gfx/angle/src/libGLESv2/renderer/VertexBuffer11.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 //
michael@0 2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
michael@0 3 // Use of this source code is governed by a BSD-style license that can be
michael@0 4 // found in the LICENSE file.
michael@0 5 //
michael@0 6
michael@0 7 // VertexBuffer11.h: Defines the D3D11 VertexBuffer implementation.
michael@0 8
michael@0 9 #ifndef LIBGLESV2_RENDERER_VERTEXBUFFER11_H_
michael@0 10 #define LIBGLESV2_RENDERER_VERTEXBUFFER11_H_
michael@0 11
michael@0 12 #include "libGLESv2/renderer/VertexBuffer.h"
michael@0 13
michael@0 14 namespace rx
michael@0 15 {
michael@0 16 class Renderer11;
michael@0 17
michael@0 18 class VertexBuffer11 : public VertexBuffer
michael@0 19 {
michael@0 20 public:
michael@0 21 explicit VertexBuffer11(rx::Renderer11 *const renderer);
michael@0 22 virtual ~VertexBuffer11();
michael@0 23
michael@0 24 virtual bool initialize(unsigned int size, bool dynamicUsage);
michael@0 25
michael@0 26 static VertexBuffer11 *makeVertexBuffer11(VertexBuffer *vetexBuffer);
michael@0 27
michael@0 28 virtual bool storeVertexAttributes(const gl::VertexAttribute &attrib, GLint start, GLsizei count, GLsizei instances,
michael@0 29 unsigned int offset);
michael@0 30 virtual bool storeRawData(const void* data, unsigned int size, unsigned int offset);
michael@0 31
michael@0 32 virtual bool getSpaceRequired(const gl::VertexAttribute &attrib, GLsizei count, GLsizei instances,
michael@0 33 unsigned int *outSpaceRequired) const;
michael@0 34
michael@0 35 virtual bool requiresConversion(const gl::VertexAttribute &attrib) const;
michael@0 36
michael@0 37 virtual unsigned int getBufferSize() const;
michael@0 38 virtual bool setBufferSize(unsigned int size);
michael@0 39 virtual bool discard();
michael@0 40
michael@0 41 unsigned int getVertexSize(const gl::VertexAttribute &attrib) const;
michael@0 42 DXGI_FORMAT getDXGIFormat(const gl::VertexAttribute &attrib) const;
michael@0 43
michael@0 44 ID3D11Buffer *getBuffer() const;
michael@0 45
michael@0 46 private:
michael@0 47 DISALLOW_COPY_AND_ASSIGN(VertexBuffer11);
michael@0 48
michael@0 49 rx::Renderer11 *const mRenderer;
michael@0 50
michael@0 51 ID3D11Buffer *mBuffer;
michael@0 52 unsigned int mBufferSize;
michael@0 53 bool mDynamicUsage;
michael@0 54
michael@0 55 typedef void (*VertexConversionFunction)(const void *, unsigned int, unsigned int, void *);
michael@0 56 struct VertexConverter
michael@0 57 {
michael@0 58 VertexConversionFunction conversionFunc;
michael@0 59 bool identity;
michael@0 60 DXGI_FORMAT dxgiFormat;
michael@0 61 unsigned int outputElementSize;
michael@0 62 };
michael@0 63
michael@0 64 enum { NUM_GL_VERTEX_ATTRIB_TYPES = 6 };
michael@0 65
michael@0 66 // This table is used to generate mAttributeTypes.
michael@0 67 static const VertexConverter mPossibleTranslations[NUM_GL_VERTEX_ATTRIB_TYPES][2][4]; // [GL types as enumerated by typeIndex()][normalized][size - 1]
michael@0 68
michael@0 69 static const VertexConverter &getVertexConversion(const gl::VertexAttribute &attribute);
michael@0 70 };
michael@0 71
michael@0 72 }
michael@0 73
michael@0 74 #endif // LIBGLESV2_RENDERER_VERTEXBUFFER11_H_

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