gfx/skia/trunk/include/core/SkReadBuffer.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2011 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9 #ifndef SkReadBuffer_DEFINED
michael@0 10 #define SkReadBuffer_DEFINED
michael@0 11
michael@0 12 #include "SkBitmapHeap.h"
michael@0 13 #include "SkColorFilter.h"
michael@0 14 #include "SkData.h"
michael@0 15 #include "SkDrawLooper.h"
michael@0 16 #include "SkImageFilter.h"
michael@0 17 #include "SkMaskFilter.h"
michael@0 18 #include "SkPath.h"
michael@0 19 #include "SkPathEffect.h"
michael@0 20 #include "SkPicture.h"
michael@0 21 #include "SkPixelRef.h"
michael@0 22 #include "SkRasterizer.h"
michael@0 23 #include "SkReadBuffer.h"
michael@0 24 #include "SkReader32.h"
michael@0 25 #include "SkRefCnt.h"
michael@0 26 #include "SkShader.h"
michael@0 27 #include "SkUnitMapper.h"
michael@0 28 #include "SkWriteBuffer.h"
michael@0 29 #include "SkXfermode.h"
michael@0 30
michael@0 31 class SkBitmap;
michael@0 32
michael@0 33 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
michael@0 34 #define DEBUG_NON_DETERMINISTIC_ASSERT
michael@0 35 #endif
michael@0 36
michael@0 37 class SkReadBuffer {
michael@0 38 public:
michael@0 39 SkReadBuffer();
michael@0 40 SkReadBuffer(const void* data, size_t size);
michael@0 41 SkReadBuffer(SkStream* stream);
michael@0 42 virtual ~SkReadBuffer();
michael@0 43
michael@0 44 enum Flags {
michael@0 45 kCrossProcess_Flag = 1 << 0,
michael@0 46 kScalarIsFloat_Flag = 1 << 1,
michael@0 47 kPtrIs64Bit_Flag = 1 << 2,
michael@0 48 kValidation_Flag = 1 << 3,
michael@0 49 };
michael@0 50
michael@0 51 void setFlags(uint32_t flags) { fFlags = flags; }
michael@0 52 uint32_t getFlags() const { return fFlags; }
michael@0 53
michael@0 54 bool isCrossProcess() const {
michael@0 55 return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
michael@0 56 }
michael@0 57 bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
michael@0 58 bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
michael@0 59 bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
michael@0 60
michael@0 61 SkReader32* getReader32() { return &fReader; }
michael@0 62
michael@0 63 uint32_t size() { return fReader.size(); }
michael@0 64 uint32_t offset() { return fReader.offset(); }
michael@0 65 bool eof() { return fReader.eof(); }
michael@0 66 const void* skip(size_t size) { return fReader.skip(size); }
michael@0 67
michael@0 68 // primitives
michael@0 69 virtual bool readBool();
michael@0 70 virtual SkColor readColor();
michael@0 71 virtual SkFixed readFixed();
michael@0 72 virtual int32_t readInt();
michael@0 73 virtual SkScalar readScalar();
michael@0 74 virtual uint32_t readUInt();
michael@0 75 virtual int32_t read32();
michael@0 76
michael@0 77 void* readFunctionPtr() {
michael@0 78 void* ptr;
michael@0 79 this->readByteArray(&ptr, sizeof(ptr));
michael@0 80 return ptr;
michael@0 81 }
michael@0 82
michael@0 83 // strings -- the caller is responsible for freeing the string contents
michael@0 84 virtual void readString(SkString* string);
michael@0 85 virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding);
michael@0 86
michael@0 87 // common data structures
michael@0 88 virtual void readPoint(SkPoint* point);
michael@0 89 SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
michael@0 90 virtual void readMatrix(SkMatrix* matrix);
michael@0 91 virtual void readIRect(SkIRect* rect);
michael@0 92 virtual void readRect(SkRect* rect);
michael@0 93 virtual void readRegion(SkRegion* region);
michael@0 94 virtual void readPath(SkPath* path);
michael@0 95 void readPaint(SkPaint* paint) { paint->unflatten(*this); }
michael@0 96
michael@0 97 virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
michael@0 98 template <typename T> T* readFlattenable() {
michael@0 99 return (T*) this->readFlattenable(T::GetFlattenableType());
michael@0 100 }
michael@0 101 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
michael@0 102 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
michael@0 103 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
michael@0 104 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter>(); }
michael@0 105 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
michael@0 106 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(); }
michael@0 107 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer>(); }
michael@0 108 SkShader* readShader() { return this->readFlattenable<SkShader>(); }
michael@0 109 SkUnitMapper* readUnitMapper() { return this->readFlattenable<SkUnitMapper>(); }
michael@0 110 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(); }
michael@0 111
michael@0 112
michael@0 113 // binary data and arrays
michael@0 114 virtual bool readByteArray(void* value, size_t size);
michael@0 115 virtual bool readColorArray(SkColor* colors, size_t size);
michael@0 116 virtual bool readIntArray(int32_t* values, size_t size);
michael@0 117 virtual bool readPointArray(SkPoint* points, size_t size);
michael@0 118 virtual bool readScalarArray(SkScalar* values, size_t size);
michael@0 119
michael@0 120 SkData* readByteArrayAsData() {
michael@0 121 size_t len = this->getArrayCount();
michael@0 122 if (!this->validateAvailable(len)) {
michael@0 123 return SkData::NewEmpty();
michael@0 124 }
michael@0 125 void* buffer = sk_malloc_throw(len);
michael@0 126 this->readByteArray(buffer, len);
michael@0 127 return SkData::NewFromMalloc(buffer, len);
michael@0 128 }
michael@0 129
michael@0 130 // helpers to get info about arrays and binary data
michael@0 131 virtual uint32_t getArrayCount();
michael@0 132
michael@0 133 virtual void readBitmap(SkBitmap* bitmap);
michael@0 134 virtual SkTypeface* readTypeface();
michael@0 135
michael@0 136 void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
michael@0 137 SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
michael@0 138 }
michael@0 139
michael@0 140 void setTypefaceArray(SkTypeface* array[], int count) {
michael@0 141 fTFArray = array;
michael@0 142 fTFCount = count;
michael@0 143 }
michael@0 144
michael@0 145 /**
michael@0 146 * Call this with a pre-loaded array of Factories, in the same order as
michael@0 147 * were created/written by the writer. SkPicture uses this.
michael@0 148 */
michael@0 149 void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
michael@0 150 fFactoryTDArray = NULL;
michael@0 151 fFactoryArray = array;
michael@0 152 fFactoryCount = count;
michael@0 153 }
michael@0 154
michael@0 155 /**
michael@0 156 * Call this with an initially empty array, so the reader can cache each
michael@0 157 * factory it sees by name. Used by the pipe code in conjunction with
michael@0 158 * SkWriteBuffer::setNamedFactoryRecorder.
michael@0 159 */
michael@0 160 void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
michael@0 161 fFactoryTDArray = array;
michael@0 162 fFactoryArray = NULL;
michael@0 163 fFactoryCount = 0;
michael@0 164 }
michael@0 165
michael@0 166 /**
michael@0 167 * Provide a function to decode an SkBitmap from encoded data. Only used if the writer
michael@0 168 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
michael@0 169 * appropriate size will be used.
michael@0 170 */
michael@0 171 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
michael@0 172 fBitmapDecoder = bitmapDecoder;
michael@0 173 }
michael@0 174
michael@0 175 // Default impelementations don't check anything.
michael@0 176 virtual bool validate(bool isValid) { return true; }
michael@0 177 virtual bool isValid() const { return true; }
michael@0 178 virtual bool validateAvailable(size_t size) { return true; }
michael@0 179
michael@0 180 protected:
michael@0 181 SkReader32 fReader;
michael@0 182
michael@0 183 private:
michael@0 184 bool readArray(void* value, size_t size, size_t elementSize);
michael@0 185
michael@0 186 uint32_t fFlags;
michael@0 187
michael@0 188 void* fMemoryPtr;
michael@0 189
michael@0 190 SkBitmapHeapReader* fBitmapStorage;
michael@0 191 SkTypeface** fTFArray;
michael@0 192 int fTFCount;
michael@0 193
michael@0 194 SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
michael@0 195 SkFlattenable::Factory* fFactoryArray;
michael@0 196 int fFactoryCount;
michael@0 197
michael@0 198 SkPicture::InstallPixelRefProc fBitmapDecoder;
michael@0 199
michael@0 200 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT
michael@0 201 // Debugging counter to keep track of how many bitmaps we
michael@0 202 // have decoded.
michael@0 203 int fDecodedBitmapIndex;
michael@0 204 #endif // DEBUG_NON_DETERMINISTIC_ASSERT
michael@0 205 };
michael@0 206
michael@0 207 #endif // SkReadBuffer_DEFINED

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