Wed, 31 Dec 2014 07:16:47 +0100
Revert simplistic fix pending revisit of Mozilla integration attempt.
1 //
2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
7 #include "compiler/timing/RestrictVertexShaderTiming.h"
9 void RestrictVertexShaderTiming::visitSymbol(TIntermSymbol* node)
10 {
11 if (IsSampler(node->getBasicType())) {
12 ++mNumErrors;
13 mSink.message(EPrefixError,
14 node->getLine(),
15 "Samplers are not permitted in vertex shaders");
16 }
17 }