gfx/angle/src/libGLESv2/renderer/VertexBuffer11.h

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TOR_BUG_3246
changeset 7
129ffea94266
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-1:000000000000 0:160b71ce3dcd
1 //
2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // VertexBuffer11.h: Defines the D3D11 VertexBuffer implementation.
8
9 #ifndef LIBGLESV2_RENDERER_VERTEXBUFFER11_H_
10 #define LIBGLESV2_RENDERER_VERTEXBUFFER11_H_
11
12 #include "libGLESv2/renderer/VertexBuffer.h"
13
14 namespace rx
15 {
16 class Renderer11;
17
18 class VertexBuffer11 : public VertexBuffer
19 {
20 public:
21 explicit VertexBuffer11(rx::Renderer11 *const renderer);
22 virtual ~VertexBuffer11();
23
24 virtual bool initialize(unsigned int size, bool dynamicUsage);
25
26 static VertexBuffer11 *makeVertexBuffer11(VertexBuffer *vetexBuffer);
27
28 virtual bool storeVertexAttributes(const gl::VertexAttribute &attrib, GLint start, GLsizei count, GLsizei instances,
29 unsigned int offset);
30 virtual bool storeRawData(const void* data, unsigned int size, unsigned int offset);
31
32 virtual bool getSpaceRequired(const gl::VertexAttribute &attrib, GLsizei count, GLsizei instances,
33 unsigned int *outSpaceRequired) const;
34
35 virtual bool requiresConversion(const gl::VertexAttribute &attrib) const;
36
37 virtual unsigned int getBufferSize() const;
38 virtual bool setBufferSize(unsigned int size);
39 virtual bool discard();
40
41 unsigned int getVertexSize(const gl::VertexAttribute &attrib) const;
42 DXGI_FORMAT getDXGIFormat(const gl::VertexAttribute &attrib) const;
43
44 ID3D11Buffer *getBuffer() const;
45
46 private:
47 DISALLOW_COPY_AND_ASSIGN(VertexBuffer11);
48
49 rx::Renderer11 *const mRenderer;
50
51 ID3D11Buffer *mBuffer;
52 unsigned int mBufferSize;
53 bool mDynamicUsage;
54
55 typedef void (*VertexConversionFunction)(const void *, unsigned int, unsigned int, void *);
56 struct VertexConverter
57 {
58 VertexConversionFunction conversionFunc;
59 bool identity;
60 DXGI_FORMAT dxgiFormat;
61 unsigned int outputElementSize;
62 };
63
64 enum { NUM_GL_VERTEX_ATTRIB_TYPES = 6 };
65
66 // This table is used to generate mAttributeTypes.
67 static const VertexConverter mPossibleTranslations[NUM_GL_VERTEX_ATTRIB_TYPES][2][4]; // [GL types as enumerated by typeIndex()][normalized][size - 1]
68
69 static const VertexConverter &getVertexConversion(const gl::VertexAttribute &attribute);
70 };
71
72 }
73
74 #endif // LIBGLESV2_RENDERER_VERTEXBUFFER11_H_

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