Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2006 The Android Open Source Project |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | |
michael@0 | 10 | #ifndef SkSpriteBlitter_DEFINED |
michael@0 | 11 | #define SkSpriteBlitter_DEFINED |
michael@0 | 12 | |
michael@0 | 13 | #include "SkBitmap.h" |
michael@0 | 14 | #include "SkBitmapProcShader.h" |
michael@0 | 15 | #include "SkBlitter.h" |
michael@0 | 16 | #include "SkShader.h" |
michael@0 | 17 | #include "SkSmallAllocator.h" |
michael@0 | 18 | |
michael@0 | 19 | class SkPaint; |
michael@0 | 20 | |
michael@0 | 21 | class SkSpriteBlitter : public SkBlitter { |
michael@0 | 22 | public: |
michael@0 | 23 | SkSpriteBlitter(const SkBitmap& source); |
michael@0 | 24 | virtual ~SkSpriteBlitter(); |
michael@0 | 25 | |
michael@0 | 26 | virtual void setup(const SkBitmap& device, int left, int top, |
michael@0 | 27 | const SkPaint& paint); |
michael@0 | 28 | |
michael@0 | 29 | // overrides |
michael@0 | 30 | #ifdef SK_DEBUG |
michael@0 | 31 | virtual void blitH(int x, int y, int width); |
michael@0 | 32 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); |
michael@0 | 33 | virtual void blitV(int x, int y, int height, SkAlpha alpha); |
michael@0 | 34 | virtual void blitMask(const SkMask&, const SkIRect& clip); |
michael@0 | 35 | #endif |
michael@0 | 36 | |
michael@0 | 37 | static SkSpriteBlitter* ChooseD16(const SkBitmap& source, const SkPaint&, |
michael@0 | 38 | SkTBlitterAllocator*); |
michael@0 | 39 | static SkSpriteBlitter* ChooseD32(const SkBitmap& source, const SkPaint&, |
michael@0 | 40 | SkTBlitterAllocator*); |
michael@0 | 41 | |
michael@0 | 42 | protected: |
michael@0 | 43 | const SkBitmap* fDevice; |
michael@0 | 44 | const SkBitmap* fSource; |
michael@0 | 45 | int fLeft, fTop; |
michael@0 | 46 | const SkPaint* fPaint; |
michael@0 | 47 | }; |
michael@0 | 48 | |
michael@0 | 49 | #endif |