gfx/angle/src/libGLESv2/libGLESv2.def

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 LIBRARY libGLESv2
     2 EXPORTS
     3     glActiveTexture                 @1
     4     glAttachShader                  @2
     5     glBindAttribLocation            @3
     6     glBindBuffer                    @4
     7     glBindFramebuffer               @5
     8     glBindRenderbuffer              @6
     9     glBindTexture                   @7
    10     glBlendColor                    @8
    11     glBlendEquation                 @9
    12     glBlendEquationSeparate         @10
    13     glBlendFunc                     @11
    14     glBlendFuncSeparate             @12
    15     glBufferData                    @13
    16     glBufferSubData                 @14
    17     glCheckFramebufferStatus        @15
    18     glClear                         @16
    19     glClearColor                    @17
    20     glClearDepthf                   @18
    21     glClearStencil                  @19
    22     glColorMask                     @20
    23     glCompileShader                 @21
    24     glCompressedTexImage2D          @22
    25     glCompressedTexSubImage2D       @23
    26     glCopyTexImage2D                @24
    27     glCopyTexSubImage2D             @25
    28     glCreateProgram                 @26
    29     glCreateShader                  @27
    30     glCullFace                      @28
    31     glDeleteBuffers                 @29
    32     glDeleteFramebuffers            @30
    33     glDeleteProgram                 @32
    34     glDeleteRenderbuffers           @33
    35     glDeleteShader                  @34
    36     glDeleteTextures                @31
    37     glDepthFunc                     @36
    38     glDepthMask                     @37
    39     glDepthRangef                   @38
    40     glDetachShader                  @35
    41     glDisable                       @39
    42     glDisableVertexAttribArray      @40
    43     glDrawArrays                    @41
    44     glDrawElements                  @42
    45     glEnable                        @43
    46     glEnableVertexAttribArray       @44
    47     glFinish                        @45
    48     glFlush                         @46
    49     glFramebufferRenderbuffer       @47
    50     glFramebufferTexture2D          @48
    51     glFrontFace                     @49
    52     glGenBuffers                    @50
    53     glGenFramebuffers               @52
    54     glGenRenderbuffers              @53
    55     glGenTextures                   @54
    56     glGenerateMipmap                @51
    57     glGetActiveAttrib               @55
    58     glGetActiveUniform              @56
    59     glGetAttachedShaders            @57
    60     glGetAttribLocation             @58
    61     glGetBooleanv                   @59
    62     glGetBufferParameteriv          @60
    63     glGetError                      @61
    64     glGetFloatv                     @62
    65     glGetFramebufferAttachmentParameteriv   @63
    66     glGetIntegerv                   @64
    67     glGetProgramInfoLog             @66
    68     glGetProgramiv                  @65
    69     glGetRenderbufferParameteriv    @67
    70     glGetShaderInfoLog              @69
    71     glGetShaderPrecisionFormat      @70
    72     glGetShaderSource               @71
    73     glGetShaderiv                   @68
    74     glGetString                     @72
    75     glGetTexParameterfv             @73
    76     glGetTexParameteriv             @74
    77     glGetUniformLocation            @77
    78     glGetUniformfv                  @75
    79     glGetUniformiv                  @76
    80     glGetVertexAttribPointerv       @80
    81     glGetVertexAttribfv             @78
    82     glGetVertexAttribiv             @79
    83     glHint                          @81
    84     glIsBuffer                      @82
    85     glIsEnabled                     @83
    86     glIsFramebuffer                 @84
    87     glIsProgram                     @85
    88     glIsRenderbuffer                @86
    89     glIsShader                      @87
    90     glIsTexture                     @88
    91     glLineWidth                     @89
    92     glLinkProgram                   @90
    93     glPixelStorei                   @91
    94     glPolygonOffset                 @92
    95     glReadPixels                    @93
    96     glReleaseShaderCompiler         @94
    97     glRenderbufferStorage           @95
    98     glSampleCoverage                @96
    99     glScissor                       @97
   100     glShaderBinary                  @98
   101     glShaderSource                  @99
   102     glStencilFunc                   @100
   103     glStencilFuncSeparate           @101
   104     glStencilMask                   @102
   105     glStencilMaskSeparate           @103
   106     glStencilOp                     @104
   107     glStencilOpSeparate             @105
   108     glTexImage2D                    @106
   109     glTexParameterf                 @107
   110     glTexParameterfv                @108
   111     glTexParameteri                 @109
   112     glTexParameteriv                @110
   113     glTexSubImage2D                 @111
   114     glUniform1f                     @112
   115     glUniform1fv                    @113
   116     glUniform1i                     @114
   117     glUniform1iv                    @115
   118     glUniform2f                     @116
   119     glUniform2fv                    @117
   120     glUniform2i                     @118
   121     glUniform2iv                    @119
   122     glUniform3f                     @120
   123     glUniform3fv                    @121
   124     glUniform3i                     @122
   125     glUniform3iv                    @123
   126     glUniform4f                     @124
   127     glUniform4fv                    @125
   128     glUniform4i                     @126
   129     glUniform4iv                    @127
   130     glUniformMatrix2fv              @128
   131     glUniformMatrix3fv              @129
   132     glUniformMatrix4fv              @130
   133     glUseProgram                    @131
   134     glValidateProgram               @132
   135     glVertexAttrib1f                @133
   136     glVertexAttrib1fv               @134
   137     glVertexAttrib2f                @135
   138     glVertexAttrib2fv               @136
   139     glVertexAttrib3f                @137
   140     glVertexAttrib3fv               @138
   141     glVertexAttrib4f                @139
   142     glVertexAttrib4fv               @140
   143     glVertexAttribPointer           @141
   144     glViewport                      @142
   146     ; Extensions
   147     glTexImage3DOES                 @143
   148     glBlitFramebufferANGLE          @149
   149     glRenderbufferStorageMultisampleANGLE @150
   150     glDeleteFencesNV                @151
   151     glFinishFenceNV                 @152
   152     glGenFencesNV                   @153
   153     glGetFenceivNV                  @154
   154     glIsFenceNV                     @155
   155     glSetFenceNV                    @156
   156     glTestFenceNV                   @157
   157     glGetTranslatedShaderSourceANGLE @159
   158     glTexStorage2DEXT               @160
   159     glGetGraphicsResetStatusEXT     @161
   160     glReadnPixelsEXT                @162
   161     glGetnUniformfvEXT              @163
   162     glGetnUniformivEXT              @164
   163     glGenQueriesEXT                 @165
   164     glDeleteQueriesEXT              @166
   165     glIsQueryEXT                    @167
   166     glBeginQueryEXT                 @168
   167     glEndQueryEXT                   @169
   168     glGetQueryivEXT                 @170
   169     glGetQueryObjectuivEXT          @171
   170     glVertexAttribDivisorANGLE      @172
   171     glDrawArraysInstancedANGLE      @173
   172     glDrawElementsInstancedANGLE    @174
   173     glProgramBinaryOES              @175
   174     glGetProgramBinaryOES           @176
   175     glDrawBuffersEXT                @179
   177     ; EGL dependencies
   178     glCreateContext                 @144 NONAME
   179     glDestroyContext                @145 NONAME
   180     glMakeCurrent                   @146 NONAME
   181     glGetCurrentContext             @147 NONAME
   182     glGetProcAddress                @148 NONAME
   183     glBindTexImage                  @158 NONAME
   185     ; GCC has problems with linking to undecorated stdcall functions,
   186     ; so we explicitly add aliases for APIs used by EGL.
   187     glGetProcAddress@4=glGetProcAddress
   188     glBindTexImage@4=glBindTexImage
   189     glCreateRenderer                @177 NONAME
   190     glDestroyRenderer               @178 NONAME

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