Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2011 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef GrInOrderDrawBuffer_DEFINED |
michael@0 | 9 | #define GrInOrderDrawBuffer_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "GrDrawTarget.h" |
michael@0 | 12 | #include "GrAllocPool.h" |
michael@0 | 13 | #include "GrAllocator.h" |
michael@0 | 14 | #include "GrPath.h" |
michael@0 | 15 | |
michael@0 | 16 | #include "SkClipStack.h" |
michael@0 | 17 | #include "SkTemplates.h" |
michael@0 | 18 | #include "SkTypes.h" |
michael@0 | 19 | |
michael@0 | 20 | class GrGpu; |
michael@0 | 21 | class GrIndexBufferAllocPool; |
michael@0 | 22 | class GrVertexBufferAllocPool; |
michael@0 | 23 | |
michael@0 | 24 | /** |
michael@0 | 25 | * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual |
michael@0 | 26 | * playback into a GrGpu. In theory one draw buffer could playback into another. When index or |
michael@0 | 27 | * vertex buffers are used as geometry sources it is the callers the draw buffer only holds |
michael@0 | 28 | * references to the buffers. It is the callers responsibility to ensure that the data is still |
michael@0 | 29 | * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's |
michael@0 | 30 | * responsibility to ensure that all referenced textures, buffers, and render-targets are associated |
michael@0 | 31 | * in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to |
michael@0 | 32 | * store geometry. |
michael@0 | 33 | */ |
michael@0 | 34 | class GrInOrderDrawBuffer : public GrDrawTarget { |
michael@0 | 35 | public: |
michael@0 | 36 | |
michael@0 | 37 | /** |
michael@0 | 38 | * Creates a GrInOrderDrawBuffer |
michael@0 | 39 | * |
michael@0 | 40 | * @param gpu the gpu object that this draw buffer flushes to. |
michael@0 | 41 | * @param vertexPool pool where vertices for queued draws will be saved when |
michael@0 | 42 | * the vertex source is either reserved or array. |
michael@0 | 43 | * @param indexPool pool where indices for queued draws will be saved when |
michael@0 | 44 | * the index source is either reserved or array. |
michael@0 | 45 | */ |
michael@0 | 46 | GrInOrderDrawBuffer(GrGpu* gpu, |
michael@0 | 47 | GrVertexBufferAllocPool* vertexPool, |
michael@0 | 48 | GrIndexBufferAllocPool* indexPool); |
michael@0 | 49 | |
michael@0 | 50 | virtual ~GrInOrderDrawBuffer(); |
michael@0 | 51 | |
michael@0 | 52 | /** |
michael@0 | 53 | * Empties the draw buffer of any queued up draws. This must not be called while inside an |
michael@0 | 54 | * unbalanced pushGeometrySource(). The current draw state and clip are preserved. |
michael@0 | 55 | */ |
michael@0 | 56 | void reset(); |
michael@0 | 57 | |
michael@0 | 58 | /** |
michael@0 | 59 | * This plays the queued up draws to its GrGpu target. It also resets this object (i.e. flushing |
michael@0 | 60 | * is destructive). This buffer must not have an active reserved vertex or index source. Any |
michael@0 | 61 | * reserved geometry on the target will be finalized because it's geometry source will be pushed |
michael@0 | 62 | * before flushing and popped afterwards. |
michael@0 | 63 | */ |
michael@0 | 64 | void flush(); |
michael@0 | 65 | |
michael@0 | 66 | // tracking for draws |
michael@0 | 67 | virtual DrawToken getCurrentDrawToken() { return DrawToken(this, fDrawID); } |
michael@0 | 68 | |
michael@0 | 69 | // overrides from GrDrawTarget |
michael@0 | 70 | virtual bool geometryHints(int* vertexCount, |
michael@0 | 71 | int* indexCount) const SK_OVERRIDE; |
michael@0 | 72 | virtual void clear(const SkIRect* rect, |
michael@0 | 73 | GrColor color, |
michael@0 | 74 | bool canIgnoreRect, |
michael@0 | 75 | GrRenderTarget* renderTarget = NULL) SK_OVERRIDE; |
michael@0 | 76 | |
michael@0 | 77 | virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) SK_OVERRIDE; |
michael@0 | 78 | |
michael@0 | 79 | protected: |
michael@0 | 80 | virtual void clipWillBeSet(const GrClipData* newClip) SK_OVERRIDE; |
michael@0 | 81 | |
michael@0 | 82 | private: |
michael@0 | 83 | enum Cmd { |
michael@0 | 84 | kDraw_Cmd = 1, |
michael@0 | 85 | kStencilPath_Cmd = 2, |
michael@0 | 86 | kSetState_Cmd = 3, |
michael@0 | 87 | kSetClip_Cmd = 4, |
michael@0 | 88 | kClear_Cmd = 5, |
michael@0 | 89 | kCopySurface_Cmd = 6, |
michael@0 | 90 | kDrawPath_Cmd = 7, |
michael@0 | 91 | }; |
michael@0 | 92 | |
michael@0 | 93 | class DrawRecord : public DrawInfo { |
michael@0 | 94 | public: |
michael@0 | 95 | DrawRecord(const DrawInfo& info) : DrawInfo(info) {} |
michael@0 | 96 | const GrVertexBuffer* fVertexBuffer; |
michael@0 | 97 | const GrIndexBuffer* fIndexBuffer; |
michael@0 | 98 | }; |
michael@0 | 99 | |
michael@0 | 100 | struct StencilPath : public ::SkNoncopyable { |
michael@0 | 101 | StencilPath(); |
michael@0 | 102 | |
michael@0 | 103 | SkAutoTUnref<const GrPath> fPath; |
michael@0 | 104 | SkPath::FillType fFill; |
michael@0 | 105 | }; |
michael@0 | 106 | |
michael@0 | 107 | struct DrawPath : public ::SkNoncopyable { |
michael@0 | 108 | DrawPath(); |
michael@0 | 109 | |
michael@0 | 110 | SkAutoTUnref<const GrPath> fPath; |
michael@0 | 111 | SkPath::FillType fFill; |
michael@0 | 112 | GrDeviceCoordTexture fDstCopy; |
michael@0 | 113 | }; |
michael@0 | 114 | |
michael@0 | 115 | struct Clear : public ::SkNoncopyable { |
michael@0 | 116 | Clear() : fRenderTarget(NULL) {} |
michael@0 | 117 | ~Clear() { SkSafeUnref(fRenderTarget); } |
michael@0 | 118 | |
michael@0 | 119 | SkIRect fRect; |
michael@0 | 120 | GrColor fColor; |
michael@0 | 121 | bool fCanIgnoreRect; |
michael@0 | 122 | GrRenderTarget* fRenderTarget; |
michael@0 | 123 | }; |
michael@0 | 124 | |
michael@0 | 125 | struct CopySurface : public ::SkNoncopyable { |
michael@0 | 126 | SkAutoTUnref<GrSurface> fDst; |
michael@0 | 127 | SkAutoTUnref<GrSurface> fSrc; |
michael@0 | 128 | SkIRect fSrcRect; |
michael@0 | 129 | SkIPoint fDstPoint; |
michael@0 | 130 | }; |
michael@0 | 131 | |
michael@0 | 132 | // overrides from GrDrawTarget |
michael@0 | 133 | virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
michael@0 | 134 | virtual void onDrawRect(const SkRect& rect, |
michael@0 | 135 | const SkMatrix* matrix, |
michael@0 | 136 | const SkRect* localRect, |
michael@0 | 137 | const SkMatrix* localMatrix) SK_OVERRIDE; |
michael@0 | 138 | |
michael@0 | 139 | virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
michael@0 | 140 | virtual void onDrawPath(const GrPath*, SkPath::FillType, |
michael@0 | 141 | const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
michael@0 | 142 | |
michael@0 | 143 | virtual bool onReserveVertexSpace(size_t vertexSize, |
michael@0 | 144 | int vertexCount, |
michael@0 | 145 | void** vertices) SK_OVERRIDE; |
michael@0 | 146 | virtual bool onReserveIndexSpace(int indexCount, |
michael@0 | 147 | void** indices) SK_OVERRIDE; |
michael@0 | 148 | virtual void releaseReservedVertexSpace() SK_OVERRIDE; |
michael@0 | 149 | virtual void releaseReservedIndexSpace() SK_OVERRIDE; |
michael@0 | 150 | virtual void onSetVertexSourceToArray(const void* vertexArray, |
michael@0 | 151 | int vertexCount) SK_OVERRIDE; |
michael@0 | 152 | virtual void onSetIndexSourceToArray(const void* indexArray, |
michael@0 | 153 | int indexCount) SK_OVERRIDE; |
michael@0 | 154 | virtual void releaseVertexArray() SK_OVERRIDE; |
michael@0 | 155 | virtual void releaseIndexArray() SK_OVERRIDE; |
michael@0 | 156 | virtual void geometrySourceWillPush() SK_OVERRIDE; |
michael@0 | 157 | virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE; |
michael@0 | 158 | virtual void willReserveVertexAndIndexSpace(int vertexCount, |
michael@0 | 159 | int indexCount) SK_OVERRIDE; |
michael@0 | 160 | virtual bool onCopySurface(GrSurface* dst, |
michael@0 | 161 | GrSurface* src, |
michael@0 | 162 | const SkIRect& srcRect, |
michael@0 | 163 | const SkIPoint& dstPoint) SK_OVERRIDE; |
michael@0 | 164 | virtual bool onCanCopySurface(GrSurface* dst, |
michael@0 | 165 | GrSurface* src, |
michael@0 | 166 | const SkIRect& srcRect, |
michael@0 | 167 | const SkIPoint& dstPoint) SK_OVERRIDE; |
michael@0 | 168 | |
michael@0 | 169 | bool quickInsideClip(const SkRect& devBounds); |
michael@0 | 170 | |
michael@0 | 171 | virtual void onInstantGpuTraceEvent(const char* marker) SK_OVERRIDE; |
michael@0 | 172 | virtual void onPushGpuTraceEvent(const char* marker) SK_OVERRIDE; |
michael@0 | 173 | virtual void onPopGpuTraceEvent() SK_OVERRIDE; |
michael@0 | 174 | |
michael@0 | 175 | |
michael@0 | 176 | // Attempts to concat instances from info onto the previous draw. info must represent an |
michael@0 | 177 | // instanced draw. The caller must have already recorded a new draw state and clip if necessary. |
michael@0 | 178 | int concatInstancedDraw(const DrawInfo& info); |
michael@0 | 179 | |
michael@0 | 180 | // we lazily record state and clip changes in order to skip clips and states that have no |
michael@0 | 181 | // effect. |
michael@0 | 182 | bool needsNewState() const; |
michael@0 | 183 | bool needsNewClip() const; |
michael@0 | 184 | |
michael@0 | 185 | // these functions record a command |
michael@0 | 186 | void recordState(); |
michael@0 | 187 | void recordClip(); |
michael@0 | 188 | DrawRecord* recordDraw(const DrawInfo&); |
michael@0 | 189 | StencilPath* recordStencilPath(); |
michael@0 | 190 | DrawPath* recordDrawPath(); |
michael@0 | 191 | Clear* recordClear(); |
michael@0 | 192 | CopySurface* recordCopySurface(); |
michael@0 | 193 | |
michael@0 | 194 | // TODO: Use a single allocator for commands and records |
michael@0 | 195 | enum { |
michael@0 | 196 | kCmdPreallocCnt = 32, |
michael@0 | 197 | kDrawPreallocCnt = 8, |
michael@0 | 198 | kStencilPathPreallocCnt = 8, |
michael@0 | 199 | kDrawPathPreallocCnt = 8, |
michael@0 | 200 | kStatePreallocCnt = 8, |
michael@0 | 201 | kClipPreallocCnt = 8, |
michael@0 | 202 | kClearPreallocCnt = 4, |
michael@0 | 203 | kGeoPoolStatePreAllocCnt = 4, |
michael@0 | 204 | kCopySurfacePreallocCnt = 4, |
michael@0 | 205 | }; |
michael@0 | 206 | |
michael@0 | 207 | SkSTArray<kCmdPreallocCnt, uint8_t, true> fCmds; |
michael@0 | 208 | GrSTAllocator<kDrawPreallocCnt, DrawRecord> fDraws; |
michael@0 | 209 | GrSTAllocator<kStatePreallocCnt, StencilPath> fStencilPaths; |
michael@0 | 210 | GrSTAllocator<kStatePreallocCnt, DrawPath> fDrawPaths; |
michael@0 | 211 | GrSTAllocator<kStatePreallocCnt, GrDrawState::DeferredState> fStates; |
michael@0 | 212 | GrSTAllocator<kClearPreallocCnt, Clear> fClears; |
michael@0 | 213 | GrSTAllocator<kCopySurfacePreallocCnt, CopySurface> fCopySurfaces; |
michael@0 | 214 | GrSTAllocator<kClipPreallocCnt, SkClipStack> fClips; |
michael@0 | 215 | GrSTAllocator<kClipPreallocCnt, SkIPoint> fClipOrigins; |
michael@0 | 216 | |
michael@0 | 217 | GrDrawTarget* fDstGpu; |
michael@0 | 218 | |
michael@0 | 219 | bool fClipSet; |
michael@0 | 220 | |
michael@0 | 221 | enum ClipProxyState { |
michael@0 | 222 | kUnknown_ClipProxyState, |
michael@0 | 223 | kValid_ClipProxyState, |
michael@0 | 224 | kInvalid_ClipProxyState |
michael@0 | 225 | }; |
michael@0 | 226 | ClipProxyState fClipProxyState; |
michael@0 | 227 | SkRect fClipProxy; |
michael@0 | 228 | |
michael@0 | 229 | GrVertexBufferAllocPool& fVertexPool; |
michael@0 | 230 | |
michael@0 | 231 | GrIndexBufferAllocPool& fIndexPool; |
michael@0 | 232 | |
michael@0 | 233 | struct GeometryPoolState { |
michael@0 | 234 | const GrVertexBuffer* fPoolVertexBuffer; |
michael@0 | 235 | int fPoolStartVertex; |
michael@0 | 236 | const GrIndexBuffer* fPoolIndexBuffer; |
michael@0 | 237 | int fPoolStartIndex; |
michael@0 | 238 | // caller may conservatively over reserve vertices / indices. |
michael@0 | 239 | // we release unused space back to allocator if possible |
michael@0 | 240 | // can only do this if there isn't an intervening pushGeometrySource() |
michael@0 | 241 | size_t fUsedPoolVertexBytes; |
michael@0 | 242 | size_t fUsedPoolIndexBytes; |
michael@0 | 243 | }; |
michael@0 | 244 | SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> fGeoPoolStateStack; |
michael@0 | 245 | |
michael@0 | 246 | virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } |
michael@0 | 247 | |
michael@0 | 248 | bool fFlushing; |
michael@0 | 249 | uint32_t fDrawID; |
michael@0 | 250 | |
michael@0 | 251 | typedef GrDrawTarget INHERITED; |
michael@0 | 252 | }; |
michael@0 | 253 | |
michael@0 | 254 | #endif |