gfx/angle/src/libGLESv2/renderer/Image9.h

branch
TOR_BUG_3246
changeset 7
129ffea94266
equal deleted inserted replaced
-1:000000000000 0:7348189023f5
1 //
2 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // Image9.h: Defines the rx::Image9 class, which acts as the interface to
8 // the actual underlying surfaces of a Texture.
9
10 #ifndef LIBGLESV2_RENDERER_IMAGE9_H_
11 #define LIBGLESV2_RENDERER_IMAGE9_H_
12
13 #include "libGLESv2/renderer/Image.h"
14 #include "common/debug.h"
15
16 namespace gl
17 {
18 class Framebuffer;
19 }
20
21 namespace rx
22 {
23 class Renderer;
24 class Renderer9;
25 class TextureStorageInterface2D;
26 class TextureStorageInterfaceCube;
27
28 class Image9 : public Image
29 {
30 public:
31 Image9();
32 ~Image9();
33
34 static Image9 *makeImage9(Image *img);
35
36 static void generateMipmap(Image9 *dest, Image9 *source);
37 static void generateMip(IDirect3DSurface9 *destSurface, IDirect3DSurface9 *sourceSurface);
38 static void copyLockableSurfaces(IDirect3DSurface9 *dest, IDirect3DSurface9 *source);
39
40 virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease);
41
42 virtual bool isRenderableFormat() const;
43 D3DFORMAT getD3DFormat() const;
44
45 virtual bool isDirty() const {return mSurface && mDirty;}
46 IDirect3DSurface9 *getSurface();
47
48 virtual void setManagedSurface(TextureStorageInterface2D *storage, int level);
49 virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level);
50 virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
51 virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
52
53 virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
54 GLint unpackAlignment, const void *input);
55 virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
56 const void *input);
57
58 virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
59
60 private:
61 DISALLOW_COPY_AND_ASSIGN(Image9);
62
63 void createSurface();
64 void setManagedSurface(IDirect3DSurface9 *surface);
65 bool updateSurface(IDirect3DSurface9 *dest, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
66
67 HRESULT lock(D3DLOCKED_RECT *lockedRect, const RECT *rect);
68 void unlock();
69
70 Renderer9 *mRenderer;
71
72 D3DPOOL mD3DPool; // can only be D3DPOOL_SYSTEMMEM or D3DPOOL_MANAGED since it needs to be lockable.
73 D3DFORMAT mD3DFormat;
74
75 IDirect3DSurface9 *mSurface;
76 };
77 }
78
79 #endif // LIBGLESV2_RENDERER_IMAGE9_H_

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