gfx/angle/src/libGLESv2/libGLESv2.def

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 LIBRARY libGLESv2
michael@0 2 EXPORTS
michael@0 3 glActiveTexture @1
michael@0 4 glAttachShader @2
michael@0 5 glBindAttribLocation @3
michael@0 6 glBindBuffer @4
michael@0 7 glBindFramebuffer @5
michael@0 8 glBindRenderbuffer @6
michael@0 9 glBindTexture @7
michael@0 10 glBlendColor @8
michael@0 11 glBlendEquation @9
michael@0 12 glBlendEquationSeparate @10
michael@0 13 glBlendFunc @11
michael@0 14 glBlendFuncSeparate @12
michael@0 15 glBufferData @13
michael@0 16 glBufferSubData @14
michael@0 17 glCheckFramebufferStatus @15
michael@0 18 glClear @16
michael@0 19 glClearColor @17
michael@0 20 glClearDepthf @18
michael@0 21 glClearStencil @19
michael@0 22 glColorMask @20
michael@0 23 glCompileShader @21
michael@0 24 glCompressedTexImage2D @22
michael@0 25 glCompressedTexSubImage2D @23
michael@0 26 glCopyTexImage2D @24
michael@0 27 glCopyTexSubImage2D @25
michael@0 28 glCreateProgram @26
michael@0 29 glCreateShader @27
michael@0 30 glCullFace @28
michael@0 31 glDeleteBuffers @29
michael@0 32 glDeleteFramebuffers @30
michael@0 33 glDeleteProgram @32
michael@0 34 glDeleteRenderbuffers @33
michael@0 35 glDeleteShader @34
michael@0 36 glDeleteTextures @31
michael@0 37 glDepthFunc @36
michael@0 38 glDepthMask @37
michael@0 39 glDepthRangef @38
michael@0 40 glDetachShader @35
michael@0 41 glDisable @39
michael@0 42 glDisableVertexAttribArray @40
michael@0 43 glDrawArrays @41
michael@0 44 glDrawElements @42
michael@0 45 glEnable @43
michael@0 46 glEnableVertexAttribArray @44
michael@0 47 glFinish @45
michael@0 48 glFlush @46
michael@0 49 glFramebufferRenderbuffer @47
michael@0 50 glFramebufferTexture2D @48
michael@0 51 glFrontFace @49
michael@0 52 glGenBuffers @50
michael@0 53 glGenFramebuffers @52
michael@0 54 glGenRenderbuffers @53
michael@0 55 glGenTextures @54
michael@0 56 glGenerateMipmap @51
michael@0 57 glGetActiveAttrib @55
michael@0 58 glGetActiveUniform @56
michael@0 59 glGetAttachedShaders @57
michael@0 60 glGetAttribLocation @58
michael@0 61 glGetBooleanv @59
michael@0 62 glGetBufferParameteriv @60
michael@0 63 glGetError @61
michael@0 64 glGetFloatv @62
michael@0 65 glGetFramebufferAttachmentParameteriv @63
michael@0 66 glGetIntegerv @64
michael@0 67 glGetProgramInfoLog @66
michael@0 68 glGetProgramiv @65
michael@0 69 glGetRenderbufferParameteriv @67
michael@0 70 glGetShaderInfoLog @69
michael@0 71 glGetShaderPrecisionFormat @70
michael@0 72 glGetShaderSource @71
michael@0 73 glGetShaderiv @68
michael@0 74 glGetString @72
michael@0 75 glGetTexParameterfv @73
michael@0 76 glGetTexParameteriv @74
michael@0 77 glGetUniformLocation @77
michael@0 78 glGetUniformfv @75
michael@0 79 glGetUniformiv @76
michael@0 80 glGetVertexAttribPointerv @80
michael@0 81 glGetVertexAttribfv @78
michael@0 82 glGetVertexAttribiv @79
michael@0 83 glHint @81
michael@0 84 glIsBuffer @82
michael@0 85 glIsEnabled @83
michael@0 86 glIsFramebuffer @84
michael@0 87 glIsProgram @85
michael@0 88 glIsRenderbuffer @86
michael@0 89 glIsShader @87
michael@0 90 glIsTexture @88
michael@0 91 glLineWidth @89
michael@0 92 glLinkProgram @90
michael@0 93 glPixelStorei @91
michael@0 94 glPolygonOffset @92
michael@0 95 glReadPixels @93
michael@0 96 glReleaseShaderCompiler @94
michael@0 97 glRenderbufferStorage @95
michael@0 98 glSampleCoverage @96
michael@0 99 glScissor @97
michael@0 100 glShaderBinary @98
michael@0 101 glShaderSource @99
michael@0 102 glStencilFunc @100
michael@0 103 glStencilFuncSeparate @101
michael@0 104 glStencilMask @102
michael@0 105 glStencilMaskSeparate @103
michael@0 106 glStencilOp @104
michael@0 107 glStencilOpSeparate @105
michael@0 108 glTexImage2D @106
michael@0 109 glTexParameterf @107
michael@0 110 glTexParameterfv @108
michael@0 111 glTexParameteri @109
michael@0 112 glTexParameteriv @110
michael@0 113 glTexSubImage2D @111
michael@0 114 glUniform1f @112
michael@0 115 glUniform1fv @113
michael@0 116 glUniform1i @114
michael@0 117 glUniform1iv @115
michael@0 118 glUniform2f @116
michael@0 119 glUniform2fv @117
michael@0 120 glUniform2i @118
michael@0 121 glUniform2iv @119
michael@0 122 glUniform3f @120
michael@0 123 glUniform3fv @121
michael@0 124 glUniform3i @122
michael@0 125 glUniform3iv @123
michael@0 126 glUniform4f @124
michael@0 127 glUniform4fv @125
michael@0 128 glUniform4i @126
michael@0 129 glUniform4iv @127
michael@0 130 glUniformMatrix2fv @128
michael@0 131 glUniformMatrix3fv @129
michael@0 132 glUniformMatrix4fv @130
michael@0 133 glUseProgram @131
michael@0 134 glValidateProgram @132
michael@0 135 glVertexAttrib1f @133
michael@0 136 glVertexAttrib1fv @134
michael@0 137 glVertexAttrib2f @135
michael@0 138 glVertexAttrib2fv @136
michael@0 139 glVertexAttrib3f @137
michael@0 140 glVertexAttrib3fv @138
michael@0 141 glVertexAttrib4f @139
michael@0 142 glVertexAttrib4fv @140
michael@0 143 glVertexAttribPointer @141
michael@0 144 glViewport @142
michael@0 145
michael@0 146 ; Extensions
michael@0 147 glTexImage3DOES @143
michael@0 148 glBlitFramebufferANGLE @149
michael@0 149 glRenderbufferStorageMultisampleANGLE @150
michael@0 150 glDeleteFencesNV @151
michael@0 151 glFinishFenceNV @152
michael@0 152 glGenFencesNV @153
michael@0 153 glGetFenceivNV @154
michael@0 154 glIsFenceNV @155
michael@0 155 glSetFenceNV @156
michael@0 156 glTestFenceNV @157
michael@0 157 glGetTranslatedShaderSourceANGLE @159
michael@0 158 glTexStorage2DEXT @160
michael@0 159 glGetGraphicsResetStatusEXT @161
michael@0 160 glReadnPixelsEXT @162
michael@0 161 glGetnUniformfvEXT @163
michael@0 162 glGetnUniformivEXT @164
michael@0 163 glGenQueriesEXT @165
michael@0 164 glDeleteQueriesEXT @166
michael@0 165 glIsQueryEXT @167
michael@0 166 glBeginQueryEXT @168
michael@0 167 glEndQueryEXT @169
michael@0 168 glGetQueryivEXT @170
michael@0 169 glGetQueryObjectuivEXT @171
michael@0 170 glVertexAttribDivisorANGLE @172
michael@0 171 glDrawArraysInstancedANGLE @173
michael@0 172 glDrawElementsInstancedANGLE @174
michael@0 173 glProgramBinaryOES @175
michael@0 174 glGetProgramBinaryOES @176
michael@0 175 glDrawBuffersEXT @179
michael@0 176
michael@0 177 ; EGL dependencies
michael@0 178 glCreateContext @144 NONAME
michael@0 179 glDestroyContext @145 NONAME
michael@0 180 glMakeCurrent @146 NONAME
michael@0 181 glGetCurrentContext @147 NONAME
michael@0 182 glGetProcAddress @148 NONAME
michael@0 183 glBindTexImage @158 NONAME
michael@0 184
michael@0 185 ; GCC has problems with linking to undecorated stdcall functions,
michael@0 186 ; so we explicitly add aliases for APIs used by EGL.
michael@0 187 glGetProcAddress@4=glGetProcAddress
michael@0 188 glBindTexImage@4=glBindTexImage
michael@0 189 glCreateRenderer @177 NONAME
michael@0 190 glDestroyRenderer @178 NONAME

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