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1 |
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2 /* |
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3 * Copyright 2006 The Android Open Source Project |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 |
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10 #ifndef SkComposeShader_DEFINED |
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11 #define SkComposeShader_DEFINED |
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12 |
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13 #include "SkShader.h" |
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14 |
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15 class SkXfermode; |
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16 |
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17 /////////////////////////////////////////////////////////////////////////////////////////// |
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18 |
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19 /** \class SkComposeShader |
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20 This subclass of shader returns the coposition of two other shaders, combined by |
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21 a xfermode. |
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22 */ |
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23 class SK_API SkComposeShader : public SkShader { |
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24 public: |
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25 /** Create a new compose shader, given shaders A, B, and a combining xfermode mode. |
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26 When the xfermode is called, it will be given the result from shader A as its |
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27 "dst", and the result of from shader B as its "src". |
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28 mode->xfer32(sA_result, sB_result, ...) |
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29 @param shaderA The colors from this shader are seen as the "dst" by the xfermode |
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30 @param shaderB The colors from this shader are seen as the "src" by the xfermode |
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31 @param mode The xfermode that combines the colors from the two shaders. If mode |
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32 is null, then SRC_OVER is assumed. |
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33 */ |
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34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); |
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35 virtual ~SkComposeShader(); |
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36 |
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37 virtual bool setContext(const SkBitmap&, const SkPaint&, |
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38 const SkMatrix&) SK_OVERRIDE; |
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39 virtual void endContext() SK_OVERRIDE; |
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40 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
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41 |
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42 SK_TO_STRING_OVERRIDE() |
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43 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) |
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44 |
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45 protected: |
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46 SkComposeShader(SkReadBuffer& ); |
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47 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
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48 |
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49 private: |
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50 |
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51 SkShader* fShaderA; |
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52 SkShader* fShaderB; |
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53 SkXfermode* fMode; |
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54 |
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55 typedef SkShader INHERITED; |
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56 }; |
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57 |
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58 #endif |