gfx/layers/basic/BasicThebesLayer.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef GFX_BASICTHEBESLAYER_H
michael@0 7 #define GFX_BASICTHEBESLAYER_H
michael@0 8
michael@0 9 #include "Layers.h" // for ThebesLayer, LayerManager, etc
michael@0 10 #include "RotatedBuffer.h" // for RotatedContentBuffer, etc
michael@0 11 #include "BasicImplData.h" // for BasicImplData
michael@0 12 #include "BasicLayers.h" // for BasicLayerManager
michael@0 13 #include "gfxPoint.h" // for gfxPoint
michael@0 14 #include "mozilla/RefPtr.h" // for RefPtr
michael@0 15 #include "mozilla/gfx/BasePoint.h" // for BasePoint
michael@0 16 #include "mozilla/layers/ContentClient.h" // for ContentClientBasic
michael@0 17 #include "mozilla/mozalloc.h" // for operator delete
michael@0 18 #include "nsDebug.h" // for NS_ASSERTION
michael@0 19 #include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
michael@0 20 #include "nsRegion.h" // for nsIntRegion
michael@0 21 class gfxContext;
michael@0 22
michael@0 23 namespace mozilla {
michael@0 24 namespace layers {
michael@0 25
michael@0 26 class ReadbackProcessor;
michael@0 27
michael@0 28 class BasicThebesLayer : public ThebesLayer, public BasicImplData {
michael@0 29 public:
michael@0 30 typedef RotatedContentBuffer::PaintState PaintState;
michael@0 31 typedef RotatedContentBuffer::ContentType ContentType;
michael@0 32
michael@0 33 BasicThebesLayer(BasicLayerManager* aLayerManager) :
michael@0 34 ThebesLayer(aLayerManager,
michael@0 35 static_cast<BasicImplData*>(MOZ_THIS_IN_INITIALIZER_LIST())),
michael@0 36 mContentClient(nullptr)
michael@0 37 {
michael@0 38 MOZ_COUNT_CTOR(BasicThebesLayer);
michael@0 39 }
michael@0 40 virtual ~BasicThebesLayer()
michael@0 41 {
michael@0 42 MOZ_COUNT_DTOR(BasicThebesLayer);
michael@0 43 }
michael@0 44
michael@0 45 virtual void SetVisibleRegion(const nsIntRegion& aRegion)
michael@0 46 {
michael@0 47 NS_ASSERTION(BasicManager()->InConstruction(),
michael@0 48 "Can only set properties in construction phase");
michael@0 49 ThebesLayer::SetVisibleRegion(aRegion);
michael@0 50 }
michael@0 51 virtual void InvalidateRegion(const nsIntRegion& aRegion)
michael@0 52 {
michael@0 53 NS_ASSERTION(BasicManager()->InConstruction(),
michael@0 54 "Can only set properties in construction phase");
michael@0 55 mInvalidRegion.Or(mInvalidRegion, aRegion);
michael@0 56 mInvalidRegion.SimplifyOutward(20);
michael@0 57 mValidRegion.Sub(mValidRegion, mInvalidRegion);
michael@0 58 }
michael@0 59
michael@0 60 virtual void PaintThebes(gfxContext* aContext,
michael@0 61 Layer* aMaskLayer,
michael@0 62 LayerManager::DrawThebesLayerCallback aCallback,
michael@0 63 void* aCallbackData,
michael@0 64 ReadbackProcessor* aReadback);
michael@0 65
michael@0 66 virtual void Validate(LayerManager::DrawThebesLayerCallback aCallback,
michael@0 67 void* aCallbackData) MOZ_OVERRIDE;
michael@0 68
michael@0 69 virtual void ClearCachedResources()
michael@0 70 {
michael@0 71 if (mContentClient) {
michael@0 72 mContentClient->Clear();
michael@0 73 }
michael@0 74 mValidRegion.SetEmpty();
michael@0 75 }
michael@0 76
michael@0 77 virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
michael@0 78 {
michael@0 79 if (!BasicManager()->IsRetained()) {
michael@0 80 // Don't do any snapping of our transform, since we're just going to
michael@0 81 // draw straight through without intermediate buffers.
michael@0 82 mEffectiveTransform = GetLocalTransform() * aTransformToSurface;
michael@0 83 if (gfxPoint(0,0) != mResidualTranslation) {
michael@0 84 mResidualTranslation = gfxPoint(0,0);
michael@0 85 mValidRegion.SetEmpty();
michael@0 86 }
michael@0 87 ComputeEffectiveTransformForMaskLayer(aTransformToSurface);
michael@0 88 return;
michael@0 89 }
michael@0 90 ThebesLayer::ComputeEffectiveTransforms(aTransformToSurface);
michael@0 91 }
michael@0 92
michael@0 93 BasicLayerManager* BasicManager()
michael@0 94 {
michael@0 95 return static_cast<BasicLayerManager*>(mManager);
michael@0 96 }
michael@0 97
michael@0 98 protected:
michael@0 99 virtual void
michael@0 100 PaintBuffer(gfxContext* aContext,
michael@0 101 const nsIntRegion& aRegionToDraw,
michael@0 102 const nsIntRegion& aExtendedRegionToDraw,
michael@0 103 const nsIntRegion& aRegionToInvalidate,
michael@0 104 bool aDidSelfCopy,
michael@0 105 DrawRegionClip aClip,
michael@0 106 LayerManager::DrawThebesLayerCallback aCallback,
michael@0 107 void* aCallbackData)
michael@0 108 {
michael@0 109 if (!aCallback) {
michael@0 110 BasicManager()->SetTransactionIncomplete();
michael@0 111 return;
michael@0 112 }
michael@0 113 aCallback(this, aContext, aExtendedRegionToDraw, aClip,
michael@0 114 aRegionToInvalidate, aCallbackData);
michael@0 115 // Everything that's visible has been validated. Do this instead of just
michael@0 116 // OR-ing with aRegionToDraw, since that can lead to a very complex region
michael@0 117 // here (OR doesn't automatically simplify to the simplest possible
michael@0 118 // representation of a region.)
michael@0 119 nsIntRegion tmp;
michael@0 120 tmp.Or(mVisibleRegion, aExtendedRegionToDraw);
michael@0 121 mValidRegion.Or(mValidRegion, tmp);
michael@0 122 }
michael@0 123
michael@0 124 RefPtr<ContentClientBasic> mContentClient;
michael@0 125 };
michael@0 126
michael@0 127 }
michael@0 128 }
michael@0 129
michael@0 130 #endif

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