Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2012 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef GrEffect_DEFINED |
michael@0 | 9 | #define GrEffect_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "GrColor.h" |
michael@0 | 12 | #include "GrEffectUnitTest.h" |
michael@0 | 13 | #include "GrTexture.h" |
michael@0 | 14 | #include "GrTextureAccess.h" |
michael@0 | 15 | #include "GrTypesPriv.h" |
michael@0 | 16 | |
michael@0 | 17 | class GrBackendEffectFactory; |
michael@0 | 18 | class GrContext; |
michael@0 | 19 | class GrCoordTransform; |
michael@0 | 20 | class GrEffect; |
michael@0 | 21 | class GrVertexEffect; |
michael@0 | 22 | class SkString; |
michael@0 | 23 | |
michael@0 | 24 | /** |
michael@0 | 25 | * A Wrapper class for GrEffect. Its ref-count will track owners that may use effects to enqueue |
michael@0 | 26 | * new draw operations separately from ownership within a deferred drawing queue. When the |
michael@0 | 27 | * GrEffectRef ref count reaches zero the scratch GrResources owned by the effect can be recycled |
michael@0 | 28 | * in service of later draws. However, the deferred draw queue may still own direct references to |
michael@0 | 29 | * the underlying GrEffect. |
michael@0 | 30 | * |
michael@0 | 31 | * GrEffectRefs created by new are placed in a per-thread managed pool. The pool is destroyed when |
michael@0 | 32 | * the thread ends. Therefore, all dynamically allocated GrEffectRefs must be unreffed before thread |
michael@0 | 33 | * termination. |
michael@0 | 34 | */ |
michael@0 | 35 | class GrEffectRef : public SkRefCnt { |
michael@0 | 36 | public: |
michael@0 | 37 | SK_DECLARE_INST_COUNT(GrEffectRef); |
michael@0 | 38 | virtual ~GrEffectRef(); |
michael@0 | 39 | |
michael@0 | 40 | GrEffect* get() { return fEffect; } |
michael@0 | 41 | const GrEffect* get() const { return fEffect; } |
michael@0 | 42 | |
michael@0 | 43 | const GrEffect* operator-> () { return fEffect; } |
michael@0 | 44 | const GrEffect* operator-> () const { return fEffect; } |
michael@0 | 45 | |
michael@0 | 46 | void* operator new(size_t size); |
michael@0 | 47 | void operator delete(void* target); |
michael@0 | 48 | |
michael@0 | 49 | void* operator new(size_t size, void* placement) { |
michael@0 | 50 | return ::operator new(size, placement); |
michael@0 | 51 | } |
michael@0 | 52 | void operator delete(void* target, void* placement) { |
michael@0 | 53 | ::operator delete(target, placement); |
michael@0 | 54 | } |
michael@0 | 55 | |
michael@0 | 56 | private: |
michael@0 | 57 | friend class GrEffect; // to construct these |
michael@0 | 58 | |
michael@0 | 59 | explicit GrEffectRef(GrEffect* effect); |
michael@0 | 60 | |
michael@0 | 61 | GrEffect* fEffect; |
michael@0 | 62 | |
michael@0 | 63 | typedef SkRefCnt INHERITED; |
michael@0 | 64 | }; |
michael@0 | 65 | |
michael@0 | 66 | /** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the |
michael@0 | 67 | Ganesh shading pipeline. |
michael@0 | 68 | Subclasses must have a function that produces a human-readable name: |
michael@0 | 69 | static const char* Name(); |
michael@0 | 70 | GrEffect objects *must* be immutable: after being constructed, their fields may not change. |
michael@0 | 71 | |
michael@0 | 72 | GrEffect subclass objects should be created by factory functions that return GrEffectRef. |
michael@0 | 73 | There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static |
michael@0 | 74 | member function of a GrEffect subclass. |
michael@0 | 75 | |
michael@0 | 76 | Because almost no code should ever handle a GrEffect directly outside of a GrEffectRef, we |
michael@0 | 77 | privately inherit from SkRefCnt to help prevent accidental direct ref'ing/unref'ing of effects. |
michael@0 | 78 | |
michael@0 | 79 | Dynamically allocated GrEffects and their corresponding GrEffectRefs are managed by a per-thread |
michael@0 | 80 | memory pool. The ref count of an effect must reach 0 before the thread terminates and the pool |
michael@0 | 81 | is destroyed. To create a static effect use the macro GR_CREATE_STATIC_EFFECT declared below. |
michael@0 | 82 | */ |
michael@0 | 83 | class GrEffect : private SkRefCnt { |
michael@0 | 84 | public: |
michael@0 | 85 | SK_DECLARE_INST_COUNT(GrEffect) |
michael@0 | 86 | |
michael@0 | 87 | virtual ~GrEffect(); |
michael@0 | 88 | |
michael@0 | 89 | /** |
michael@0 | 90 | * This function is used to perform optimizations. When called the color and validFlags params |
michael@0 | 91 | * indicate whether the input components to this effect in the FS will have known values. |
michael@0 | 92 | * validFlags is a bitfield of GrColorComponentFlags. The function updates both params to |
michael@0 | 93 | * indicate known values of its output. A component of the color param only has meaning if the |
michael@0 | 94 | * corresponding bit in validFlags is set. |
michael@0 | 95 | */ |
michael@0 | 96 | virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const = 0; |
michael@0 | 97 | |
michael@0 | 98 | /** Will this effect read the source color value? */ |
michael@0 | 99 | bool willUseInputColor() const { return fWillUseInputColor; } |
michael@0 | 100 | |
michael@0 | 101 | /** This object, besides creating back-end-specific helper objects, is used for run-time-type- |
michael@0 | 102 | identification. The factory should be an instance of templated class, |
michael@0 | 103 | GrTBackendEffectFactory. It is templated on the subclass of GrEffect. The subclass must have |
michael@0 | 104 | a nested type (or typedef) named GLEffect which will be the subclass of GrGLEffect created |
michael@0 | 105 | by the factory. |
michael@0 | 106 | |
michael@0 | 107 | Example: |
michael@0 | 108 | class MyCustomEffect : public GrEffect { |
michael@0 | 109 | ... |
michael@0 | 110 | virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
michael@0 | 111 | return GrTBackendEffectFactory<MyCustomEffect>::getInstance(); |
michael@0 | 112 | } |
michael@0 | 113 | ... |
michael@0 | 114 | }; |
michael@0 | 115 | */ |
michael@0 | 116 | virtual const GrBackendEffectFactory& getFactory() const = 0; |
michael@0 | 117 | |
michael@0 | 118 | /** Returns true if this and other effect conservatively draw identically. It can only return |
michael@0 | 119 | true when the two effects are of the same subclass (i.e. they return the same object from |
michael@0 | 120 | from getFactory()). |
michael@0 | 121 | |
michael@0 | 122 | A return value of true from isEqual() should not be used to test whether the effects would |
michael@0 | 123 | generate the same shader code. To test for identical code generation use the EffectKey |
michael@0 | 124 | computed by the GrBackendEffectFactory: |
michael@0 | 125 | effectA.getFactory().glEffectKey(effectA) == effectB.getFactory().glEffectKey(effectB). |
michael@0 | 126 | */ |
michael@0 | 127 | bool isEqual(const GrEffectRef& other) const { |
michael@0 | 128 | return this->isEqual(*other.get()); |
michael@0 | 129 | } |
michael@0 | 130 | |
michael@0 | 131 | /** Human-meaningful string to identify this effect; may be embedded |
michael@0 | 132 | in generated shader code. */ |
michael@0 | 133 | const char* name() const; |
michael@0 | 134 | |
michael@0 | 135 | int numTransforms() const { return fCoordTransforms.count(); } |
michael@0 | 136 | |
michael@0 | 137 | /** Returns the coordinate transformation at index. index must be valid according to |
michael@0 | 138 | numTransforms(). */ |
michael@0 | 139 | const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; } |
michael@0 | 140 | |
michael@0 | 141 | int numTextures() const { return fTextureAccesses.count(); } |
michael@0 | 142 | |
michael@0 | 143 | /** Returns the access pattern for the texture at index. index must be valid according to |
michael@0 | 144 | numTextures(). */ |
michael@0 | 145 | const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; } |
michael@0 | 146 | |
michael@0 | 147 | /** Shortcut for textureAccess(index).texture(); */ |
michael@0 | 148 | GrTexture* texture(int index) const { return this->textureAccess(index).getTexture(); } |
michael@0 | 149 | |
michael@0 | 150 | /** Will this effect read the destination pixel value? */ |
michael@0 | 151 | bool willReadDstColor() const { return fWillReadDstColor; } |
michael@0 | 152 | |
michael@0 | 153 | /** Will this effect read the fragment position? */ |
michael@0 | 154 | bool willReadFragmentPosition() const { return fWillReadFragmentPosition; } |
michael@0 | 155 | |
michael@0 | 156 | /** Will this effect emit custom vertex shader code? |
michael@0 | 157 | (To set this value the effect must inherit from GrVertexEffect.) */ |
michael@0 | 158 | bool hasVertexCode() const { return fHasVertexCode; } |
michael@0 | 159 | |
michael@0 | 160 | int numVertexAttribs() const { |
michael@0 | 161 | SkASSERT(0 == fVertexAttribTypes.count() || fHasVertexCode); |
michael@0 | 162 | return fVertexAttribTypes.count(); |
michael@0 | 163 | } |
michael@0 | 164 | |
michael@0 | 165 | GrSLType vertexAttribType(int index) const { return fVertexAttribTypes[index]; } |
michael@0 | 166 | |
michael@0 | 167 | static const int kMaxVertexAttribs = 2; |
michael@0 | 168 | |
michael@0 | 169 | /** Useful for effects that want to insert a texture matrix that is implied by the texture |
michael@0 | 170 | dimensions */ |
michael@0 | 171 | static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { |
michael@0 | 172 | SkASSERT(NULL != texture); |
michael@0 | 173 | SkMatrix mat; |
michael@0 | 174 | mat.setIDiv(texture->width(), texture->height()); |
michael@0 | 175 | return mat; |
michael@0 | 176 | } |
michael@0 | 177 | |
michael@0 | 178 | void* operator new(size_t size); |
michael@0 | 179 | void operator delete(void* target); |
michael@0 | 180 | |
michael@0 | 181 | void* operator new(size_t size, void* placement) { |
michael@0 | 182 | return ::operator new(size, placement); |
michael@0 | 183 | } |
michael@0 | 184 | void operator delete(void* target, void* placement) { |
michael@0 | 185 | ::operator delete(target, placement); |
michael@0 | 186 | } |
michael@0 | 187 | |
michael@0 | 188 | /** These functions are used when recording effects into a deferred drawing queue. The inc call |
michael@0 | 189 | keeps the effect alive outside of GrEffectRef while allowing any resources owned by the |
michael@0 | 190 | effect to be returned to the cache for reuse. The dec call must balance the inc call. */ |
michael@0 | 191 | void incDeferredRefCounts() const { |
michael@0 | 192 | this->ref(); |
michael@0 | 193 | int count = fTextureAccesses.count(); |
michael@0 | 194 | for (int t = 0; t < count; ++t) { |
michael@0 | 195 | fTextureAccesses[t]->getTexture()->incDeferredRefCount(); |
michael@0 | 196 | } |
michael@0 | 197 | } |
michael@0 | 198 | void decDeferredRefCounts() const { |
michael@0 | 199 | int count = fTextureAccesses.count(); |
michael@0 | 200 | for (int t = 0; t < count; ++t) { |
michael@0 | 201 | fTextureAccesses[t]->getTexture()->decDeferredRefCount(); |
michael@0 | 202 | } |
michael@0 | 203 | this->unref(); |
michael@0 | 204 | } |
michael@0 | 205 | |
michael@0 | 206 | protected: |
michael@0 | 207 | /** |
michael@0 | 208 | * Subclasses call this from their constructor to register coordinate transformations. The |
michael@0 | 209 | * effect subclass manages the lifetime of the transformations (this function only stores a |
michael@0 | 210 | * pointer). The GrCoordTransform is typically a member field of the GrEffect subclass. When the |
michael@0 | 211 | * matrix has perspective, the transformed coordinates will have 3 components. Otherwise they'll |
michael@0 | 212 | * have 2. This must only be called from the constructor because GrEffects are immutable. |
michael@0 | 213 | */ |
michael@0 | 214 | void addCoordTransform(const GrCoordTransform* coordTransform); |
michael@0 | 215 | |
michael@0 | 216 | /** |
michael@0 | 217 | * Subclasses call this from their constructor to register GrTextureAccesses. The effect |
michael@0 | 218 | * subclass manages the lifetime of the accesses (this function only stores a pointer). The |
michael@0 | 219 | * GrTextureAccess is typically a member field of the GrEffect subclass. This must only be |
michael@0 | 220 | * called from the constructor because GrEffects are immutable. |
michael@0 | 221 | */ |
michael@0 | 222 | void addTextureAccess(const GrTextureAccess* textureAccess); |
michael@0 | 223 | |
michael@0 | 224 | GrEffect() |
michael@0 | 225 | : fWillReadDstColor(false) |
michael@0 | 226 | , fWillReadFragmentPosition(false) |
michael@0 | 227 | , fWillUseInputColor(true) |
michael@0 | 228 | , fHasVertexCode(false) |
michael@0 | 229 | , fEffectRef(NULL) {} |
michael@0 | 230 | |
michael@0 | 231 | /** This should be called by GrEffect subclass factories. See the comment on AutoEffectUnref for |
michael@0 | 232 | an example factory function. */ |
michael@0 | 233 | static GrEffectRef* CreateEffectRef(GrEffect* effect) { |
michael@0 | 234 | if (NULL == effect->fEffectRef) { |
michael@0 | 235 | effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect)); |
michael@0 | 236 | } else { |
michael@0 | 237 | effect->fEffectRef->ref(); |
michael@0 | 238 | } |
michael@0 | 239 | return effect->fEffectRef; |
michael@0 | 240 | } |
michael@0 | 241 | |
michael@0 | 242 | static const GrEffectRef* CreateEffectRef(const GrEffect* effect) { |
michael@0 | 243 | return CreateEffectRef(const_cast<GrEffect*>(effect)); |
michael@0 | 244 | } |
michael@0 | 245 | |
michael@0 | 246 | /** Used by GR_CREATE_STATIC_EFFECT below */ |
michael@0 | 247 | static GrEffectRef* CreateStaticEffectRef(void* refStorage, GrEffect* effect) { |
michael@0 | 248 | SkASSERT(NULL == effect->fEffectRef); |
michael@0 | 249 | effect->fEffectRef = SkNEW_PLACEMENT_ARGS(refStorage, GrEffectRef, (effect)); |
michael@0 | 250 | return effect->fEffectRef; |
michael@0 | 251 | } |
michael@0 | 252 | |
michael@0 | 253 | |
michael@0 | 254 | /** Helper used in subclass factory functions to unref the effect after it has been wrapped in a |
michael@0 | 255 | GrEffectRef. E.g.: |
michael@0 | 256 | |
michael@0 | 257 | class EffectSubclass : public GrEffect { |
michael@0 | 258 | public: |
michael@0 | 259 | GrEffectRef* Create(ParamType1 param1, ParamType2 param2, ...) { |
michael@0 | 260 | AutoEffectUnref effect(SkNEW_ARGS(EffectSubclass, (param1, param2, ...))); |
michael@0 | 261 | return CreateEffectRef(effect); |
michael@0 | 262 | } |
michael@0 | 263 | */ |
michael@0 | 264 | class AutoEffectUnref { |
michael@0 | 265 | public: |
michael@0 | 266 | AutoEffectUnref(GrEffect* effect) : fEffect(effect) { } |
michael@0 | 267 | ~AutoEffectUnref() { fEffect->unref(); } |
michael@0 | 268 | operator GrEffect*() { return fEffect; } |
michael@0 | 269 | private: |
michael@0 | 270 | GrEffect* fEffect; |
michael@0 | 271 | }; |
michael@0 | 272 | |
michael@0 | 273 | /** Helper for getting the GrEffect out of a GrEffectRef and down-casting to a GrEffect subclass |
michael@0 | 274 | */ |
michael@0 | 275 | template <typename T> |
michael@0 | 276 | static const T& CastEffect(const GrEffect& effectRef) { |
michael@0 | 277 | return *static_cast<const T*>(&effectRef); |
michael@0 | 278 | } |
michael@0 | 279 | |
michael@0 | 280 | /** |
michael@0 | 281 | * If the effect subclass will read the destination pixel value then it must call this function |
michael@0 | 282 | * from its constructor. Otherwise, when its generated backend-specific effect class attempts |
michael@0 | 283 | * to generate code that reads the destination pixel it will fail. |
michael@0 | 284 | */ |
michael@0 | 285 | void setWillReadDstColor() { fWillReadDstColor = true; } |
michael@0 | 286 | |
michael@0 | 287 | /** |
michael@0 | 288 | * If the effect will generate a backend-specific effect that will read the fragment position |
michael@0 | 289 | * in the FS then it must call this method from its constructor. Otherwise, the request to |
michael@0 | 290 | * access the fragment position will be denied. |
michael@0 | 291 | */ |
michael@0 | 292 | void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } |
michael@0 | 293 | |
michael@0 | 294 | /** |
michael@0 | 295 | * If the effect will generate a result that does not depend on the input color value then it must |
michael@0 | 296 | * call this function from its constructor. Otherwise, when its generated backend-specific code |
michael@0 | 297 | * might fail during variable binding due to unused variables. |
michael@0 | 298 | */ |
michael@0 | 299 | void setWillNotUseInputColor() { fWillUseInputColor = false; } |
michael@0 | 300 | |
michael@0 | 301 | private: |
michael@0 | 302 | bool isEqual(const GrEffect& other) const { |
michael@0 | 303 | if (&this->getFactory() != &other.getFactory()) { |
michael@0 | 304 | return false; |
michael@0 | 305 | } |
michael@0 | 306 | bool result = this->onIsEqual(other); |
michael@0 | 307 | #ifdef SK_DEBUG |
michael@0 | 308 | if (result) { |
michael@0 | 309 | this->assertEquality(other); |
michael@0 | 310 | } |
michael@0 | 311 | #endif |
michael@0 | 312 | return result; |
michael@0 | 313 | } |
michael@0 | 314 | |
michael@0 | 315 | SkDEBUGCODE(void assertEquality(const GrEffect& other) const;) |
michael@0 | 316 | |
michael@0 | 317 | /** Subclass implements this to support isEqual(). It will only be called if it is known that |
michael@0 | 318 | the two effects are of the same subclass (i.e. they return the same object from |
michael@0 | 319 | getFactory()).*/ |
michael@0 | 320 | virtual bool onIsEqual(const GrEffect& other) const = 0; |
michael@0 | 321 | |
michael@0 | 322 | void EffectRefDestroyed() { fEffectRef = NULL; } |
michael@0 | 323 | |
michael@0 | 324 | friend class GrEffectRef; // to call EffectRefDestroyed() |
michael@0 | 325 | friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when restoring an effect-stage |
michael@0 | 326 | // from deferred state, to call isEqual on naked GrEffects, and |
michael@0 | 327 | // to inc/dec deferred ref counts. |
michael@0 | 328 | friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttribTypes. |
michael@0 | 329 | |
michael@0 | 330 | SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; |
michael@0 | 331 | SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
michael@0 | 332 | SkSTArray<kMaxVertexAttribs, GrSLType, true> fVertexAttribTypes; |
michael@0 | 333 | bool fWillReadDstColor; |
michael@0 | 334 | bool fWillReadFragmentPosition; |
michael@0 | 335 | bool fWillUseInputColor; |
michael@0 | 336 | bool fHasVertexCode; |
michael@0 | 337 | GrEffectRef* fEffectRef; |
michael@0 | 338 | |
michael@0 | 339 | typedef SkRefCnt INHERITED; |
michael@0 | 340 | }; |
michael@0 | 341 | |
michael@0 | 342 | inline GrEffectRef::GrEffectRef(GrEffect* effect) { |
michael@0 | 343 | SkASSERT(NULL != effect); |
michael@0 | 344 | effect->ref(); |
michael@0 | 345 | fEffect = effect; |
michael@0 | 346 | } |
michael@0 | 347 | |
michael@0 | 348 | /** |
michael@0 | 349 | * This creates an effect outside of the effect memory pool. The effect's destructor will be called |
michael@0 | 350 | * at global destruction time. NAME will be the name of the created GrEffectRef. |
michael@0 | 351 | */ |
michael@0 | 352 | #define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS) \ |
michael@0 | 353 | enum { \ |
michael@0 | 354 | k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8), \ |
michael@0 | 355 | k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef) \ |
michael@0 | 356 | }; \ |
michael@0 | 357 | static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage; \ |
michael@0 | 358 | static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_EffectRefOffset; \ |
michael@0 | 359 | static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS);\ |
michael@0 | 360 | static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect); \ |
michael@0 | 361 | static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAME##_Effect)); \ |
michael@0 | 362 | static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME) |
michael@0 | 363 | |
michael@0 | 364 | |
michael@0 | 365 | #endif |