 5842 | break; |
michael@0 | 5843 | } |
michael@0 | 5844 | |
michael@0 | 5845 | if (target == GL_TEXTURE_2D) |
michael@0 | 5846 | { |
michael@0 | 5847 | gl::Texture2D *texture = context->getTexture2D(); |
michael@0 | 5848 | |
michael@0 | 5849 | if (!texture || texture->id() == 0) |
michael@0 | 5850 | { |
michael@0 | 5851 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5852 | } |
michael@0 | 5853 | |
michael@0 | 5854 | if (texture->isImmutable()) |
michael@0 | 5855 | { |
michael@0 | 5856 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5857 | } |
michael@0 | 5858 | |
michael@0 | 5859 | texture->storage(levels, internalformat, width, height); |
michael@0 | 5860 | } |
michael@0 | 5861 | else if (target == GL_TEXTURE_CUBE_MAP) |
michael@0 | 5862 | { |
michael@0 | 5863 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
michael@0 | 5864 | |
michael@0 | 5865 | if (!texture || texture->id() == 0) |
michael@0 | 5866 | { |
michael@0 | 5867 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5868 | } |
michael@0 | 5869 | |
michael@0 | 5870 | if (texture->isImmutable()) |
michael@0 | 5871 | { |
michael@0 | 5872 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5873 | } |
michael@0 | 5874 | |
michael@0 | 5875 | texture->storage(levels, internalformat, width); |
michael@0 | 5876 | } |
michael@0 | 5877 | else UNREACHABLE(); |
michael@0 | 5878 | } |
michael@0 | 5879 | } |
michael@0 | 5880 | catch(std::bad_alloc&) |
michael@0 | 5881 | { |
michael@0 | 5882 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5883 | } |
michael@0 | 5884 | } |
michael@0 | 5885 | |
michael@0 | 5886 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
michael@0 | 5887 | GLenum format, GLenum type, const GLvoid* pixels) |
michael@0 | 5888 | { |
michael@0 | 5889 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
michael@0 | 5890 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
michael@0 | 5891 | "const GLvoid* pixels = 0x%0.8p)", |
michael@0 | 5892 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
michael@0 | 5893 | |
michael@0 | 5894 | try |
michael@0 | 5895 | { |
michael@0 | 5896 | if (!gl::IsInternalTextureTarget(target)) |
michael@0 | 5897 | { |
michael@0 | 5898 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5899 | } |
michael@0 | 5900 | |
michael@0 | 5901 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
michael@0 | 5902 | { |
michael@0 | 5903 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5904 | } |
michael@0 | 5905 | |
michael@0 | 5906 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
michael@0 | 5907 | { |
michael@0 | 5908 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5909 | } |
michael@0 | 5910 | |
michael@0 | 5911 | if (!checkTextureFormatType(format, type)) |
michael@0 | 5912 | { |
michael@0 | 5913 | return; // error is set by helper function |
michael@0 | 5914 | } |
michael@0 | 5915 | |
michael@0 | 5916 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 5917 | |
michael@0 | 5918 | if (context) |
michael@0 | 5919 | { |
michael@0 | 5920 | if (level > context->getMaximumTextureLevel()) |
michael@0 | 5921 | { |
michael@0 | 5922 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 5923 | } |
michael@0 | 5924 | |
michael@0 | 5925 | if (format == GL_FLOAT) |
michael@0 | 5926 | { |
michael@0 | 5927 | if (!context->supportsFloat32Textures()) |
michael@0 | 5928 | { |
michael@0 | 5929 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5930 | } |
michael@0 | 5931 | } |
michael@0 | 5932 | else if (format == GL_HALF_FLOAT_OES) |
michael@0 | 5933 | { |
michael@0 | 5934 | if (!context->supportsFloat16Textures()) |
michael@0 | 5935 | { |
michael@0 | 5936 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5937 | } |
michael@0 | 5938 | } |
michael@0 | 5939 | else if (gl::IsDepthTexture(format)) |
michael@0 | 5940 | { |
michael@0 | 5941 | if (!context->supportsDepthTextures()) |
michael@0 | 5942 | { |
michael@0 | 5943 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 5944 | } |
michael@0 | 5945 | if (target != GL_TEXTURE_2D) |
michael@0 | 5946 | { |
michael@0 | 5947 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5948 | } |
michael@0 | 5949 | // OES_depth_texture supports loading depth data, but ANGLE_depth_texture does not |
michael@0 | 5950 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 5951 | } |
michael@0 | 5952 | |
michael@0 | 5953 | if (width == 0 || height == 0 || pixels == NULL) |
michael@0 | 5954 | { |
michael@0 | 5955 | return; |
michael@0 | 5956 | } |
michael@0 | 5957 | |
michael@0 | 5958 | if (target == GL_TEXTURE_2D) |
michael@0 | 5959 | { |
michael@0 | 5960 | gl::Texture2D *texture = context->getTexture2D(); |
michael@0 | 5961 | if (validateSubImageParams2D(false, width, height, xoffset, yoffset, level, format, type, texture)) |
michael@0 | 5962 | { |
michael@0 | 5963 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5964 | } |
michael@0 | 5965 | } |
michael@0 | 5966 | else if (gl::IsCubemapTextureTarget(target)) |
michael@0 | 5967 | { |
michael@0 | 5968 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
michael@0 | 5969 | if (validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, format, type, texture)) |
michael@0 | 5970 | { |
michael@0 | 5971 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
michael@0 | 5972 | } |
michael@0 | 5973 | } |
michael@0 | 5974 | else |
michael@0 | 5975 | { |
michael@0 | 5976 | UNREACHABLE(); |
michael@0 | 5977 | } |
michael@0 | 5978 | } |
michael@0 | 5979 | } |
michael@0 | 5980 | catch(std::bad_alloc&) |
michael@0 | 5981 | { |
michael@0 | 5982 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 5983 | } |
michael@0 | 5984 | } |
michael@0 | 5985 | |
michael@0 | 5986 | void __stdcall glUniform1f(GLint location, GLfloat x) |
michael@0 | 5987 | { |
michael@0 | 5988 | glUniform1fv(location, 1, &x); |
michael@0 | 5989 | } |
michael@0 | 5990 | |
michael@0 | 5991 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
michael@0 | 5992 | { |
michael@0 | 5993 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
michael@0 | 5994 | |
michael@0 | 5995 | try |
michael@0 | 5996 | { |
michael@0 | 5997 | if (count < 0) |
michael@0 | 5998 | { |
michael@0 | 5999 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6000 | } |
michael@0 | 6001 | |
michael@0 | 6002 | if (location == -1) |
michael@0 | 6003 | { |
michael@0 | 6004 | return; |
michael@0 | 6005 | } |
michael@0 | 6006 | |
michael@0 | 6007 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6008 | |
michael@0 | 6009 | if (context) |
michael@0 | 6010 | { |
michael@0 | 6011 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6012 | if (!programBinary) |
michael@0 | 6013 | { |
michael@0 | 6014 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6015 | } |
michael@0 | 6016 | |
michael@0 | 6017 | if (!programBinary->setUniform1fv(location, count, v)) |
michael@0 | 6018 | { |
michael@0 | 6019 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6020 | } |
michael@0 | 6021 | } |
michael@0 | 6022 | } |
michael@0 | 6023 | catch(std::bad_alloc&) |
michael@0 | 6024 | { |
michael@0 | 6025 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6026 | } |
michael@0 | 6027 | } |
michael@0 | 6028 | |
michael@0 | 6029 | void __stdcall glUniform1i(GLint location, GLint x) |
michael@0 | 6030 | { |
michael@0 | 6031 | glUniform1iv(location, 1, &x); |
michael@0 | 6032 | } |
michael@0 | 6033 | |
michael@0 | 6034 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
michael@0 | 6035 | { |
michael@0 | 6036 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
michael@0 | 6037 | |
michael@0 | 6038 | try |
michael@0 | 6039 | { |
michael@0 | 6040 | if (count < 0) |
michael@0 | 6041 | { |
michael@0 | 6042 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6043 | } |
michael@0 | 6044 | |
michael@0 | 6045 | if (location == -1) |
michael@0 | 6046 | { |
michael@0 | 6047 | return; |
michael@0 | 6048 | } |
michael@0 | 6049 | |
michael@0 | 6050 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6051 | |
michael@0 | 6052 | if (context) |
michael@0 | 6053 | { |
michael@0 | 6054 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6055 | if (!programBinary) |
michael@0 | 6056 | { |
michael@0 | 6057 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6058 | } |
michael@0 | 6059 | |
michael@0 | 6060 | if (!programBinary->setUniform1iv(location, count, v)) |
michael@0 | 6061 | { |
michael@0 | 6062 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6063 | } |
michael@0 | 6064 | } |
michael@0 | 6065 | } |
michael@0 | 6066 | catch(std::bad_alloc&) |
michael@0 | 6067 | { |
michael@0 | 6068 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6069 | } |
michael@0 | 6070 | } |
michael@0 | 6071 | |
michael@0 | 6072 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
michael@0 | 6073 | { |
michael@0 | 6074 | GLfloat xy[2] = {x, y}; |
michael@0 | 6075 | |
michael@0 | 6076 | glUniform2fv(location, 1, (GLfloat*)&xy); |
michael@0 | 6077 | } |
michael@0 | 6078 | |
michael@0 | 6079 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
michael@0 | 6080 | { |
michael@0 | 6081 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
michael@0 | 6082 | |
michael@0 | 6083 | try |
michael@0 | 6084 | { |
michael@0 | 6085 | if (count < 0) |
michael@0 | 6086 | { |
michael@0 | 6087 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6088 | } |
michael@0 | 6089 | |
michael@0 | 6090 | if (location == -1) |
michael@0 | 6091 | { |
michael@0 | 6092 | return; |
michael@0 | 6093 | } |
michael@0 | 6094 | |
michael@0 | 6095 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6096 | |
michael@0 | 6097 | if (context) |
michael@0 | 6098 | { |
michael@0 | 6099 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6100 | if (!programBinary) |
michael@0 | 6101 | { |
michael@0 | 6102 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6103 | } |
michael@0 | 6104 | |
michael@0 | 6105 | if (!programBinary->setUniform2fv(location, count, v)) |
michael@0 | 6106 | { |
michael@0 | 6107 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6108 | } |
michael@0 | 6109 | } |
michael@0 | 6110 | } |
michael@0 | 6111 | catch(std::bad_alloc&) |
michael@0 | 6112 | { |
michael@0 | 6113 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6114 | } |
michael@0 | 6115 | } |
michael@0 | 6116 | |
michael@0 | 6117 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
michael@0 | 6118 | { |
michael@0 | 6119 | GLint xy[4] = {x, y}; |
michael@0 | 6120 | |
michael@0 | 6121 | glUniform2iv(location, 1, (GLint*)&xy); |
michael@0 | 6122 | } |
michael@0 | 6123 | |
michael@0 | 6124 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
michael@0 | 6125 | { |
michael@0 | 6126 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
michael@0 | 6127 | |
michael@0 | 6128 | try |
michael@0 | 6129 | { |
michael@0 | 6130 | if (count < 0) |
michael@0 | 6131 | { |
michael@0 | 6132 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6133 | } |
michael@0 | 6134 | |
michael@0 | 6135 | if (location == -1) |
michael@0 | 6136 | { |
michael@0 | 6137 | return; |
michael@0 | 6138 | } |
michael@0 | 6139 | |
michael@0 | 6140 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6141 | |
michael@0 | 6142 | if (context) |
michael@0 | 6143 | { |
michael@0 | 6144 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6145 | if (!programBinary) |
michael@0 | 6146 | { |
michael@0 | 6147 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6148 | } |
michael@0 | 6149 | |
michael@0 | 6150 | if (!programBinary->setUniform2iv(location, count, v)) |
michael@0 | 6151 | { |
michael@0 | 6152 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6153 | } |
michael@0 | 6154 | } |
michael@0 | 6155 | } |
michael@0 | 6156 | catch(std::bad_alloc&) |
michael@0 | 6157 | { |
michael@0 | 6158 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6159 | } |
michael@0 | 6160 | } |
michael@0 | 6161 | |
michael@0 | 6162 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
michael@0 | 6163 | { |
michael@0 | 6164 | GLfloat xyz[3] = {x, y, z}; |
michael@0 | 6165 | |
michael@0 | 6166 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
michael@0 | 6167 | } |
michael@0 | 6168 | |
michael@0 | 6169 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
michael@0 | 6170 | { |
michael@0 | 6171 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
michael@0 | 6172 | |
michael@0 | 6173 | try |
michael@0 | 6174 | { |
michael@0 | 6175 | if (count < 0) |
michael@0 | 6176 | { |
michael@0 | 6177 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6178 | } |
michael@0 | 6179 | |
michael@0 | 6180 | if (location == -1) |
michael@0 | 6181 | { |
michael@0 | 6182 | return; |
michael@0 | 6183 | } |
michael@0 | 6184 | |
michael@0 | 6185 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6186 | |
michael@0 | 6187 | if (context) |
michael@0 | 6188 | { |
michael@0 | 6189 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6190 | if (!programBinary) |
michael@0 | 6191 | { |
michael@0 | 6192 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6193 | } |
michael@0 | 6194 | |
michael@0 | 6195 | if (!programBinary->setUniform3fv(location, count, v)) |
michael@0 | 6196 | { |
michael@0 | 6197 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6198 | } |
michael@0 | 6199 | } |
michael@0 | 6200 | } |
michael@0 | 6201 | catch(std::bad_alloc&) |
michael@0 | 6202 | { |
michael@0 | 6203 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6204 | } |
michael@0 | 6205 | } |
michael@0 | 6206 | |
michael@0 | 6207 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
michael@0 | 6208 | { |
michael@0 | 6209 | GLint xyz[3] = {x, y, z}; |
michael@0 | 6210 | |
michael@0 | 6211 | glUniform3iv(location, 1, (GLint*)&xyz); |
michael@0 | 6212 | } |
michael@0 | 6213 | |
michael@0 | 6214 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
michael@0 | 6215 | { |
michael@0 | 6216 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
michael@0 | 6217 | |
michael@0 | 6218 | try |
michael@0 | 6219 | { |
michael@0 | 6220 | if (count < 0) |
michael@0 | 6221 | { |
michael@0 | 6222 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6223 | } |
michael@0 | 6224 | |
michael@0 | 6225 | if (location == -1) |
michael@0 | 6226 | { |
michael@0 | 6227 | return; |
michael@0 | 6228 | } |
michael@0 | 6229 | |
michael@0 | 6230 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6231 | |
michael@0 | 6232 | if (context) |
michael@0 | 6233 | { |
michael@0 | 6234 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6235 | if (!programBinary) |
michael@0 | 6236 | { |
michael@0 | 6237 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6238 | } |
michael@0 | 6239 | |
michael@0 | 6240 | if (!programBinary->setUniform3iv(location, count, v)) |
michael@0 | 6241 | { |
michael@0 | 6242 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6243 | } |
michael@0 | 6244 | } |
michael@0 | 6245 | } |
michael@0 | 6246 | catch(std::bad_alloc&) |
michael@0 | 6247 | { |
michael@0 | 6248 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6249 | } |
michael@0 | 6250 | } |
michael@0 | 6251 | |
michael@0 | 6252 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
michael@0 | 6253 | { |
michael@0 | 6254 | GLfloat xyzw[4] = {x, y, z, w}; |
michael@0 | 6255 | |
michael@0 | 6256 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
michael@0 | 6257 | } |
michael@0 | 6258 | |
michael@0 | 6259 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
michael@0 | 6260 | { |
michael@0 | 6261 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
michael@0 | 6262 | |
michael@0 | 6263 | try |
michael@0 | 6264 | { |
michael@0 | 6265 | if (count < 0) |
michael@0 | 6266 | { |
michael@0 | 6267 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6268 | } |
michael@0 | 6269 | |
michael@0 | 6270 | if (location == -1) |
michael@0 | 6271 | { |
michael@0 | 6272 | return; |
michael@0 | 6273 | } |
michael@0 | 6274 | |
michael@0 | 6275 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6276 | |
michael@0 | 6277 | if (context) |
michael@0 | 6278 | { |
michael@0 | 6279 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6280 | if (!programBinary) |
michael@0 | 6281 | { |
michael@0 | 6282 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6283 | } |
michael@0 | 6284 | |
michael@0 | 6285 | if (!programBinary->setUniform4fv(location, count, v)) |
michael@0 | 6286 | { |
michael@0 | 6287 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6288 | } |
michael@0 | 6289 | } |
michael@0 | 6290 | } |
michael@0 | 6291 | catch(std::bad_alloc&) |
michael@0 | 6292 | { |
michael@0 | 6293 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6294 | } |
michael@0 | 6295 | } |
michael@0 | 6296 | |
michael@0 | 6297 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
michael@0 | 6298 | { |
michael@0 | 6299 | GLint xyzw[4] = {x, y, z, w}; |
michael@0 | 6300 | |
michael@0 | 6301 | glUniform4iv(location, 1, (GLint*)&xyzw); |
michael@0 | 6302 | } |
michael@0 | 6303 | |
michael@0 | 6304 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
michael@0 | 6305 | { |
michael@0 | 6306 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
michael@0 | 6307 | |
michael@0 | 6308 | try |
michael@0 | 6309 | { |
michael@0 | 6310 | if (count < 0) |
michael@0 | 6311 | { |
michael@0 | 6312 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6313 | } |
michael@0 | 6314 | |
michael@0 | 6315 | if (location == -1) |
michael@0 | 6316 | { |
michael@0 | 6317 | return; |
michael@0 | 6318 | } |
michael@0 | 6319 | |
michael@0 | 6320 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6321 | |
michael@0 | 6322 | if (context) |
michael@0 | 6323 | { |
michael@0 | 6324 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6325 | if (!programBinary) |
michael@0 | 6326 | { |
michael@0 | 6327 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6328 | } |
michael@0 | 6329 | |
michael@0 | 6330 | if (!programBinary->setUniform4iv(location, count, v)) |
michael@0 | 6331 | { |
michael@0 | 6332 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6333 | } |
michael@0 | 6334 | } |
michael@0 | 6335 | } |
michael@0 | 6336 | catch(std::bad_alloc&) |
michael@0 | 6337 | { |
michael@0 | 6338 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6339 | } |
michael@0 | 6340 | } |
michael@0 | 6341 | |
michael@0 | 6342 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
michael@0 | 6343 | { |
michael@0 | 6344 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
michael@0 | 6345 | location, count, transpose, value); |
michael@0 | 6346 | |
michael@0 | 6347 | try |
michael@0 | 6348 | { |
michael@0 | 6349 | if (count < 0 || transpose != GL_FALSE) |
michael@0 | 6350 | { |
michael@0 | 6351 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6352 | } |
michael@0 | 6353 | |
michael@0 | 6354 | if (location == -1) |
michael@0 | 6355 | { |
michael@0 | 6356 | return; |
michael@0 | 6357 | } |
michael@0 | 6358 | |
michael@0 | 6359 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6360 | |
michael@0 | 6361 | if (context) |
michael@0 | 6362 | { |
michael@0 | 6363 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6364 | if (!programBinary) |
michael@0 | 6365 | { |
michael@0 | 6366 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6367 | } |
michael@0 | 6368 | |
michael@0 | 6369 | if (!programBinary->setUniformMatrix2fv(location, count, value)) |
michael@0 | 6370 | { |
michael@0 | 6371 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6372 | } |
michael@0 | 6373 | } |
michael@0 | 6374 | } |
michael@0 | 6375 | catch(std::bad_alloc&) |
michael@0 | 6376 | { |
michael@0 | 6377 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6378 | } |
michael@0 | 6379 | } |
michael@0 | 6380 | |
michael@0 | 6381 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
michael@0 | 6382 | { |
michael@0 | 6383 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
michael@0 | 6384 | location, count, transpose, value); |
michael@0 | 6385 | |
michael@0 | 6386 | try |
michael@0 | 6387 | { |
michael@0 | 6388 | if (count < 0 || transpose != GL_FALSE) |
michael@0 | 6389 | { |
michael@0 | 6390 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6391 | } |
michael@0 | 6392 | |
michael@0 | 6393 | if (location == -1) |
michael@0 | 6394 | { |
michael@0 | 6395 | return; |
michael@0 | 6396 | } |
michael@0 | 6397 | |
michael@0 | 6398 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6399 | |
michael@0 | 6400 | if (context) |
michael@0 | 6401 | { |
michael@0 | 6402 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6403 | if (!programBinary) |
michael@0 | 6404 | { |
michael@0 | 6405 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6406 | } |
michael@0 | 6407 | |
michael@0 | 6408 | if (!programBinary->setUniformMatrix3fv(location, count, value)) |
michael@0 | 6409 | { |
michael@0 | 6410 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6411 | } |
michael@0 | 6412 | } |
michael@0 | 6413 | } |
michael@0 | 6414 | catch(std::bad_alloc&) |
michael@0 | 6415 | { |
michael@0 | 6416 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6417 | } |
michael@0 | 6418 | } |
michael@0 | 6419 | |
michael@0 | 6420 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
michael@0 | 6421 | { |
michael@0 | 6422 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
michael@0 | 6423 | location, count, transpose, value); |
michael@0 | 6424 | |
michael@0 | 6425 | try |
michael@0 | 6426 | { |
michael@0 | 6427 | if (count < 0 || transpose != GL_FALSE) |
michael@0 | 6428 | { |
michael@0 | 6429 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6430 | } |
michael@0 | 6431 | |
michael@0 | 6432 | if (location == -1) |
michael@0 | 6433 | { |
michael@0 | 6434 | return; |
michael@0 | 6435 | } |
michael@0 | 6436 | |
michael@0 | 6437 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6438 | |
michael@0 | 6439 | if (context) |
michael@0 | 6440 | { |
michael@0 | 6441 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
michael@0 | 6442 | if (!programBinary) |
michael@0 | 6443 | { |
michael@0 | 6444 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6445 | } |
michael@0 | 6446 | |
michael@0 | 6447 | if (!programBinary->setUniformMatrix4fv(location, count, value)) |
michael@0 | 6448 | { |
michael@0 | 6449 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6450 | } |
michael@0 | 6451 | } |
michael@0 | 6452 | } |
michael@0 | 6453 | catch(std::bad_alloc&) |
michael@0 | 6454 | { |
michael@0 | 6455 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6456 | } |
michael@0 | 6457 | } |
michael@0 | 6458 | |
michael@0 | 6459 | void __stdcall glUseProgram(GLuint program) |
michael@0 | 6460 | { |
michael@0 | 6461 | EVENT("(GLuint program = %d)", program); |
michael@0 | 6462 | |
michael@0 | 6463 | try |
michael@0 | 6464 | { |
michael@0 | 6465 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6466 | |
michael@0 | 6467 | if (context) |
michael@0 | 6468 | { |
michael@0 | 6469 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 6470 | |
michael@0 | 6471 | if (!programObject && program != 0) |
michael@0 | 6472 | { |
michael@0 | 6473 | if (context->getShader(program)) |
michael@0 | 6474 | { |
michael@0 | 6475 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6476 | } |
michael@0 | 6477 | else |
michael@0 | 6478 | { |
michael@0 | 6479 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6480 | } |
michael@0 | 6481 | } |
michael@0 | 6482 | |
michael@0 | 6483 | if (program != 0 && !programObject->isLinked()) |
michael@0 | 6484 | { |
michael@0 | 6485 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6486 | } |
michael@0 | 6487 | |
michael@0 | 6488 | context->useProgram(program); |
michael@0 | 6489 | } |
michael@0 | 6490 | } |
michael@0 | 6491 | catch(std::bad_alloc&) |
michael@0 | 6492 | { |
michael@0 | 6493 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6494 | } |
michael@0 | 6495 | } |
michael@0 | 6496 | |
michael@0 | 6497 | void __stdcall glValidateProgram(GLuint program) |
michael@0 | 6498 | { |
michael@0 | 6499 | EVENT("(GLuint program = %d)", program); |
michael@0 | 6500 | |
michael@0 | 6501 | try |
michael@0 | 6502 | { |
michael@0 | 6503 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6504 | |
michael@0 | 6505 | if (context) |
michael@0 | 6506 | { |
michael@0 | 6507 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 6508 | |
michael@0 | 6509 | if (!programObject) |
michael@0 | 6510 | { |
michael@0 | 6511 | if (context->getShader(program)) |
michael@0 | 6512 | { |
michael@0 | 6513 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6514 | } |
michael@0 | 6515 | else |
michael@0 | 6516 | { |
michael@0 | 6517 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6518 | } |
michael@0 | 6519 | } |
michael@0 | 6520 | |
michael@0 | 6521 | programObject->validate(); |
michael@0 | 6522 | } |
michael@0 | 6523 | } |
michael@0 | 6524 | catch(std::bad_alloc&) |
michael@0 | 6525 | { |
michael@0 | 6526 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6527 | } |
michael@0 | 6528 | } |
michael@0 | 6529 | |
michael@0 | 6530 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
michael@0 | 6531 | { |
michael@0 | 6532 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
michael@0 | 6533 | |
michael@0 | 6534 | try |
michael@0 | 6535 | { |
michael@0 | 6536 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6537 | { |
michael@0 | 6538 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6539 | } |
michael@0 | 6540 | |
michael@0 | 6541 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6542 | |
michael@0 | 6543 | if (context) |
michael@0 | 6544 | { |
michael@0 | 6545 | GLfloat vals[4] = { x, 0, 0, 1 }; |
michael@0 | 6546 | context->setVertexAttrib(index, vals); |
michael@0 | 6547 | } |
michael@0 | 6548 | } |
michael@0 | 6549 | catch(std::bad_alloc&) |
michael@0 | 6550 | { |
michael@0 | 6551 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6552 | } |
michael@0 | 6553 | } |
michael@0 | 6554 | |
michael@0 | 6555 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
michael@0 | 6556 | { |
michael@0 | 6557 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
michael@0 | 6558 | |
michael@0 | 6559 | try |
michael@0 | 6560 | { |
michael@0 | 6561 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6562 | { |
michael@0 | 6563 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6564 | } |
michael@0 | 6565 | |
michael@0 | 6566 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6567 | |
michael@0 | 6568 | if (context) |
michael@0 | 6569 | { |
michael@0 | 6570 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
michael@0 | 6571 | context->setVertexAttrib(index, vals); |
michael@0 | 6572 | } |
michael@0 | 6573 | } |
michael@0 | 6574 | catch(std::bad_alloc&) |
michael@0 | 6575 | { |
michael@0 | 6576 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6577 | } |
michael@0 | 6578 | } |
michael@0 | 6579 | |
michael@0 | 6580 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
michael@0 | 6581 | { |
michael@0 | 6582 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
michael@0 | 6583 | |
michael@0 | 6584 | try |
michael@0 | 6585 | { |
michael@0 | 6586 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6587 | { |
michael@0 | 6588 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6589 | } |
michael@0 | 6590 | |
michael@0 | 6591 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6592 | |
michael@0 | 6593 | if (context) |
michael@0 | 6594 | { |
michael@0 | 6595 | GLfloat vals[4] = { x, y, 0, 1 }; |
michael@0 | 6596 | context->setVertexAttrib(index, vals); |
michael@0 | 6597 | } |
michael@0 | 6598 | } |
michael@0 | 6599 | catch(std::bad_alloc&) |
michael@0 | 6600 | { |
michael@0 | 6601 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6602 | } |
michael@0 | 6603 | } |
michael@0 | 6604 | |
michael@0 | 6605 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
michael@0 | 6606 | { |
michael@0 | 6607 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
michael@0 | 6608 | |
michael@0 | 6609 | try |
michael@0 | 6610 | { |
michael@0 | 6611 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6612 | { |
michael@0 | 6613 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6614 | } |
michael@0 | 6615 | |
michael@0 | 6616 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6617 | |
michael@0 | 6618 | if (context) |
michael@0 | 6619 | { |
michael@0 | 6620 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
michael@0 | 6621 | context->setVertexAttrib(index, vals); |
michael@0 | 6622 | } |
michael@0 | 6623 | } |
michael@0 | 6624 | catch(std::bad_alloc&) |
michael@0 | 6625 | { |
michael@0 | 6626 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6627 | } |
michael@0 | 6628 | } |
michael@0 | 6629 | |
michael@0 | 6630 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
michael@0 | 6631 | { |
michael@0 | 6632 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
michael@0 | 6633 | |
michael@0 | 6634 | try |
michael@0 | 6635 | { |
michael@0 | 6636 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6637 | { |
michael@0 | 6638 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6639 | } |
michael@0 | 6640 | |
michael@0 | 6641 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6642 | |
michael@0 | 6643 | if (context) |
michael@0 | 6644 | { |
michael@0 | 6645 | GLfloat vals[4] = { x, y, z, 1 }; |
michael@0 | 6646 | context->setVertexAttrib(index, vals); |
michael@0 | 6647 | } |
michael@0 | 6648 | } |
michael@0 | 6649 | catch(std::bad_alloc&) |
michael@0 | 6650 | { |
michael@0 | 6651 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6652 | } |
michael@0 | 6653 | } |
michael@0 | 6654 | |
michael@0 | 6655 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
michael@0 | 6656 | { |
michael@0 | 6657 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
michael@0 | 6658 | |
michael@0 | 6659 | try |
michael@0 | 6660 | { |
michael@0 | 6661 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6662 | { |
michael@0 | 6663 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6664 | } |
michael@0 | 6665 | |
michael@0 | 6666 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6667 | |
michael@0 | 6668 | if (context) |
michael@0 | 6669 | { |
michael@0 | 6670 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
michael@0 | 6671 | context->setVertexAttrib(index, vals); |
michael@0 | 6672 | } |
michael@0 | 6673 | } |
michael@0 | 6674 | catch(std::bad_alloc&) |
michael@0 | 6675 | { |
michael@0 | 6676 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6677 | } |
michael@0 | 6678 | } |
michael@0 | 6679 | |
michael@0 | 6680 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
michael@0 | 6681 | { |
michael@0 | 6682 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
michael@0 | 6683 | |
michael@0 | 6684 | try |
michael@0 | 6685 | { |
michael@0 | 6686 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6687 | { |
michael@0 | 6688 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6689 | } |
michael@0 | 6690 | |
michael@0 | 6691 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6692 | |
michael@0 | 6693 | if (context) |
michael@0 | 6694 | { |
michael@0 | 6695 | GLfloat vals[4] = { x, y, z, w }; |
michael@0 | 6696 | context->setVertexAttrib(index, vals); |
michael@0 | 6697 | } |
michael@0 | 6698 | } |
michael@0 | 6699 | catch(std::bad_alloc&) |
michael@0 | 6700 | { |
michael@0 | 6701 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6702 | } |
michael@0 | 6703 | } |
michael@0 | 6704 | |
michael@0 | 6705 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
michael@0 | 6706 | { |
michael@0 | 6707 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
michael@0 | 6708 | |
michael@0 | 6709 | try |
michael@0 | 6710 | { |
michael@0 | 6711 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6712 | { |
michael@0 | 6713 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6714 | } |
michael@0 | 6715 | |
michael@0 | 6716 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6717 | |
michael@0 | 6718 | if (context) |
michael@0 | 6719 | { |
michael@0 | 6720 | context->setVertexAttrib(index, values); |
michael@0 | 6721 | } |
michael@0 | 6722 | } |
michael@0 | 6723 | catch(std::bad_alloc&) |
michael@0 | 6724 | { |
michael@0 | 6725 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6726 | } |
michael@0 | 6727 | } |
michael@0 | 6728 | |
michael@0 | 6729 | void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) |
michael@0 | 6730 | { |
michael@0 | 6731 | EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
michael@0 | 6732 | |
michael@0 | 6733 | try |
michael@0 | 6734 | { |
michael@0 | 6735 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6736 | { |
michael@0 | 6737 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6738 | } |
michael@0 | 6739 | |
michael@0 | 6740 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6741 | |
michael@0 | 6742 | if (context) |
michael@0 | 6743 | { |
michael@0 | 6744 | context->setVertexAttribDivisor(index, divisor); |
michael@0 | 6745 | } |
michael@0 | 6746 | } |
michael@0 | 6747 | catch(std::bad_alloc&) |
michael@0 | 6748 | { |
michael@0 | 6749 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6750 | } |
michael@0 | 6751 | } |
michael@0 | 6752 | |
michael@0 | 6753 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
michael@0 | 6754 | { |
michael@0 | 6755 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
michael@0 | 6756 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
michael@0 | 6757 | index, size, type, normalized, stride, ptr); |
michael@0 | 6758 | |
michael@0 | 6759 | try |
michael@0 | 6760 | { |
michael@0 | 6761 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
michael@0 | 6762 | { |
michael@0 | 6763 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6764 | } |
michael@0 | 6765 | |
michael@0 | 6766 | if (size < 1 || size > 4) |
michael@0 | 6767 | { |
michael@0 | 6768 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6769 | } |
michael@0 | 6770 | |
michael@0 | 6771 | switch (type) |
michael@0 | 6772 | { |
michael@0 | 6773 | case GL_BYTE: |
michael@0 | 6774 | case GL_UNSIGNED_BYTE: |
michael@0 | 6775 | case GL_SHORT: |
michael@0 | 6776 | case GL_UNSIGNED_SHORT: |
michael@0 | 6777 | case GL_FIXED: |
michael@0 | 6778 | case GL_FLOAT: |
michael@0 | 6779 | break; |
michael@0 | 6780 | default: |
michael@0 | 6781 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 6782 | } |
michael@0 | 6783 | |
michael@0 | 6784 | if (stride < 0) |
michael@0 | 6785 | { |
michael@0 | 6786 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6787 | } |
michael@0 | 6788 | |
michael@0 | 6789 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6790 | |
michael@0 | 6791 | if (context) |
michael@0 | 6792 | { |
michael@0 | 6793 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
michael@0 | 6794 | } |
michael@0 | 6795 | } |
michael@0 | 6796 | catch(std::bad_alloc&) |
michael@0 | 6797 | { |
michael@0 | 6798 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6799 | } |
michael@0 | 6800 | } |
michael@0 | 6801 | |
michael@0 | 6802 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
michael@0 | 6803 | { |
michael@0 | 6804 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
michael@0 | 6805 | |
michael@0 | 6806 | try |
michael@0 | 6807 | { |
michael@0 | 6808 | if (width < 0 || height < 0) |
michael@0 | 6809 | { |
michael@0 | 6810 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6811 | } |
michael@0 | 6812 | |
michael@0 | 6813 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6814 | |
michael@0 | 6815 | if (context) |
michael@0 | 6816 | { |
michael@0 | 6817 | context->setViewportParams(x, y, width, height); |
michael@0 | 6818 | } |
michael@0 | 6819 | } |
michael@0 | 6820 | catch(std::bad_alloc&) |
michael@0 | 6821 | { |
michael@0 | 6822 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6823 | } |
michael@0 | 6824 | } |
michael@0 | 6825 | |
michael@0 | 6826 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
michael@0 | 6827 | GLbitfield mask, GLenum filter) |
michael@0 | 6828 | { |
michael@0 | 6829 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
michael@0 | 6830 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
michael@0 | 6831 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
michael@0 | 6832 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
michael@0 | 6833 | |
michael@0 | 6834 | try |
michael@0 | 6835 | { |
michael@0 | 6836 | switch (filter) |
michael@0 | 6837 | { |
michael@0 | 6838 | case GL_NEAREST: |
michael@0 | 6839 | break; |
michael@0 | 6840 | default: |
michael@0 | 6841 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 6842 | } |
michael@0 | 6843 | |
michael@0 | 6844 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
michael@0 | 6845 | { |
michael@0 | 6846 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6847 | } |
michael@0 | 6848 | |
michael@0 | 6849 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
michael@0 | 6850 | { |
michael@0 | 6851 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
michael@0 | 6852 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6853 | } |
michael@0 | 6854 | |
michael@0 | 6855 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6856 | |
michael@0 | 6857 | if (context) |
michael@0 | 6858 | { |
michael@0 | 6859 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
michael@0 | 6860 | { |
michael@0 | 6861 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
michael@0 | 6862 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6863 | } |
michael@0 | 6864 | |
michael@0 | 6865 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
michael@0 | 6866 | } |
michael@0 | 6867 | } |
michael@0 | 6868 | catch(std::bad_alloc&) |
michael@0 | 6869 | { |
michael@0 | 6870 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6871 | } |
michael@0 | 6872 | } |
michael@0 | 6873 | |
michael@0 | 6874 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
michael@0 | 6875 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
michael@0 | 6876 | { |
michael@0 | 6877 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
michael@0 | 6878 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
michael@0 | 6879 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
michael@0 | 6880 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
michael@0 | 6881 | |
michael@0 | 6882 | try |
michael@0 | 6883 | { |
michael@0 | 6884 | UNIMPLEMENTED(); // FIXME |
michael@0 | 6885 | } |
michael@0 | 6886 | catch(std::bad_alloc&) |
michael@0 | 6887 | { |
michael@0 | 6888 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6889 | } |
michael@0 | 6890 | } |
michael@0 | 6891 | |
michael@0 | 6892 | void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, |
michael@0 | 6893 | GLenum *binaryFormat, void *binary) |
michael@0 | 6894 | { |
michael@0 | 6895 | EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)", |
michael@0 | 6896 | program, bufSize, length, binaryFormat, binary); |
michael@0 | 6897 | |
michael@0 | 6898 | try |
michael@0 | 6899 | { |
michael@0 | 6900 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6901 | |
michael@0 | 6902 | if (context) |
michael@0 | 6903 | { |
michael@0 | 6904 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 6905 | |
michael@0 | 6906 | if (!programObject || !programObject->isLinked()) |
michael@0 | 6907 | { |
michael@0 | 6908 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6909 | } |
michael@0 | 6910 | |
michael@0 | 6911 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
michael@0 | 6912 | |
michael@0 | 6913 | if (!programBinary) |
michael@0 | 6914 | { |
michael@0 | 6915 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6916 | } |
michael@0 | 6917 | |
michael@0 | 6918 | if (!programBinary->save(binary, bufSize, length)) |
michael@0 | 6919 | { |
michael@0 | 6920 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6921 | } |
michael@0 | 6922 | |
michael@0 | 6923 | *binaryFormat = GL_PROGRAM_BINARY_ANGLE; |
michael@0 | 6924 | } |
michael@0 | 6925 | } |
michael@0 | 6926 | catch(std::bad_alloc&) |
michael@0 | 6927 | { |
michael@0 | 6928 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6929 | } |
michael@0 | 6930 | } |
michael@0 | 6931 | |
michael@0 | 6932 | void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat, |
michael@0 | 6933 | const void *binary, GLint length) |
michael@0 | 6934 | { |
michael@0 | 6935 | EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)", |
michael@0 | 6936 | program, binaryFormat, binary, length); |
michael@0 | 6937 | |
michael@0 | 6938 | try |
michael@0 | 6939 | { |
michael@0 | 6940 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6941 | |
michael@0 | 6942 | if (context) |
michael@0 | 6943 | { |
michael@0 | 6944 | if (binaryFormat != GL_PROGRAM_BINARY_ANGLE) |
michael@0 | 6945 | { |
michael@0 | 6946 | return gl::error(GL_INVALID_ENUM); |
michael@0 | 6947 | } |
michael@0 | 6948 | |
michael@0 | 6949 | gl::Program *programObject = context->getProgram(program); |
michael@0 | 6950 | |
michael@0 | 6951 | if (!programObject) |
michael@0 | 6952 | { |
michael@0 | 6953 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6954 | } |
michael@0 | 6955 | |
michael@0 | 6956 | context->setProgramBinary(program, binary, length); |
michael@0 | 6957 | } |
michael@0 | 6958 | } |
michael@0 | 6959 | catch(std::bad_alloc&) |
michael@0 | 6960 | { |
michael@0 | 6961 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 6962 | } |
michael@0 | 6963 | } |
michael@0 | 6964 | |
michael@0 | 6965 | void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs) |
michael@0 | 6966 | { |
michael@0 | 6967 | EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs); |
michael@0 | 6968 | |
michael@0 | 6969 | try |
michael@0 | 6970 | { |
michael@0 | 6971 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 6972 | |
michael@0 | 6973 | if (context) |
michael@0 | 6974 | { |
michael@0 | 6975 | if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets()) |
michael@0 | 6976 | { |
michael@0 | 6977 | return gl::error(GL_INVALID_VALUE); |
michael@0 | 6978 | } |
michael@0 | 6979 | |
michael@0 | 6980 | if (context->getDrawFramebufferHandle() == 0) |
michael@0 | 6981 | { |
michael@0 | 6982 | if (n != 1) |
michael@0 | 6983 | { |
michael@0 | 6984 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6985 | } |
michael@0 | 6986 | |
michael@0 | 6987 | if (bufs[0] != GL_NONE && bufs[0] != GL_BACK) |
michael@0 | 6988 | { |
michael@0 | 6989 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 6990 | } |
michael@0 | 6991 | } |
michael@0 | 6992 | else |
michael@0 | 6993 | { |
michael@0 | 6994 | for (int colorAttachment = 0; colorAttachment < n; colorAttachment++) |
michael@0 | 6995 | { |
michael@0 | 6996 | const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment; |
michael@0 | 6997 | if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment) |
michael@0 | 6998 | { |
michael@0 | 6999 | return gl::error(GL_INVALID_OPERATION); |
michael@0 | 7000 | } |
michael@0 | 7001 | } |
michael@0 | 7002 | } |
michael@0 | 7003 | |
michael@0 | 7004 | gl::Framebuffer *framebuffer = context->getDrawFramebuffer(); |
michael@0 | 7005 | |
michael@0 | 7006 | for (int colorAttachment = 0; colorAttachment < n; colorAttachment++) |
michael@0 | 7007 | { |
michael@0 | 7008 | framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]); |
michael@0 | 7009 | } |
michael@0 | 7010 | |
michael@0 | 7011 | for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++) |
michael@0 | 7012 | { |
michael@0 | 7013 | framebuffer->setDrawBufferState(colorAttachment, GL_NONE); |
michael@0 | 7014 | } |
michael@0 | 7015 | } |
michael@0 | 7016 | } |
michael@0 | 7017 | catch (std::bad_alloc&) |
michael@0 | 7018 | { |
michael@0 | 7019 | return gl::error(GL_OUT_OF_MEMORY); |
michael@0 | 7020 | } |
michael@0 | 7021 | } |
michael@0 | 7022 | |
michael@0 | 7023 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
michael@0 | 7024 | { |
michael@0 | 7025 | struct Extension |
michael@0 | 7026 | { |
michael@0 | 7027 | const char *name; |
michael@0 | 7028 | __eglMustCastToProperFunctionPointerType address; |
michael@0 | 7029 | }; |
michael@0 | 7030 | |
michael@0 | 7031 | static const Extension glExtensions[] = |
michael@0 | 7032 | { |
michael@0 | 7033 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
michael@0 | 7034 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
michael@0 | 7035 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
michael@0 | 7036 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
michael@0 | 7037 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
michael@0 | 7038 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
michael@0 | 7039 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
michael@0 | 7040 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
michael@0 | 7041 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
michael@0 | 7042 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
michael@0 | 7043 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
michael@0 | 7044 | {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, |
michael@0 | 7045 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
michael@0 | 7046 | {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, |
michael@0 | 7047 | {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, |
michael@0 | 7048 | {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, |
michael@0 | 7049 | {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT}, |
michael@0 | 7050 | {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT}, |
michael@0 | 7051 | {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT}, |
michael@0 | 7052 | {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT}, |
michael@0 | 7053 | {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT}, |
michael@0 | 7054 | {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT}, |
michael@0 | 7055 | {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT}, |
michael@0 | 7056 | {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT}, |
michael@0 | 7057 | {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE}, |
michael@0 | 7058 | {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE}, |
michael@0 | 7059 | {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE}, |
michael@0 | 7060 | {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES}, |
michael@0 | 7061 | {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES}, }; |
michael@0 | 7062 | |
michael@0 | 7063 | for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++) |
michael@0 | 7064 | { |
michael@0 | 7065 | if (strcmp(procname, glExtensions[ext].name) == 0) |
michael@0 | 7066 | { |
michael@0 | 7067 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
michael@0 | 7068 | } |
michael@0 | 7069 | } |
michael@0 | 7070 | |
michael@0 | 7071 | return NULL; |
michael@0 | 7072 | } |
michael@0 | 7073 | |
michael@0 | 7074 | // Non-public functions used by EGL |
michael@0 | 7075 | |
michael@0 | 7076 | bool __stdcall glBindTexImage(egl::Surface *surface) |
michael@0 | 7077 | { |
michael@0 | 7078 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
michael@0 | 7079 | surface); |
michael@0 | 7080 | |
michael@0 | 7081 | try |
michael@0 | 7082 | { |
michael@0 | 7083 | gl::Context *context = gl::getNonLostContext(); |
michael@0 | 7084 | |
michael@0 | 7085 | if (context) |
michael@0 | 7086 | { |
michael@0 | 7087 | gl::Texture2D *textureObject = context->getTexture2D(); |
michael@0 | 7088 | |
michael@0 | 7089 | if (textureObject->isImmutable()) |
michael@0 | 7090 | { |
michael@0 | 7091 | return false; |
michael@0 | 7092 | } |
michael@0 | 7093 | |
michael@0 | 7094 | if (textureObject) |
michael@0 | 7095 | { |
michael@0 | 7096 | textureObject->bindTexImage(surface); |
michael@0 | 7097 | } |
michael@0 | 7098 | } |
michael@0 | 7099 | } |
michael@0 | 7100 | catch(std::bad_alloc&) |
michael@0 | 7101 | { |
michael@0 | 7102 | return gl::error(GL_OUT_OF_MEMORY, false); |
michael@0 | 7103 | } |
michael@0 | 7104 | |
michael@0 | 7105 | return true; |
michael@0 | 7106 | } |
michael@0 | 7107 | |
michael@0 | 7108 | } |