Wed, 31 Dec 2014 07:16:47 +0100
Revert simplistic fix pending revisit of Mozilla integration attempt.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | #include "compiler/timing/RestrictVertexShaderTiming.h" |
michael@0 | 8 | |
michael@0 | 9 | void RestrictVertexShaderTiming::visitSymbol(TIntermSymbol* node) |
michael@0 | 10 | { |
michael@0 | 11 | if (IsSampler(node->getBasicType())) { |
michael@0 | 12 | ++mNumErrors; |
michael@0 | 13 | mSink.message(EPrefixError, |
michael@0 | 14 | node->getLine(), |
michael@0 | 15 | "Samplers are not permitted in vertex shaders"); |
michael@0 | 16 | } |
michael@0 | 17 | } |