gfx/angle/src/libGLESv2/renderer/SwapChain.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 //
michael@0 2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
michael@0 3 // Use of this source code is governed by a BSD-style license that can be
michael@0 4 // found in the LICENSE file.
michael@0 5 //
michael@0 6
michael@0 7 // SwapChain.h: Defines a back-end specific class that hides the details of the
michael@0 8 // implementation-specific swapchain.
michael@0 9
michael@0 10 #ifndef LIBGLESV2_RENDERER_SWAPCHAIN_H_
michael@0 11 #define LIBGLESV2_RENDERER_SWAPCHAIN_H_
michael@0 12
michael@0 13 #include "common/angleutils.h"
michael@0 14
michael@0 15 namespace rx
michael@0 16 {
michael@0 17
michael@0 18 class SwapChain
michael@0 19 {
michael@0 20 public:
michael@0 21 SwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat)
michael@0 22 : mWindow(window), mShareHandle(shareHandle), mBackBufferFormat(backBufferFormat), mDepthBufferFormat(depthBufferFormat)
michael@0 23 {
michael@0 24 }
michael@0 25
michael@0 26 virtual ~SwapChain() {};
michael@0 27
michael@0 28 virtual EGLint resize(EGLint backbufferWidth, EGLint backbufferSize) = 0;
michael@0 29 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0;
michael@0 30 virtual EGLint swapRect(EGLint x, EGLint y, EGLint width, EGLint height) = 0;
michael@0 31 virtual void recreate() = 0;
michael@0 32
michael@0 33 virtual HANDLE getShareHandle() {return mShareHandle;};
michael@0 34
michael@0 35 protected:
michael@0 36 const HWND mWindow; // Window that the surface is created for.
michael@0 37 const GLenum mBackBufferFormat;
michael@0 38 const GLenum mDepthBufferFormat;
michael@0 39
michael@0 40 HANDLE mShareHandle;
michael@0 41 };
michael@0 42
michael@0 43 }
michael@0 44 #endif // LIBGLESV2_RENDERER_SWAPCHAIN_H_

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