Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2012 Google Inc. |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | #include "GrAAConvexPathRenderer.h" |
michael@0 | 10 | |
michael@0 | 11 | #include "GrContext.h" |
michael@0 | 12 | #include "GrDrawState.h" |
michael@0 | 13 | #include "GrDrawTargetCaps.h" |
michael@0 | 14 | #include "GrEffect.h" |
michael@0 | 15 | #include "GrPathUtils.h" |
michael@0 | 16 | #include "GrTBackendEffectFactory.h" |
michael@0 | 17 | #include "SkString.h" |
michael@0 | 18 | #include "SkStrokeRec.h" |
michael@0 | 19 | #include "SkTrace.h" |
michael@0 | 20 | |
michael@0 | 21 | #include "gl/GrGLEffect.h" |
michael@0 | 22 | #include "gl/GrGLSL.h" |
michael@0 | 23 | #include "gl/GrGLVertexEffect.h" |
michael@0 | 24 | |
michael@0 | 25 | #include "effects/GrVertexEffect.h" |
michael@0 | 26 | |
michael@0 | 27 | GrAAConvexPathRenderer::GrAAConvexPathRenderer() { |
michael@0 | 28 | } |
michael@0 | 29 | |
michael@0 | 30 | struct Segment { |
michael@0 | 31 | enum { |
michael@0 | 32 | // These enum values are assumed in member functions below. |
michael@0 | 33 | kLine = 0, |
michael@0 | 34 | kQuad = 1, |
michael@0 | 35 | } fType; |
michael@0 | 36 | |
michael@0 | 37 | // line uses one pt, quad uses 2 pts |
michael@0 | 38 | GrPoint fPts[2]; |
michael@0 | 39 | // normal to edge ending at each pt |
michael@0 | 40 | GrVec fNorms[2]; |
michael@0 | 41 | // is the corner where the previous segment meets this segment |
michael@0 | 42 | // sharp. If so, fMid is a normalized bisector facing outward. |
michael@0 | 43 | GrVec fMid; |
michael@0 | 44 | |
michael@0 | 45 | int countPoints() { |
michael@0 | 46 | GR_STATIC_ASSERT(0 == kLine && 1 == kQuad); |
michael@0 | 47 | return fType + 1; |
michael@0 | 48 | } |
michael@0 | 49 | const SkPoint& endPt() const { |
michael@0 | 50 | GR_STATIC_ASSERT(0 == kLine && 1 == kQuad); |
michael@0 | 51 | return fPts[fType]; |
michael@0 | 52 | }; |
michael@0 | 53 | const SkPoint& endNorm() const { |
michael@0 | 54 | GR_STATIC_ASSERT(0 == kLine && 1 == kQuad); |
michael@0 | 55 | return fNorms[fType]; |
michael@0 | 56 | }; |
michael@0 | 57 | }; |
michael@0 | 58 | |
michael@0 | 59 | typedef SkTArray<Segment, true> SegmentArray; |
michael@0 | 60 | |
michael@0 | 61 | static void center_of_mass(const SegmentArray& segments, SkPoint* c) { |
michael@0 | 62 | SkScalar area = 0; |
michael@0 | 63 | SkPoint center = {0, 0}; |
michael@0 | 64 | int count = segments.count(); |
michael@0 | 65 | SkPoint p0 = {0, 0}; |
michael@0 | 66 | if (count > 2) { |
michael@0 | 67 | // We translate the polygon so that the first point is at the origin. |
michael@0 | 68 | // This avoids some precision issues with small area polygons far away |
michael@0 | 69 | // from the origin. |
michael@0 | 70 | p0 = segments[0].endPt(); |
michael@0 | 71 | SkPoint pi; |
michael@0 | 72 | SkPoint pj; |
michael@0 | 73 | // the first and last iteration of the below loop would compute |
michael@0 | 74 | // zeros since the starting / ending point is (0,0). So instead we start |
michael@0 | 75 | // at i=1 and make the last iteration i=count-2. |
michael@0 | 76 | pj = segments[1].endPt() - p0; |
michael@0 | 77 | for (int i = 1; i < count - 1; ++i) { |
michael@0 | 78 | pi = pj; |
michael@0 | 79 | const SkPoint pj = segments[i + 1].endPt() - p0; |
michael@0 | 80 | |
michael@0 | 81 | SkScalar t = SkScalarMul(pi.fX, pj.fY) - SkScalarMul(pj.fX, pi.fY); |
michael@0 | 82 | area += t; |
michael@0 | 83 | center.fX += (pi.fX + pj.fX) * t; |
michael@0 | 84 | center.fY += (pi.fY + pj.fY) * t; |
michael@0 | 85 | |
michael@0 | 86 | } |
michael@0 | 87 | } |
michael@0 | 88 | // If the poly has no area then we instead return the average of |
michael@0 | 89 | // its points. |
michael@0 | 90 | if (SkScalarNearlyZero(area)) { |
michael@0 | 91 | SkPoint avg; |
michael@0 | 92 | avg.set(0, 0); |
michael@0 | 93 | for (int i = 0; i < count; ++i) { |
michael@0 | 94 | const SkPoint& pt = segments[i].endPt(); |
michael@0 | 95 | avg.fX += pt.fX; |
michael@0 | 96 | avg.fY += pt.fY; |
michael@0 | 97 | } |
michael@0 | 98 | SkScalar denom = SK_Scalar1 / count; |
michael@0 | 99 | avg.scale(denom); |
michael@0 | 100 | *c = avg; |
michael@0 | 101 | } else { |
michael@0 | 102 | area *= 3; |
michael@0 | 103 | area = SkScalarDiv(SK_Scalar1, area); |
michael@0 | 104 | center.fX = SkScalarMul(center.fX, area); |
michael@0 | 105 | center.fY = SkScalarMul(center.fY, area); |
michael@0 | 106 | // undo the translate of p0 to the origin. |
michael@0 | 107 | *c = center + p0; |
michael@0 | 108 | } |
michael@0 | 109 | SkASSERT(!SkScalarIsNaN(c->fX) && !SkScalarIsNaN(c->fY)); |
michael@0 | 110 | } |
michael@0 | 111 | |
michael@0 | 112 | static void compute_vectors(SegmentArray* segments, |
michael@0 | 113 | SkPoint* fanPt, |
michael@0 | 114 | SkPath::Direction dir, |
michael@0 | 115 | int* vCount, |
michael@0 | 116 | int* iCount) { |
michael@0 | 117 | center_of_mass(*segments, fanPt); |
michael@0 | 118 | int count = segments->count(); |
michael@0 | 119 | |
michael@0 | 120 | // Make the normals point towards the outside |
michael@0 | 121 | GrPoint::Side normSide; |
michael@0 | 122 | if (dir == SkPath::kCCW_Direction) { |
michael@0 | 123 | normSide = GrPoint::kRight_Side; |
michael@0 | 124 | } else { |
michael@0 | 125 | normSide = GrPoint::kLeft_Side; |
michael@0 | 126 | } |
michael@0 | 127 | |
michael@0 | 128 | *vCount = 0; |
michael@0 | 129 | *iCount = 0; |
michael@0 | 130 | // compute normals at all points |
michael@0 | 131 | for (int a = 0; a < count; ++a) { |
michael@0 | 132 | Segment& sega = (*segments)[a]; |
michael@0 | 133 | int b = (a + 1) % count; |
michael@0 | 134 | Segment& segb = (*segments)[b]; |
michael@0 | 135 | |
michael@0 | 136 | const GrPoint* prevPt = &sega.endPt(); |
michael@0 | 137 | int n = segb.countPoints(); |
michael@0 | 138 | for (int p = 0; p < n; ++p) { |
michael@0 | 139 | segb.fNorms[p] = segb.fPts[p] - *prevPt; |
michael@0 | 140 | segb.fNorms[p].normalize(); |
michael@0 | 141 | segb.fNorms[p].setOrthog(segb.fNorms[p], normSide); |
michael@0 | 142 | prevPt = &segb.fPts[p]; |
michael@0 | 143 | } |
michael@0 | 144 | if (Segment::kLine == segb.fType) { |
michael@0 | 145 | *vCount += 5; |
michael@0 | 146 | *iCount += 9; |
michael@0 | 147 | } else { |
michael@0 | 148 | *vCount += 6; |
michael@0 | 149 | *iCount += 12; |
michael@0 | 150 | } |
michael@0 | 151 | } |
michael@0 | 152 | |
michael@0 | 153 | // compute mid-vectors where segments meet. TODO: Detect shallow corners |
michael@0 | 154 | // and leave out the wedges and close gaps by stitching segments together. |
michael@0 | 155 | for (int a = 0; a < count; ++a) { |
michael@0 | 156 | const Segment& sega = (*segments)[a]; |
michael@0 | 157 | int b = (a + 1) % count; |
michael@0 | 158 | Segment& segb = (*segments)[b]; |
michael@0 | 159 | segb.fMid = segb.fNorms[0] + sega.endNorm(); |
michael@0 | 160 | segb.fMid.normalize(); |
michael@0 | 161 | // corner wedges |
michael@0 | 162 | *vCount += 4; |
michael@0 | 163 | *iCount += 6; |
michael@0 | 164 | } |
michael@0 | 165 | } |
michael@0 | 166 | |
michael@0 | 167 | struct DegenerateTestData { |
michael@0 | 168 | DegenerateTestData() { fStage = kInitial; } |
michael@0 | 169 | bool isDegenerate() const { return kNonDegenerate != fStage; } |
michael@0 | 170 | enum { |
michael@0 | 171 | kInitial, |
michael@0 | 172 | kPoint, |
michael@0 | 173 | kLine, |
michael@0 | 174 | kNonDegenerate |
michael@0 | 175 | } fStage; |
michael@0 | 176 | GrPoint fFirstPoint; |
michael@0 | 177 | GrVec fLineNormal; |
michael@0 | 178 | SkScalar fLineC; |
michael@0 | 179 | }; |
michael@0 | 180 | |
michael@0 | 181 | static const SkScalar kClose = (SK_Scalar1 / 16); |
michael@0 | 182 | static const SkScalar kCloseSqd = SkScalarMul(kClose, kClose); |
michael@0 | 183 | |
michael@0 | 184 | static void update_degenerate_test(DegenerateTestData* data, const GrPoint& pt) { |
michael@0 | 185 | switch (data->fStage) { |
michael@0 | 186 | case DegenerateTestData::kInitial: |
michael@0 | 187 | data->fFirstPoint = pt; |
michael@0 | 188 | data->fStage = DegenerateTestData::kPoint; |
michael@0 | 189 | break; |
michael@0 | 190 | case DegenerateTestData::kPoint: |
michael@0 | 191 | if (pt.distanceToSqd(data->fFirstPoint) > kCloseSqd) { |
michael@0 | 192 | data->fLineNormal = pt - data->fFirstPoint; |
michael@0 | 193 | data->fLineNormal.normalize(); |
michael@0 | 194 | data->fLineNormal.setOrthog(data->fLineNormal); |
michael@0 | 195 | data->fLineC = -data->fLineNormal.dot(data->fFirstPoint); |
michael@0 | 196 | data->fStage = DegenerateTestData::kLine; |
michael@0 | 197 | } |
michael@0 | 198 | break; |
michael@0 | 199 | case DegenerateTestData::kLine: |
michael@0 | 200 | if (SkScalarAbs(data->fLineNormal.dot(pt) + data->fLineC) > kClose) { |
michael@0 | 201 | data->fStage = DegenerateTestData::kNonDegenerate; |
michael@0 | 202 | } |
michael@0 | 203 | case DegenerateTestData::kNonDegenerate: |
michael@0 | 204 | break; |
michael@0 | 205 | default: |
michael@0 | 206 | GrCrash("Unexpected degenerate test stage."); |
michael@0 | 207 | } |
michael@0 | 208 | } |
michael@0 | 209 | |
michael@0 | 210 | static inline bool get_direction(const SkPath& path, const SkMatrix& m, SkPath::Direction* dir) { |
michael@0 | 211 | if (!path.cheapComputeDirection(dir)) { |
michael@0 | 212 | return false; |
michael@0 | 213 | } |
michael@0 | 214 | // check whether m reverses the orientation |
michael@0 | 215 | SkASSERT(!m.hasPerspective()); |
michael@0 | 216 | SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) - |
michael@0 | 217 | SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY)); |
michael@0 | 218 | if (det2x2 < 0) { |
michael@0 | 219 | *dir = SkPath::OppositeDirection(*dir); |
michael@0 | 220 | } |
michael@0 | 221 | return true; |
michael@0 | 222 | } |
michael@0 | 223 | |
michael@0 | 224 | static inline void add_line_to_segment(const SkPoint& pt, |
michael@0 | 225 | SegmentArray* segments, |
michael@0 | 226 | SkRect* devBounds) { |
michael@0 | 227 | segments->push_back(); |
michael@0 | 228 | segments->back().fType = Segment::kLine; |
michael@0 | 229 | segments->back().fPts[0] = pt; |
michael@0 | 230 | devBounds->growToInclude(pt.fX, pt.fY); |
michael@0 | 231 | } |
michael@0 | 232 | |
michael@0 | 233 | #ifdef SK_DEBUG |
michael@0 | 234 | static inline bool contains_inclusive(const SkRect& rect, const SkPoint& p) { |
michael@0 | 235 | return p.fX >= rect.fLeft && p.fX <= rect.fRight && p.fY >= rect.fTop && p.fY <= rect.fBottom; |
michael@0 | 236 | } |
michael@0 | 237 | #endif |
michael@0 | 238 | |
michael@0 | 239 | static inline void add_quad_segment(const SkPoint pts[3], |
michael@0 | 240 | SegmentArray* segments, |
michael@0 | 241 | SkRect* devBounds) { |
michael@0 | 242 | if (pts[0].distanceToSqd(pts[1]) < kCloseSqd || pts[1].distanceToSqd(pts[2]) < kCloseSqd) { |
michael@0 | 243 | if (pts[0] != pts[2]) { |
michael@0 | 244 | add_line_to_segment(pts[2], segments, devBounds); |
michael@0 | 245 | } |
michael@0 | 246 | } else { |
michael@0 | 247 | segments->push_back(); |
michael@0 | 248 | segments->back().fType = Segment::kQuad; |
michael@0 | 249 | segments->back().fPts[0] = pts[1]; |
michael@0 | 250 | segments->back().fPts[1] = pts[2]; |
michael@0 | 251 | SkASSERT(contains_inclusive(*devBounds, pts[0])); |
michael@0 | 252 | devBounds->growToInclude(pts + 1, 2); |
michael@0 | 253 | } |
michael@0 | 254 | } |
michael@0 | 255 | |
michael@0 | 256 | static inline void add_cubic_segments(const SkPoint pts[4], |
michael@0 | 257 | SkPath::Direction dir, |
michael@0 | 258 | SegmentArray* segments, |
michael@0 | 259 | SkRect* devBounds) { |
michael@0 | 260 | SkSTArray<15, SkPoint, true> quads; |
michael@0 | 261 | GrPathUtils::convertCubicToQuads(pts, SK_Scalar1, true, dir, &quads); |
michael@0 | 262 | int count = quads.count(); |
michael@0 | 263 | for (int q = 0; q < count; q += 3) { |
michael@0 | 264 | add_quad_segment(&quads[q], segments, devBounds); |
michael@0 | 265 | } |
michael@0 | 266 | } |
michael@0 | 267 | |
michael@0 | 268 | static bool get_segments(const SkPath& path, |
michael@0 | 269 | const SkMatrix& m, |
michael@0 | 270 | SegmentArray* segments, |
michael@0 | 271 | SkPoint* fanPt, |
michael@0 | 272 | int* vCount, |
michael@0 | 273 | int* iCount, |
michael@0 | 274 | SkRect* devBounds) { |
michael@0 | 275 | SkPath::Iter iter(path, true); |
michael@0 | 276 | // This renderer over-emphasizes very thin path regions. We use the distance |
michael@0 | 277 | // to the path from the sample to compute coverage. Every pixel intersected |
michael@0 | 278 | // by the path will be hit and the maximum distance is sqrt(2)/2. We don't |
michael@0 | 279 | // notice that the sample may be close to a very thin area of the path and |
michael@0 | 280 | // thus should be very light. This is particularly egregious for degenerate |
michael@0 | 281 | // line paths. We detect paths that are very close to a line (zero area) and |
michael@0 | 282 | // draw nothing. |
michael@0 | 283 | DegenerateTestData degenerateData; |
michael@0 | 284 | SkPath::Direction dir; |
michael@0 | 285 | // get_direction can fail for some degenerate paths. |
michael@0 | 286 | if (!get_direction(path, m, &dir)) { |
michael@0 | 287 | return false; |
michael@0 | 288 | } |
michael@0 | 289 | |
michael@0 | 290 | for (;;) { |
michael@0 | 291 | GrPoint pts[4]; |
michael@0 | 292 | SkPath::Verb verb = iter.next(pts); |
michael@0 | 293 | switch (verb) { |
michael@0 | 294 | case SkPath::kMove_Verb: |
michael@0 | 295 | m.mapPoints(pts, 1); |
michael@0 | 296 | update_degenerate_test(°enerateData, pts[0]); |
michael@0 | 297 | devBounds->set(pts->fX, pts->fY, pts->fX, pts->fY); |
michael@0 | 298 | break; |
michael@0 | 299 | case SkPath::kLine_Verb: { |
michael@0 | 300 | m.mapPoints(&pts[1], 1); |
michael@0 | 301 | update_degenerate_test(°enerateData, pts[1]); |
michael@0 | 302 | add_line_to_segment(pts[1], segments, devBounds); |
michael@0 | 303 | break; |
michael@0 | 304 | } |
michael@0 | 305 | case SkPath::kQuad_Verb: |
michael@0 | 306 | m.mapPoints(pts, 3); |
michael@0 | 307 | update_degenerate_test(°enerateData, pts[1]); |
michael@0 | 308 | update_degenerate_test(°enerateData, pts[2]); |
michael@0 | 309 | add_quad_segment(pts, segments, devBounds); |
michael@0 | 310 | break; |
michael@0 | 311 | case SkPath::kCubic_Verb: { |
michael@0 | 312 | m.mapPoints(pts, 4); |
michael@0 | 313 | update_degenerate_test(°enerateData, pts[1]); |
michael@0 | 314 | update_degenerate_test(°enerateData, pts[2]); |
michael@0 | 315 | update_degenerate_test(°enerateData, pts[3]); |
michael@0 | 316 | add_cubic_segments(pts, dir, segments, devBounds); |
michael@0 | 317 | break; |
michael@0 | 318 | }; |
michael@0 | 319 | case SkPath::kDone_Verb: |
michael@0 | 320 | if (degenerateData.isDegenerate()) { |
michael@0 | 321 | return false; |
michael@0 | 322 | } else { |
michael@0 | 323 | compute_vectors(segments, fanPt, dir, vCount, iCount); |
michael@0 | 324 | return true; |
michael@0 | 325 | } |
michael@0 | 326 | default: |
michael@0 | 327 | break; |
michael@0 | 328 | } |
michael@0 | 329 | } |
michael@0 | 330 | } |
michael@0 | 331 | |
michael@0 | 332 | struct QuadVertex { |
michael@0 | 333 | GrPoint fPos; |
michael@0 | 334 | GrPoint fUV; |
michael@0 | 335 | SkScalar fD0; |
michael@0 | 336 | SkScalar fD1; |
michael@0 | 337 | }; |
michael@0 | 338 | |
michael@0 | 339 | struct Draw { |
michael@0 | 340 | Draw() : fVertexCnt(0), fIndexCnt(0) {} |
michael@0 | 341 | int fVertexCnt; |
michael@0 | 342 | int fIndexCnt; |
michael@0 | 343 | }; |
michael@0 | 344 | |
michael@0 | 345 | typedef SkTArray<Draw, true> DrawArray; |
michael@0 | 346 | |
michael@0 | 347 | static void create_vertices(const SegmentArray& segments, |
michael@0 | 348 | const SkPoint& fanPt, |
michael@0 | 349 | DrawArray* draws, |
michael@0 | 350 | QuadVertex* verts, |
michael@0 | 351 | uint16_t* idxs) { |
michael@0 | 352 | Draw* draw = &draws->push_back(); |
michael@0 | 353 | // alias just to make vert/index assignments easier to read. |
michael@0 | 354 | int* v = &draw->fVertexCnt; |
michael@0 | 355 | int* i = &draw->fIndexCnt; |
michael@0 | 356 | |
michael@0 | 357 | int count = segments.count(); |
michael@0 | 358 | for (int a = 0; a < count; ++a) { |
michael@0 | 359 | const Segment& sega = segments[a]; |
michael@0 | 360 | int b = (a + 1) % count; |
michael@0 | 361 | const Segment& segb = segments[b]; |
michael@0 | 362 | |
michael@0 | 363 | // Check whether adding the verts for this segment to the current draw would cause index |
michael@0 | 364 | // values to overflow. |
michael@0 | 365 | int vCount = 4; |
michael@0 | 366 | if (Segment::kLine == segb.fType) { |
michael@0 | 367 | vCount += 5; |
michael@0 | 368 | } else { |
michael@0 | 369 | vCount += 6; |
michael@0 | 370 | } |
michael@0 | 371 | if (draw->fVertexCnt + vCount > (1 << 16)) { |
michael@0 | 372 | verts += *v; |
michael@0 | 373 | idxs += *i; |
michael@0 | 374 | draw = &draws->push_back(); |
michael@0 | 375 | v = &draw->fVertexCnt; |
michael@0 | 376 | i = &draw->fIndexCnt; |
michael@0 | 377 | } |
michael@0 | 378 | |
michael@0 | 379 | // FIXME: These tris are inset in the 1 unit arc around the corner |
michael@0 | 380 | verts[*v + 0].fPos = sega.endPt(); |
michael@0 | 381 | verts[*v + 1].fPos = verts[*v + 0].fPos + sega.endNorm(); |
michael@0 | 382 | verts[*v + 2].fPos = verts[*v + 0].fPos + segb.fMid; |
michael@0 | 383 | verts[*v + 3].fPos = verts[*v + 0].fPos + segb.fNorms[0]; |
michael@0 | 384 | verts[*v + 0].fUV.set(0,0); |
michael@0 | 385 | verts[*v + 1].fUV.set(0,-SK_Scalar1); |
michael@0 | 386 | verts[*v + 2].fUV.set(0,-SK_Scalar1); |
michael@0 | 387 | verts[*v + 3].fUV.set(0,-SK_Scalar1); |
michael@0 | 388 | verts[*v + 0].fD0 = verts[*v + 0].fD1 = -SK_Scalar1; |
michael@0 | 389 | verts[*v + 1].fD0 = verts[*v + 1].fD1 = -SK_Scalar1; |
michael@0 | 390 | verts[*v + 2].fD0 = verts[*v + 2].fD1 = -SK_Scalar1; |
michael@0 | 391 | verts[*v + 3].fD0 = verts[*v + 3].fD1 = -SK_Scalar1; |
michael@0 | 392 | |
michael@0 | 393 | idxs[*i + 0] = *v + 0; |
michael@0 | 394 | idxs[*i + 1] = *v + 2; |
michael@0 | 395 | idxs[*i + 2] = *v + 1; |
michael@0 | 396 | idxs[*i + 3] = *v + 0; |
michael@0 | 397 | idxs[*i + 4] = *v + 3; |
michael@0 | 398 | idxs[*i + 5] = *v + 2; |
michael@0 | 399 | |
michael@0 | 400 | *v += 4; |
michael@0 | 401 | *i += 6; |
michael@0 | 402 | |
michael@0 | 403 | if (Segment::kLine == segb.fType) { |
michael@0 | 404 | verts[*v + 0].fPos = fanPt; |
michael@0 | 405 | verts[*v + 1].fPos = sega.endPt(); |
michael@0 | 406 | verts[*v + 2].fPos = segb.fPts[0]; |
michael@0 | 407 | |
michael@0 | 408 | verts[*v + 3].fPos = verts[*v + 1].fPos + segb.fNorms[0]; |
michael@0 | 409 | verts[*v + 4].fPos = verts[*v + 2].fPos + segb.fNorms[0]; |
michael@0 | 410 | |
michael@0 | 411 | // we draw the line edge as a degenerate quad (u is 0, v is the |
michael@0 | 412 | // signed distance to the edge) |
michael@0 | 413 | SkScalar dist = fanPt.distanceToLineBetween(verts[*v + 1].fPos, |
michael@0 | 414 | verts[*v + 2].fPos); |
michael@0 | 415 | verts[*v + 0].fUV.set(0, dist); |
michael@0 | 416 | verts[*v + 1].fUV.set(0, 0); |
michael@0 | 417 | verts[*v + 2].fUV.set(0, 0); |
michael@0 | 418 | verts[*v + 3].fUV.set(0, -SK_Scalar1); |
michael@0 | 419 | verts[*v + 4].fUV.set(0, -SK_Scalar1); |
michael@0 | 420 | |
michael@0 | 421 | verts[*v + 0].fD0 = verts[*v + 0].fD1 = -SK_Scalar1; |
michael@0 | 422 | verts[*v + 1].fD0 = verts[*v + 1].fD1 = -SK_Scalar1; |
michael@0 | 423 | verts[*v + 2].fD0 = verts[*v + 2].fD1 = -SK_Scalar1; |
michael@0 | 424 | verts[*v + 3].fD0 = verts[*v + 3].fD1 = -SK_Scalar1; |
michael@0 | 425 | verts[*v + 4].fD0 = verts[*v + 4].fD1 = -SK_Scalar1; |
michael@0 | 426 | |
michael@0 | 427 | idxs[*i + 0] = *v + 0; |
michael@0 | 428 | idxs[*i + 1] = *v + 2; |
michael@0 | 429 | idxs[*i + 2] = *v + 1; |
michael@0 | 430 | |
michael@0 | 431 | idxs[*i + 3] = *v + 3; |
michael@0 | 432 | idxs[*i + 4] = *v + 1; |
michael@0 | 433 | idxs[*i + 5] = *v + 2; |
michael@0 | 434 | |
michael@0 | 435 | idxs[*i + 6] = *v + 4; |
michael@0 | 436 | idxs[*i + 7] = *v + 3; |
michael@0 | 437 | idxs[*i + 8] = *v + 2; |
michael@0 | 438 | |
michael@0 | 439 | *v += 5; |
michael@0 | 440 | *i += 9; |
michael@0 | 441 | } else { |
michael@0 | 442 | GrPoint qpts[] = {sega.endPt(), segb.fPts[0], segb.fPts[1]}; |
michael@0 | 443 | |
michael@0 | 444 | GrVec midVec = segb.fNorms[0] + segb.fNorms[1]; |
michael@0 | 445 | midVec.normalize(); |
michael@0 | 446 | |
michael@0 | 447 | verts[*v + 0].fPos = fanPt; |
michael@0 | 448 | verts[*v + 1].fPos = qpts[0]; |
michael@0 | 449 | verts[*v + 2].fPos = qpts[2]; |
michael@0 | 450 | verts[*v + 3].fPos = qpts[0] + segb.fNorms[0]; |
michael@0 | 451 | verts[*v + 4].fPos = qpts[2] + segb.fNorms[1]; |
michael@0 | 452 | verts[*v + 5].fPos = qpts[1] + midVec; |
michael@0 | 453 | |
michael@0 | 454 | SkScalar c = segb.fNorms[0].dot(qpts[0]); |
michael@0 | 455 | verts[*v + 0].fD0 = -segb.fNorms[0].dot(fanPt) + c; |
michael@0 | 456 | verts[*v + 1].fD0 = 0.f; |
michael@0 | 457 | verts[*v + 2].fD0 = -segb.fNorms[0].dot(qpts[2]) + c; |
michael@0 | 458 | verts[*v + 3].fD0 = -SK_ScalarMax/100; |
michael@0 | 459 | verts[*v + 4].fD0 = -SK_ScalarMax/100; |
michael@0 | 460 | verts[*v + 5].fD0 = -SK_ScalarMax/100; |
michael@0 | 461 | |
michael@0 | 462 | c = segb.fNorms[1].dot(qpts[2]); |
michael@0 | 463 | verts[*v + 0].fD1 = -segb.fNorms[1].dot(fanPt) + c; |
michael@0 | 464 | verts[*v + 1].fD1 = -segb.fNorms[1].dot(qpts[0]) + c; |
michael@0 | 465 | verts[*v + 2].fD1 = 0.f; |
michael@0 | 466 | verts[*v + 3].fD1 = -SK_ScalarMax/100; |
michael@0 | 467 | verts[*v + 4].fD1 = -SK_ScalarMax/100; |
michael@0 | 468 | verts[*v + 5].fD1 = -SK_ScalarMax/100; |
michael@0 | 469 | |
michael@0 | 470 | GrPathUtils::QuadUVMatrix toUV(qpts); |
michael@0 | 471 | toUV.apply<6, sizeof(QuadVertex), sizeof(GrPoint)>(verts + *v); |
michael@0 | 472 | |
michael@0 | 473 | idxs[*i + 0] = *v + 3; |
michael@0 | 474 | idxs[*i + 1] = *v + 1; |
michael@0 | 475 | idxs[*i + 2] = *v + 2; |
michael@0 | 476 | idxs[*i + 3] = *v + 4; |
michael@0 | 477 | idxs[*i + 4] = *v + 3; |
michael@0 | 478 | idxs[*i + 5] = *v + 2; |
michael@0 | 479 | |
michael@0 | 480 | idxs[*i + 6] = *v + 5; |
michael@0 | 481 | idxs[*i + 7] = *v + 3; |
michael@0 | 482 | idxs[*i + 8] = *v + 4; |
michael@0 | 483 | |
michael@0 | 484 | idxs[*i + 9] = *v + 0; |
michael@0 | 485 | idxs[*i + 10] = *v + 2; |
michael@0 | 486 | idxs[*i + 11] = *v + 1; |
michael@0 | 487 | |
michael@0 | 488 | *v += 6; |
michael@0 | 489 | *i += 12; |
michael@0 | 490 | } |
michael@0 | 491 | } |
michael@0 | 492 | } |
michael@0 | 493 | |
michael@0 | 494 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 495 | |
michael@0 | 496 | /* |
michael@0 | 497 | * Quadratic specified by 0=u^2-v canonical coords. u and v are the first |
michael@0 | 498 | * two components of the vertex attribute. Coverage is based on signed |
michael@0 | 499 | * distance with negative being inside, positive outside. The edge is specified in |
michael@0 | 500 | * window space (y-down). If either the third or fourth component of the interpolated |
michael@0 | 501 | * vertex coord is > 0 then the pixel is considered outside the edge. This is used to |
michael@0 | 502 | * attempt to trim to a portion of the infinite quad. |
michael@0 | 503 | * Requires shader derivative instruction support. |
michael@0 | 504 | */ |
michael@0 | 505 | |
michael@0 | 506 | class QuadEdgeEffect : public GrVertexEffect { |
michael@0 | 507 | public: |
michael@0 | 508 | |
michael@0 | 509 | static GrEffectRef* Create() { |
michael@0 | 510 | GR_CREATE_STATIC_EFFECT(gQuadEdgeEffect, QuadEdgeEffect, ()); |
michael@0 | 511 | gQuadEdgeEffect->ref(); |
michael@0 | 512 | return gQuadEdgeEffect; |
michael@0 | 513 | } |
michael@0 | 514 | |
michael@0 | 515 | virtual ~QuadEdgeEffect() {} |
michael@0 | 516 | |
michael@0 | 517 | static const char* Name() { return "QuadEdge"; } |
michael@0 | 518 | |
michael@0 | 519 | virtual void getConstantColorComponents(GrColor* color, |
michael@0 | 520 | uint32_t* validFlags) const SK_OVERRIDE { |
michael@0 | 521 | *validFlags = 0; |
michael@0 | 522 | } |
michael@0 | 523 | |
michael@0 | 524 | virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
michael@0 | 525 | return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance(); |
michael@0 | 526 | } |
michael@0 | 527 | |
michael@0 | 528 | class GLEffect : public GrGLVertexEffect { |
michael@0 | 529 | public: |
michael@0 | 530 | GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
michael@0 | 531 | : INHERITED (factory) {} |
michael@0 | 532 | |
michael@0 | 533 | virtual void emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 534 | const GrDrawEffect& drawEffect, |
michael@0 | 535 | EffectKey key, |
michael@0 | 536 | const char* outputColor, |
michael@0 | 537 | const char* inputColor, |
michael@0 | 538 | const TransformedCoordsArray&, |
michael@0 | 539 | const TextureSamplerArray& samplers) SK_OVERRIDE { |
michael@0 | 540 | const char *vsName, *fsName; |
michael@0 | 541 | const SkString* attrName = |
michael@0 | 542 | builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
michael@0 | 543 | builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); |
michael@0 | 544 | |
michael@0 | 545 | SkAssertResult(builder->enableFeature( |
michael@0 | 546 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 547 | builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); |
michael@0 | 548 | |
michael@0 | 549 | // keep the derivative instructions outside the conditional |
michael@0 | 550 | builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); |
michael@0 | 551 | builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); |
michael@0 | 552 | builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName); |
michael@0 | 553 | // today we know z and w are in device space. We could use derivatives |
michael@0 | 554 | builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, |
michael@0 | 555 | fsName); |
michael@0 | 556 | builder->fsCodeAppendf ("\t\t} else {\n"); |
michael@0 | 557 | builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" |
michael@0 | 558 | "\t\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n", |
michael@0 | 559 | fsName, fsName); |
michael@0 | 560 | builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, |
michael@0 | 561 | fsName); |
michael@0 | 562 | builder->fsCodeAppendf("\t\t\tedgeAlpha = " |
michael@0 | 563 | "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n\t\t}\n"); |
michael@0 | 564 | |
michael@0 | 565 | |
michael@0 | 566 | builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
michael@0 | 567 | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
michael@0 | 568 | |
michael@0 | 569 | builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
michael@0 | 570 | } |
michael@0 | 571 | |
michael@0 | 572 | static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
michael@0 | 573 | return 0x0; |
michael@0 | 574 | } |
michael@0 | 575 | |
michael@0 | 576 | virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} |
michael@0 | 577 | |
michael@0 | 578 | private: |
michael@0 | 579 | typedef GrGLVertexEffect INHERITED; |
michael@0 | 580 | }; |
michael@0 | 581 | |
michael@0 | 582 | private: |
michael@0 | 583 | QuadEdgeEffect() { |
michael@0 | 584 | this->addVertexAttrib(kVec4f_GrSLType); |
michael@0 | 585 | } |
michael@0 | 586 | |
michael@0 | 587 | virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { |
michael@0 | 588 | return true; |
michael@0 | 589 | } |
michael@0 | 590 | |
michael@0 | 591 | GR_DECLARE_EFFECT_TEST; |
michael@0 | 592 | |
michael@0 | 593 | typedef GrVertexEffect INHERITED; |
michael@0 | 594 | }; |
michael@0 | 595 | |
michael@0 | 596 | GR_DEFINE_EFFECT_TEST(QuadEdgeEffect); |
michael@0 | 597 | |
michael@0 | 598 | GrEffectRef* QuadEdgeEffect::TestCreate(SkRandom* random, |
michael@0 | 599 | GrContext*, |
michael@0 | 600 | const GrDrawTargetCaps& caps, |
michael@0 | 601 | GrTexture*[]) { |
michael@0 | 602 | // Doesn't work without derivative instructions. |
michael@0 | 603 | return caps.shaderDerivativeSupport() ? QuadEdgeEffect::Create() : NULL; |
michael@0 | 604 | } |
michael@0 | 605 | |
michael@0 | 606 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 607 | |
michael@0 | 608 | bool GrAAConvexPathRenderer::canDrawPath(const SkPath& path, |
michael@0 | 609 | const SkStrokeRec& stroke, |
michael@0 | 610 | const GrDrawTarget* target, |
michael@0 | 611 | bool antiAlias) const { |
michael@0 | 612 | return (target->caps()->shaderDerivativeSupport() && antiAlias && |
michael@0 | 613 | stroke.isFillStyle() && !path.isInverseFillType() && path.isConvex()); |
michael@0 | 614 | } |
michael@0 | 615 | |
michael@0 | 616 | namespace { |
michael@0 | 617 | |
michael@0 | 618 | // position + edge |
michael@0 | 619 | extern const GrVertexAttrib gPathAttribs[] = { |
michael@0 | 620 | {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, |
michael@0 | 621 | {kVec4f_GrVertexAttribType, sizeof(GrPoint), kEffect_GrVertexAttribBinding} |
michael@0 | 622 | }; |
michael@0 | 623 | |
michael@0 | 624 | }; |
michael@0 | 625 | |
michael@0 | 626 | bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath, |
michael@0 | 627 | const SkStrokeRec&, |
michael@0 | 628 | GrDrawTarget* target, |
michael@0 | 629 | bool antiAlias) { |
michael@0 | 630 | |
michael@0 | 631 | const SkPath* path = &origPath; |
michael@0 | 632 | if (path->isEmpty()) { |
michael@0 | 633 | return true; |
michael@0 | 634 | } |
michael@0 | 635 | |
michael@0 | 636 | SkMatrix viewMatrix = target->getDrawState().getViewMatrix(); |
michael@0 | 637 | GrDrawTarget::AutoStateRestore asr; |
michael@0 | 638 | if (!asr.setIdentity(target, GrDrawTarget::kPreserve_ASRInit)) { |
michael@0 | 639 | return false; |
michael@0 | 640 | } |
michael@0 | 641 | GrDrawState* drawState = target->drawState(); |
michael@0 | 642 | |
michael@0 | 643 | // We use the fact that SkPath::transform path does subdivision based on |
michael@0 | 644 | // perspective. Otherwise, we apply the view matrix when copying to the |
michael@0 | 645 | // segment representation. |
michael@0 | 646 | SkPath tmpPath; |
michael@0 | 647 | if (viewMatrix.hasPerspective()) { |
michael@0 | 648 | origPath.transform(viewMatrix, &tmpPath); |
michael@0 | 649 | path = &tmpPath; |
michael@0 | 650 | viewMatrix = SkMatrix::I(); |
michael@0 | 651 | } |
michael@0 | 652 | |
michael@0 | 653 | QuadVertex *verts; |
michael@0 | 654 | uint16_t* idxs; |
michael@0 | 655 | |
michael@0 | 656 | int vCount; |
michael@0 | 657 | int iCount; |
michael@0 | 658 | enum { |
michael@0 | 659 | kPreallocSegmentCnt = 512 / sizeof(Segment), |
michael@0 | 660 | kPreallocDrawCnt = 4, |
michael@0 | 661 | }; |
michael@0 | 662 | SkSTArray<kPreallocSegmentCnt, Segment, true> segments; |
michael@0 | 663 | SkPoint fanPt; |
michael@0 | 664 | |
michael@0 | 665 | // We can't simply use the path bounds because we may degenerate cubics to quads which produces |
michael@0 | 666 | // new control points outside the original convex hull. |
michael@0 | 667 | SkRect devBounds; |
michael@0 | 668 | if (!get_segments(*path, viewMatrix, &segments, &fanPt, &vCount, &iCount, &devBounds)) { |
michael@0 | 669 | return false; |
michael@0 | 670 | } |
michael@0 | 671 | |
michael@0 | 672 | // Our computed verts should all be within one pixel of the segment control points. |
michael@0 | 673 | devBounds.outset(SK_Scalar1, SK_Scalar1); |
michael@0 | 674 | |
michael@0 | 675 | drawState->setVertexAttribs<gPathAttribs>(SK_ARRAY_COUNT(gPathAttribs)); |
michael@0 | 676 | |
michael@0 | 677 | static const int kEdgeAttrIndex = 1; |
michael@0 | 678 | GrEffectRef* quadEffect = QuadEdgeEffect::Create(); |
michael@0 | 679 | drawState->addCoverageEffect(quadEffect, kEdgeAttrIndex)->unref(); |
michael@0 | 680 | |
michael@0 | 681 | GrDrawTarget::AutoReleaseGeometry arg(target, vCount, iCount); |
michael@0 | 682 | if (!arg.succeeded()) { |
michael@0 | 683 | return false; |
michael@0 | 684 | } |
michael@0 | 685 | SkASSERT(sizeof(QuadVertex) == drawState->getVertexSize()); |
michael@0 | 686 | verts = reinterpret_cast<QuadVertex*>(arg.vertices()); |
michael@0 | 687 | idxs = reinterpret_cast<uint16_t*>(arg.indices()); |
michael@0 | 688 | |
michael@0 | 689 | SkSTArray<kPreallocDrawCnt, Draw, true> draws; |
michael@0 | 690 | create_vertices(segments, fanPt, &draws, verts, idxs); |
michael@0 | 691 | |
michael@0 | 692 | // Check devBounds |
michael@0 | 693 | #ifdef SK_DEBUG |
michael@0 | 694 | SkRect tolDevBounds = devBounds; |
michael@0 | 695 | tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000); |
michael@0 | 696 | SkRect actualBounds; |
michael@0 | 697 | actualBounds.set(verts[0].fPos, verts[1].fPos); |
michael@0 | 698 | for (int i = 2; i < vCount; ++i) { |
michael@0 | 699 | actualBounds.growToInclude(verts[i].fPos.fX, verts[i].fPos.fY); |
michael@0 | 700 | } |
michael@0 | 701 | SkASSERT(tolDevBounds.contains(actualBounds)); |
michael@0 | 702 | #endif |
michael@0 | 703 | |
michael@0 | 704 | int vOffset = 0; |
michael@0 | 705 | for (int i = 0; i < draws.count(); ++i) { |
michael@0 | 706 | const Draw& draw = draws[i]; |
michael@0 | 707 | target->drawIndexed(kTriangles_GrPrimitiveType, |
michael@0 | 708 | vOffset, // start vertex |
michael@0 | 709 | 0, // start index |
michael@0 | 710 | draw.fVertexCnt, |
michael@0 | 711 | draw.fIndexCnt, |
michael@0 | 712 | &devBounds); |
michael@0 | 713 | vOffset += draw.fVertexCnt; |
michael@0 | 714 | } |
michael@0 | 715 | |
michael@0 | 716 | return true; |
michael@0 | 717 | } |