Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | // SwapChain9.h: Defines a back-end specific class for the D3D9 swap chain. |
michael@0 | 8 | |
michael@0 | 9 | #ifndef LIBGLESV2_RENDERER_SWAPCHAIN9_H_ |
michael@0 | 10 | #define LIBGLESV2_RENDERER_SWAPCHAIN9_H_ |
michael@0 | 11 | |
michael@0 | 12 | #include "common/angleutils.h" |
michael@0 | 13 | #include "libGLESv2/renderer/SwapChain.h" |
michael@0 | 14 | |
michael@0 | 15 | namespace rx |
michael@0 | 16 | { |
michael@0 | 17 | class Renderer9; |
michael@0 | 18 | |
michael@0 | 19 | class SwapChain9 : public SwapChain |
michael@0 | 20 | { |
michael@0 | 21 | public: |
michael@0 | 22 | SwapChain9(Renderer9 *renderer, HWND window, HANDLE shareHandle, |
michael@0 | 23 | GLenum backBufferFormat, GLenum depthBufferFormat); |
michael@0 | 24 | virtual ~SwapChain9(); |
michael@0 | 25 | |
michael@0 | 26 | EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight); |
michael@0 | 27 | virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval); |
michael@0 | 28 | virtual EGLint swapRect(EGLint x, EGLint y, EGLint width, EGLint height); |
michael@0 | 29 | virtual void recreate(); |
michael@0 | 30 | |
michael@0 | 31 | virtual IDirect3DSurface9 *getRenderTarget(); |
michael@0 | 32 | virtual IDirect3DSurface9 *getDepthStencil(); |
michael@0 | 33 | virtual IDirect3DTexture9 *getOffscreenTexture(); |
michael@0 | 34 | |
michael@0 | 35 | static SwapChain9 *makeSwapChain9(SwapChain *swapChain); |
michael@0 | 36 | |
michael@0 | 37 | private: |
michael@0 | 38 | DISALLOW_COPY_AND_ASSIGN(SwapChain9); |
michael@0 | 39 | |
michael@0 | 40 | void release(); |
michael@0 | 41 | |
michael@0 | 42 | Renderer9 *mRenderer; |
michael@0 | 43 | EGLint mHeight; |
michael@0 | 44 | EGLint mWidth; |
michael@0 | 45 | EGLint mSwapInterval; |
michael@0 | 46 | |
michael@0 | 47 | IDirect3DSwapChain9 *mSwapChain; |
michael@0 | 48 | IDirect3DSurface9 *mBackBuffer; |
michael@0 | 49 | IDirect3DSurface9 *mRenderTarget; |
michael@0 | 50 | IDirect3DSurface9 *mDepthStencil; |
michael@0 | 51 | IDirect3DTexture9* mOffscreenTexture; |
michael@0 | 52 | }; |
michael@0 | 53 | |
michael@0 | 54 | } |
michael@0 | 55 | #endif // LIBGLESV2_RENDERER_SWAPCHAIN9_H_ |