Fri, 16 Jan 2015 04:50:19 +0100
Replace accessor implementation with direct member state manipulation, by
request https://trac.torproject.org/projects/tor/ticket/9701#comment:32
michael@0 | 1 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
michael@0 | 2 | /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
michael@0 | 3 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 4 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 5 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 6 | #ifndef MOZILLA_AUDIONODEENGINE_H_ |
michael@0 | 7 | #define MOZILLA_AUDIONODEENGINE_H_ |
michael@0 | 8 | |
michael@0 | 9 | #include "AudioSegment.h" |
michael@0 | 10 | #include "mozilla/dom/AudioNode.h" |
michael@0 | 11 | #include "mozilla/MemoryReporting.h" |
michael@0 | 12 | #include "mozilla/Mutex.h" |
michael@0 | 13 | |
michael@0 | 14 | namespace mozilla { |
michael@0 | 15 | |
michael@0 | 16 | namespace dom { |
michael@0 | 17 | struct ThreeDPoint; |
michael@0 | 18 | class AudioParamTimeline; |
michael@0 | 19 | class DelayNodeEngine; |
michael@0 | 20 | } |
michael@0 | 21 | |
michael@0 | 22 | class AudioNodeStream; |
michael@0 | 23 | |
michael@0 | 24 | /** |
michael@0 | 25 | * This class holds onto a set of immutable channel buffers. The storage |
michael@0 | 26 | * for the buffers must be malloced, but the buffer pointers and the malloc |
michael@0 | 27 | * pointers can be different (e.g. if the buffers are contained inside |
michael@0 | 28 | * some malloced object). |
michael@0 | 29 | */ |
michael@0 | 30 | class ThreadSharedFloatArrayBufferList : public ThreadSharedObject { |
michael@0 | 31 | public: |
michael@0 | 32 | /** |
michael@0 | 33 | * Construct with null data. |
michael@0 | 34 | */ |
michael@0 | 35 | ThreadSharedFloatArrayBufferList(uint32_t aCount) |
michael@0 | 36 | { |
michael@0 | 37 | mContents.SetLength(aCount); |
michael@0 | 38 | } |
michael@0 | 39 | |
michael@0 | 40 | struct Storage { |
michael@0 | 41 | Storage() |
michael@0 | 42 | { |
michael@0 | 43 | mDataToFree = nullptr; |
michael@0 | 44 | mSampleData = nullptr; |
michael@0 | 45 | } |
michael@0 | 46 | ~Storage() { free(mDataToFree); } |
michael@0 | 47 | size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const |
michael@0 | 48 | { |
michael@0 | 49 | // NB: mSampleData might not be owned, if it is it just points to |
michael@0 | 50 | // mDataToFree. |
michael@0 | 51 | return aMallocSizeOf(mDataToFree); |
michael@0 | 52 | } |
michael@0 | 53 | void* mDataToFree; |
michael@0 | 54 | const float* mSampleData; |
michael@0 | 55 | }; |
michael@0 | 56 | |
michael@0 | 57 | /** |
michael@0 | 58 | * This can be called on any thread. |
michael@0 | 59 | */ |
michael@0 | 60 | uint32_t GetChannels() const { return mContents.Length(); } |
michael@0 | 61 | /** |
michael@0 | 62 | * This can be called on any thread. |
michael@0 | 63 | */ |
michael@0 | 64 | const float* GetData(uint32_t aIndex) const { return mContents[aIndex].mSampleData; } |
michael@0 | 65 | |
michael@0 | 66 | /** |
michael@0 | 67 | * Call this only during initialization, before the object is handed to |
michael@0 | 68 | * any other thread. |
michael@0 | 69 | */ |
michael@0 | 70 | void SetData(uint32_t aIndex, void* aDataToFree, const float* aData) |
michael@0 | 71 | { |
michael@0 | 72 | Storage* s = &mContents[aIndex]; |
michael@0 | 73 | free(s->mDataToFree); |
michael@0 | 74 | s->mDataToFree = aDataToFree; |
michael@0 | 75 | s->mSampleData = aData; |
michael@0 | 76 | } |
michael@0 | 77 | |
michael@0 | 78 | /** |
michael@0 | 79 | * Put this object into an error state where there are no channels. |
michael@0 | 80 | */ |
michael@0 | 81 | void Clear() { mContents.Clear(); } |
michael@0 | 82 | |
michael@0 | 83 | virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE |
michael@0 | 84 | { |
michael@0 | 85 | size_t amount = ThreadSharedObject::SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 86 | amount += mContents.SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 87 | for (size_t i = 0; i < mContents.Length(); i++) { |
michael@0 | 88 | amount += mContents[i].SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 89 | } |
michael@0 | 90 | |
michael@0 | 91 | return amount; |
michael@0 | 92 | } |
michael@0 | 93 | |
michael@0 | 94 | private: |
michael@0 | 95 | AutoFallibleTArray<Storage,2> mContents; |
michael@0 | 96 | }; |
michael@0 | 97 | |
michael@0 | 98 | /** |
michael@0 | 99 | * Allocates an AudioChunk with fresh buffers of WEBAUDIO_BLOCK_SIZE float samples. |
michael@0 | 100 | * AudioChunk::mChannelData's entries can be cast to float* for writing. |
michael@0 | 101 | */ |
michael@0 | 102 | void AllocateAudioBlock(uint32_t aChannelCount, AudioChunk* aChunk); |
michael@0 | 103 | |
michael@0 | 104 | /** |
michael@0 | 105 | * aChunk must have been allocated by AllocateAudioBlock. |
michael@0 | 106 | */ |
michael@0 | 107 | void WriteZeroesToAudioBlock(AudioChunk* aChunk, uint32_t aStart, uint32_t aLength); |
michael@0 | 108 | |
michael@0 | 109 | /** |
michael@0 | 110 | * Copy with scale. aScale == 1.0f should be optimized. |
michael@0 | 111 | */ |
michael@0 | 112 | void AudioBufferCopyWithScale(const float* aInput, |
michael@0 | 113 | float aScale, |
michael@0 | 114 | float* aOutput, |
michael@0 | 115 | uint32_t aSize); |
michael@0 | 116 | |
michael@0 | 117 | /** |
michael@0 | 118 | * Pointwise multiply-add operation. aScale == 1.0f should be optimized. |
michael@0 | 119 | */ |
michael@0 | 120 | void AudioBufferAddWithScale(const float* aInput, |
michael@0 | 121 | float aScale, |
michael@0 | 122 | float* aOutput, |
michael@0 | 123 | uint32_t aSize); |
michael@0 | 124 | |
michael@0 | 125 | /** |
michael@0 | 126 | * Pointwise multiply-add operation. aScale == 1.0f should be optimized. |
michael@0 | 127 | */ |
michael@0 | 128 | void AudioBlockAddChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 129 | float aScale, |
michael@0 | 130 | float aOutput[WEBAUDIO_BLOCK_SIZE]); |
michael@0 | 131 | |
michael@0 | 132 | /** |
michael@0 | 133 | * Pointwise copy-scaled operation. aScale == 1.0f should be optimized. |
michael@0 | 134 | * |
michael@0 | 135 | * Buffer size is implicitly assumed to be WEBAUDIO_BLOCK_SIZE. |
michael@0 | 136 | */ |
michael@0 | 137 | void AudioBlockCopyChannelWithScale(const float* aInput, |
michael@0 | 138 | float aScale, |
michael@0 | 139 | float* aOutput); |
michael@0 | 140 | |
michael@0 | 141 | /** |
michael@0 | 142 | * Vector copy-scaled operation. |
michael@0 | 143 | */ |
michael@0 | 144 | void AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 145 | const float aScale[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 146 | float aOutput[WEBAUDIO_BLOCK_SIZE]); |
michael@0 | 147 | |
michael@0 | 148 | /** |
michael@0 | 149 | * Vector complex multiplication on arbitrary sized buffers. |
michael@0 | 150 | */ |
michael@0 | 151 | void BufferComplexMultiply(const float* aInput, |
michael@0 | 152 | const float* aScale, |
michael@0 | 153 | float* aOutput, |
michael@0 | 154 | uint32_t aSize); |
michael@0 | 155 | |
michael@0 | 156 | /** |
michael@0 | 157 | * Vector maximum element magnitude ( max(abs(aInput)) ). |
michael@0 | 158 | */ |
michael@0 | 159 | float AudioBufferPeakValue(const float* aInput, uint32_t aSize); |
michael@0 | 160 | |
michael@0 | 161 | /** |
michael@0 | 162 | * In place gain. aScale == 1.0f should be optimized. |
michael@0 | 163 | */ |
michael@0 | 164 | void AudioBlockInPlaceScale(float aBlock[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 165 | float aScale); |
michael@0 | 166 | |
michael@0 | 167 | /** |
michael@0 | 168 | * In place gain. aScale == 1.0f should be optimized. |
michael@0 | 169 | */ |
michael@0 | 170 | void AudioBufferInPlaceScale(float* aBlock, |
michael@0 | 171 | float aScale, |
michael@0 | 172 | uint32_t aSize); |
michael@0 | 173 | |
michael@0 | 174 | /** |
michael@0 | 175 | * Upmix a mono input to a stereo output, scaling the two output channels by two |
michael@0 | 176 | * different gain value. |
michael@0 | 177 | * This algorithm is specified in the WebAudio spec. |
michael@0 | 178 | */ |
michael@0 | 179 | void |
michael@0 | 180 | AudioBlockPanMonoToStereo(const float aInput[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 181 | float aGainL, float aGainR, |
michael@0 | 182 | float aOutputL[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 183 | float aOutputR[WEBAUDIO_BLOCK_SIZE]); |
michael@0 | 184 | /** |
michael@0 | 185 | * Pan a stereo source according to right and left gain, and the position |
michael@0 | 186 | * (whether the listener is on the left of the source or not). |
michael@0 | 187 | * This algorithm is specified in the WebAudio spec. |
michael@0 | 188 | */ |
michael@0 | 189 | void |
michael@0 | 190 | AudioBlockPanStereoToStereo(const float aInputL[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 191 | const float aInputR[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 192 | float aGainL, float aGainR, bool aIsOnTheLeft, |
michael@0 | 193 | float aOutputL[WEBAUDIO_BLOCK_SIZE], |
michael@0 | 194 | float aOutputR[WEBAUDIO_BLOCK_SIZE]); |
michael@0 | 195 | |
michael@0 | 196 | /** |
michael@0 | 197 | * Return the sum of squares of all of the samples in the input. |
michael@0 | 198 | */ |
michael@0 | 199 | float |
michael@0 | 200 | AudioBufferSumOfSquares(const float* aInput, uint32_t aLength); |
michael@0 | 201 | |
michael@0 | 202 | /** |
michael@0 | 203 | * All methods of this class and its subclasses are called on the |
michael@0 | 204 | * MediaStreamGraph thread. |
michael@0 | 205 | */ |
michael@0 | 206 | class AudioNodeEngine { |
michael@0 | 207 | public: |
michael@0 | 208 | // This should be compatible with AudioNodeStream::OutputChunks. |
michael@0 | 209 | typedef nsAutoTArray<AudioChunk, 1> OutputChunks; |
michael@0 | 210 | |
michael@0 | 211 | explicit AudioNodeEngine(dom::AudioNode* aNode) |
michael@0 | 212 | : mNode(aNode) |
michael@0 | 213 | , mNodeMutex("AudioNodeEngine::mNodeMutex") |
michael@0 | 214 | , mInputCount(aNode ? aNode->NumberOfInputs() : 1) |
michael@0 | 215 | , mOutputCount(aNode ? aNode->NumberOfOutputs() : 0) |
michael@0 | 216 | { |
michael@0 | 217 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 218 | MOZ_COUNT_CTOR(AudioNodeEngine); |
michael@0 | 219 | } |
michael@0 | 220 | virtual ~AudioNodeEngine() |
michael@0 | 221 | { |
michael@0 | 222 | MOZ_ASSERT(!mNode, "The node reference must be already cleared"); |
michael@0 | 223 | MOZ_COUNT_DTOR(AudioNodeEngine); |
michael@0 | 224 | } |
michael@0 | 225 | |
michael@0 | 226 | virtual dom::DelayNodeEngine* AsDelayNodeEngine() { return nullptr; } |
michael@0 | 227 | |
michael@0 | 228 | virtual void SetStreamTimeParameter(uint32_t aIndex, TrackTicks aParam) |
michael@0 | 229 | { |
michael@0 | 230 | NS_ERROR("Invalid SetStreamTimeParameter index"); |
michael@0 | 231 | } |
michael@0 | 232 | virtual void SetDoubleParameter(uint32_t aIndex, double aParam) |
michael@0 | 233 | { |
michael@0 | 234 | NS_ERROR("Invalid SetDoubleParameter index"); |
michael@0 | 235 | } |
michael@0 | 236 | virtual void SetInt32Parameter(uint32_t aIndex, int32_t aParam) |
michael@0 | 237 | { |
michael@0 | 238 | NS_ERROR("Invalid SetInt32Parameter index"); |
michael@0 | 239 | } |
michael@0 | 240 | virtual void SetTimelineParameter(uint32_t aIndex, |
michael@0 | 241 | const dom::AudioParamTimeline& aValue, |
michael@0 | 242 | TrackRate aSampleRate) |
michael@0 | 243 | { |
michael@0 | 244 | NS_ERROR("Invalid SetTimelineParameter index"); |
michael@0 | 245 | } |
michael@0 | 246 | virtual void SetThreeDPointParameter(uint32_t aIndex, |
michael@0 | 247 | const dom::ThreeDPoint& aValue) |
michael@0 | 248 | { |
michael@0 | 249 | NS_ERROR("Invalid SetThreeDPointParameter index"); |
michael@0 | 250 | } |
michael@0 | 251 | virtual void SetBuffer(already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer) |
michael@0 | 252 | { |
michael@0 | 253 | NS_ERROR("SetBuffer called on engine that doesn't support it"); |
michael@0 | 254 | } |
michael@0 | 255 | // This consumes the contents of aData. aData will be emptied after this returns. |
michael@0 | 256 | virtual void SetRawArrayData(nsTArray<float>& aData) |
michael@0 | 257 | { |
michael@0 | 258 | NS_ERROR("SetRawArrayData called on an engine that doesn't support it"); |
michael@0 | 259 | } |
michael@0 | 260 | |
michael@0 | 261 | /** |
michael@0 | 262 | * Produce the next block of audio samples, given input samples aInput |
michael@0 | 263 | * (the mixed data for input 0). |
michael@0 | 264 | * aInput is guaranteed to have float sample format (if it has samples at all) |
michael@0 | 265 | * and to have been resampled to the sampling rate for the stream, and to have |
michael@0 | 266 | * exactly WEBAUDIO_BLOCK_SIZE samples. |
michael@0 | 267 | * *aFinished is set to false by the caller. If the callee sets it to true, |
michael@0 | 268 | * we'll finish the stream and not call this again. |
michael@0 | 269 | */ |
michael@0 | 270 | virtual void ProcessBlock(AudioNodeStream* aStream, |
michael@0 | 271 | const AudioChunk& aInput, |
michael@0 | 272 | AudioChunk* aOutput, |
michael@0 | 273 | bool* aFinished) |
michael@0 | 274 | { |
michael@0 | 275 | MOZ_ASSERT(mInputCount <= 1 && mOutputCount <= 1); |
michael@0 | 276 | *aOutput = aInput; |
michael@0 | 277 | } |
michael@0 | 278 | /** |
michael@0 | 279 | * Produce the next block of audio samples, before input is provided. |
michael@0 | 280 | * ProcessBlock() will be called later, and it then should not change |
michael@0 | 281 | * aOutput. This is used only for DelayNodeEngine in a feedback loop. |
michael@0 | 282 | */ |
michael@0 | 283 | virtual void ProduceBlockBeforeInput(AudioChunk* aOutput) |
michael@0 | 284 | { |
michael@0 | 285 | NS_NOTREACHED("ProduceBlockBeforeInput called on wrong engine\n"); |
michael@0 | 286 | } |
michael@0 | 287 | |
michael@0 | 288 | /** |
michael@0 | 289 | * Produce the next block of audio samples, given input samples in the aInput |
michael@0 | 290 | * array. There is one input sample per active port in aInput, in order. |
michael@0 | 291 | * This is the multi-input/output version of ProcessBlock. Only one kind |
michael@0 | 292 | * of ProcessBlock is called on each node, depending on whether the |
michael@0 | 293 | * number of inputs and outputs are both 1 or not. |
michael@0 | 294 | * |
michael@0 | 295 | * aInput is always guaranteed to not contain more input AudioChunks than the |
michael@0 | 296 | * maximum number of inputs for the node. It is the responsibility of the |
michael@0 | 297 | * overrides of this function to make sure they will only add a maximum number |
michael@0 | 298 | * of AudioChunks to aOutput as advertized by the AudioNode implementation. |
michael@0 | 299 | * An engine may choose to produce fewer inputs than advertizes by the |
michael@0 | 300 | * corresponding AudioNode, in which case it will be interpreted as a channel |
michael@0 | 301 | * of silence. |
michael@0 | 302 | */ |
michael@0 | 303 | virtual void ProcessBlocksOnPorts(AudioNodeStream* aStream, |
michael@0 | 304 | const OutputChunks& aInput, |
michael@0 | 305 | OutputChunks& aOutput, |
michael@0 | 306 | bool* aFinished) |
michael@0 | 307 | { |
michael@0 | 308 | MOZ_ASSERT(mInputCount > 1 || mOutputCount > 1); |
michael@0 | 309 | // Only produce one output port, and drop all other input ports. |
michael@0 | 310 | aOutput[0] = aInput[0]; |
michael@0 | 311 | } |
michael@0 | 312 | |
michael@0 | 313 | Mutex& NodeMutex() { return mNodeMutex;} |
michael@0 | 314 | |
michael@0 | 315 | bool HasNode() const |
michael@0 | 316 | { |
michael@0 | 317 | return !!mNode; |
michael@0 | 318 | } |
michael@0 | 319 | |
michael@0 | 320 | dom::AudioNode* Node() const |
michael@0 | 321 | { |
michael@0 | 322 | mNodeMutex.AssertCurrentThreadOwns(); |
michael@0 | 323 | return mNode; |
michael@0 | 324 | } |
michael@0 | 325 | |
michael@0 | 326 | dom::AudioNode* NodeMainThread() const |
michael@0 | 327 | { |
michael@0 | 328 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 329 | return mNode; |
michael@0 | 330 | } |
michael@0 | 331 | |
michael@0 | 332 | void ClearNode() |
michael@0 | 333 | { |
michael@0 | 334 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 335 | MOZ_ASSERT(mNode != nullptr); |
michael@0 | 336 | mNodeMutex.AssertCurrentThreadOwns(); |
michael@0 | 337 | mNode = nullptr; |
michael@0 | 338 | } |
michael@0 | 339 | |
michael@0 | 340 | uint16_t InputCount() const { return mInputCount; } |
michael@0 | 341 | uint16_t OutputCount() const { return mOutputCount; } |
michael@0 | 342 | |
michael@0 | 343 | virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const |
michael@0 | 344 | { |
michael@0 | 345 | // NB: |mNode| is tracked separately so it is excluded here. |
michael@0 | 346 | return 0; |
michael@0 | 347 | } |
michael@0 | 348 | |
michael@0 | 349 | virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const |
michael@0 | 350 | { |
michael@0 | 351 | return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); |
michael@0 | 352 | } |
michael@0 | 353 | |
michael@0 | 354 | void SizeOfIncludingThis(MallocSizeOf aMallocSizeOf, |
michael@0 | 355 | AudioNodeSizes& aUsage) const |
michael@0 | 356 | { |
michael@0 | 357 | aUsage.mEngine = SizeOfIncludingThis(aMallocSizeOf); |
michael@0 | 358 | aUsage.mDomNode = mNode->SizeOfIncludingThis(aMallocSizeOf); |
michael@0 | 359 | aUsage.mNodeType = mNode->NodeType(); |
michael@0 | 360 | } |
michael@0 | 361 | |
michael@0 | 362 | private: |
michael@0 | 363 | dom::AudioNode* mNode; |
michael@0 | 364 | Mutex mNodeMutex; |
michael@0 | 365 | const uint16_t mInputCount; |
michael@0 | 366 | const uint16_t mOutputCount; |
michael@0 | 367 | }; |
michael@0 | 368 | |
michael@0 | 369 | } |
michael@0 | 370 | |
michael@0 | 371 | #endif /* MOZILLA_AUDIONODEENGINE_H_ */ |