gfx/skia/trunk/include/core/SkComposeShader.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2006 The Android Open Source Project
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9
michael@0 10 #ifndef SkComposeShader_DEFINED
michael@0 11 #define SkComposeShader_DEFINED
michael@0 12
michael@0 13 #include "SkShader.h"
michael@0 14
michael@0 15 class SkXfermode;
michael@0 16
michael@0 17 ///////////////////////////////////////////////////////////////////////////////////////////
michael@0 18
michael@0 19 /** \class SkComposeShader
michael@0 20 This subclass of shader returns the coposition of two other shaders, combined by
michael@0 21 a xfermode.
michael@0 22 */
michael@0 23 class SK_API SkComposeShader : public SkShader {
michael@0 24 public:
michael@0 25 /** Create a new compose shader, given shaders A, B, and a combining xfermode mode.
michael@0 26 When the xfermode is called, it will be given the result from shader A as its
michael@0 27 "dst", and the result of from shader B as its "src".
michael@0 28 mode->xfer32(sA_result, sB_result, ...)
michael@0 29 @param shaderA The colors from this shader are seen as the "dst" by the xfermode
michael@0 30 @param shaderB The colors from this shader are seen as the "src" by the xfermode
michael@0 31 @param mode The xfermode that combines the colors from the two shaders. If mode
michael@0 32 is null, then SRC_OVER is assumed.
michael@0 33 */
michael@0 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL);
michael@0 35 virtual ~SkComposeShader();
michael@0 36
michael@0 37 virtual bool setContext(const SkBitmap&, const SkPaint&,
michael@0 38 const SkMatrix&) SK_OVERRIDE;
michael@0 39 virtual void endContext() SK_OVERRIDE;
michael@0 40 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
michael@0 41
michael@0 42 SK_TO_STRING_OVERRIDE()
michael@0 43 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader)
michael@0 44
michael@0 45 protected:
michael@0 46 SkComposeShader(SkReadBuffer& );
michael@0 47 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
michael@0 48
michael@0 49 private:
michael@0 50
michael@0 51 SkShader* fShaderA;
michael@0 52 SkShader* fShaderB;
michael@0 53 SkXfermode* fMode;
michael@0 54
michael@0 55 typedef SkShader INHERITED;
michael@0 56 };
michael@0 57
michael@0 58 #endif

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