Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | // Image9.h: Defines the rx::Image9 class, which acts as the interface to |
michael@0 | 8 | // the actual underlying surfaces of a Texture. |
michael@0 | 9 | |
michael@0 | 10 | #ifndef LIBGLESV2_RENDERER_IMAGE9_H_ |
michael@0 | 11 | #define LIBGLESV2_RENDERER_IMAGE9_H_ |
michael@0 | 12 | |
michael@0 | 13 | #include "libGLESv2/renderer/Image.h" |
michael@0 | 14 | #include "common/debug.h" |
michael@0 | 15 | |
michael@0 | 16 | namespace gl |
michael@0 | 17 | { |
michael@0 | 18 | class Framebuffer; |
michael@0 | 19 | } |
michael@0 | 20 | |
michael@0 | 21 | namespace rx |
michael@0 | 22 | { |
michael@0 | 23 | class Renderer; |
michael@0 | 24 | class Renderer9; |
michael@0 | 25 | class TextureStorageInterface2D; |
michael@0 | 26 | class TextureStorageInterfaceCube; |
michael@0 | 27 | |
michael@0 | 28 | class Image9 : public Image |
michael@0 | 29 | { |
michael@0 | 30 | public: |
michael@0 | 31 | Image9(); |
michael@0 | 32 | ~Image9(); |
michael@0 | 33 | |
michael@0 | 34 | static Image9 *makeImage9(Image *img); |
michael@0 | 35 | |
michael@0 | 36 | static void generateMipmap(Image9 *dest, Image9 *source); |
michael@0 | 37 | static void generateMip(IDirect3DSurface9 *destSurface, IDirect3DSurface9 *sourceSurface); |
michael@0 | 38 | static void copyLockableSurfaces(IDirect3DSurface9 *dest, IDirect3DSurface9 *source); |
michael@0 | 39 | |
michael@0 | 40 | virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease); |
michael@0 | 41 | |
michael@0 | 42 | virtual bool isRenderableFormat() const; |
michael@0 | 43 | D3DFORMAT getD3DFormat() const; |
michael@0 | 44 | |
michael@0 | 45 | virtual bool isDirty() const {return mSurface && mDirty;} |
michael@0 | 46 | IDirect3DSurface9 *getSurface(); |
michael@0 | 47 | |
michael@0 | 48 | virtual void setManagedSurface(TextureStorageInterface2D *storage, int level); |
michael@0 | 49 | virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level); |
michael@0 | 50 | virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
michael@0 | 51 | virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
michael@0 | 52 | |
michael@0 | 53 | virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
michael@0 | 54 | GLint unpackAlignment, const void *input); |
michael@0 | 55 | virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
michael@0 | 56 | const void *input); |
michael@0 | 57 | |
michael@0 | 58 | virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); |
michael@0 | 59 | |
michael@0 | 60 | private: |
michael@0 | 61 | DISALLOW_COPY_AND_ASSIGN(Image9); |
michael@0 | 62 | |
michael@0 | 63 | void createSurface(); |
michael@0 | 64 | void setManagedSurface(IDirect3DSurface9 *surface); |
michael@0 | 65 | bool updateSurface(IDirect3DSurface9 *dest, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
michael@0 | 66 | |
michael@0 | 67 | HRESULT lock(D3DLOCKED_RECT *lockedRect, const RECT *rect); |
michael@0 | 68 | void unlock(); |
michael@0 | 69 | |
michael@0 | 70 | Renderer9 *mRenderer; |
michael@0 | 71 | |
michael@0 | 72 | D3DPOOL mD3DPool; // can only be D3DPOOL_SYSTEMMEM or D3DPOOL_MANAGED since it needs to be lockable. |
michael@0 | 73 | D3DFORMAT mD3DFormat; |
michael@0 | 74 | |
michael@0 | 75 | IDirect3DSurface9 *mSurface; |
michael@0 | 76 | }; |
michael@0 | 77 | } |
michael@0 | 78 | |
michael@0 | 79 | #endif // LIBGLESV2_RENDERER_IMAGE9_H_ |